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Team Melee Mini Mafia II

Forum Index > TL Mafia
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LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2010-08-10 00:06:41
August 09 2010 17:50 GMT
#5
Wow I was just thinking of this situation yesterday

/in
EDIT: See below
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
August 10 2010 00:14 GMT
#11
/in with Pyrrhuloxia

Sign up LSB and Pyrrhuloxia
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
August 21 2010 19:04 GMT
#87
Any newcomers willing to join?
Team Mini Mafia would be the perfect game for you! You'll have a partner giving you experienced tips and advice! (unless your partner is Infun. Don't listen to him)

Join! It's easy! Just post "/in"

If you don't want to join, just post "/in" also.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 06 2010 23:59 GMT
#111
/in
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 15 2010 02:39 GMT
#135
... Just as Caller's game finishes.

Wow, every game seems to flow nicely.

I get killed in XXX, Penalty Mafia starts.
Penalty Mafia ends, PyP immediately starts.

Last day of PyP, Callers game starts.

Callers game has 1 night/day max, this game starts!
=D!
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 18 2010 20:22 GMT
#165
On August 10 2010 01:40 Korynne wrote:
Team List:
1. LSB and Pyrrhuloxia
2. bumatlarge, Divinek, and SouthRawrea
3. rastaban and Foolishness
4. Ace and Bill Murray
5. Pandain and BrownBear
6. BloodyC0bbler and RebirthOfLeGenD
7. meeple and YellowInk
8. Infundibulum and Incognito

Setup:
1 Cop, 1 Doc, 2 Mafia, 3 Townies
1 Cop, 2 Mafia, 4 Townies
1 Doc, 2 Mafia, 4 Townies
2 Mafia, 5 Townies

I think that's the role list.
Well... I used to think that's the role list, but there are 8 teams and 7 roles
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 18 2010 20:48 GMT
#168
XD
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 19 2010 02:07 GMT
#175
Looks around for Billy the puppet

I always knew that Mysterious Ladies are the sickest. Why can't you be like a Kenyan Prince and just want my money?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 19 2010 03:51 GMT
#180
I think kor put south town their team so we cab actually tell if they are scum or not

They know it to:
On August 18 2010 14:32 bumatlarge wrote:
What happens when bum, the most obvious townie in the world, and divine, the scummiest townie in the world, JOIN FORCES?

FIND OUT NEXT TIME ON
DRAGON
BALL
ZEEEEE

Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 19 2010 16:03 GMT
#192
The main problem with Incognito's plan is that the existence of a DT and a Medic is not guaranteed.

I really like the DT/Medic Idea, I'm just wondering, do you have any other games where you tried out this plan?

Also, in reality, if we mess up, we might only have one night. Two days of mislynch would make us lose. If the medic is able to protect one person, that buys us another day. Shouldn't the list be hidden so the medic has a better chance of protecting someone?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 19 2010 16:59 GMT
#195
Just FYI, we lynch a team, rather than just one person.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 19 2010 17:02 GMT
#197
On September 19 2010 14:22 YellowInk wrote:
I think we should hang Ace and Bill Murray.

Why?

On September 20 2010 01:57 Pandain wrote:
In addition, who do we lynch today? Well, i'm starting to think we should lynch one of South, Divinek, or Bumatlarge. Lynching one will confirm the two others, helping us in future scum hunting and decision. If mafia try to take these confirmed out, its alright, because they aren't exactly "vets" and it'll take two turns for mafia to finish them off. However, I sort of doubt they'll go for them as they'll probably go for the vets themselves.

So I take it we're not going to follow this.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 19 2010 18:50 GMT
#201
On September 20 2010 02:32 Pandain wrote:
LSB, does pyrr know hes in this game lol? He hasn't posted at all.

XD Yeah I talked to him a bit, but the game just started.
I'll yell at him to post next time I catch him.


On September 20 2010 02:53 YellowInk wrote:
Show nested quote +
On September 20 2010 02:02 LSB wrote:
On September 19 2010 14:22 YellowInk wrote:
I think we should hang Ace and Bill Murray.

Why?
Bill Murray frequently plays in a way that is destructive to town productivity when he is town. Among all the histories of those I know playing, he gives me the greatest reason to hang given a blind choice.

