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ive been currently been driven by desperation to tweek a bunch of of variables on my variables.txt in order to get more fps for sc2. my laptop is really crappy but it used to be able to play the game fine until the recent patches. ive already adjusted a bunch of variables on the txt file and im wondering if there is still anything else i can still do to improve the performance. here is a copy of the variables.txt file im using atm. i get up to 60 fps regularly but at times it still dips to 5 fps which is really frustrating.
portraits3d=0 portraitsOff=1 preBlendedCreep=1 profanityfilter=0 reducemouselagenabled=0 refreshrate=0 ribbonlod=0 saveallreplays=0 shadowmapsize=512 shadows=0 showmissiontime=1 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 sound=1 soundambiencevolume=0.671958 SoundAutoDetectCPUCoreCount=4 soundchannels=16 soundeffectsvolume=0.894180 soundoutput=Default SoundQuality=0 SoundResampler=NOINTERP SoundSampleRate=22050 sounduivolume=0.878307 speakermode=Mono spec=0 splatlod=0 ssparticles=0 targettexeldensity=0.150000 TerrainTextureSize=480 texSpace[2]=1024 textureBasedFOW=0 treadlod=0 useLowqualitymodels=1 voiceagc=1 voicechat=1 voicechatfadesound=0.486188 voicechatmode=0 voicechatprovider=DirectSound voicechatpttsound=1 voicechatsoftwaremute=1 vsync=0 waterflipbook=1 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 width=1024 windowheight=690 windowstate=1 windowwidth=981 windowx=109 windowy=0 winkeydisabled=1
its a toshiba i3 cpu 2.4ghz with an integrated graphics card. sux but its the only thing i got  thx in advance for the help
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so all this gives better FPS? cause im having shit fps ingame with my laptop too.
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I'd throw a PM at Existor, he seems to be by far the most knowledgeable about variables.txt stuff!
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Change shadowmapsize to 4 By doing that you are basically removing ALL of shadows in game lol. Mine was at default (512) and having 50 fps and when I changed it to 4 I started to get 100's. This ofc doesnt look good for people who are used to high graphics but I didnt care much
Also. Dont forget to run preloader when you want to play. Blizz fucked up 1.5 patch so you can run preloader to load all the cache thingys which will improve your sudden drop in FPS
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Personally, the thing that squeezes the most fps out of my computer is turning the resolution to minimum. It's 4:3, but it's like 20 extra fps, and to me that's worth it. Consider it.
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What's it look like with shadowmapsize 4? Any screenshots?
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On September 02 2012 15:22 Natespank wrote: What's it look like with shadowmapsize 4? Any screenshots?
I would love it to show it to you but I'm not home right now so >:
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i played around with this a bit. found out that shadowmapsize can be lower to 2. changing terraintexturesize to 128 also greatly improve fps. waterendertargetsize can be 2 also. or 1. dont know if it work afterpatched. terraintexturesize is what saved me. i have it on 8 bites with TerrainTextureHiResCacheSize=40 TerrainTextureLowResCacheSize=40. can see burrowed infestors and roaches because the terrain is nearly blank. can still see creep. also removing fogs and unit shadows help a lot. will greatly improve fps with fog=0 GraphicsOptionShadowQuality=1 shadowmapsize=1 shadows=0
this is what i have.
AlertFadeSound=0.898374 alphadepthWrite=0 alternateLowTextures=1 aolight=0 bakeTerrainLighting=1 buildgridhint=1 camerasmartpan=1 controlgroupmode=2 creepnormalmap=0 creepQuality=0 creepreflection=0 creepselfshadow=0 creeptrans=0 deff=0 deffspec=0 depthDisp=0 displaymode=2 displayunitstatus=Selected dof=0 dragscrollinverted=1 dragscrollspeed=30 fog=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 glossmaps=0 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[8]=5 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=1 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=900 highqualityhaloblur=0 hotkeyprofile=alan keyboardscrollspeed=40 LastChallengeId=ZergCombat lastDeviceId=38422 lightingLevel=1 lightingregionmapterrain=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 localShadows=0 lowqualitymodels=1 lowQualityMovies=1 mouseoverridesensitivityenabled=1 mousescrollspeed=100 mousesensitivity=1.000000 MoviesSeen=1 music=0 MusicHeard=1 musicvolume=1.000000 normalmap=0 observerunitcolorstyle=0 parallax=0 parallaxshadow=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 reducemouselagenabled=1 refreshrate=0 reverb=0 ribbonlod=0 sampleFOW=0 shadowmapsize=1 shadows=0 showmissiontime=1 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 softshadowTaps=1 sound=1 soundambiencevolume=0.503731 SoundAutoDetectCPUCoreCount=2 soundchannels=16 soundeffectsvolume=0.496269 soundglobal=1 soundoutput=Speakers (Realtek High Definition Audio) SoundQuality=0 SoundResampler=LINEAR SoundSampleRate=44100 sounduivolume=0.500000 speakermode=Stereo spec=0 splatlod=0 ssao=0 ssparticles=0 targettexeldensity=0.150000 teamcoloredlifestatus=0 TerrainTextureHiResCacheSize=40 TerrainTextureLowResCacheSize=40 TerrainTextureSize=6 texQualityLevel=0 texSpace[2]=256 textureBasedFOW=0 transparentshadows=0 treadlod=0 unitcolorstyle=2 useLowqualitymodels=1 voicechatsoftwaremute=1 vsync=0 watercaustics=0 waterflipbook=1 waterreflection=0 waterrendertargetformat=0 waterrendertargetsize=1 watershadow=0 width=1600 windowheight=900 windowstate=3 windowx=244 windowy=3 winkeydisabled=0
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Whats the file that i can make those changes??
