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/in IF the day/night rollover time gets changed to something more EU-friendly. 4 AM is just a little too much to ask of my sleeping schedule. (12 or 1 AM CEST maybe?)
I have not played any forum Mafia games before, neither on TL nor on other sites. I have however played Mafia IRL to some degree, and I am closely following the Aperture Mafia thread on this forum, which is really awesome. Good Luck and Have Fun everybody!
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The new deadline time is fine with me. I'm confirming my /in.
If it starts tonight, I'll probably start posting tomorrow morning.
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On March 30 2012 20:45 marvellosity wrote: Did you decide whether you were going to expand the game by 2-4 players?
If he expands the game, he'll probably update the OP accordingly.
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I don't think the goal for mafia is just to make the thread boring and unreadable.
It is good for them when the thread is like this, but I believe the goal for mafia is a broader one: To make the posts with actual reads or cases less visible. This can be accomplished through simply boring town out of reading the thread, but it can also be through lowering the overall signal-to-noise ratio. If one serious post of a competent player making a case is buried under ten posts of "jokes, references to StarCraft, memes and word play", fewer people will pay attention to it than in an overall serious discussion.
This does NOT mean that you should lurk until you have gathered enough evidence to accuse someone of being scum, because that is not something we want on Day 1. However, it means that after the early game when there is enough material in the thread to seriously analyse, off-topic discussion, joking and the like helps scum rather than it hurts them.
So by all means, post away on Day 1, but let's get more into "real" game play after that.
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Super excited for this! Especially since I'm staying up late to watch TotalBiscuit's podcast anyway :D Also, I have a suspicion that FourFace and Kohbee are going to want to lynch one another soon oO
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HELP! Radfield! Nooooooooooooo~
gl hf and gg guys
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So there's already something fishy going on. First, Radfield dies, then he somehow manages to post in the thread. But not only that, he also misstates something from his own OP. Conclusion: That's not Radfield, that's an impostor!
We can however not vote for him because he's officially dead, and you can't vote for dead people, as per the OP. So that's where we are now: Our host is dead, and an impostor roams free, and that's not even including the scum within our game.
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You just edited it 2 minutes before your post. Derp.
Anyway, back to in-character posting.
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EBWOP (i fail at pressing Tab...)
I will not accept any arguments from you, impostor! And what did you do with Radfield?
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On April 01 2012 00:50 marvellosity wrote: 6 pages in and all we've managed so far is joviality and sarcasm. This bodes well.
The problem here is that it's pretty hard to identify scum when there's not a single action that has been taken yet. The only chance we have right now is suspecting people based on their posting behaviour (lurking). But even this is not very reliable. After the first night it looks a bit different because people can now analyse both the night actions and each other's posting, so this is where the game really picks up.
I was following the Aperture Mafia game pretty closely from the start, and the way they "solved" this problem was a random vigshot that happened 19 minutes after the first daypost. Drazerk claimed the kill and suddenly the discussion was all over the place, giving everybody tons of leads. But without some kind of Day 1 events that could happen, I think there can't really be much substance to our posts until then, except meta-analysis like this that is ultimately useless to the game. Still, people should try to at post something so as not to be identified as lurkers. Remember: More activity also means more possibility for slip-ups by scum players. And if those scum players don't want to risk such a slip, they attract attention for lurking. That's me done for this rant, make of it what you will.
[Disclaimer: Bear in mind that this is the first forum Mafia game in which I actively participate. The point I'm trying to make here stems from my considerations, not from actual play experience.]
On April 01 2012 01:30 HiroPro wrote:Show nested quote +On March 31 2012 23:33 KharadBanar wrote: You just edited it 2 minutes before your post. Derp.
Anyway, back to in-character posting. Is there a reason that you feel the need to adopt a character? You wouldn't be trying to hide something, would you?
I originally wanted to role-play at least a little bit, especially on day one. In that sense, in-character posting is considered arguing with the other players and weaving some flavour into my posts (see my glhfgg Post with the "HELP!"). Adressing the moderator directly and talking about the edit timestamp on the OP is something I would consider at least slightly out-of-character =P So that's where that comes from.
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The name is because I wanted something that isn't taken anywhere. It returned zero hits on google as I first created it. And yes you can call me KB if you want to. Also sorry for screwing up with my posts earlier >_> I hope to redeem myself with actual town play later.
