• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:12
CEST 19:12
KST 02:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League21Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1235.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Best Cryptocurrency Recovery Company To Recover Server Blocker Terran AddOns placement SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War GG Lan Fest Sofia, Bulgaria [this November] [Megathread] Daily Funny Videos [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory!
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9976 users

Newbie Mini Mafia VI

Forum Index > TL Mafia
Post a Reply
1 2 3 Next All
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 29 2012 20:50 GMT
#14
/in IF the day/night rollover time gets changed to something more EU-friendly. 4 AM is just a little too much to ask of my sleeping schedule. (12 or 1 AM CEST maybe?)

I have not played any forum Mafia games before, neither on TL nor on other sites. I have however played Mafia IRL to some degree, and I am closely following the Aperture Mafia thread on this forum, which is really awesome.
Good Luck and Have Fun everybody!
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 30 2012 09:44 GMT
#31
The new deadline time is fine with me. I'm confirming my /in.

If it starts tonight, I'll probably start posting tomorrow morning.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 30 2012 11:47 GMT
#36
On March 30 2012 20:45 marvellosity wrote:
Did you decide whether you were going to expand the game by 2-4 players?


If he expands the game, he'll probably update the OP accordingly.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 30 2012 16:18 GMT
#58
I don't think the goal for mafia is just to make the thread boring and unreadable.

It is good for them when the thread is like this, but I believe the goal for mafia is a broader one: To make the posts with actual reads or cases less visible.
This can be accomplished through simply boring town out of reading the thread, but it can also be through lowering the overall signal-to-noise ratio. If one serious post of a competent player making a case is buried under ten posts of "jokes, references to StarCraft, memes and word play", fewer people will pay attention to it than in an overall serious discussion.

This does NOT mean that you should lurk until you have gathered enough evidence to accuse someone of being scum, because that is not something we want on Day 1. However, it means that after the early game when there is enough material in the thread to seriously analyse, off-topic discussion, joking and the like helps scum rather than it hurts them.

So by all means, post away on Day 1, but let's get more into "real" game play after that.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 30 2012 21:04 GMT
#76
Super excited for this! Especially since I'm staying up late to watch TotalBiscuit's podcast anyway :D
Also, I have a suspicion that FourFace and Kohbee are going to want to lynch one another soon oO
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 00:04 GMT
#80
HELP! Radfield! Nooooooooooooo~

gl hf and gg guys
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 11:32 GMT
#96
So there's already something fishy going on.
First, Radfield dies, then he somehow manages to post in the thread. But not only that, he also misstates something from his own OP.
Conclusion: That's not Radfield, that's an impostor!

We can however not vote for him because he's officially dead, and you can't vote for dead people, as per the OP.
So that's where we are now: Our host is dead, and an impostor roams free, and that's not even including the scum within our game.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 14:33 GMT
#99
You just edited it 2 minutes before your post. Derp.

Anyway, back to in-character posting.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 14:33 GMT
#100
I
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 14:35 GMT
#101
EBWOP (i fail at pressing Tab...)

I will not accept any arguments from you, impostor! And what did you do with Radfield?
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 16:40 GMT
#112
On April 01 2012 00:50 marvellosity wrote:
6 pages in and all we've managed so far is joviality and sarcasm. This bodes well.

The problem here is that it's pretty hard to identify scum when there's not a single action that has been taken yet.
The only chance we have right now is suspecting people based on their posting behaviour (lurking). But even this is not very reliable.
After the first night it looks a bit different because people can now analyse both the night actions and each other's posting, so this is where the game really picks up.

I was following the Aperture Mafia game pretty closely from the start, and the way they "solved" this problem was a random vigshot that happened 19 minutes after the first daypost. Drazerk claimed the kill and suddenly the discussion was all over the place, giving everybody tons of leads. But without some kind of Day 1 events that could happen, I think there can't really be much substance to our posts until then, except meta-analysis like this that is ultimately useless to the game.
Still, people should try to at post something so as not to be identified as lurkers. Remember: More activity also means more possibility for slip-ups by scum players. And if those scum players don't want to risk such a slip, they attract attention for lurking.
That's me done for this rant, make of it what you will.