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On September 02 2012 16:09 Lorensoth wrote: Whats the file that i can make those changes??
variables.txt
Make sure to copy your old variables.txt file to some other location before doing any changes.
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On September 02 2012 16:09 Lorensoth wrote: Whats the file that i can make those changes?? If you open the Starcraft 2 folder in My Documents, it's in there. Called variables.txt.
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On September 02 2012 15:17 jidolboy wrote: Change shadowmapsize to 4 By doing that you are basically removing ALL of shadows in game lol. Mine was at default (512) and having 50 fps and when I changed it to 4 I started to get 100's. This ofc doesnt look good for people who are used to high graphics but I didnt care much
You just saved my day. I changed nothing but the shadowmapsize, and i have 20-30 fps more than before. Now i can actually play the game again. Thanks for that.
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On September 02 2012 15:17 jidolboy wrote: Change shadowmapsize to 4 By doing that you are basically removing ALL of shadows in game lol. Mine was at default (512) and having 50 fps and when I changed it to 4 I started to get 100's. This ofc doesnt look good for people who are used to high graphics but I didnt care much
Also. Dont forget to run preloader when you want to play. Blizz fucked up 1.5 patch so you can run preloader to load all the cache thingys which will improve your sudden drop in FPS
Whats the preloader? where can i find it? Cheers
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United Kingdom1381 Posts
Didn't they fix the preloader bug in patch 1.5.2?
Im experimenting with variables.txt to see if I can get an FPS boost, one thing I've noticed with low textures is creep becomes very vague, is there any way to make the edges harder?
Also, is there a list of all the variable parameters somewhere?
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On September 02 2012 18:02 Gyoza wrote:I really dislike what this does to cloaked units and the FPS gain didn't seem that overwhelming to me. Screenshots with boomudead1's settings: + Show Spoiler +On September 02 2012 15:46 boomudead1 wrote: AlertFadeSound=0.898374 alphadepthWrite=0 alternateLowTextures=1 aolight=0 bakeTerrainLighting=1 buildgridhint=1 camerasmartpan=1 controlgroupmode=2 creepnormalmap=0 creepQuality=0 creepreflection=0 creepselfshadow=0 creeptrans=0 deff=0 deffspec=0 depthDisp=0 displaymode=2 displayunitstatus=Selected dof=0 dragscrollinverted=1 dragscrollspeed=30 fog=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 glossmaps=0 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[8]=5 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=1 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=900 highqualityhaloblur=0 hotkeyprofile=alan keyboardscrollspeed=40 LastChallengeId=ZergCombat lastDeviceId=38422 lightingLevel=1 lightingregionmapterrain=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 localShadows=0 lowqualitymodels=1 lowQualityMovies=1 mouseoverridesensitivityenabled=1 mousescrollspeed=100 mousesensitivity=1.000000 MoviesSeen=1 music=0 MusicHeard=1 musicvolume=1.000000 normalmap=0 observerunitcolorstyle=0 parallax=0 parallaxshadow=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 reducemouselagenabled=1 refreshrate=0 reverb=0 ribbonlod=0 sampleFOW=0 shadowmapsize=1 shadows=0 showmissiontime=1 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 softshadowTaps=1 sound=1 soundambiencevolume=0.503731 SoundAutoDetectCPUCoreCount=2 soundchannels=16 soundeffectsvolume=0.496269 soundglobal=1 soundoutput=Speakers (Realtek High Definition Audio) SoundQuality=0 SoundResampler=LINEAR SoundSampleRate=44100 sounduivolume=0.500000 speakermode=Stereo spec=0 splatlod=0 ssao=0 ssparticles=0 targettexeldensity=0.150000 teamcoloredlifestatus=0 TerrainTextureHiResCacheSize=40 TerrainTextureLowResCacheSize=40 TerrainTextureSize=6 texQualityLevel=0 texSpace[2]=256 textureBasedFOW=0 transparentshadows=0 treadlod=0 unitcolorstyle=2 useLowqualitymodels=1 voicechatsoftwaremute=1 vsync=0 watercaustics=0 waterflipbook=1 waterreflection=0 waterrendertargetformat=0 waterrendertargetsize=1 watershadow=0 width=1600 windowheight=900 windowstate=3 windowx=244 windowy=3 winkeydisabled=0
