• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:55
CEST 14:55
KST 21:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202559RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
Power Rank - Esports World Cup 2025 The GOAT ranking of GOAT rankings What tournaments are world championships? RSL Revival patreon money discussion thread Jim claims he and Firefly were involved in match-fixing
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event Master Swan Open (Global Bronze-Master 2) Sea Duckling Open (Global, Bronze-Diamond)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
BW General Discussion Dewalt's Show Matches in China [Update] ShieldBattery: 2025 Redesign Ginuda's JaeDong Interview Series BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[Megathread] Daily Proleagues CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Does 1 second matter in StarCraft? [G] Mineral Boosting Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Post Pic of your Favorite Food! The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 993 users

[Map] Three New Maps

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
SouL)R(MizaR
Profile Joined October 2009
Australia111 Posts
Last Edited: 2010-06-12 12:30:58
June 12 2010 01:50 GMT
#1
While beta is down ive been fiddling with the map editor and have made a few maps.

For map #2 "Char Ribs" Please leave suggestions for a new map name, in a day or two il make a poll and let the public pick the name for the map!

Map # 1

Map Name: World's Edge

Players: 1v1

[image loading]
version 1.0
[image loading]
version 1.1 (ballenced starting bases)



Map #2

Map Name: Char Ribs (please suggest a new name for this map)

Players: 1v1

Ok heres My brand new map finished its a 1v1 map and starting possition are in the 2 corners diagonal on the high ground



As you can see there is the main path through the middle but there alre also pasages to both left and right if the middle is blocked by an army.

[image loading]
Version 1.0
[image loading]
version 1.1

Map # 3

Map Name: Hunters of Death

Players: 4v4 or 5v5

[image loading]



So thats my maps currently. All suggestions welcome and feel free to comment what you like or dislike about any map



www.izhere.webs.com Starcraft 2 Clan Website
PineappleSage
Profile Joined April 2010
Canada109 Posts
June 12 2010 01:56 GMT
#2
these look sweet cant wait for the down time to be over so i can play these 8>
zerglings ^^
ryanAnger
Profile Blog Joined April 2008
United States838 Posts
June 12 2010 01:58 GMT
#3
Although I like the overall concepts of these maps, they need to be made symmetrical to be balanced. Work on the symmetry a bit, and update us!
On my way...
Punic
Profile Blog Joined April 2010
United States152 Posts
June 12 2010 02:03 GMT
#4
On June 12 2010 10:58 ryanAnger wrote:
Although I like the overall concepts of these maps, they need to be made symmetrical to be balanced. Work on the symmetry a bit, and update us!


ya maps dont look to be balanced correctly and the concepts are nice, but putting more work into the balance may help the over all feel all together

sometimes less is more
"Where is the chapstick?" - Stephano
RodrigoX
Profile Joined November 2009
United States645 Posts
Last Edited: 2010-06-12 02:05:01
June 12 2010 02:04 GMT
#5
@first map

I like everything. It might be alittle tight in the middle, and siege tank defenses maybe super hard to break, and it wouldnt be okay because there are just to few expansions. Reminds to be an easier third better defendable Incineration zone (makes it 10x better already)

@second map

I dont like this one so much. Just because there is only one very narrow push path. I mean no one is going to want to push across that ever, so its just going to be a very long stale game. Maybe open up the sides, and expand the middle abit.

@third map

3v3 4v4 maps dont need to be balanced. Game is already unbalanced anyway doesnt matter.
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
June 12 2010 02:09 GMT
#6
I really like the concept of those maps. Just as RodrigoX says everything looks a bit narrow and #2 with only 1 path.. I think it would be good if you added one on either side next to the cliffs or something like that. Also I think that #2 looks really sterile and empty. You might wanna add some doodads or what ever^^
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
ETHANOL
Profile Joined May 2010
Canada68 Posts
June 12 2010 02:32 GMT
#7
Map 1, top player can wall off his natural way more easily than bottom player
Map 2, looks like you can blink or proxy a pylon on the left side but the right side, you have to go through high ground

So, yeah, good maps overall but like it has been said already, work on the symmetry and keep up the good work
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 12 2010 02:48 GMT
#8
1st map..isnt the tops main like ALOT? smaller than the bottom ones?
Artillery spawned from the forges of Hell
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-06-12 02:52:02
June 12 2010 02:51 GMT
#9
map #3 looks like it has a teeny tiny space for your base, but that may just be me. Also, I'm not too sure about the starting positions in that map, could you put a colored circle at starting positions or a nexus or something? Also, typo in OP. You have 2 #2 maps.

edit: as in there is no "Map #3"
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
June 12 2010 02:58 GMT
#10
On June 12 2010 10:58 ryanAnger wrote:
Although I like the overall concepts of these maps, they need to be made symmetrical to be balanced. Work on the symmetry a bit, and update us!


Yeah, you're really going to need symmetry or else the maps will never be balanced.

