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Mini Mafia VII: Guts and Glory

Forum Index > TL Mafia
Post a Reply
1 2 3 Next All
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 16 2011 19:29 GMT
#4
/in

With flipping no pm's are needed. Without flipping, we need pms.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 16 2011 19:47 GMT
#11
OMG, this game is going to be insane. Any time someone feels threatened they are going to just bomb someone. lol. Sounds like fun.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 16 2011 19:56 GMT
#17
On February 17 2011 04:52 LSB wrote:
Show nested quote +
On February 17 2011 04:44 Amber[LighT] wrote:
8 of 8 Fanatics remain (This includes all town-aligned players)
? of ? Medics remain


Do medics have the fanatic ability as well as the protection ability?

Nope.

Show nested quote +
On February 17 2011 04:52 LunarDestiny wrote:
/in

also:

Can blue role or mafia suicide bomb?


Nope.

And I just thought of this
New rule. If a bomb explodes during the day, the day may be extended in order to insure that there are 24 hours after the bomb exploding before a lynch occurs



Day 1 is going to be really long.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 16 2011 20:21 GMT
#21
Woot, only 2 more
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 16 2011 22:01 GMT
#27
On February 17 2011 06:51 Barundar wrote:
/in

Lemme just read thread ^^



Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 00:11 GMT
#44
I think it's in towns best interest to not vote until the last possible minute so that fanatics don't go crazy.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 00:56 GMT
#45
Also this would remove the ability for a mafia fanatic to bomb someone right before they die unless they are closely watching the thread.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 02:05 GMT
#63
Let the games begin! Lol.

Are there pms this game?
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 02:05 GMT
#64
On February 17 2011 11:04 LSB wrote:
Lynch will occur February 19 11:00 KST

Role PMs are sent out

Remember, there are NO PMs


Answered my question even before I posted :p
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 16:42 GMT
#100
Good morning. I agree that we should probably use the voting to pressure some inactives right away, but at the same time be careful. If you are pressured, don't blow yourself up right away please. That will just make it harder to identify potential scum.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 16:56 GMT
#101
I'm not sure about lynching or pressuring chaoser right off the bat. He seriously plays chaotically at the start of every game. Actually though he has yet to be chaotic... He tends to be an early target in every game i've played, and he has been town most of that time.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 19:41 GMT
#107
On February 18 2011 04:35 GMarshal wrote:
Show nested quote +
On February 18 2011 04:31 deconduo wrote:
Ok, the way I see it is we essentially get three lynches per day. Lynch Target 1, if not a medic, can suicide on Lynch Target 2 before he dies. We then kill Lynch Target 3. This is only somewhat fuxxed if Lynch Target 1 is a medic.

I agree that one medic is by far the most likely scenario. If we have two it would be impossible to for mafia to kill them as they can protect each other indefinitely.


and if we are wrong on all 3 then we are in a bad spot, I don't think this is a brilliant idea somehow, unless we are sure of who the mafia is, I belive that if you are a townie and are going to be hung, unless you know for sure (or 90% sure at least) that your target is mafia then its probably better to just die and not take another townie with you.


Yeah, I agree, don't waste your suicide ability to kill a random person.

If you do get targeted for a lynch I think the best bet is to act calmly and try to help with analysis instead of being all fanatic-like. If you blow up and kill another townie (or god forbid a medic) then you make the game significantly harder to identify scum. The suicide ability will become a lot more important as the game goes on. Right now, it's basically and RNG mechanic.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 19:51 GMT
#109
On February 18 2011 04:48 Jackal58 wrote:
You guys aren't any fun!!!! :p



Lol.

Kill jackal58
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 20:07 GMT
#113
On February 18 2011 04:51 darmousseh wrote:
Show nested quote +
On February 18 2011 04:48 Jackal58 wrote:
You guys aren't any fun!!!! :p



Lol.

Kill jackal58



That's the reason there isn't fun yet. Playing fun means RNG kills and I'm pretty sure RNG favors the mafia so it's not a great idea. The most optimal play would be to lynch all the mafia without having to use our fanatic ability. The town exploding itself is the fastest way for us to lose, so we need to be sure we don't do that.

Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 20:14 GMT
#116
On February 18 2011 05:07 GGQ wrote:
I actually think chaoser has the scummiest posts so far. His first post is too diffident and cautious, like a nervous mafia (reminding me of his mafia play in Mini Mafia IV). His second post brings absolutely nothing new at all.


Earlier I said chaoser is crazy every single game and so FOSing him right away isn't always the best idea, but he still hasn't said anything, makes me curious.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 20:23 GMT
#119
On February 18 2011 05:16 GGQ wrote:
Show nested quote +
On February 18 2011 05:14 darmousseh wrote:
On February 18 2011 05:07 GGQ wrote:
I actually think chaoser has the scummiest posts so far. His first post is too diffident and cautious, like a nervous mafia (reminding me of his mafia play in Mini Mafia IV). His second post brings absolutely nothing new at all.


Earlier I said chaoser is crazy every single game and so FOSing him right away isn't always the best idea, but he still hasn't said anything, makes me curious.


Are you confusing chaoser and coagulation?


Maybe coag too, but I've played 2 games with chaoser and only 1 i think with coag. I think Coag just wants to provoke people right away. He basically threatened to kill the most recent poster lol.

For chaoser read mini mafia V. He got really defensive all of a sudden.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 21:07 GMT
#130
Seriously guys. chaoser always gets defensive and ends up being town. Like he said, original is yet to talk and its better to pressure inactives. Mr wiggles also hasn't talked much either.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 17 2011 21:11 GMT
#133
lol I'm an idiot. I saw 1 post of his and thought he was in the gaqme.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 18 2011 00:24 GMT
#145
Is the first day ending at 2 hours or is it tomorrow (in 26 hours)

I hope it's tomorrow because right now very few people have voted unless we plan on doing the no lynch.
Developer for http://mtgfiddle.com
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 18 2011 18:10 GMT
#160
Good morning, that analysis by amber is waaaay too long. Still no idea who to lynch first and I'm afraid if we pick someone too early, they will just blow themselves up.

For now, if I don't get another chance to vote I'm going to vote chaoser because he is acting strangely yet predictably. Makes him hard to analyze.

Vote: Chaoser
Developer for http://mtgfiddle.com
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