Zoomed out, Terran view + Show Spoiler +Zoomed out, All view + Show Spoiler +Zoomed in, Terran view + Show Spoiler +Zoomed in, All view + Show Spoiler +Screenshots for comparison (my current setup): + Show Spoiler +alphadepthWrite=0 alternateLowTextures=0 ambientenvironmentmap=0 aolight=0 bakeTerrainLighting=1 buildgridhint=1 commandhotkeytext=1 creepnormalmap=0 creepQuality=0 creepreflection=0 creepselfshadow=0 creeptrans=0 creepUseGroundNormalTexture=0 cursorconfinemode=0 deff=0 deffspec=0 depthDisp=0 displayflyerhelper=All displaymode=1 displayreplaytime=1 displayunitstatus=All dof=0 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 glossmaps=0 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[6]=0 GraphicsOptionOverallQualityVer7[7]=0 GraphicsOptionOverallQualityVer7[8]=0 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=768 highqualityhaloblur=0 hotkeyprofile=Mike LastChallengeId=ZergInfestation lastDeviceId=26433 lightingLevel=1 lightingregionmapterrain=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enGB localeiddata=enGB localight=0 localShadows=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=0.077626 mousesensitivity=0.323232 MoviesSeen=1 MusicHeard=1 musicvolume=0.076923 normalmap=0 observerunitcolorstyle=0 parallax=0 parallaxshadow=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 profanityfilter=0 reverb=0 ribbonlod=0 sampleFOW=0 shadowmapsize=512 shadows=0 showmissiontime=1 simplifiedCloaking=0 simplifiedShaders=0 soft=0 softshadows=0 softshadowTaps=12 sound=1 SoundAutoDetectCPUCoreCount=4 soundchannels=16 soundoutput=Default SoundQuality=0 SoundResampler=NOINTERP SoundSampleRate=22050 speakermode=Stereo spec=0 splatlod=0 ssao=0 ssparticles=0 targettexeldensity=0.150000 TerrainTextureHiResCacheSize=8 TerrainTextureLowResCacheSize=40 TerrainTextureSize=480 texQualityLevel=0 texSpace[2]=1024 textureBasedFOW=0 transparentshadows=0 treadlod=0 unitcolorstyle=0 useLowqualitymodels=1 voiceagc=0 voicechat=0 voicechatinput=Default voicechatmode=0 voicechatoutput=Default voicechatsensitivity=0.311224 voicechatsoftwaremute=1 watercaustics=0 waterflipbook=1 waterreflection=0 waterrendertargetformat=0 waterrendertargetsize=768 watershadow=0 width=1360 Zoomed out, Terran view + Show Spoiler +Zoomed out, All view + Show Spoiler +Zoomed in, Terran view + Show Spoiler +Zoomed in, All view + Show Spoiler +
If that's the only problem, isn't there a setting to get the max view on cloak units while keeping the rest to absolute minimum?
I'm on a desktop but since the patch, any 10+ min TvZ means 20 fps tops because of creep spread, it's completely unplayable and I was considering some options
LE: In the same line, are there any cloak-related menu-settings that I can only enable in TvT and TvP?
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On September 02 2012 15:22 Natespank wrote: Personally, the thing that squeezes the most fps out of my computer is turning the resolution to minimum. It's 4:3, but it's like 20 extra fps, and to me that's worth it. Consider it.
while changing resolution is fine, you need to keep the 16 aspect ratio I believe. you can do a search for it.
4:3 severely limits your viewable area. DO NOT DO THIS
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now for the noobiest question of them all: Where can I find this variables.txt file? And do I have to add in the shadowmapsize variable or is it already there to be tweaked?
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