• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:00
CEST 18:00
KST 01:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection6Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in?
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
25 Years Since Brood War Patch 1.08 BW General Discussion BW animated web series: seeking contributors FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
PC Games Sales Thread Nintendo Switch Thread ZeroSpace Megathread Summer Games Done Quick 2026! The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6304 users

Superfight #5 Update 032307

Forum Index > News
Post a Reply
1 2 3 4 5 6 7 8 Next All
rinizim *
Profile Joined October 2004
Korea (South)187 Posts
Last Edited: 2007-03-22 22:35:36
March 22 2007 18:16 GMT
#1
Superfight #5 Update 032307

The Progamers participating in Superfight #5 have been finalized.

[image loading]


They are:
Lee Yoonyeol(nada), Choi Yunsung(oov), and Jun Sangwook(midas) from Terran,
Ma Jaeyoon(savior), Park Sungjoon(july), and Lee Jaedong from Zerg,
Kim Taekyong(bisu), Kang Min(nal_ra), and Oh Youngjong(anytime) from Protoss.

The coaches for each race were selected among the team coaches whose player is not participating in Superfight #5.
They are:
Lee Jaegyun of Hanbit for Terran,
Kim Gaeul of Samsung for Zerg,
and Lee Daniel of eSTRO for Protoss.
Since they carry out a vital role in strategically arranging the match roster accordingly, they also receive the same prize money as those progamers do.

Three maps were selected among seven candidate maps for the next Proleague undergoing a practice run within all teams for various testing. These three were recommended because they showed promising balancing. However, none of them are yet selected as the next Proleague map, although it is highly probable that, assuming they display exciting matches in this Superfight, they will be part of the next Proleague.

I will save my boring introductions and analogy to the maps, for it is much better for us to take a look for ourselves and evaluate and discuss about it.

[image loading]

Geometry


[image loading]

Monty Hall

[image loading]

Nemesis

As much as I am excited about this upcoming Superfight, I am just as well excited about one of the map creators in OMAT to come forward and offer us(just like last time with Hitchhiker and so on) the full-featured analyzation with history and background stories. I will be more than willing translate those articles for they are so intuitive and informational.

But anyways, for the time being, Superfight #5.
And,
/nick nada_rinizim
period.

ty for typo correction
concēdete mortum mihi
Asta
Profile Joined October 2002
Germany3491 Posts
March 22 2007 18:23 GMT
#2
this inflationary accumulation of new superfights sucks. they have already become rather boring.

but it's cool to see the next maps beforehand and hopefully this way there won't be any new biforsts and paradoxx'.
geometry and nemesis look cool. but monty hall can not stay like that. zerg won't win a game there. on the other hand this map might stop this fast-expo-all-the-time trend for t/p.
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11598 Posts
March 22 2007 18:25 GMT
#3
looks great, but i have to say i have a lot of those ramps, like peaks and the new geometry. I think nada will win this superfight!
Calendar@ Fish Server: `iOps]..Stark
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
March 22 2007 18:26 GMT
#4
haha Nemesis is an awful map
Moderatormy tatsu loops r fuckin nice
PanoRaMa
Profile Blog Joined June 2003
United States5070 Posts
March 22 2007 18:28 GMT
#5
Oh my god

I just got the worst migraine headache ever by glancing at Geometry
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11598 Posts
Last Edited: 2007-03-22 18:34:05
March 22 2007 18:33 GMT
#6
On March 23 2007 03:23 Asta wrote:
this inflationary accumulation of new superfights sucks. they have already become rather boring.

but it's cool to see the next maps beforehand and hopefully this way there won't be any new biforsts and paradoxx'.
geometry and nemesis look cool. but monty hall can not stay like that. zerg won't win a game there. on the other hand this map might stop this fast-expo-all-the-time trend for t/p.


Actually, using the 2 drone 1 drone hop mineral glitch thingy would work quite well here.
Calendar@ Fish Server: `iOps]..Stark
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
March 22 2007 18:34 GMT
#7
Geometry looks like they just incorporated the battlefields from Shin Peaks of Baekdu, which is not such a bad idea since that map was considered very balanced from the results. But its also a pain tin the you know what to write reports on maps like this because it involves mini skirmishes everywhere.

