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[Code A] Group F Season 1 2014 - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 9 10 11 12 13 22 Next All
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2014-01-17 06:12:30
January 17 2014 06:11 GMT
#201
Cool! Looks like I tuned it again at the right time.

Edit/ Gogo Terran.
KT best KT ~ 2014
SHOOG
Profile Blog Joined December 2011
United States1639 Posts
Last Edited: 2014-01-17 06:13:40
January 17 2014 06:11 GMT
#202
Please not Roro.
Would love to see Panic make it.

Edit: Didn't check the scores. Damn it. Roro stop ruining everything.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
January 17 2014 06:12 GMT
#203
Hurricane was 1 space away from scouting this properly lol
`~` | effOrt Movie sKyHigh forever & SEn
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:12 GMT
#204
looks pretty similar to the game supernova won with, a miss read from toss and a late expo
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:13 GMT
#205
On January 17 2014 15:09 Shellshock wrote:
Show nested quote +
On January 17 2014 15:06 Shellshock wrote:
On January 17 2014 15:03 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left

1:40
Gateway first for Hurricane
rax first for Cure
as for Cure

2:00
double gas for Hurricane
Cybernetics core for Hurricane
reaper for Cure

3:00
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane

4:00
Nexus for Hurricane
Factory for Cure
stalker for Hurricane
reaper kills the scouting probe

5:00
Stargate for Hurricane
another stalker for Hurricane
Starport for Cure
widow mine for cure
Oracle for hurricane
2nd gas for cure

6:00
scan from Cure sees the oracle spawn
widow mines in the mineral lines
medivac for Cure
robo for Hurricane
another gas for hurricane
viking for Cure
widow mine and 2 marines in the medivac moving out

7:00 51 vs 53
oracle at the natural of Cure is killed by the widow mine with 1 kill
bunker in the natural of Cure
forge for Hurricane
armory for Cure
siege tank for Cure
2 more gates for Hurricane
medivac boosting into the main drops the widow mine and marines
photon overcharge on the main nexus
widow mine gets 1 kill
cannon in the mineral line of Hurricane
Hurricane left the widow mine alive with 10 health
+1 attack for Hurricane

8:00 58 vs 67
Robo bay for Hurricane
+1 vehicle weapons for Cure
widow mine gets a 2nd kill
Twilight council for Hurricane
3rd base for Cure
another observer for hurricane

9:00 70 vs 73
immortal for hurricane
2 more factories for Cure
2nd armory for Cure
Colossus for Hurricane
3 more gates for Hurricane

10:00 78 vs 80
missile turrets for Cure
observer sees the first tank
Void ray for Hurricane
blue flame for Cure
extended thermal lance research for Hurricane
observer is killed off

11:00 95 vs 104
+1 armor for Hurricane
hellbats for Cure
Hurricane moving out on the map with his first colossus
Cure bunkering up and adding missile turrets outside his 3rd
another observer killed off by viings
marine drop in the natural of Hurricane

12:00 102 vs 113
Hurricane moving around to attack from another angle
more missile turrets and bunkers
2 more factories for Cure
Hurricane is attacking but is pushed back by tanks and vikings

13:00 110 vs 113
Hurricane regroups his army
Hurricane attacks into the army of Cure
vikings kill the void ray
scvs are pulled from the natural
Hurricane backs off
Twilight council for Hurricane
Hurricane backs off home
+2 vehicle weapons and +1 vehicle armor for Cure

14:00 99 vs 112
3rd base for Hurricane
Blink research for Hurricane
another colossus comes out for Hurricane
immortal production for Hurricane
2nd robo for Hurricane

15:00 115 vs 129
ghost academy for Cure
+2 attack for Hurricane
3 more rax for Cure
warp prism for Hurricane
2 medivacs for Cure
MSC for Hurricane
Cure is cleaning up the forward pylons
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:14 GMT
#206
Nice play from Cure.
KT best KT ~ 2014
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:14 GMT
#207
hard to explain how excited i am for this game since I use mech in TvP and personally I think air transition would be great now
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 17 2014 06:16 GMT
#208
Oh fucking fuck Roro

AdministratorBreak the chains
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:17 GMT
#209
On January 17 2014 15:13 Shellshock wrote:
Show nested quote +
On January 17 2014 15:09 Shellshock wrote:
On January 17 2014 15:06 Shellshock wrote:
On January 17 2014 15:03 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left

1:40
Gateway first for Hurricane
rax first for Cure
as for Cure

2:00
double gas for Hurricane
Cybernetics core for Hurricane
reaper for Cure

3:00
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane

4:00
Nexus for Hurricane
Factory for Cure
stalker for Hurricane
reaper kills the scouting probe

5:00
Stargate for Hurricane
another stalker for Hurricane
Starport for Cure
widow mine for cure
Oracle for hurricane
2nd gas for cure