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On April 01 2012 03:38 Kohbee wrote:I don't like your plan because IMO none of your traits can be assigned to an alignment. I answered in spoilers each trait. Show nested quote +On April 01 2012 03:24 FourFace wrote:Guys this is gonna be pretty tough, I say we split the extra workload that comes from playing this particular setup but newbie mini games in general too (having next to no established meta, small number of players and less info from night actions because people don't get notified). I'd like each of us to monitor one particular aspect of everyone's behavior and report conclusions once a day/night. What I can think of that fits the criteria of something worth monitoring: -aggressiveness + Show Spoiler +This doesn't say anything about alignment unless meta is involved -the extent to which the arguments make sense and have purpose + Show Spoiler +it completely depends on what the argument is about -impulsiveness (who seems to be acting emotionally biased) + Show Spoiler +this is a newbie game, people will have a hard time controlling emotion -conciseness (quality over quantity) + Show Spoiler +Never expect anyone (town or scum, rookie or vet) to do this correctly IMO shows nothing about alignment -loco (who is crazy and under which circumstances does it show) I'd be just the right guy for this job + Show Spoiler +-eloquence (for the David Foster Wallaces among us; also note typing and edit mistakes) + Show Spoiler +Says nothing about alignment -reaction time (especially to a FOS) + Show Spoiler +Says nothing about alignment and is the easiest way to mislynch -cred (who got it right, who didn't) + Show Spoiler +Says nothing about alignment, scum can be too right and too wrong I don't want to go in what we should actually be looking for or you'll try to lynch me for giving newbie advice when not asked for. You were my second scum team member. Thanks for confirming with me
I like how you had two scum suspects before the first day is half over. Someone is being really "productive" here. ^^
I also want to talk a little bit about FourFace's list of traits to watch: I'd say the traits CAN tell something about alignment, but 1) only if they are intelligently analysed and 2) there is no rule which binds alignment to any of them in a straightforward fashion. So if someone has a super short reaction time to accusations, it says nothing about whether he's scum or not, it just says he keeps F5ing the thread like a maniac. But if that person then goes really quiet after a specific FoS post against him and eventually posts something that isn't a super elaborate defense, THEN you can get really suspicious/start a bandwagon. It's all a matter of how the individual factors play together. I think decoupling them and giving everyone the job to look after a specific trait for each player is counterproductive in that situation. But that does not mean that you shouldn't look for scumtells by actually keeping a close eye on how any player posts, just do it intelligently please.
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Never trust Mafia to be less intelligent than you are. If you say you fish out things that don't make sense/are just wrong, you are essentially betting to be better at this than scum is at concealing it. And if a manipulation attempt by mafia succeeds on you, your strategy actually works against you (unless you actually are scum yourself, obv). So no, I don't think this strategy will be very effective.
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No I'm not. Believe me, I've been hawking over this thread the whole day (EU time). I am however quite cautious in what possibilities we give scum to exploit us, and I really think "trait reports" by every player would help them more than us so I advise against it. I do however strongly advise for everybody to make up their own opinions about other players and who looks the most scummy to them. But don't tell everybody right away, because that starts bandwagoning and allows scum to bias the views of the town.
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Answer ALL the questions!
On April 01 2012 03:30 FourFace wrote: To find out who's the right guy for which job I'd like to ask a couple of questions first:
What do you prefer playing: town or scum and why? I personally like town more, because I am in this game for the thrill of the unknown, and finding out who the scum actually are is the most rewarding feeling in this game for me, even more so than deceiving the town players into lynching each other as scum.
What role would you like to be in this setup and why? I would quite like to see a Paranoid Gun Owner (killing everyone visiting him) in this setup, because the role is quite easy to understand (this is a newbie game after all) and introduces little additional decision making complexity, yet can manage to turn the game around quite drastically. This can make it a quite fun role to have around, because it can make for unexpected turns of events.
On April 01 2012 05:13 FourFace wrote: Have you ever seen this policy implemented before? I haven't and I thought to myself it would at least make everyone feel as if they are useful while being useful.. to me. No, I actually haven't, but I believe there is a reason why people don't bring it up, as I elaboated earlier.
This is all I have seen in your posts so far that has question marks; if I have missed something, feel free to remind me.
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You can grammatically (mis)interpret "What role do you want to be in this matchup?" as the question I answered: I would want this role to be in the matchup.
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EBWOP: English isn't my first language.
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It's Vanilla Townie, for pretty much the exact same reason that I play town a lot. Because I like to be vocal and analyse a lot, scum doesn't like that so I wind up being killed in a pretty early night (especially in the meta of the group I'm normally playing with IRL). And dying while I'm a Vanilla Townie is hurting the town much less than them losing a blue role, so I'm more favouring Vanilla Townie because that gives me more freedom to post however much I like.
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As FourFace has now accepted my reasoning and I live in Europe, I'll go to sleep now. Do not expect me to answer to anything in the next twelve hours or so. Good night.
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