Monty Hall I think those three gas naturals would be a real pain to defend from muta harass.

Nemesis seriously brings me an odd nostalgic feeling. (Not the map, Nostalgia). It has a very Forte feel with a little Blade Storm added into it?
Do your best, God will do the rest.
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
March 22 2007 18:44 GMT
#8
i've been spoiled, i think these maps all mediocre
at first glance the maps are all aesthetically boner-killing. nemesis looks terrible and cheap, while geometry is a hideous peaks of baekdu four player adaptation crossed with a little intothedarkness. the actual games on this map could be very, very interesting and promising but by itself geometry seems remarkably uninspired. i am curious as to how the balance of monty hall plays out because it looks pretty bad too.

i'd really like to read the mapmakers' comments on these maps
Moderatorsloppy little slug
QuietIdiot
Profile Blog Joined October 2005
7004 Posts
Last Edited: 2007-03-22 19:08:24
March 22 2007 19:05 GMT
#9
oh my god.

Shit ass maps, first one looks like a modification of NFZ only ground, the 2nd looks like a stretched out blue vagina(and probably the only interesting one, zerg is gonna have a bitch, and 3rd looks like a neo forte on crack, without all the expoes and cliffs.

All these maps seem to favor protoss, but that's just my take.

on a second thought, 2nd one is so ROFL. some guy could get 4 gas well into the late phases ._.
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
March 22 2007 19:08 GMT
#10
Ok. JD is a big surprise. From the votes I thought YarnC was in for sure. He and GoRush were battling for 3rd, but then comes JD. Maybe YarnC's weakness in ZvP is what slowed him down, while JD generally showed no weakness.

Mida/Oov doesn't surprise me, and neither does Ra/AnyTime, though it surprised me that Much got 0 votes from the officials.

As for the maps..... what the hell? Geometry looks like some noobie-made money map or something. The multiple gas ramps are somewhat interesting, but a very boring look to it.

MontyHall seems like death once you get contained. Put a camp force on any of the three entrances and you automatically have the middle nat sieged on (as terran), dismantling 2 expansions.

The fact that there's not route that connects the 3 roads in the middle really kills the idea. If you attack one way, see them coming out the other and decide you need to fight head on, you have to come all the way home and change routes.... then realize they did the same?

Nemesis also looks boring. Might as well call it Macro-Whore.

Perhaps we should wait and see the results on these maps... maybe they will be great. But from first look, highly disappointing.
SAY YES TO STIM KIDS!!! XD
KizZBG
Profile Blog Joined November 2006
u gotta skate8152 Posts
March 22 2007 19:12 GMT
#11
Jaedong - very nice!
eSTRO for life | #2 Sea.Really fan! | #1 GosI[Flying] fan! | Clide - best SC2 terran!
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
March 22 2007 19:36 GMT
#12
I think you guys dismiss the maps too easily.
I actually like Geometry a lot. I liked Peaks and the plateau battles, made for some fun PvZ.

It's nice to have a throw back style map with easy double natural.
They aren't as typical as most maps and the ability to hide expos is nice. At least there will be different variety, also the lack of expos besides the main bases will make it fun.

And what can I say about Monty Hall? It's a new concept and it looks cool.

"die to a contain" my ass lol. The side paths have twice as many as the center path and the pathways are HUGE. I know it will be a crazy macro map but there wll be interesting enough late game choices with 3 paths, 3 sets of expos, and all the room to move around on.

And good player choices. Terran team is gonna have a field day.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
CTStalker
Profile Blog Joined November 2004
Canada9720 Posts
March 22 2007 19:42 GMT
#13
Geometry looks like Peaks adapted for 4 players, with an uglier tileset. Nemesis seems like it has insanely close rush-distances at the top and bottom. Monty Hall (great name) looks cool.
I agree though that they're over-doing it with these superfights, but at least they changed the maps, even though 2 of them look pretty awful.
By the way, my name is Funk. I am not of your world
Mynock
Profile Joined September 2002
4492 Posts
March 22 2007 19:51 GMT
#14
Oh,oooh, oohoho! Geometry, Vulture heaven! Love!

