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Stronger Team Color - Page 37

Forum Index > SC2 General
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pzea469
Profile Blog Joined September 2008
United States1520 Posts
Last Edited: 2011-07-06 05:36:40
July 06 2011 05:34 GMT
#721
To share what I'm up to, and to get opinions...

There is a problem I've been trying to solve with the textures. Basically the colors are fine, but on darker maps the colors get a lot weaker and are more affected by the tint of light those maps have. This makes the game less clear. Even though it's already a good improvement from default, I really wanted to solve this.

So I found a solution so that team color stays clear. Basically the baneling shinyness. So if I put the same effect the banelings have over lets say the stalker team color, but a lot lot less so that it doesn't shine like the baneling, but simply enough to stay strong, then the problem is solved.(This might be what alt F did that makes the colors much stronger, but not sure).

Before
[image loading]
After(zealots have been modified too, but still experimenting)
[image loading]

I feel like it is more clear this way, and having the colors stand out more should help people with sight problems as well. Let me know what you think.
---------------------------------------------------------------------------
Also what do you guys think about this? just curious.
[image loading]
I'm just asking because this is some shinyness I made for the stalker a long time ago(same as the shinyness used on the Dark Stalker Mod, but without the dark texture), but talking about the changes I made reminded me of this, since basically the same solution to the problem exists in this glowier stalker, only it is more intense and has patterns instead of over all the team color. This is probably less true to the blizzard stalker though, but yeah.
Don't pay much attention to this, focus on the change above more.
Kill the Deathball
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
July 06 2011 05:57 GMT
#722
I think the bottom pic looks way better.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
tertle
Profile Joined February 2010
Australia328 Posts
Last Edited: 2011-07-06 06:05:25
July 06 2011 06:05 GMT
#723
After picture is definitely more desirable.

Keep up the good work.
Kracklings
Profile Joined March 2011
United States116 Posts
July 06 2011 06:08 GMT
#724
Didnt really think this was needed, until I saw it in action on the icCup korean KOTH stream. Really cool I think, makes probes I think the coolest looking unit with this change oddly enough haha.

Great work though, big fan, even though I really neevr had a problem telling units apart btu than again I am a Z player haha!!!!

Love you
TTTTTTTT GRIMMMEEEEE
AngryFarmer
Profile Joined June 2011
United States560 Posts
July 06 2011 06:12 GMT
#725
The diff colors make the units actually look cooler. It looked kind of dumb at first glance but it is actually cool if you look at the detail.
pzea469
Profile Blog Joined September 2008
United States1520 Posts
July 06 2011 07:20 GMT
#726
Glad you guys seem to like the change. I definitely think it is much clearer, and so I will continue to keep working on this.
Kill the Deathball
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
July 06 2011 07:21 GMT
#727
Those dark stalkers look pretty freaking sick man
You can type "StarCraft" with just your left hand.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-07-06 07:32:51
July 06 2011 07:31 GMT
#728
I like it (some posts above), looks like TRON :D
linduxed
Profile Joined October 2010
Sweden111 Posts
July 06 2011 08:47 GMT
#729
Looks clearer, aesthetically fine too.
pzea469
Profile Blog Joined September 2008
United States1520 Posts
July 06 2011 14:10 GMT
#730
So do you guys prefer the second pic which just has brighter colors, or do you guys prefer the tron looking one? I dont want to mess with the actual design of units too much but if its unanimous then I might consider using the tron looking one. For right now the second pic will be the default so let me know.
Kill the Deathball
EternalSC
Profile Joined May 2011
Sweden313 Posts
July 07 2011 00:25 GMT
#731
this is so cool, put im afraid blizz will ban my ass if i do this D;
SHIT'S ON LIKE DONKEY KONG!
pzea469
Profile Blog Joined September 2008
United States1520 Posts
July 07 2011 08:09 GMT
#732
I just put up a download link for the BW probe I made for those interested.
+ Show Spoiler +

Download: http://www.mediafire.com/?3md44qc93594on9
If you are using my color mod, or any other mod i made, then you will have to open this mpq with an mpq editor and merge it with the one already in your LibertyMulti folder. If you are not using any other mod, then simply drag this mpq to your LibertyMulti and it shouldn't overwrite anything. Let me know if it works
Kill the Deathball
ectonym
Profile Joined July 2010
United States147 Posts
July 08 2011 04:28 GMT
#733
On April 26 2011 22:51 Demonace34 wrote:
I think it would be a great change, especially PvP. Changing laser color for each team would also be amazing. I think red vs blue lasers would just make stalker battles fun to look at and colossus vs colossus battles wouldn't look so weird.


this. I absolutely love this edit you've done, I've been using it since May. I especially appreciate the attention to people's suggestions (in particular your edit to make Fungal Growth more visible). Would you also consider changing the Colossi laser beams color to match their team color? That, I know, should not be your top priority, but an edit that included that might be quite appealing to watch during the Colossus vs Colossus wars.

Thank U
I cannot be what I am so I become money, quarter by quarter, and live as long as I can live. "Why I Play Video Games," by Tony Barnstone. check out my design website, ectonym.com
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 08 2011 05:30 GMT
#734
Can you replace zerg overlords to SC1 one?
doomed
Profile Joined May 2010
Australia420 Posts
July 08 2011 06:37 GMT
#735
How does the latest changes look on Low settings?
doomed
Profile Joined May 2010
Australia420 Posts
July 08 2011 14:31 GMT
#736
Where did the download links go? :O
zul
Profile Blog Joined February 2010
Germany5427 Posts
July 08 2011 14:37 GMT
#737
I would love to use this, but as mentioned in the OP it is unclear how Blizzard reacts to this. So I wont use it (for now), but it would be awesome if the creator of this tool contacts Blizzard and gets permission. He would have my full support.
keep it deep! @zulison
Loot3r
Profile Joined May 2011
South Africa4 Posts
July 08 2011 14:40 GMT
#738
cannon rush is such a fail game
Get wise, or die trying!
Haguruma
Profile Joined July 2011
14 Posts
Last Edited: 2011-07-08 15:21:41
July 08 2011 15:21 GMT
#739
Help I dont know how to get the mod on my sc2 someone help I got skype if that helps

Ive read the instructions and I get very lost so please someone walk me through this
pzea469
Profile Blog Joined September 2008
United States1520 Posts
July 08 2011 15:21 GMT
#740
On July 08 2011 23:31 doomed wrote:
Where did the download links go? :O


huh? they should be all there. Maybe it's a browser problem? I just checked and they're there for me.

And as for how it looks on lowest settings with the changes, I'd say probably the same. All I've done is edited the specular maps to make things appear more shiny in the areas where team color exists. But on lowest settings, the specular maps are ignored entirely, and so no changes would be visible.
Kill the Deathball
Prev 1 35 36 37 38 39 74 Next
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