However, I do agree with Ace.

Ace's question needs to be answered and Bill Murray needs to show that he'll help the town. Then we'll see how things go.

kk. Just remember, we don't have enough room for policy lynches.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 19 2010 21:32 GMT
#208
Lets see, two accusations going right now

Ace/BM: This isn't a real accusation. More like Bill Murray Foe on Sight
Rastaban/Foolishness: Based on the Premise that they are more inactive than usual. Foolishness pops out and disproves that.

Neither one I like
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 20 2010 00:33 GMT
#217
On September 20 2010 08:52 Incognito wrote:
Show nested quote +
On September 20 2010 01:03 LSB wrote:
The main problem with Incognito's plan is that the existence of a DT and a Medic is not guaranteed.

I really like the DT/Medic Idea, I'm just wondering, do you have any other games where you tried out this plan?

Also, in reality, if we mess up, we might only have one night. Two days of mislynch would make us lose. If the medic is able to protect one person, that buys us another day. Shouldn't the list be hidden so the medic has a better chance of protecting someone?


You probably didn't read the whole way through my post. Anyway, basically mafia must always act as if there are DTs/Medics unless they want to screw themselves over. In this case, the threat holds weight even if the execution is impossible to carry out because the mafia can't know whether or not the threat is real. Town, on the other hand, shouldn't really care about if its possible or not. That's something the mafia has to worry about. I don't have any other games where this has been tried. But why is that relevant? In reference to your last question, I'll quote Foolishness here:

Yes I did read your post. I understand that the mafia will have to act, that why I like your idea.

The main problem is that in order to implement the plan, we will have to use the blue roles in a way that they won't be actively hunting/blocking the mafia. The DT will be checking the bottom of the list of activity/people not contributing right? Mafia knows that and will contribute
The Medic will be protecting the top of the list of activity right? The mafia won't hit there.

I'm just concerned about what cost we have to pay for activity.

You now mention that the Medics/DT may or may not follow the plan, and it's all psychological. Mafia knows this too, and then the plan crumbles since the mafia will assume that the Medics/DT will not follow it. Rock paper sizzors
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 20 2010 18:58 GMT
#242
On September 20 2010 16:00 Incognito wrote:
First off, LSB. In TL Mafia XXX we saw LSB the planner. Throughout all the discussion from day 1, multiple plans get proposed and shot down. LSB participated in the discussion and tried to come up with a better plan. It turns out that the town used his plan in the end. While it was flawed, this game shows that LSB as town actively contributes to the town discussion and tries to move the game forward/improve the town's situation. In PYP2, LSB didn't take such a pronounced role in the town, but still supported Radfield's plan/stated why it was fairly solid even though there could be some flaws. LSB ended up picking traitor that game, but since he was town before the role picks it cannot be assumed that he was playing the game with a mafia mindset.


Okay, obviously you haven’t played with me much. Mafia XXX was my rookie game, and it had some exceptional circumstances.
First of all, it had lots of varied blue roles. That way planning was possible.
On the other hand, Kor is following E9+1 townie. This setup is made so it isn’t able to be broken. It is slightly town favored. Simply put, there is no plan that is optimal because we do not know the existence of blue roles.

Secondly, PYP I supported the plan because it was solid. I did not support your plan because it’s mafia favored

Also, what happened to my Penalty mafia, and my RAM mafia games? To call me a planner in those games is laughable.

In this game, LSB's activity is way down. Looking at his first substantial post, he speculates on why South could have been put on divinek/bum's team. The second post is more telling. First sentence he immediately casts doubt upon my proposal. Really, that first sentence isn't a problem with my plan, as I have addressed the non-existence of a DT/medic already. The sentence in itself doesn't necessarily say anything about alignment. Once I point out this erroneous logic however, he says he really did read my post and switches what he claims is the "main problem". This time, instead of pointing to the non-existence of DT/medic, he says blue actions will be wasted and that DT/medic won't follow the plan so its all circular logic and won't work. A valid criticism, but different from the previous criticism.



First, could you answer this question?
I really like the DT/Medic Idea, I'm just wondering, do you have any other games where you tried out this plan?

