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Real Time Mafia

Forum Index > TL Mafia
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1 2 3 4 5 6 7 Next All
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 25 2011 00:39 GMT
#10
/in

I wanna play! ^_^
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 26 2011 02:53 GMT
#55
On June 26 2011 11:05 Navillus wrote:
/in and

Show nested quote +
On June 25 2011 13:41 RebirthOfLeGenD wrote:
On June 25 2011 11:57 aprudds wrote:
What will happen if a vigilante or scum kills the lynch target close to the lynch?

Also

/in

edited to fix color fail.

NO EDITING MOTHERFUCKER
jk<3
The second highest voted person would be lynched. I wouldn't modkill no voters for that. The incentive to kill someone about to get lynched is not really there though, they are going to die anyway. The only reason is if you think the second highest guy on the list is medic protected or a veteran and you want him dead anyway. In this case I might limit kills to before the last 6 hours of voting. I will have to think about it.


I don't know I think that killing the lynch target to try to get the second highest voted person adds an interesting dynamic.

Too broken for mafia, they'll just save a kill for right before lynch time and aim it at the top votegetter if he isn't scum. That kind of 6 hour limitation is a must have IMO
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 26 2011 03:58 GMT
#62
On June 26 2011 12:51 sinani206 wrote:
Show nested quote +
On June 26 2011 12:47 hiro protagonist wrote:
On June 26 2011 12:44 Sinani201 wrote:
/in

OK, I know I look like a Sinani206 smurf, but hear me out. I am a completely different person. We know each other IRL, but we are different people. I promise.


why the same names???


3rd grade. Don't ask.

Why?
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 26 2011 04:17 GMT
#64
On June 26 2011 13:10 Sinani201 wrote:
Show nested quote +
On June 26 2011 12:47 hiro protagonist wrote:
On June 26 2011 12:44 Sinani201 wrote:
/in

OK, I know I look like a Sinani206 smurf, but hear me out. I am a completely different person. We know each other IRL, but we are different people. I promise.


why the same names???


We've done it for a very long time. I made my account on TL first, and I made Sinani201 accounts before him on various forums.

I'll consider changing my name. Though I came first, he has more than 500 posts and has built up a reputation, while I sort of lurk around.

Until then, you can either call me 201 or Daniel.

Daniel works. ^_^

I'm probably going to get you two confused at some point, so bear with me.
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 26 2011 22:49 GMT
#78
On June 27 2011 07:48 Palmar wrote:
Show nested quote +
On June 26 2011 19:25 DropBear wrote:
On June 26 2011 19:23 Palmar wrote:
/in

Compulsive Vigilante reporting in!


Can I please get that role?

If you get a gun, I want to be a DT.

So I can die an early death.

Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 01:46 GMT
#128
On June 28 2011 10:43 Cthsazsa wrote:
Not funny ):

I laughed ^_^
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 02:54 GMT
#136
[image loading]


Lets get this show on the road then. Activity is not going to create itself, and we need to make sure we have a working game.

Basically allow me to start with this little tidbit. Lurkers, this is your first and final warning. I will *not* allow you to lurk. If you aren't going to be active you are *very* quickly not going to be alive anymore. Consider it my... promise... to you.

gtrsrs. Hi. Pull shit like you did in SNMMIV, where you essentially sabotaged the town by creating a horrible day 1 atmosphere and I will absolutely *relish* your death. I don't want to kill you, but if you threaten this towns chances at victory I will.

Players who want to be trolls. Same applies to you, I will not allow it, period, not happening, not on my watch.

We will win this, we will kill scum, and no one is going to keep that from happening as long as I have the power to impede it.

Any questions?
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:00 GMT
#142
On June 28 2011 11:57 youngminii wrote:
Good post GMarshal, I wasn't aware scum were targeting lurkers too this game. It's almost as if they're a 3rd party faction. I like how you make a giant warning against lurkers when the game itself is designed to punish them.


Sure it is, townies are often lurkers. And it would not be the first time we've landed in a lylo situation with more lurkers than is healthy. Yes the lurkerchecks punish scum lurkers, some, but town lurkers are a *huge* hindrance, and what do they care if they get DTed?
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:01 GMT
#143
Oh, I missed that vigis get an extra shot against lurkers, cool.
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:10 GMT
#150
On June 28 2011 12:06 Hyaach wrote:
Since every action is time based, I'm against blues using the KP as and when they like.
Its more likely to hit a townie early in the game counting the ratio.
But then again who doesn't like killing.


