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United States97274 Posts
On September 18 2012 20:34 Shellshock1122 wrote:Show nested quote +On September 18 2012 20:33 Shellshock1122 wrote:On September 18 2012 20:30 Shellshock1122 wrote:On September 18 2012 20:29 Shellshock1122 wrote:![](/mirror/smilies/zerg-big.gif) Jaedong vs ![](/mirror/smilies/protoss-big.gif) finale Game 1 Map: Abyssal City 0:00 ![](/mirror/smilies/zerg-big.gif) Jaedong spawns to the left ![](/mirror/smilies/protoss-big.gif) finale spawns to the right 2:00 15 pool from Jaedong 2:30 Nexus first from finale hatch at the natural from jaedong forge for finale 3:00 cannon before gate for finale 4:00 3rd base for jaedong 2 gas from finale 6:00 finale going up to 4 gas robo from finale 6:30 +1 started for finale Jaedong taking 3 gas immortal production begins as soon as the robo is finished 7:30 roach warren from Jaedong Lair for Jaedong ling speed started 8:30 finale going up to 7 gates and making his 3rd immortal +1 range attacks started for Jaedong 9:00 roach speed started forward pylon going up infestation pit started macro hatch added at the 3rd base warp prism and +1 armor started for finale forward pyon killed by jaedong's lings
10:00 finale walls off his base and pushes off Jaedong counterattacks with 6 roaches Jaedong dropping spines in preparation
11:00 Jaedong buying lots of time witht he roach counter attack +1 range attack finishes for Jaedong
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Time for the elephant stampede
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I don't think I've ever seen so many Failfields in one game.
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this immortal push could hardly be executed any worse
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Are they removing Forcefield in HOtS? Please?
User was warned for this post
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17 sentries. lol.
Edit: Finale so handsome :O
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These allins are really stupid.
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United States97274 Posts
On September 18 2012 20:36 Shellshock1122 wrote:Show nested quote +On September 18 2012 20:34 Shellshock1122 wrote:On September 18 2012 20:33 Shellshock1122 wrote:On September 18 2012 20:30 Shellshock1122 wrote:On September 18 2012 20:29 Shellshock1122 wrote:![](/mirror/smilies/zerg-big.gif) Jaedong vs ![](/mirror/smilies/protoss-big.gif) finale Game 1 Map: Abyssal City 0:00 ![](/mirror/smilies/zerg-big.gif) Jaedong spawns to the left ![](/mirror/smilies/protoss-big.gif) finale spawns to the right 2:00 15 pool from Jaedong 2:30 Nexus first from finale hatch at the natural from jaedong forge for finale 3:00 cannon before gate for finale 4:00 3rd base for jaedong 2 gas from finale 6:00 finale going up to 4 gas robo from finale 6:30 +1 started for finale Jaedong taking 3 gas immortal production begins as soon as the robo is finished 7:30 roach warren from Jaedong Lair for Jaedong ling speed started 8:30 finale going up to 7 gates and making his 3rd immortal +1 range attacks started for Jaedong 9:00 roach speed started forward pylon going up infestation pit started macro hatch added at the 3rd base warp prism and +1 armor started for finale forward pyon killed by jaedong's lings 10:00 finale walls off his base and pushes off Jaedong counterattacks with 6 roaches Jaedong dropping spines in preparation 11:00 Jaedong buying lots of time witht he roach counter attack +1 range attack finishes for Jaedong 12:00 Jaedong setting up a flank forcefields from the 12 sentries block most of the raoches Finale pushing into Jaedong's natural but roaches are surrounding forcefields going up everywhere but the army is still in range of spines and roaches finale ahead in army supply but only 1 immortal left
13:00 finale moves back into the natural and kills off jaedong's army 17 sentries now vs only a few roaches and lings Jaedong loses his army Jaedong GGs! Finale 1-0
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That's a lot of Sentries!
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United States97274 Posts
Poll: Recommend Jaedong vs. finale Game 1?No (19) 53% Yes (11) 31% If you have time (6) 17% 36 total votes Your vote: Recommend Jaedong vs. finale Game 1? (Vote): Yes (Vote): No (Vote): If you have time
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You try to micro and out smart me with flanking? Ok, ill just buy more sentrys, np.
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fuck JaeJae, that wont do
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So many fucking forcefields.
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