-Mynock
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
March 22 2007 19:56 GMT
#15
Isn't Nemesis basically semi-island? Could be a toss' seat of power.
You want 20 good men, but you need a bad pussy.
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2007-03-22 20:18:01
March 22 2007 19:57 GMT
#16
Lee jaedong? i heard gorush was the final one..

Maps:
TvP on geometry will be lol
Nemesis , flanking map and no more bases to take except mains will be hard for... terran?

lets wait and see.. i hope pro-gamers can make them interesting.

There will be no muta harassment on Nemesis =(
And the rushing pos on nemesis up vs down is close but wont matter so much since you cant rush the exp:D
And yeah i think it'll turn out to be some kind of island oriented map with def@the choke and then drops:D
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
MaxdigsSoda
Profile Joined March 2007
Sweden304 Posts
March 22 2007 20:00 GMT
#17
I hate those tilesets, but geometry looks like a fun map to cruise around with my vultures on.

And i guess they added nemesis for iloveoov
what u wearing babe
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 22 2007 20:14 GMT
#18
first impression;
wow what noob made these maps?
...

Geometry looks like peaks of baekdu vs neo forbidden zone;;
Monty Hall looks like a generic mineral block island map from bwmaps.. looks the best of the 3 maps though!
Nemesis looks like neo forte vs blade storm
Administrator~ Spirit will set you free ~
Purind
Profile Blog Joined April 2004
Canada3562 Posts
March 22 2007 20:21 GMT
#19
Well, here are my first impressions of the maps:
Geometry - Checkers turned BW
Monty Hall - It might be a sweet map, but it's ugly
Nemesis - This looks like Blade Storm to me too. The distances look pretty short so I'm hoping for some nice action despite the super easy to take gas expo.
Trucy Wright is hot
.kaz
Profile Blog Joined January 2007
1963 Posts
Last Edited: 2007-03-22 20:39:38
March 22 2007 20:35 GMT
#20
Lol, Nemesis = horrible..
I love the player selection though, i think T's gonna destroy the competition.
Pressure - "rock is the defender of justice" 이병민 / 박영민 Hwaiting~
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Maestros of the Game
15:00
Playoffs
Classic vs LamboLIVE!
Clem vs Maru
RotterdaM1612
IntoTheiNu 1087
ComeBackTV 951
TaKeTV 514
Rex179
IndyStarCraft 172
Ryung 163
BRAT_OK 82
3DClanTV 75
EnkiAlexander 70
CosmosSc2 59
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1612
Rex 179
IndyStarCraft 172
Ryung 163
BRAT_OK 82
CosmosSc2 59
Codebar 38
StarCraft: Brood War
Calm 5556
Sea 2558
Shuttle 1105
Mini 932
ggaemo 794
actioN 557
Hyuk 332
Soulkey 234
Snow 180
Rush 114
[ Show more ]
Hyun 104
Noble 76
Sharp 74
Free 46
Barracks 39
JYJ 38
sSak 31
Movie 27
Rock 24
Sacsri 23
Killer 21
soO 21
GoRush 19
Terrorterran 17
NaDa 16
IntoTheRainbow 16
JulyZerg 9
ajuk12(nOOB) 7
Dota 2
qojqva2511
Dendi1435
syndereN376
Counter-Strike
fl0m1124
kRYSTAL_55
Other Games
gofns43380
tarik_tv12315
singsing1720
Liquid`RaSZi1410
FrodaN792
B2W.Neo753
hiko568
Beastyqt483
byalli435
ceh9302
ArmadaUGS260
crisheroes175
Liquid`VortiX126
KnowMe103
Hui .96
QueenE81
Trikslyr38
SHIN 10
Organizations
Other Games
BasetradeTV282
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3505
• Jankos1992
• TFBlade1016
Other Games
• WagamamaTV439
• Shiphtur63
Upcoming Events
Replay Cast
8h
The PondCast
18h
Maestros of the Game
23h
Serral vs Rogue
herO vs SHIN
OSC
1d 6h
Replay Cast
1d 8h
Maestros of the Game
1d 22h
Replay Cast
2 days
CranKy Ducklings
2 days
uThermal 2v2 Circuit
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
OSC
4 days
Wardi Open
4 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.