6:00
scan from Cure sees the oracle spawn
widow mines in the mineral lines
medivac for Cure
robo for Hurricane
another gas for hurricane
viking for Cure
widow mine and 2 marines in the medivac moving out

7:00 51 vs 53
oracle at the natural of Cure is killed by the widow mine with 1 kill
bunker in the natural of Cure
forge for Hurricane
armory for Cure
siege tank for Cure
2 more gates for Hurricane
medivac boosting into the main drops the widow mine and marines
photon overcharge on the main nexus
widow mine gets 1 kill
cannon in the mineral line of Hurricane
Hurricane left the widow mine alive with 10 health
+1 attack for Hurricane

8:00 58 vs 67
Robo bay for Hurricane
+1 vehicle weapons for Cure
widow mine gets a 2nd kill
Twilight council for Hurricane
3rd base for Cure
another observer for hurricane

9:00 70 vs 73
immortal for hurricane
2 more factories for Cure
2nd armory for Cure
Colossus for Hurricane
3 more gates for Hurricane

10:00 78 vs 80
missile turrets for Cure
observer sees the first tank
Void ray for Hurricane
blue flame for Cure
extended thermal lance research for Hurricane
observer is killed off

11:00 95 vs 104
+1 armor for Hurricane
hellbats for Cure
Hurricane moving out on the map with his first colossus
Cure bunkering up and adding missile turrets outside his 3rd
another observer killed off by viings
marine drop in the natural of Hurricane

12:00 102 vs 113
Hurricane moving around to attack from another angle
more missile turrets and bunkers
2 more factories for Cure
Hurricane is attacking but is pushed back by tanks and vikings

13:00 110 vs 113
Hurricane regroups his army
Hurricane attacks into the army of Cure
vikings kill the void ray
scvs are pulled from the natural
Hurricane backs off
Twilight council for Hurricane
Hurricane backs off home
+2 vehicle weapons and +1 vehicle armor for Cure

14:00 99 vs 112
3rd base for Hurricane
Blink research for Hurricane
another colossus comes out for Hurricane
immortal production for Hurricane
2nd robo for Hurricane

15:00 115 vs 129
ghost academy for Cure
+2 attack for Hurricane
3 more rax for Cure
warp prism for Hurricane
2 medivacs for Cure
MSC for Hurricane
Cure is cleaning up the forward pylons

16:00 137 vs 142
moebius reactor for Cure
double immortal production for Hurricane
another rax for Cure
tanks move out to the watch tower
hellbat drop in the natural is denied
hellbat drop in the main

17:00 144 vs 157
hellions harassing the 3rd of Hurricane from the high ground
hellions are cleaned up
3 attack 2 armor started for Cure
templar archives for Hurricane
ghosts started for Cure
5 immortals now for Hurricane

18:00 160 vs 170
more vikings for Cure
19 tanks out for Cure
4 ghosts for Cure
warp prism of Hurricane is scouted
cloak research for Cure

19:00 172 vs 179
+3 attack started for Hurricane
4th base for Hurricane
4th base morphing into a PF for Cure
stalker harass at the 3rd of Cure
vikings chase away the warp prism of Hurricane

20:00 180 vs 187
storm research for Hurricane
charge research for Hurricane
10 immortals for Hurricane
stalker harass at the 3rd of Cure picks off 2 more tanks
2 more factories for Cure
Cure moving otu on the map
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
January 17 2014 06:17 GMT
#210
We've had some real interesting games of Starcraft this season. It's been real good to see.
KT best KT ~ 2014
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 17 2014 06:18 GMT
#211
Mech it happen! :D
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
January 17 2014 06:18 GMT
#212
lol, I don't think Hurricane has much experience vs Mech
Roman666
Profile Joined April 2012
Poland1440 Posts
January 17 2014 06:18 GMT
#213
LOOOOL. That is brutal.
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
January 17 2014 06:18 GMT
#214
pretty clear Hurricane had no idea what he was doing this game :3
@QxGDarkCell ._.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
January 17 2014 06:18 GMT
#215
EMP mech is good, who would have thought.
Ace Frehley
Profile Joined December 2012
2030 Posts
January 17 2014 06:18 GMT
#216
Mech+ghost actually good?
...
DarkPlasmaBall
Profile Blog Joined March 2010
United States44510 Posts
January 17 2014 06:18 GMT
#217
See guys? Indisputable proof that TvP mech is totally viable :D
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ETisME
Profile Blog Joined April 2011
12474 Posts
January 17 2014 06:18 GMT
#218
Mech works, I said it yesterday :p
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 17 2014 06:18 GMT
#219
On January 17 2014 15:17 Shellshock wrote:
Show nested quote +
On January 17 2014 15:13 Shellshock wrote:
On January 17 2014 15:09 Shellshock wrote:
On January 17 2014 15:06 Shellshock wrote:
On January 17 2014 15:03 Shellshock wrote:
[Code A] Group F GSL S1 2014
(P)Hurricane vs. (T)Cure
Game 1
Map: Frost

