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INnoVation: The Mechanical Maniac

Forum Index > SC2 General
Post a Reply
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
Last Edited: 2014-10-30 16:03:10
October 30 2014 00:55 GMT
#1


Photo Credit: ESL

INnoVation: The Mechanical Maniac



Don't forget to read about INnoVation's road to blizzcon here.


Ever since the brood war pros switched over to SC2, INnoVation has always been regarded as one of the top players to do so. MajOr saw his mechanical genius at an early stage; his mediocre brood war career translated into the most perfect form of mechanics we have ever seen in Starcraft 2. This in turn quickly transitioned into his dominance of the korean scene in early 2013, having an unstoppable TvZ and earning multiple medals, and all-kills for his team. Although falling off a bit after his immense success in 2013, he regained the renowned title of GSL champion, dispatching of soO in a not-so-close series.

Following the release of HotS, INnoVation was the first player to truly dominate a matchup, dismantling Zerg after Zerg with the newly found 4M play. Zergs tried everything, from changing their baneling nest timings to going for a bust, but INnoVation’s monstrous mechanics carried him to victories. Now, what exactly is mechanics? Simply put, mechanics is pressing the right buttons exactly when they need to be pressed. His expression of macro and micro are on point, rarely does he falter in missing the next round of marines, while maintaining pressure and splitting his marines. Combine that with well placed mines and drops, INnoVation can take out Zerg bases with ease.


INnoVation vs soO G6 on Deadwing




INnoVation vs soO Game 6 VOD


What better game to showcase INnoVation’s skill in TvZ as he prepares to go up against HyuN?

Prior to this set, the series had been played out as a series of cheeses. With repeated roach allins and proxy 2 rax allins it seemed like neither player was particularly keen on playing an entire series worth of standard games. That flew right in the face of what INnoVation’s fans have come to expect from him. Perfect macro, relentless mid to late-game aggression and an aura of invincibility are all things regularly attributed to him. So where were his trademark virtues in this series?

Once the two combatants reached set 6, with INnoVation on match point, both players mutually agreed that that moment was the time to play their games and opened with expansions first.

Foregoing the ever popular reaper for scouting, INnoVation decided to do a very old build harkening back to the early days of Atlantis Spaceship. He got a fast second gas after his factory started in order to begin cloaked banshee production, while soO got his lair and some roaches out.

INnoVation’s banshee eventually proved ineffectual but he had already scouted what he needed to scout in order to prepare the way for the rest of the game. Having seen a roach warren upgrading, and a sizeable yet non-threatening roach army at soO’s front, INnoVation calmly took his third base whilst doing a fair job of denying soO’s creep.



deadly mine drops all over soO's bases


With 2-2 on the way for INnoVation and a mixed bag of mostly +1 upgrades for soO, INnoVation spent quite a few minutes just to deny map vision from his opponent. The crux of his strategy in this game was clearly to break the zerg with indomitable midgame macro and aggression and he was not cutting any corners in the buildup towards the big timing.

Then the unthinkable happened. INnoVation didn’t attack. At 15:00 with all of his upgrades done and nearly at 200/200 supply. He simply didn’t push onto the creep. While this might seem counterintuitive to some, the decision was borne of brilliance and could be the single moment at which the game swung into his favour.

INnoVation knew that soO was going to be completely prepared for the big push, and in fact soO had his entire army positioned in such a way to utterly crush any terran army that would dare even attempt to seize the xel’naga watch tower. So, with a dropship sent out at 13:30 around the left side of the map full of widow mines, and another at 14:30 sent downwards, the 15:00 minute timing ended up being two simple widow mine drops and nothing more.

On seeing this, soO crashed into INnoVation’s frontline and annihilated the terran army. He kept throwing reinforcements into the fray but INnoVation only had to hold on. He had already gotten to the point at which his infrastructure and upgrades were at a comfortable point and he just needed to wait for soO to either relent or run out of steam.



If face cams were on, I bet INnoVation wouldn’t look even a little bit worried.


Wave after wave of soO’s army would crash into his third, but he tenaciously held on every time by the skin of his teeth until he got his 3-3 upgrades and the game seemed to slowly break soO down.

The widow mine drops made a reappearance at 20:00 minutes in, and it was as if INnoVation smelled blood in the water as suddenly soO could no longer fund his full on frontal attack and was behind in upgrades. Quickly, the drops began in earnest and the front of soO was being pushed farther and farther back.

At that point in the game, it began to look exactly like a standard 2-2 timing of TvZs past, except a full 5 minutes later in the game. In quick succession soO’s bases fell and he lost a critical fight seemingly instantly. INnoVation had played him like a book, and righteously collected his GSL Trophy.