[Disclaimer: Bear in mind that this is the first forum Mafia game in which I actively participate. The point I'm trying to make here stems from my considerations, not from actual play experience.]

On April 01 2012 01:30 HiroPro wrote:
Show nested quote +
On March 31 2012 23:33 KharadBanar wrote:
You just edited it 2 minutes before your post. Derp.

Anyway, back to in-character posting.


Is there a reason that you feel the need to adopt a character? You wouldn't be trying to hide something, would you?


I originally wanted to role-play at least a little bit, especially on day one. In that sense, in-character posting is considered arguing with the other players and weaving some flavour into my posts (see my glhfgg Post with the "HELP!").
Adressing the moderator directly and talking about the edit timestamp on the OP is something I would consider at least slightly out-of-character =P
So that's where that comes from.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 17:26 GMT
#114
The name is because I wanted something that isn't taken anywhere. It returned zero hits on google as I first created it.
And yes you can call me KB if you want to. Also sorry for screwing up with my posts earlier >_>
I hope to redeem myself with actual town play later.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 19:08 GMT
#128
On April 01 2012 03:38 Kohbee wrote:
I don't like your plan because IMO none of your traits can be assigned to an alignment. I answered in spoilers each trait.
Show nested quote +
On April 01 2012 03:24 FourFace wrote:
Guys this is gonna be pretty tough, I say we split the extra workload that comes from playing this particular setup but newbie mini games in general too (having next to no established meta, small number of players and less info from night actions because people don't get notified). I'd like each of us to monitor one particular aspect of everyone's behavior and report conclusions once a day/night.

What I can think of that fits the criteria of something worth monitoring:
-aggressiveness
+ Show Spoiler +
This doesn't say anything about alignment unless meta is involved

-the extent to which the arguments make sense and have purpose
+ Show Spoiler +
it completely depends on what the argument is about

-impulsiveness (who seems to be acting emotionally biased)
+ Show Spoiler +
this is a newbie game, people will have a hard time controlling emotion

-conciseness (quality over quantity)
+ Show Spoiler +
Never expect anyone (town or scum, rookie or vet) to do this correctly IMO shows nothing about alignment

-loco (who is crazy and under which circumstances does it show) I'd be just the right guy for this job
+ Show Spoiler +
wut?

-eloquence (for the David Foster Wallaces among us; also note typing and edit mistakes)
+ Show Spoiler +
Says nothing about alignment

-reaction time (especially to a FOS)
+ Show Spoiler +
Says nothing about alignment and is the easiest way to mislynch

-cred (who got it right, who didn't)
+ Show Spoiler +
Says nothing about alignment, scum can be too right and too wrong


I don't want to go in what we should actually be looking for or you'll try to lynch me for giving newbie advice when not asked for.

Show nested quote +
On April 01 2012 03:10 Therapist. wrote:
##Vote: Kohbee

You were my second scum team member. Thanks for confirming with me


I like how you had two scum suspects before the first day is half over. Someone is being really "productive" here. ^^

I also want to talk a little bit about FourFace's list of traits to watch:
I'd say the traits CAN tell something about alignment, but 1) only if they are intelligently analysed and 2) there is no rule which binds alignment to any of them in a straightforward fashion. So if someone has a super short reaction time to accusations, it says nothing about whether he's scum or not, it just says he keeps F5ing the thread like a maniac. But if that person then goes really quiet after a specific FoS post against him and eventually posts something that isn't a super elaborate defense, THEN you can get really suspicious/start a bandwagon.
It's all a matter of how the individual factors play together. I think decoupling them and giving everyone the job to look after a specific trait for each player is counterproductive in that situation. But that does not mean that you shouldn't look for scumtells by actually keeping a close eye on how any player posts, just do it intelligently please.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 20:30 GMT
#136
Never trust Mafia to be less intelligent than you are. If you say you fish out things that don't make sense/are just wrong, you are essentially betting to be better at this than scum is at concealing it. And if a manipulation attempt by mafia succeeds on you, your strategy actually works against you (unless you actually are scum yourself, obv).
So no, I don't think this strategy will be very effective.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 21:05 GMT
#138
No I'm not. Believe me, I've been hawking over this thread the whole day (EU time).
I am however quite cautious in what possibilities we give scum to exploit us, and I really think "trait reports" by every player would help them more than us so I advise against it. I do however strongly advise for everybody to make up their own opinions about other players and who looks the most scummy to them. But don't tell everybody right away, because that starts bandwagoning and allows scum to bias the views of the town.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 21:30 GMT
#140
Answer ALL the questions!

