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On September 02 2012 21:01 GreggSauce wrote:Show nested quote +On September 02 2012 15:22 Natespank wrote: Personally, the thing that squeezes the most fps out of my computer is turning the resolution to minimum. It's 4:3, but it's like 20 extra fps, and to me that's worth it. Consider it. while changing resolution is fine, you need to keep the 16 : 9 aspect ratio I believe. you can do a search for it. 4:3 severely limits your viewable area. DO NOT DO THIS it's better than not being able to play
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Holy crap do those shots look bad. I normally play in low because high is distracting but wow that looks bad, hilarious. You poor bastard! 
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i like the super low graphics, they have a very clean look.
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On September 02 2012 21:41 virpi wrote: i like the super low graphics, they have a very clean look.
oh yeah i think most serious quake players will appreciate the high picmip 8)
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If you already play on a good computer is changing the variable.txt even worth it? I tried changing everything but couldn't notice a difference in fps from normal low to the changed variable.txt both we're around 240-250 frames.
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On September 02 2012 23:07 Buchan wrote: If you already play on a good computer is changing the variable.txt even worth it? I tried changing everything but couldn't notice a difference in fps from normal low to the changed variable.txt both we're around 240-250 frames. Well, I think everything above 100 fps is not really noticable anymore.
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Would it be enough to make boomudead1's settings work in EU to change enEU to enGB?
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On September 03 2012 00:35 Flood1993 wrote: Would it be enough to make boomudead1's settings work in EU to change enEU to enGB? You have to change variables.txt that belongs to the spesific account you log in. Those will rewrite the settings in "My Documents" variables...
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I too am on a shitty laptop, but I don't understand the complaints about the new patch. Up until the patch I would play a ladder game starting at ~25-30 fps on a good day, and near the endgame getting 10-15 fps, and watching large battles made it really hard to micro with less than 10 fps.
With the new patch, I'm starting games at 40-50 fps and never going below 20 even in the endgame. I have no idea what was changed by the patch but it got a lot more out of my comp. I didn't change any graphics settings myself by the way.
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On September 03 2012 00:56 Aelfric wrote:Show nested quote +On September 03 2012 00:35 Flood1993 wrote: Would it be enough to make boomudead1's settings work in EU to change enEU to enGB? You have to change variables.txt that belongs to the spesific account you log in. Those will rewrite the settings in "My Documents" variables...
Not changing this to enGB would give you a language pack error as you tried to play unless you are on a US version of the game.
To answer your question: Yes it would be enough to change enUS to enGB to make boomudead's settings work on an English EU client.
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On September 02 2012 23:05 Daray wrote:Show nested quote +On September 02 2012 21:41 virpi wrote: i like the super low graphics, they have a very clean look. oh yeah i think most serious quake players will appreciate the high picmip 8)
yeah all I need now is fixed enemy models/colours (oh darn, they took that away!)
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Wait, I thought Bnet replaced any modified files when running the launcher, that's why all those 1.5 threads came up talking about how mods won't work anymore. Did someone find a way around that?
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It used to do that, but Blizzard has seemingly removed that feature... I can't change everything and nothing reverts when restarting the game.
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hey guys this is my variables setup: + Show Spoiler +alphadepthWrite=0 alternateLowTextures=1 alttabdisabled=0 ambientenvironmentmap=0 aolight=0 bakeTerrainLighting=1 buildgridhint=1 camerasmartpan=0 commandhotkeytext=0 controlgroupmode=0 creepnormalmap=0 creepQuality=0 creepselfshadow=0 creeptrans=0 creepUseGroundNormalTexture=0 cursorconfinemode=0 deff=0 deffspec=0 depthDisp=0 displayflyerhelper=All displaymode=2 displayreplaytime=1 displayunitstatus=All dof=0 dragscrollinverted=0 dragscrollspeed=100 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 gametooltips=1 gamma=1.000000 glossmaps=0 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[6]=5 GraphicsOptionOverallQualityVer7[7]=0 GraphicsOptionOverallQualityVer7[8]=0 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=768 highqualityhaloblur=0 hotkeyprofile=Enex keyboardscrollspeed=40 LastChallengeId=AdvancedCommand lastDeviceId=38465 lightingLevel=1 lightingregionmapterrain=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 localShadows=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=0.177885 mouseoverridesensitivityenabled=0 mousescrollenabled=1 mousescrollspeed=100 mousesensitivity=0.595960 mousewheelzoomenabled=0 MoviesSeen=1 music=0 MusicContinuous=1 MusicHeard=1 musicvolume=1.000000 normalmap=0 observerunitcolorstyle=0 parallax=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 privacygamestatus=0 profanityfilter=1 reducemouselagenabled=0 reverb=0 ribbonlod=0 saveallreplays=0 shadowmapsize=1 shadows=0 showalerts=1 showmissiontime=1 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 sound=1 soundambiencevolume=0.798942 SoundAutoDetectCPUCoreCount=4 soundchannels=16 sounderrors=1 soundglobal=1 soundoutput=Default SoundQuality=0 SoundResampler=NOINTERP SoundSampleRate=22050 speakermode=Mono spec=0 splatlod=0 ssparticles=0 subtitles=1 targettexeldensity=0.150000 teamcoloredlifestatus=0 Teen=1 TerrainTextureLowResCacheSize=40 TerrainTextureSize=6 texQualityLevel=0 texSpace[2]=256 textureBasedFOW=0 tipnotificationshidden=0 toastFade=2.607000 toasts=1 treadlod=0 unitcolorstyle=2 useLowqualitymodels=1 voicechat=0 voicechatsoftwaremute=1 vsync=0 waterflipbook=1 waterrendertargetformat=0 waterrendertargetsize=1 watershadow=0 width=1280 winkeydisabled=1 worldobjecttooltips=0
and here is the problem im getting: + Show Spoiler +
anyone know how to fix this? only some of the map is shaded
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shadowmapsize=4 really helped. my laptop doesnt get as hot now too. still looking for any further tweaks. im also using gamebooster with sc2.. i think it helps..