So, how do you propose to "direct" the blues? I mean the alternative is exactly what you are against, so you must have a proposition as to how to keep them from using them "when and how" they like.

I'm personally fine with blues using their own discretion.
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:19 GMT
#156
On June 28 2011 12:17 Hyaach wrote:
Since the lurker list comes after day 2. And KP are time base, i propose a buffer time of probably 1 hour? Since GM already came out soft-claiming a role with KP. we can use him to pressure lurkers.

Post now and die in 1 hour.

I'm not against killing, its just lurk and be dead is too strong an approach.
But i agree a lurking townie is as good as a scum.


I haven't claimed any KP. Don't jump to assumptions, its not healthy ^_^

I won't confirm or deny anything about my role. Please cease *discussing* my role, it will get you nowhere and will not help us find mafia.
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:21 GMT
#158
On June 28 2011 12:17 Hyaach wrote:
Since the lurker list comes after day 2. And KP are time base, i propose a buffer time of probably 1 hour? Since GM already came out soft-claiming a role with KP. we can use him to pressure lurkers.

Post now and die in 1 hour.

I'm not against killing, its just lurk and be dead is too strong an approach.
But i agree a lurking townie is as good as a scum.


Also please answer my question you said you don't want blues acting on their own discretion, how *do* you want them to act? Or were you talking exclusively about roles with KP?
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:26 GMT
#163
On June 28 2011 12:21 Sinani201 wrote:
Show nested quote +
On June 28 2011 12:15 sinani206 wrote:
Blues should play however and whenever they want. I shouldn't even have to mention that the townie is the most important role in the game. Analysis wins games, not blues. Let's get some pressure going.

I'm pretty annoying, so I'm going to pressure ##Vote: Sinani201 into being active because I know how much time he spends sitting at his computer and I don't want him to die from lurker KP his first game.

If someone dies from lurker KP, do they get banlisted?


You're already voting for me?

First off, I am not Sinani201. I'm Nisani201.

Second of all, if you want me to make a post, you could have asked nicely.

I don't have anything to contribute yet. I'm reading every single post, and when I feel like I have enough information, I will contribute.


Hi Nisani201.

So, I've never played with you before. What if any is your mafia experience?

As a matter of fact, if you are new, I'd like you to mention your mafia experience if any in your first post in the thread. I won't consider it a contribution, but its something I would like to know, so I can keep it in mind as I go over your posts.
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:44 GMT
#178
On June 28 2011 12:27 youngminii wrote:
Show nested quote +
On June 28 2011 12:24 chaos13 wrote:
On June 28 2011 12:20 youngminii wrote:
On June 28 2011 12:13 hiro protagonist wrote:
Sup town!

I am 100% behind Gmarshal about lurkers/trolls. that is all I have to say about that.

so everyone, lets get into it: towns lurker KP should be used once any lurker list is up. As such, I doubt very much that we will need to do a policy lynch on lurkers (which is something I almost always advocate).

Conversely: mafia, with the lurker mod on, will try and be spammy. Vigs, please,please,PLEASE, just shoot anyone that is cluttering up the thread with nonsense.


Do not do this, Vig you should be targeting who they feel is scum, not anyone that is spammy. First off, scum are not stupid, they won't be spamming up the thread for the sake of spamming the thread. Second, by saying "just shoot anyone that is cluttering up the thread with nonsense" in the thread will obviously signal scum to be very delicate and careful with their posting.

FoS on you for this, it's a very flawed plan, everyone knows what a lurker is and what's not, if someone appears to be spammy and their playstyle lines up with scum then go ahead and shoot them but as soon as you start directing who the Vig should hit publically is when mafia get an advantage.


Does that really warrant an FoS? Are you willing to vote to back that up right now? Things like this should be kept in mind and used as evidence later on in the day phase when you actually have enough information and evidence to confidently label someone as scum. What it seems like here is that you're pushing a scum agenda trying to create an anti-town atmosphere of paranoia and weakly based suspicion.