On April 01 2012 03:30 FourFace wrote:
To find out who's the right guy for which job I'd like to ask a couple of questions first:

What do you prefer playing: town or scum and why?

I personally like town more, because I am in this game for the thrill of the unknown, and finding out who the scum actually are is the most rewarding feeling in this game for me, even more so than deceiving the town players into lynching each other as scum.
What role would you like to be in this setup and why?

I would quite like to see a Paranoid Gun Owner (killing everyone visiting him) in this setup, because the role is quite easy to understand (this is a newbie game after all) and introduces little additional decision making complexity, yet can manage to turn the game around quite drastically. This can make it a quite fun role to have around, because it can make for unexpected turns of events.

On April 01 2012 05:13 FourFace wrote:
Have you ever seen this policy implemented before? I haven't and I thought to myself it would at least make everyone feel as if they are useful while being useful.. to me.

No, I actually haven't, but I believe there is a reason why people don't bring it up, as I elaboated earlier.

This is all I have seen in your posts so far that has question marks; if I have missed something, feel free to remind me.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 22:15 GMT
#142
You can grammatically (mis)interpret "What role do you want to be in this matchup?" as the question I answered: I would want this role to be in the matchup.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 22:16 GMT
#143
EBWOP: English isn't my first language.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 22:35 GMT
#145
It's Vanilla Townie, for pretty much the exact same reason that I play town a lot. Because I like to be vocal and analyse a lot, scum doesn't like that so I wind up being killed in a pretty early night (especially in the meta of the group I'm normally playing with IRL). And dying while I'm a Vanilla Townie is hurting the town much less than them losing a blue role, so I'm more favouring Vanilla Townie because that gives me more freedom to post however much I like.
KharadBanar
Profile Joined February 2011
Austria463 Posts
March 31 2012 23:16 GMT
#147
As FourFace has now accepted my reasoning and I live in Europe, I'll go to sleep now. Do not expect me to answer to anything in the next twelve hours or so. Good night.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 48
MindelVK 17
EmSc Tv 6
StarCraft: Brood War
Britney 25765
Shuttle 688
Horang2 677
BeSt 377
firebathero 149
White-Ra 110
Dewaltoss 82
Mind 65
910 61
Trap 42
[ Show more ]
Barracks 28
scan(afreeca) 28
Sacsri 25
HiyA 24
sorry 24
Bishop 21
soO 13
Dota 2
qojqva2047
canceldota129
Counter-Strike
fl0m3929
byalli421
Other Games
singsing2254
Mlord1222
Cr1tdota937
Grubby904
B2W.Neo622
Khaldor469
Beastyqt435
FrodaN401
Liquid`Hasu249
KnowMe139
crisheroes136
Fuzer 38
Organizations
Other Games
gamesdonequick524
StarCraft 2
EmSc Tv 6
EmSc2Tv 6
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 52
• 3DClanTV 41
• Adnapsc2 32
• printf 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach45
• Michael_bg 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4813
League of Legends
• Nemesis2781
• Jankos1902
Other Games
• Shiphtur636
Upcoming Events
BSL Open Qualifier
1h 48m
Sparkling Tuna Cup
16h 48m
OSC
19h 48m
IPSL
22h 48m
BSL Open Qualifier
1d 1h
WardiTV Weekly
1d 17h
IntoTheTV X SOOP
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
FEL
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.