Really good concepts, though, and creative names as well!
Commentatorhttp://twitter.com/proxywolf
TL+ Member
BlackDraft
Profile Joined May 2010
United States64 Posts
June 12 2010 03:23 GMT
#11
For Char Ribs I think you should rotate the mins on the nats cause as it is imo its way too easy to get drones off the line from down below.
15 hatch 15 pool
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-06-12 04:12:18
June 12 2010 04:05 GMT
#12
When did you say you made the first map?

The first map is stolen... I played quite a few games on this before the latest patch. Unless you made a typo and you didn't actually make this in the beta downtime.

Edit: the first map used to be called Lost Python
vileEchoic -- clanvile.com
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
June 12 2010 04:12 GMT
#13
The first map looks interesting. The biggest issue is (like a few people have already said) the need for symmetry. A difference in the two sides of the map right away means they can have a totally different feel for certain races. Not a good thing.

And for the 2nd map, the mineral placement is confusing me. Not the expansion points, just the way you've chosen to lay out the mineral patches/geysers. The 3, 6, 9, and 12 position expansions would be WAY too easy to harrass. I don't like the feel of your expansion's back being to your opponent. An enemy unit should need to either move around your nexus/cc/whatever, or get dropped, to get an attack on your workers. Being able to just walk right up to the mineral line will give a huge advantage to quick range units like Reapers and Hellions.
If the quarter was in your right hand, that would've been micro
SouL)R(MizaR
Profile Joined October 2009
Australia111 Posts
June 12 2010 05:09 GMT
#14
On June 12 2010 13:05 iEchoic wrote:
When did you say you made the first map?

The first map is stolen... I played quite a few games on this before the latest patch. Unless you made a typo and you didn't actually make this in the beta downtime.

Edit: the first map used to be called Lost Python



rofl iechoic its me Miz. you never wondered why i kept playing on that map
www.izhere.webs.com Starcraft 2 Clan Website
SouL)R(MizaR
Profile Joined October 2009
Australia111 Posts
June 12 2010 06:14 GMT
#15
Changes to MAP #1
ballanced starting bases

Keep it comming and il continue to change things if need be

once again i would like to clarify the on map #2 there is the main path through the middle plus two side paths, which are hard to see on the screen shot to the left and right of the main path.
www.izhere.webs.com Starcraft 2 Clan Website
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
June 12 2010 06:18 GMT
#16
There is place to build your base in the third map..the bases seem so narrow..
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
June 12 2010 06:43 GMT
#17
1st map: Nat doesn't cover main? Is there enough room for large armies? Very prone to reaper/ collo.
2nd map: Turtle terrans > all. Expansions are tankable, exposed minerals. Small choke in the middle = terran > all...
3rd map: Way too tight...
133 221 333 123 111
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
June 12 2010 07:00 GMT
#18
Well in that case I can attest that map 1 is pretty cool
vileEchoic -- clanvile.com
ataryens
Profile Joined June 2010
Iran213 Posts
June 12 2010 12:20 GMT
#19
How do you get the pictures of the map? When i export the image its a .tga file and all the conventors i find on google, give a very low quality image.
Megaphone
Profile Joined April 2010
United States64 Posts
June 12 2010 12:26 GMT
#20
Just take a picture of your screen using print screen and paste it into paint - extract what you want and save it - horray!
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Esports World Cup
11:00
2025 - Final Day
Solar vs ClassicLIVE!
Cure vs TBD
Serral vs TBD
EWC_Arena13002
ComeBackTV 3447
TaKeTV 754
Hui .600
JimRising 294
3DClanTV 269
Fuzer 259
Rex251
EnkiAlexander 169
CranKy Ducklings130
Reynor112
BRAT_OK 64
SpeCial44
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena13002
Hui .600
JimRising 294
Fuzer 259
Rex 251
Reynor 112
BRAT_OK 64
UpATreeSC 53
SpeCial 44
StarCraft: Brood War
Nal_rA 5748
Horang2 5543
Shuttle 2537
Bisu 1886
BeSt 1310
EffOrt 823
Larva 638
Barracks 422
Mini 364
actioN 360
[ Show more ]
Stork 342
Soma 221
ggaemo 200
Snow 186
TY 142
Hyun 118
Backho 106
JYJ106
Soulkey 103
Rush 55
Sharp 41
sSak 32
sorry 28
Shinee 18
Icarus 18
Aegong 18
Sacsri 16
Terrorterran 15
soO 13
Stormgate
BeoMulf64
Dota 2
Gorgc4053
XcaliburYe218
420jenkins88
KheZu86
Counter-Strike
fl0m1609
sgares171
Other Games
gofns6655
singsing2068
B2W.Neo1460
Beastyqt598
ArmadaUGS97
QueenE77
djWHEAT17
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV396
League of Legends
• Nemesis4758
Upcoming Events
OSC
1h 5m
CranKy Ducklings
21h 5m
BSL20 Non-Korean Champi…
1d 1h
CSO Cup
1d 3h
BSL20 Non-Korean Champi…
1d 5h
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
1d 20h
BSL20 Non-Korean Champi…
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
3 days
Online Event
4 days
[ Show More ]
uThermal 2v2 Circuit
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.