I respectfully disagree with your philosophy of not being aggressive against anyone. More pressure = more slip ups, that's the point. Just don't take it personally and bandwagon it etc.


And I disagree with you. As I see it, relentless, aggressive pressure is how you get mafia to slip up. Throwing a bunch of FoS' around doesn't intimidate mafia (as they aren't going to be killed by one vote) and only serves to muddle the waters. Its not a *terrible* way to start, as long as you move out of it sooner rather than later. Its much like the random voting phase some players advocate, its not awful if used correctly, but used incorrectly it lets scum get away with murder and kills the town atmosphere, by miring it in doubt and suspicion.

I don't mind your aggression, but I think it would be more effective if you focused on one person for a few hours, rather than calling a bunch of people scummy over a few minutes.

You are of course free to disregard my advice, but I feel like its a methodology you might consider, as I think its reasonably suited to your temperament. Remember though, the key is *pressure* there must be a threat of death involved to force the person to react. However you must get the information with enough time to stop the bandwagon if your pressure reveals his alignment to be town, rather than mafia, or simply results in no information either way. Its not easy, but a veteran such as yourself can most assuredly pull it off

Thats how I would approach it in your place ^_^
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:46 GMT
#179
On June 28 2011 12:43 LSB wrote:
Can I make a plan that has people strategically placing themselves of the lurker list?


I considered that as well LSB, I couldn't come up with a way to do it without the DTs claiming and being RBed though. What are your thoughts on how you would approach abusing the lurker list?
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 03:51 GMT
#181
On June 28 2011 12:48 sinani206 wrote:
Show nested quote +
On June 28 2011 12:46 GMarshal wrote:
On June 28 2011 12:43 LSB wrote:
Can I make a plan that has people strategically placing themselves of the lurker list?


I considered that as well LSB, I couldn't come up with a way to do it without the DTs claiming and being RBed though. What are your thoughts on how you would approach abusing the lurker list?


There's no reason to be discussing this. There is no chance that RoL will allow it. It's like cheating rule #7:
Show nested quote +
7. Getting yourself modkilled to help your team. Your non-majority-decided death may not be used as a bargaining chip.
Discussing this will spam up the thread.

He might, he might not, I think it was an interesting idea at least.

Still I agree that there isn't a point in discussing it until RoL decides either way, its just that plans that take advantage of different role/game mechanics intrigue me ^_^
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 04:24 GMT
#197
On June 28 2011 13:22 chaos13 wrote:
Would somebody mind assembling a list of the skilled/veteran players for myself and the others who are not familiar with all the names in the roster? A 'priority list', if you will, of players mafia are likely to kill first.


Why? What goal is this list trying to achieve? What use do you intend to put it to?

I mean if you give me a good justification I don't mind doing it, but it needs to have a purpose that helps the town, rather than cluttering space ^_^
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 04:27 GMT
#198
On June 28 2011 13:24 Sinani201 wrote:
Show nested quote +
On June 28 2011 13:22 chaos13 wrote:
Would somebody mind assembling a list of the skilled/veteran players for myself and the others who are not familiar with all the names in the roster? A 'priority list', if you will, of players mafia are likely to kill first.


From this, it seems like you are either trying to help the Mafia, or softclaiming medic. Or perhaps trying to help the medic.

This is the kind of stuff you REFRAIN from posting. If you think someone is soft claiming medic or DT or accidentally let slip their role then you DO NOT point it out.

The mafia might miss it, so its best if you don't call attention to it. By pointing it out you just painted a huge target on chaos13's back if he is town.
Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 04:53 GMT
#212
On June 28 2011 13:30 chaos13 wrote:
Show nested quote +
On June 28 2011 13:24 GMarshal wrote:
On June 28 2011 13:22 chaos13 wrote:
Would somebody mind assembling a list of the skilled/veteran players for myself and the others who are not familiar with all the names in the roster? A 'priority list', if you will, of players mafia are likely to kill first.


Why? What goal is this list trying to achieve? What use do you intend to put it to?