I want to read other games where this plan works. I don’t know how you got this to be stir the pot.

What part of
Also, in reality, if we mess up, we might only have one night. Two days of mislynch would make us lose. If the medic is able to protect one person, that buys us another day. Shouldn't the list be hidden so the medic has a better chance of protecting someone?

Do you not get? Where is the erroneous logic?

I admit, the DT I thought of later, that is why I turned against your plan. Because it really is mafia favored.

In both of these posts, what does LSB propose to fix these? Nothing. Absolutely nothing. In both posts, he criticizes the plan and expresses his "concern" for the flaws. This is definitely not typical LSB behavior. LSB asks if I have an example game where this idea has been used. Relevance? I think there's none. LSB is just trying to stir the pot here.


Since when have I proposed fixes for broken plans? There are no fixes, we junk the plan and move on. Your acting like a baby, crying that your toy is broken, throwing a tantrum because other people can’t fix it

Another interesting post is when LSB states the two accusations that have been made and then says he doesn't like either of them. Its a neutral statement that says nothing. Very uncharacteristic for someone who often gives input and opinion when innocent.

To say those posts were serious accusations that deserved input would be flat out lies
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 20 2010 19:08 GMT
#243
On September 21 2010 02:15 BrownBear wrote:
There's a bit of an interesting dynamic starting to come out here.

Show nested quote +
On September 20 2010 15:30 Pyrrhuloxia wrote:
That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving.


This could be a slip, or it could be Pyrry trying to gently suggest SR as mafia to us. This early in the game, I would be astonished if Pyrry slipped up that spectacularly, so I think he's trying to plant the SR-scum idea in our heads (inception?).

That's not a slip up. We are pretty certain that team 2 is mafia. I just want a few more posts from them.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 20 2010 19:16 GMT
#245
Okay, I believe it is essential to use the No Lynch.

The No Lynch will give the Mafia another kill. But at the same time, it gives us another DT check, it gives us another Medic protection. (Assuming they exist).

And it won’t actually shorten lylo date. With or without No lynch, we have 2 mislynchs till we lose. It doesn’t change

I’m not saying we have to use it now. I’m just saying, if we don’t use it today, we should use it tomorrow. That way we can take advantage of the No-Lynch benefits.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 21 2010 01:14 GMT
#284
Overview: The entire Divinek/Southrawrea/Bumatalarge team was incredibly unhelpful. This isn’t like Zeks, who just lurks all the time. Divinek, Southrawrea, and Bumatalarge usually at least make the effort to help. It’s strange why none of them are doing that right now.

Addon: Bumatalarge’s second post is actually pretty helpful.

Conclusion: Not as sure as before, before I was going off of the "This can't be a coincidence. Once is a accidence, twice is a coincidence, three times is enemy action".
This could just be South and Divinek. If Bum didn't make his second post, I would have immediatly voted for him.

Anyways, I'll still post my thoughts

Divinek
+ Show Spoiler +

Firstly I'm looking at Divinek's actions actions in Callers game. (He is anti-town, dunno the full story yet)
Did a few accusations, nothing major. Was more of a bandwagoner
The main thing is, he doesn't defend himself much. He just tries to laugh things off. He also ignored my accusations in Penalty mafia (He was mafia). Likewise in Penalty mafia he was a bandwagoner.

So look for: Laugh accusations off, bandwagons

The main thing is, it seems that he is jumping to defend himself at the littlest things now, small accusations that are extremely far fetched.

On September 19 2010 11:40 meeple wrote:
I'm wondering if Korynne would put Southrawrea into a group of reds... I don't think she picked that group by random and also wondering if having a group of three is more or less "powerful" than having a group of 2.

^random speculation
On September 19 2010 14:38 Divinek wrote:
i have no idea why he's on our team tbh, im assuming it has something to do with the power of greyskull.

Divinek immediately jumps on this, and does his laugh it off defense.

Also another defense
On September 20 2010 01:57 Pandain wrote:
In addition, who do we lynch today? Well, i'm starting to think we should lynch one of South, Divinek, or Bumatlarge. Lynching one will confirm the two others, helping us in future scum hunting and decision. If mafia try to take these confirmed out, its alright, because they aren't exactly "vets" and it'll take two turns for mafia to finish them off. However, I sort of doubt they'll go for them as they'll probably go for the vets themselves.

