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TL Mafia 4 - Page 29

Forum Index > TL Mafia
Post a Reply
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triflejack
Profile Joined November 2008
Romania25 Posts
March 02 2009 04:57 GMT
#561
On March 02 2009 13:50 zeks wrote:
lol i just noticed that there is no green

you are either blue or red so everyone has a special role

EDIT:

Prepare yourselves town...i am pretty sure killing power is not /2 now since there are so many vets (would make it imba)

more like /3 ... giving a grand total of 15 mafia - that'd make a lot more sense


Still seems kind of rigged though, no vigilantes and just mad hatters still mean we have to lynch close to 10 mafia
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 02 2009 04:58 GMT
#562
ah ok yeah that makes more sense ltt
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
Last Edited: 2009-03-02 05:05:11
March 02 2009 05:00 GMT
#563
On March 02 2009 13:50 zeks wrote:
lol i just noticed that there is no green

you are either blue or red so everyone has a special role

I'm confused as hell. Where is he getting this info from?

Edit: Is he making this assumption based on the "roles PM" section of the OP?
Dyno.
Profile Joined August 2008
United States286 Posts
March 02 2009 05:00 GMT
#564
I just got home, but I'm going back out with some friends (sorry not letting an internet game of mafia interfere with my social life). I have a bunch of PMs that I'll read when I get back.

Everyone that has a significant action to play tonight has already received their instructions from me.
Chuiu
Profile Blog Joined June 2003
3470 Posts
March 02 2009 05:01 GMT
#565
I'm changing DAY to mean MORNING and DAY/NIGHT to mean DAY. The role descriptions will be updated when I post night post.
♞
MoRe_mInErAls
Profile Blog Joined November 2007
Canada1210 Posts
Last Edited: 2009-03-02 05:03:23
March 02 2009 05:03 GMT
#566
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 02 2009 05:09 GMT
#567
Good thing 11 confirmed veterans in the inner circle is simply beautiful.
Some notes:
-Mafia didnt gave us the chance to do "smart" checklists, so i think we can posibly make one s "bad" checklist just to know how many mafia is hidding inside the town.
-Bombers pay attention to dyno. Most probably bombing non insiders:
redtooth
Phrujbaz
Caller
motbob
RebirthOfLeGenD
CynanMachae
chaoser
blue_arrow
triflejack
-Please put the bombs tonight, if you die without the bomb then we will lost it. Backslash can be a problem, but mafia cant hit all the bombers tonight and this forces mafia to use the ability and the bombs can be replaced next day.
-We need to start lynching non voters! they are mostly mafia they are 7 people LTT should come with an accurate list soon. weeeee.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
March 02 2009 05:22 GMT
#568
On March 02 2009 14:03 MoRe_mInErAls wrote:

... wonder what that was
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
March 02 2009 05:25 GMT
#569
bloodycobbler said mafia killing power was /2 rounded up so that means mafia has to be 9 or 10 since KP is 5 right?
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
March 02 2009 05:26 GMT
#570
wow if mafia is only 10 people i bet they're pissed we have 11 vets
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 02 2009 05:34 GMT
#571
On March 02 2009 14:00 3clipse wrote:
Show nested quote +
On March 02 2009 13:50 zeks wrote:
lol i just noticed that there is no green

you are either blue or red so everyone has a special role

I'm confused as hell. Where is he getting this info from?

Edit: Is he making this assumption based on the "roles PM" section of the OP?


i'm pretty sure he's making this assumption based on the list of town roles
you don't see townie in that list, do you?
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 02 2009 05:35 GMT
#572
On March 02 2009 14:09 malongo wrote:
Good thing 11 confirmed veterans in the inner circle is simply beautiful.
Some notes:
-Mafia didnt gave us the chance to do "smart" checklists, so i think we can posibly make one s "bad" checklist just to know how many mafia is hidding inside the town.
-Bombers pay attention to dyno. Most probably bombing non insiders:
redtooth
Phrujbaz
Caller
motbob
RebirthOfLeGenD
CynanMachae
chaoser
blue_arrow
triflejack
-Please put the bombs tonight, if you die without the bomb then we will lost it. Backslash can be a problem, but mafia cant hit all the bombers tonight and this forces mafia to use the ability and the bombs can be replaced next day.
-We need to start lynching non voters! they are mostly mafia they are 7 people LTT should come with an accurate list soon. weeeee.

wait why do you want to kill me
i haven't done anything wrong?
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Qatol
Profile Blog Joined November 2006
United States3165 Posts
March 02 2009 05:49 GMT
#573
On March 02 2009 14:25 Pyrrhuloxia wrote:
bloodycobbler said mafia killing power was /2 rounded up so that means mafia has to be 9 or 10 since KP is 5 right?


Incorrect. I wouldn't be surprised at all if Chuiu has more mafia than 10 but capped KP at 5 to keep the mafia from cleaning us out too quickly.
Uff Da
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
March 02 2009 05:57 GMT
#574
On March 02 2009 14:49 Qatol wrote:
Show nested quote +
On March 02 2009 14:25 Pyrrhuloxia wrote:
bloodycobbler said mafia killing power was /2 rounded up so that means mafia has to be 9 or 10 since KP is 5 right?


Incorrect. I wouldn't be surprised at all if Chuiu has more mafia than 10 but capped KP at 5 to keep the mafia from cleaning us out too quickly.

"Mafia killing power is like normal
Mafia # / 2 rounded up."
Qatol
Profile Blog Joined November 2006
United States3165 Posts
Last Edited: 2009-03-02 06:03:34
March 02 2009 06:01 GMT
#575
On March 02 2009 14:57 Pyrrhuloxia wrote:
Show nested quote +
On March 02 2009 14:49 Qatol wrote:
On March 02 2009 14:25 Pyrrhuloxia wrote:
bloodycobbler said mafia killing power was /2 rounded up so that means mafia has to be 9 or 10 since KP is 5 right?


Incorrect. I wouldn't be surprised at all if Chuiu has more mafia than 10 but capped KP at 5 to keep the mafia from cleaning us out too quickly.

"Mafia killing power is like normal
Mafia # / 2 rounded up."


Look at TL mafia 2. 20 mafia, KP = mafia/2 rounded up. Max KP 9. BC never said if there is a max or not.
Uff Da
Chuiu
Profile Blog Joined June 2003
3470 Posts
Last Edited: 2009-03-02 06:04:24
March 02 2009 06:03 GMT
#576
[image loading]
----------------------------------------------------------------------------------------------------------------------------------------------------
And the game started with one mafia giving himself up way too easily. Here's to you, inertinept!

Also, Veteran's gain protection tonight and are immune to all hits.
♞
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
March 02 2009 06:04 GMT
#577
Hooray!
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
March 02 2009 06:08 GMT
#578
Sweet.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 02 2009 06:09 GMT
#579
off to a good start
gj everyone
sleep time ~_~
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Scaramanga
Profile Blog Joined March 2008
Australia8093 Posts
March 02 2009 06:11 GMT
#580
O sick just got back from school to some good news!
And having 11 veterans is just crazy, should the vets come public mabey?
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
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