I mean if you give me a good justification I don't mind doing it, but it needs to have a purpose that helps the town, rather than cluttering space ^_^


If 5/7 of the experienced veteran players are dead by day 3/4 and the new or intermediate players are starting to die instead, it's a good indication you've got mafia and should really start examining those player's posts. It's a tool I use in every game that is generally quite effective. Normally I would just make one and keep it to myself, but I don't know a lot of the names here or the meta that goes along with me, so I would appreciate some input from someone who does


A list for you then. Its split into three levels. People I know to be experienced or good, people who are not quite vets, but have played before and know what they are doing and people who are new/have few games that showcase good play.

Vets
3. GMarshal (Hi!)
10. youngminii (long time player, usually very aggressive)
15. Jackal58 (endgame player, you are familiar with him, for those not familiar with him, in my experience he is not the best day1-2 player, but really excels when we hit day 5-6)
19. sandroba (read Sleeper Cell if you need a good reason why he is on here)
23. Palmar (In particular his scum play in SNMMII)
25. ~OpZ~ (oldtimer as well, I'm not aware of what his last notable game, because it predates me. I also lack meta on him)
26. LSB (A decent player, as town or scum he comes up with decent plans and tries to lead the town. Prone to powerplays as scum)
27. Mr. Wiggles (another excellent player, he makes very compelling organized posts, but often comes off as scummy even when town since he tends to rehash a lot of what people have said. He plays a better than average game as scum, see his win with Kavdragon in Insane Mafia 2)


Mid-tier players
1. DropBear - played some really solid games and is a strong player overall. He has no showings of singlehandedly dominating however, he may be misplaced here and be a candidate for Vet status.
2. sinani206 - played a couple games, not awful, but lacking a solid game to make a judgment of off
5. Cthsazsa - active contributing newbie, a little too trusting and willing to take people at their word. Much potential, interested to see where he goes. (Oh and I keep accidentally thinking he is a girl. Sorry -__-)
7. Kenpachi - likes to lurk, is good with a gun, but I have yet to see him play a game where he takes a solid leadership position
8. Lanaia - only seen her play in Insane Mafia 2 where she had a decent showing. Caught on to Kav's BS when the rest of the town missed it. She is really experienced on IRC mafia.
12. hiro protagonist - played a couple of games, did decently, I lack meta on him, as I don't think I've been in a game with him before.
13. Mig -same deal as hiro, no meta from me, played a few games.
14. Rean - Played more than hiro and mig, has a tendency to lurk (if PTP is a basis to judge on). Makes good calls in confusing situations
17. chaos13 - played a bunch here and away from here, but I lack meta on him
18. Eiii - experienced player who both lacks self confidence and has a tendency to lurk hardcore.
22. VisceraEyes -as hiro. Played a few games, nothing spectacular IIRC
24. Vain - as VE.
30. Varpulis - had a couple solid games, nothing massive, but solid. Hates lurkers, so a man after my own heart

new players (no meta on these, obviously)

4. gtrsrs
6. aprudds
9. Torqez
11. Hyaach
16. TheAwesomeAll
20. Navillus
21. Sinani201
28. syllogism
29. Drazerk

Again, my limited meta knowledge on these players and relative rankings. Please no one take offense as these are IMO.

This is where we finish discussing vet lists. The won't give anymore useful information and will allow others to fake contribute with useless lists. I posted this by request and it should NOT be considered a contribution, as scum can do this as easily as town.Again, no more vet lists


Moderator
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 28 2011 05:38 GMT
#222
A pro-town atmosphere is one in which it is possible to scumhunt and read the thread without having to wade through crap. Its explained in Ver's town guide, but basically it means no mud flinging, no beating dead horses, avoiding unjustified OMGUS and generally behaving as gentlemen towards each other. If we do this we can generate and use information, it will also encourage newer posters to post. Thats the theory at least ^_^

To achieve this don't random FoS, treat even stupid ideas with respect (shoot them down, but theres no need to say "God you moron, you suck" just shoot it down) and behave in a way that makes people *want* to post and listen to what you have to say.

Also that post you pointed out is also similar to my post in the first 4 min of Closed Casket Mafia . Its a stylistic choice, and I really like the pictures of the grim reaper (not to mention I have like 12 I had ready for CCM, but then I was killed... ;_;) . Plus I hate lurkers, and I needed a conversation starter, so I chose to talk about them.

Any other questions?
Moderator
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