I immediately shot that idea down
On September 20 2010 01:59 LSB wrote:
Just FYI, we lynch a team, rather than just one person.

And I felt that conversation should have ended right there.

To my surprise, Divinek suddenly posts
On September 20 2010 05:49 Divinek wrote:
what do you mean lynching one of us will confirm us lol? if you kill one person of a team im pretty sure alignment doesnt flip, if that's even what you're getting at because you don't make it clear, that'd be pretty ridiculous. I've got my eye on you as always pandain!

I can't find it in the rules, but that's how it's been in the past...

Divinek should know that the whole team gets killed. He was lynched day two in the first TMM game.
Obviously this idea has been destroyed already, since I pointed out that it wouldn’t work as per the rules, but why does Divinek suddenly try to offer a random explanation? I can only think that he is paranoid.

Now, you might say that town defend themselves and this doesn’t mean anything. But these are the only posts that Divinek makes. He hasn’t contributed anything at all.

That also mean that Divinek hasn’t been attempting to bandwagon people yet, but that’s because there has been no real attacking post yet.


Divinek 2
+ Show Spoiler +

Later on Divinek makes this post
On September 21 2010 05:38 Divinek wrote:
Show nested quote +
On September 21 2010 04:54 Infundibulum wrote:
On September 21 2010 04:08 LSB wrote:
On September 21 2010 02:15 BrownBear wrote:
There's a bit of an interesting dynamic starting to come out here.

On September 20 2010 15:30 Pyrrhuloxia wrote:
That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving.


This could be a slip, or it could be Pyrry trying to gently suggest SR as mafia to us. This early in the game, I would be astonished if Pyrry slipped up that spectacularly, so I think he's trying to plant the SR-scum idea in our heads (inception?).

That's not a slip up. We are pretty certain that team 2 is mafia. I just want a few more posts from them.


What makes you think so? I'm curious, because Team 2 isn't on my radar right now for mafia. The way I see it - Bumatlarge seems drunk, Divinek made one post where he completely misunderstood how the game works, and SR talked about the merits of lynch vs no lynch. none of this says 'mafia' to me.


yeah pandain had me confused into thinking players got lynched instead of teams lol. It's probably his scum jedi mind tricks at work.

Bum wasn't drunk that's just his accent coming through in his posts.

And SR has always been really good at posting really poorly.

I would be all in favour of no lynching day 1, i mean why not use it on the day where we have the least information to go on? We'll still gain something as there will be a nk, or a medic protect to stop it or maybe even a DT check or something.

But instead of throwing around wild allegations (which alot of people seem to be doing) i would much rather not kill an innocent today, which is what 95% to happen on day1? and go with a no lynch

so

##vote no lynch

This seems consistent, he’s defending himself.

Also, since Team 2 is the team that’s getting the most votes right now, he can’t bandwagon that, he’ll go for the next best option, no lynch


SouthRawrea
+ Show Spoiler +

Okay, as town, he is pretty hard to understand. I played with him in PyP, and I just ignored his posts because they took to long to read through, and then I find that he’s making lots of assumptions
At the same time though, he always put his two cents in.

On September 20 2010 09:32 SouthRawrea wrote:
So this is a really basic game of mafia. If the scenario is 2 mafia 6 townies, we're best of lynching from day 1, no buts or ifs. If we have only have a doctor the scenario is the same, lynch from day 1. The only difference is that we have a better chance of survival. The thing about a cop only scenario is that if mafia claims cop and the real cop counterclaims, we'll end up in a scenario where we'll have 1 mafia, 3 townies with the cop most likely dead. We'll most likely have 1 confirmed, 2 townies and 1 mafia at the end in which case we have a 1/3 shot at winning. Now what the mafia has to be careful of is if we have both a cop and a doctor in which case our chances of winning rise significantly because we'll be able to protect the confirmed cop after we realize that we were duped by the mafia fakecop. Now our two possible options are: 1) Lynch right away or 2) Wait a day for a possible guilty report and proceed to lynch regardless if cop outs himself. If we lynch right away for a scenario where we have a cop, we have a slight chance of outting our cop but it's nothing significant. In the end because we end the game on a mylo, it won't make a difference. However if we wait a day in a situation where we do not have a cop, it'll reduce our chances of winning. It doesn't really matter what we choose to do because we don't the setup of the game.

