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TL Mafia XLIV

Forum Index > TL Mafia
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1 2 3 Next All
Navillus
Profile Joined February 2011
United States1188 Posts
August 17 2011 21:51 GMT
#56
/in because some jerk just viged me in werewolves (I was town)
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 00:00 GMT
#64
A couple quick questions.

The medic one says that if you save someone both the medic and potential victim are informed, does this mean that the victim is told who the medic is or just that they were saved?

Also the mafia is being called a cult but there don't seem to be any recruitment mechanics, is calling it a cult just flavor or will there be recruitment?
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 14:04 GMT
#84
WOOT Lets go!!!
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 18:05 GMT
#86
GMarshal I don't care if it's 3:00AM where you are, LET'S GO!!!
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 18:26 GMT
#88
On August 19 2011 03:05 Kurumi wrote:
Show nested quote +
On August 19 2011 03:05 Navillus wrote:
GMarshal I don't care if it's 3:00AM where you are, LET'S GO!!!

You're both from United States, It is either 0:00AM where You live or 6:00 AM, right? lol

Oh no that wasn't a "it's 3AM I don't care" it was a "I don't care where you are or what you're doing let's get this started" 3AM was just an example, btw it's 2PM for me.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 19:00 GMT
#90
Last I checked EDT is GMT-5:00...
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 19:01 GMT
#91
GM lied he must be scum!
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 19:25 GMT
#93
On August 19 2011 04:01 GMarshal wrote:
Show nested quote +
On August 19 2011 04:00 Navillus wrote:
Last I checked EDT is GMT-5:00...

Nope, that is EST, EDT is EST on daylight savings ^_^


Dammit, you know I actually knew that EST and EDT were different, but when I checked my computer clock it just said "eastern time GMT-5:00" and I assumed that they both were GMT-5:00 and that GMT changed too, I feel stupid.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 23:40 GMT
#154
Ok let's get going.

First thing's first, Kurumi stop it. As I understand it you do this every game ('this' being spam up the thread with useless junk) and it's part of your "meta" or whatever, I really don't care. Stop it. If you continue to make the thread harder to read and harder to analyze I promise you I will make it my mission to get you lynched, and I for one will be grateful for the easy day 1 lynch. Everyone else if he continues ignore him, lynch him, go on with the game.

Next order of business, lurkers. In the last few games I've played there have been enough lurkers for the entire mafia team to sit around with three posts a day and never get caught because so much of the town was lurking. That will not happen this game. Midday tomorrow (real time) at the latest I will be making a lurker list, assuming Kurumi actually steps up his play I will push for the day 1 lynch to come from that list, after that I will strongly encourage for vigilantes and mad hatters to start shooting into that list like a bunch of trigger happy Heavies. Now I understand that there are a lot of new players this game, what this means for you is if you're town, post a lot. It's that simple, you don't have to worry about giving a scum read because you're not scum so post every time you have an opinion. If you're scum... yeah you might want to worry, of course if you try to not post I'll get you killed for being on the list, I guess if you're scum you should just concede now.

FInally
1) Town should stay focused. A few talking points should dominate a day cycle but never so many that it's basically everyone posting suspicions on everyone else, leading to "post-by-post analysis" of 5+ people. A disorganized town is a plus for the mafia.

2) Don't rely on power roles. Assume we have none and go from there.

3) Personally I like a bit of civility but I do understand some people like to be aggressive and it has it's uses. But let's keep the atmosphere positive instead of negative. Negative atmosphere will be detrimental to town play and at the end of the day that isn't good.

This is a pretty good outline of how we want to proceed, point 1 is definitely the right thing to do, for example of a good talking point: lynch kurumi for spamming up the thread. Point 2 is also right and just to say the implication of that is do a lot of analysis, look at how people act look at how they change over the thread, where they vote, what they claim and what they do, don't hope for a bunch of really obvious scumslips where people all but admit they are scum, also don't put too much into what looks like a "slip" strong analysis over time is much better. And for point 3 really I'll just add make this a good town environment, we want to be civil we also don't want someone to be able to get shouted down when 2 or 3 people disagree with him, keep it orderly and please don't make personal attacks, that is all.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 18 2011 23:45 GMT
#156
I should add, I'm singling out Kurumi because what he does is really blatant spam that clearly has absolutely no bearing or relevance to the game, this does not mean that other spammers will be ok, I do not consider one-liners and posts that don't give a relevant opinion contributing, in fact they are more harmful than not posting at all and as such spammers who don't contribute will end up on the list right next to anyone who doesn't speak at all.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 00:05 GMT
#167
On August 19 2011 08:40 Navillus wrote:
Text wall


So you're going to be the one to decide who we lynch out of the lurker list? And you decide that we have to implement lynch all lurkers? And if you want someone lynched, we have to lynch them?

Hey hey I never said this, the only day I would consider lynching from the list is if we don't get a read day1, if we do get good reads then by all means ignore the list, I will too. I also never said I would decide who we lynch or that we have to lynch them, in fact this was almost entirely not meant for lynching anyway, what I'm doing this for is so 1. We have a list so the people who lurk are actually called on it this will discourage scum from lurking simply because they won't want to have their names displayed for everyone. But more importantly 2. This is for vigs and mad hatters not the lynch, this means mafia can't influence who gets killed, they also won't know when or who will get killed, the whole point of this isn't to kill every lurker, that's not feasible. It's there to make lurking a bad enough idea that the mafia will be too afraid too at which point we can ignore the list because mafia will be talking and we can get reads on them.

We've had a good track record of lynching scum near the start of the game and none of it has come from blind policy lynches. You don't want lurkers to be a problem, then don't be a lurker. Lynching someone simply for lurking is stupid, lynching someone who's lurking and looking scummy is good.