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[QUOTE]On September 02 2012 18:02 Gyoza wrote: I really dislike what this does to cloaked units and the FPS gain didn't seem that overwhelming to me.
yeah i know. this is the only problem too and it sucks.hard to see cloak units unless theyre attacking. i have to always put up 1 turrets in TvP incase of dt. banshee are easy to detect tho once u get use to it. however the setting helps a lot in TvZ when roaches/infestors burrow move u can easily see the ground mark and spot them. the problem is that the ground is too simple and so u cant see the blurred from cloaked units unless theyre atacking.
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On September 03 2012 02:51 imEnex wrote:hey guys this is my variables setup: + Show Spoiler +alphadepthWrite=0 alternateLowTextures=1 alttabdisabled=0 ambientenvironmentmap=0 aolight=0 bakeTerrainLighting=1 buildgridhint=1 camerasmartpan=0 commandhotkeytext=0 controlgroupmode=0 creepnormalmap=0 creepQuality=0 creepselfshadow=0 creeptrans=0 creepUseGroundNormalTexture=0 cursorconfinemode=0 deff=0 deffspec=0 depthDisp=0 displayflyerhelper=All displaymode=2 displayreplaytime=1 displayunitstatus=All dof=0 dragscrollinverted=0 dragscrollspeed=100 fogvolume=0 foliagedensity=0.000000 foliagequality=0 gamehdr8bit=1 gametooltips=1 gamma=1.000000 glossmaps=0 GraphicsOptionEffectsDetail=0 GraphicsOptionLightingQuality=0 GraphicsOptionModelQuality=0 GraphicsOptionMovies=0 GraphicsOptionOverallQualityVer7[6]=5 GraphicsOptionOverallQualityVer7[7]=0 GraphicsOptionOverallQualityVer7[8]=0 GraphicsOptionPhysicsQuality=0 GraphicsOptionPortraits=1 GraphicsOptionPostProcessing=0 GraphicsOptionReflections=0 GraphicsOptionShaderDetail=0 GraphicsOptionShadowQuality=0 GraphicsOptionSSAO=0 GraphicsOptionTerrainQuality=0 GraphicsOptionTextureQuality[2]=0 halo=0 hdr=0 hdr8bit=1 height=768 highqualityhaloblur=0 hotkeyprofile=Enex keyboardscrollspeed=40 LastChallengeId=AdvancedCommand lastDeviceId=38465 lightingLevel=1 lightingregionmapterrain=0 lightmap=1 lightmapcastshadows=0 localao=0 localeidassets=enUS localeiddata=enUS localight=0 localShadows=0 lowqualitymodels=1 lowQualityMovies=1 mastervolume=0.177885 mouseoverridesensitivityenabled=0 mousescrollenabled=1 mousescrollspeed=100 mousesensitivity=0.595960 mousewheelzoomenabled=0 MoviesSeen=1 music=0 MusicContinuous=1 MusicHeard=1 musicvolume=1.000000 normalmap=0 observerunitcolorstyle=0 parallax=0 particlelod=0 particleobjects=0.000000 particleterrain=0.000000 physicsdensity=0 pixellight=0 portraits3d=0 preBlendedCreep=1 privacygamestatus=0 profanityfilter=1 reducemouselagenabled=0 reverb=0 ribbonlod=0 saveallreplays=0 shadowmapsize=1 shadows=0 showalerts=1 showmissiontime=1 simplifiedCloaking=1 simplifiedShaders=1 soft=0 softshadows=0 sound=1 soundambiencevolume=0.798942 SoundAutoDetectCPUCoreCount=4 soundchannels=16 sounderrors=1 soundglobal=1 soundoutput=Default SoundQuality=0 SoundResampler=NOINTERP SoundSampleRate=22050 speakermode=Mono spec=0 splatlod=0 ssparticles=0 subtitles=1 targettexeldensity=0.150000 teamcoloredlifestatus=0 Teen=1 TerrainTextureLowResCacheSize=40 TerrainTextureSize=6 texQualityLevel=0 texSpace[2]=256 textureBasedFOW=0 tipnotificationshidden=0 toastFade=2.607000 toasts=1 treadlod=0 unitcolorstyle=2 useLowqualitymodels=1 voicechat=0 voicechatsoftwaremute=1 vsync=0 waterflipbook=1 waterrendertargetformat=0 waterrendertargetsize=1 watershadow=0 width=1280 winkeydisabled=1 worldobjecttooltips=0
and here is the problem im getting: + Show Spoiler +anyone know how to fix this? only some of the map is shaded
u need this 2 line both in there TerrainTextureHiResCacheSize=40 TerrainTextureLowResCacheSize=40
i had this problem too when i tried it out. took me a few hours to figure out the perfect 40/40. again. hard to see cloaked units. but can spot burrowed moving roaches/infestors easily. kinda sucks unless someone figures it out.
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On September 02 2012 20:41 iHirO wrote: Didn't they fix the preloader bug in patch 1.5.2?
Im experimenting with variables.txt to see if I can get an FPS boost, one thing I've noticed with low textures is creep becomes very vague, is there any way to make the edges harder?
u can change terraintexturesize from what i had was 6. change it to 8. makes creep edge sharper. or even 10 if u want. i had it at 6 cuz i can still see creep and with better fps than 10 or higher.
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texSpace[2]=1024
does anyone know what would happen if i lessened this? im still dropping low fps T_T
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texspace does nothing if i lower it.. doesnt help fps
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