TL;DR We can choose NL or Lynch but it all depends on which of the game setups we have. Since we don't know which one it is, it doesn't matter which we pick.

Translation: It doesn’t matter what we do.
This is very unhelpful. He makes a long post just to say nothing at all.

On September 20 2010 10:04 SouthRawrea wrote:
I'd like to echo Foolishness's point and say that my take on this game is that it's almost 100% scumhunting. There's a 50% shot at there being a cop and Korynne is unwilling to release any information not included in the OP. (Usually though, medics can't protect themselves) This limits any plans that we may have especially because we don't know the setup and we may not be able to investigate.

Alternatively, Korynne may be setting up a game where we can look for clues with his/her posts to perhaps find the mafia or who's innocent.

Also: EBWOP for my earlier post. I didn't realize that we couldn't NL. I overlooked Korynne's post.

Anyhow, posting is good because we actually have nothing to work with other than posts at this point in time and possibly for the entire game.

Again, he doesn’t say anything besides we should play as normal
This isn’t putting his two cents in. This is simply just posting random stuff so it looks like he’s active

On September 21 2010 04:43 SouthRawrea wrote:
So you're saying I'm posting nothing when really what I'm doing is making a post that shows that there is really no plan that we can come up with? Then pray, tell me what sort of content-filled posts you can make this early in the game? @Pyrr

Okay, now he explains his posts, he’s saying that it’s impossible to make a plan.
At the same time though, Incogs plan already declared that the existence of a cop is moot, all we need is the intimidation factor. Although I don’t agree with Incog’s plan, SouthRawrea’s post completely ignores this.

At the same time, to try to prove that we can’t make a plan? That seems incredibly anti-town. A good plan wins the town games. To try persuade us that we can’t make a plan seems pretty scummy.


Bumatlarge (Now seems pro town)
+ Show Spoiler +

On September 21 2010 04:52 Ace wrote:
Show nested quote +
On September 21 2010 04:08 LSB wrote:
On September 21 2010 02:15 BrownBear wrote:
There's a bit of an interesting dynamic starting to come out here.

On September 20 2010 15:30 Pyrrhuloxia wrote:
That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving.


This could be a slip, or it could be Pyrry trying to gently suggest SR as mafia to us. This early in the game, I would be astonished if Pyrry slipped up that spectacularly, so I think he's trying to plant the SR-scum idea in our heads (inception?).

That's not a slip up. We are pretty certain that team 2 is mafia. I just want a few more posts from them.


If you're certain why aren't you trying hard to convince the rest of us they are scum?

I wanted to see what Bum would write. He really hasn’t posted anything. And there’s no way to tell if he’s busy, or if he is lurking.

Bum then posts a pretty pro town post
On September 21 2010 08:20 bumatlarge wrote:
I only had a minute to throw a post out, and I'd rather not stay quiet. Dont think I said much game-breaking stuff.

Uh medic can protect themself? Would it be possible to get them to claim, since mafia really doesnt want to risk a mis-hit. If medic claims, RNG's protecting themselves or someone else we could get some info, and Im not really sure mafia would be willing to false-claim by chance we have a medic team, and then we are guaranteed a scum lynch by day 2. It kinda confirms them... no? But we should set up an exact tiem for them to roleclaim so we dont have some gimmicky 'oh i didnt see im medic lol. If no one says anything, we know we dont have a med, or they choose to keep quiet.

Thoughts?

I like the idea, basically we get a tree stump, that can vote, and someone is confirmed. That could clear up a lot of confusion. I don’t see a better role for the medic.

As to answer Pandian, I’d like to see a confirmed townie more than a random chance of the medic protecting themselves.

Math wise, the mafia has a 33% chance of hitting the medic during the two nights. And I don't count on stuff with less than half a chance of success

Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 21 2010 01:19 GMT
#285
At the same time though... having the medic protect himself does seem like a great way to be able to safely snipe off the active players.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
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