OSL Ro32 groups + format - Page 5
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Betelgeuse
Canada210 Posts
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FeyFey
Germany10114 Posts
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Wojciech Zywny
Poland271 Posts
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FrostedMiniWheats
United States30730 Posts
On June 13 2013 10:57 FeyFey wrote: bo1 on untested maps ? Can someone tell em its not BW we are playing. Oh well atleast Ro16 can be really funny now. I know, lol. I dunno about everyone else, but I thought the first sc2 OSL was awful. I could excuse them since they were kind of new to the game though. 1 year later and they still don't seem to have learned, well, I can't forgive that... Hurry back gsl! | ||
Arceus
Vietnam8332 Posts
On June 13 2013 10:57 FeyFey wrote: bo1 on untested maps ? Can someone tell em its not BW we are playing. Oh well atleast Ro16 can be really funny now. you really think that the maps are not tested by hundred of KeSPA players beforehand? | ||
sitromit
7051 Posts
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sitromit
7051 Posts
On June 13 2013 11:01 Arceus wrote: you really think that the maps are not tested by hundred of KeSPA players beforehand? You think a few KeSPA players and coaches testing them is enough? Because they didn't ever put any imbalanced maps in PL before? | ||
Gary Oak
Canada2381 Posts
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gengka
Malaysia461 Posts
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Hellbat
223 Posts
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FeyFey
Germany10114 Posts
On June 13 2013 11:01 Arceus wrote: you really think that the maps are not tested by hundred of KeSPA players beforehand? that would be the other issue poor non kespa players . But I am looking on the bright side right now. With alot of luck all of favorites will somehow get eliminated. And then the players from NA and EU will have a way easier time haha. Not sure who does the up and downs though, but if its ogn then only 4 games between players and code B. (though I think gom does everything else) | ||
sitromit
7051 Posts
On June 13 2013 11:08 FeyFey wrote: that would be the other issue poor non kespa players . But I am looking on the bright side right now. With alot of luck all of favorites will somehow get eliminated. And then the players from NA and EU will have a way easier time haha. Not sure who does the up and downs though, but if its ogn then only 4 games between players and code B. (though I think gom does everything else) Code A is still GOM, at least that won't be bo1. But you're right, a player can now go from Code S to Code B with only 4 maps played, thanks to OSL. | ||
Arceus
Vietnam8332 Posts
On June 13 2013 11:03 sitromit wrote: You think a few KeSPA players and coaches testing them is enough? Because they didn't ever put any imbalanced maps in PL before? So what do you suggest? hold a some kind of TLMC for people who only appreciate standard repetitive play & circle-syndrome maps? And pretty sure these "few" players & coaches know the best lol | ||
StarscreamG1
Portugal1652 Posts
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Yhamm
France7248 Posts
I didn't think format could change so much between two seasons, that's so weird... | ||
sitromit
7051 Posts
On June 13 2013 11:10 Arceus wrote: So what do you suggest? hold a some kind of TLMC for people who only appreciate standard repetitive play & circle-syndrome maps? And pretty sure these "few" players & coaches know the best lol I suggest not having bo1 in the first round, and not forcing concept maps with 2 backdoor bases in every single match of the first round of the biggest tournament in SC2 that affects players' entire year of results because of the way WCS is set up. | ||
Waxangel
United States32523 Posts
On June 13 2013 11:01 Arceus wrote: you really think that the maps are not tested by hundred of KeSPA players beforehand? there have been complaints about insufficient testing period for plenty of PL maps in the past and this is OSL, an individual league it's fairly probable that it hasn't been sufficiently tested, but that doesn't mean the map will be horribly imba | ||
NovemberstOrm
Canada16217 Posts
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Emzeeshady
Canada4203 Posts
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emythrel
United Kingdom2599 Posts
On June 13 2013 11:06 Gary Oak wrote: Best of 1? Seriously? Ugh, that's so incredibly disappointing. Code S quality went up by orders of magnitude when they switched away from the crappy Bo1 format. I miss GOM already. This is why blizzard should impose a universal format. Its slightly different in each region or whether gom/kespa are running the korea one lol. They should just have ro32/16 as double elim groups, bo3. Then playoffs. Same for "challenger" league. But I think the only way blizz could get everyone working together was to allow them some wiggle room with formats and maps. Really the map pool, map selection process and veto rules should all be the same too, which ever region you play in. I would also love to see "Premier League" be all offline, in every region but thats a lot to hope for. Wouldn't be so difficult to force players to have to live in the region they wish to play, in order to be able to play the event completely offline. I mean does MVP play in EU region from Korea? Probably not. | ||
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