To this, well I've tried not lurking, sadly all the other lurkers did not follow my example, I like the "if you don't want lurking to be a problem do something yourself" attitude, I've just decided that what I will do myself will be more than not lurk myself it will be to force the hand of anyone that tries. Also my problem with lurking is it's actually very difficult to find someone who lurks and looks scummy, lurkers don't "look" anything. Again the important purpose of this is not to be a policy lynch or to kill people I want killed, it's to stop lurking in the first place, it's become a huge problem in the games I've played and this is the best idea I have to stop it.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 00:10 GMT
#170
On August 19 2011 09:02 Kurumi wrote:
Show nested quote +
On August 19 2011 08:57 wherebugsgo wrote:
Lol da eff?

I think the whole "single out kurumi" is pretty funny. He's "annoying"=lynch lol.

I'm sure there'll be clues to help us identify scum pretty quickly as people post.

See, I am like "ok guys if You're clever enough I won't troll!"
Then Mig fails his test.
Navillus.
Here's one for You!
If You answer this correctly, I won't troll this game.

You are in a room with three doors. The walls are sturdy and cold. You have full pack of dry lights. Scratching light against the pack will ignite it. How will You get out of here?
Door 1:
It has a very small window You can't see through, it's kind of foggy.
Door 2:
It has little opening in the lower bottom.
Door 3:
It's like one solid block.

Try again.

##Vote: Kurumi
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 00:12 GMT
#173
[QUOTE]On August 19 2011 09:10 Kurumi wrote:
[QUOTE]On August 19 2011 09:05 Navillus wrote:
[QUOTE]On August 19 2011 08:40 Navillus wrote:
But more importantly 2. This is for vigs and mad hatters not the lynch, this means mafia can't influence who gets killed, they also won't know when or who will get killed, the whole point of this isn't to kill every lurker, that's not feasible. It's there to make lurking a bad enough idea that the mafia will be too afraid too at which point we can ignore the list because mafia will be talking and we can get reads on them.
[/QUOTE]
"Town KP, lurkers are bad. Don't shoot them"
[/QUOTE]

I'm saying do shoot them if those quotes are supposed to show what I'm saying.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 00:23 GMT
#176
No Kurumi I'm saying Town KP should shoot lurkers period, the reason I'm saying it's not feasible to get every lurker killed is a combination of there being many lurkers, limited town KP, and I'm not dumb enough to say lurkers should be the top priority kills, just good options at any time. If I had my way we would kill every lurker. Now like you said good scum will not lurk, I'm fine with this because we will be able to get reads on them, there it just becomes a fight between analysis and clever scum play which I'm much happier with than the crapshoot of a dozen lurkers who you can't get a read on. Now with the active lurkers they will either talk enough that we do get reads on them, or end up on the list for talking but not contributing, assuming I make it the list correctly.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 00:54 GMT
#190
My vote was there originally because I was worried that you wouldn't contribute, you are contributing therefore it is useless. I didn't post in thread because that would just look like me trying to make nice so you would get off my back which is not what I'm trying to do.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 01:54 GMT
#195
On August 19 2011 10:40 GreYMisT wrote:
Guys we need to stay focused on the first day and look for scummy posts, ive just caught up on the thread and it seems the past few pages have been pointless arguing about policy/stuff not game related. arguments about new people such as myself being afraid to post should not matter. the goal of today should be to set a good tone through everyone's posting so that new people are not afraid to post as long as they contribute.


I disagree policy is very game-related and is as good a place as any to start discussion when we obviously can't have reads on anyone, and you're right contributing is important, you know what is not contributing? Telling everyone to contribute, anyone can do that, so I ask you, what's your opinion on lynch all lurkers? What about viging lurkers? Or making a lurker list? And what should we do if Kurumi starts spamming again?
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 01:55 GMT
#196
Ah you posted while I was writing, I'd still like your answer on those but never mind about not contributing.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 01:56 GMT
#197
Well then, xtfftc, same questions, what are your thoughts on lurkers, lynching them, using town KP on them, and making a list?
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 02:47 GMT
#200
Thanks Greymist.

Palmar! Hey buddy! Sooo aside from wanting us to keep our hands off of your Kurumi, what are your thoughts?
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
Navillus
Profile Joined February 2011
United States1188 Posts
August 19 2011 21:55 GMT
#331
I'm back and about to go over the thread more thoroughly to look at people but in regards to the majority lynch rule I think there's a much much simpler solution. When the lynch is getting closer and it looks like it will be a no-lynch just have everyone put their votes on two people. This is good because
1. There are almost never more than two candidates who actually have a shot of getting lynched close to the deadline anyway.
2. This nearly guarantees that we won't have a no-lynch because the only possible no-lynch here would be an even number of players remaining and splitting it evenly, and if that's going to happen I volunteer my vote to switch so there definitely will be a lynch (Note that this does not give me any power over the lynch, I won't be the one to decide who the 2 candidates to be switched to will be and me switching my vote will be me switching to the only other candidate to ensure a lynch, I will not be choosing to sometimes switch and other times not)
3. This forces everyone to vote on legitimate candidates, it means no throw-away votes or votes that hide what you think about the actually suspicious people, the mafia will be forced to put votes where they might not want to and this makes it easier to get info from the vote because we can see which person got last-minute switches, and which looked like the mafia was trying to avoid killing.

I repeat, I will not be the one deciding who these two candidates should be picked, this gives me no power whatsoever, now I'm going to go back over the thread so wait 15 minutes before yelling that this was policy without real opinions.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
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