0:00
Hurricane spawns in the bottom right
Cure spawns in the top left

1:40
Gateway first for Hurricane
rax first for Cure
as for Cure

2:00
double gas for Hurricane
Cybernetics core for Hurricane
reaper for Cure

3:00
reactor for Cure
CC on the low ground for Cure
MSC for Hurricane

4:00
Nexus for Hurricane
Factory for Cure
stalker for Hurricane
reaper kills the scouting probe

5:00
Stargate for Hurricane
another stalker for Hurricane
Starport for Cure
widow mine for cure
Oracle for hurricane
2nd gas for cure

6:00
scan from Cure sees the oracle spawn
widow mines in the mineral lines
medivac for Cure
robo for Hurricane
another gas for hurricane
viking for Cure
widow mine and 2 marines in the medivac moving out

7:00 51 vs 53
oracle at the natural of Cure is killed by the widow mine with 1 kill
bunker in the natural of Cure
forge for Hurricane
armory for Cure
siege tank for Cure
2 more gates for Hurricane
medivac boosting into the main drops the widow mine and marines
photon overcharge on the main nexus
widow mine gets 1 kill
cannon in the mineral line of Hurricane
Hurricane left the widow mine alive with 10 health
+1 attack for Hurricane

8:00 58 vs 67
Robo bay for Hurricane
+1 vehicle weapons for Cure
widow mine gets a 2nd kill
Twilight council for Hurricane
3rd base for Cure
another observer for hurricane

9:00 70 vs 73
immortal for hurricane
2 more factories for Cure
2nd armory for Cure
Colossus for Hurricane
3 more gates for Hurricane

10:00 78 vs 80
missile turrets for Cure
observer sees the first tank
Void ray for Hurricane
blue flame for Cure
extended thermal lance research for Hurricane
observer is killed off

11:00 95 vs 104
+1 armor for Hurricane
hellbats for Cure
Hurricane moving out on the map with his first colossus
Cure bunkering up and adding missile turrets outside his 3rd
another observer killed off by viings
marine drop in the natural of Hurricane

12:00 102 vs 113
Hurricane moving around to attack from another angle
more missile turrets and bunkers
2 more factories for Cure
Hurricane is attacking but is pushed back by tanks and vikings

13:00 110 vs 113
Hurricane regroups his army
Hurricane attacks into the army of Cure
vikings kill the void ray
scvs are pulled from the natural
Hurricane backs off
Twilight council for Hurricane
Hurricane backs off home
+2 vehicle weapons and +1 vehicle armor for Cure

14:00 99 vs 112
3rd base for Hurricane
Blink research for Hurricane
another colossus comes out for Hurricane
immortal production for Hurricane
2nd robo for Hurricane

15:00 115 vs 129
ghost academy for Cure
+2 attack for Hurricane
3 more rax for Cure
warp prism for Hurricane
2 medivacs for Cure
MSC for Hurricane
Cure is cleaning up the forward pylons

16:00 137 vs 142
moebius reactor for Cure
double immortal production for Hurricane
another rax for Cure
tanks move out to the watch tower
hellbat drop in the natural is denied
hellbat drop in the main

17:00 144 vs 157
hellions harassing the 3rd of Hurricane from the high ground
hellions are cleaned up
3 attack 2 armor started for Cure
templar archives for Hurricane
ghosts started for Cure
5 immortals now for Hurricane

18:00 160 vs 170
more vikings for Cure
19 tanks out for Cure
4 ghosts for Cure
warp prism of Hurricane is scouted
cloak research for Cure

19:00 172 vs 179
+3 attack started for Hurricane
4th base for Hurricane
4th base morphing into a PF for Cure
stalker harass at the 3rd of Cure
vikings chase away the warp prism of Hurricane

20:00 180 vs 187
storm research for Hurricane
charge research for Hurricane
10 immortals for Hurricane
stalker harass at the 3rd of Cure picks off 2 more tanks
2 more factories for Cure
Cure moving otu on the map

21:00 182 vs 200
2 more gates for Hurricane
+3 vehicle armor for Cure
Cure on Hurricane's half of the map now
25 tanks for Cure
emp on all of the HTs of Hurricane
1 HT gets a stom on the tanks
EMP on Hurricane's whole army

22:00 101 vs 171
Tanks kill everything
vikings kill colossi
+2 armor for Hurricane
MSC is killed
4th base of Hurricane is being destroyed by tanks
another CC for Cure

23:00 106 vs 187
Hurricane ggs!
Cure wins game 1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
January 17 2014 06:18 GMT
#220
lol that army died quick
Prev 1 9 10 11 12 13 22 Next All
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