Predictions


With a resurgence in skill from INnoVation, I don't really see any way that Hyun can take this win. Bogus is too good at identifying builds and reacts appropriately to defend them, gaining a lead in the game and transitioning into his flawless play. If there would be something to take him out, it would have to be a completely unscouted roach/baneling bust, which fortunately for Bogus, Hyun is notorious for. He will be scouting for these aggressive plays, fend them off, and carry the game out into the latter stages where his mechanics will take over and break down Hyun. The only other option for Hyun is to play hyper greedy, skimping out on every possible army unit in favor of gaining an economic advantage. This will come at the cost of being out multitasked by drops and a parade at his front door, so Hyun will have to hit his timings down to the second to have any chance.

Not only does Bogus have the advantage for the mid to late game, he also has proven himself capable of executing 2 rax builds, even against defensive speed openings. In all areas of the game, on paper INnoVation is the heavy favorite and this series should be the most one-sided of them all, being a 3-0 in INnoVations favor. Hyun is just too predictable in getting roaches almost every game, and this will play into INnoVations plans superbly, as he will slide into the Ro8 with ease.


Brought to you by the TL Strategy Team
Writer: Jer99, Thaniri
Graphics: Meru
Editors: Novemberstorm
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
October 30 2014 01:09 GMT
#2
I just rewatched the finals yesterday. Can anyone explain why soO attacked into Innovation so many times? If a Terran doesn't attack you, you can just... expand. Tech up. Get all your upgrades. Instead, soO took the biggest engagements of the game repeatedly off-creep, rolling his Banes into a meatgrinder. What gives? Was soO that on tilt? But then why did Innovation choose this strat? But if not parade pushing is a legitimate strat, why have Terrans been falling over themselves to do just the opposite for two years? I don't... get it.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
October 30 2014 01:16 GMT
#3
I'd agree Hyun vs Bogus is easily the most one-sided ro16 match...

but then again, Duckdeok was in a similar position last year. heh
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
IndoKoreanMuslim
Profile Joined November 2013
United States100 Posts
October 30 2014 01:27 GMT
#4
On October 30 2014 10:09 pure.Wasted wrote:
I just rewatched the finals yesterday. Can anyone explain why soO attacked into Innovation so many times? If a Terran doesn't attack you, you can just... expand. Tech up. Get all your upgrades. Instead, soO took the biggest engagements of the game repeatedly off-creep, rolling his Banes into a meatgrinder. What gives? Was soO that on tilt? But then why did Innovation choose this strat? But if not parade pushing is a legitimate strat, why have Terrans been falling over themselves to do just the opposite for two years? I don't... get it.

It's the fact that Inno had just dropped about 4+ mines in soO's mineral lines, which means that there is considerably less AoE damage that could have possibly annihilated soO's banelings. Sure, expanding and teching is the obvious choice after looking at it, but that window was too good to not take advantage of.
Welcome to the internet, where everything is made up and your opinion doesn't matter...
Adept
Profile Joined December 2009
United States472 Posts
October 30 2014 01:47 GMT
#5
On October 30 2014 09:55 Jer99 wrote:
Combine that with well placed mines and drops, INnoVation can easily take out Zerg bases with ease.

Might want to change this sentence a little xD
"HSC casting is essentially an LR thread read aloud." -ThomasjServo
TL+ Member
Thaniri
Profile Blog Joined March 2011
1264 Posts
October 30 2014 03:22 GMT
#6
On October 30 2014 10:09 pure.Wasted wrote:
I just rewatched the finals yesterday. Can anyone explain why soO attacked into Innovation so many times? If a Terran doesn't attack you, you can just... expand. Tech up. Get all your upgrades. Instead, soO took the biggest engagements of the game repeatedly off-creep, rolling his Banes into a meatgrinder. What gives? Was soO that on tilt? But then why did Innovation choose this strat? But if not parade pushing is a legitimate strat, why have Terrans been falling over themselves to do just the opposite for two years? I don't... get it.


It takes a little bit of diving into theory to understand that.

The theoretical 200/200 max terran army beats the theoretical 200/200 max zerg army.

The normal 200 zerg CRUSHES the normal 200 terran on creep, and quite often gets victories even off creep.

Zerg is mining faster than terran due to having more bases.

Therefore, zerg can theoretically throw away armies in order to stop terran from expanding the way they do and to stop them from teching up to the uber army.

A zerg at 150 supply after taking an "awful" fight at the terrans base still has 80 drones and 8-10 gas geisers. The terran who has 150 supply after winning a pyrrhic fight is usually on 3 base income. Sometimes taking heavy SCV losses, but certainly not having enough army to justify getting a fourth base.

Terran's have historically been the race to focus on denying bases from their opponents, but in this case it is the opposite. Zerg is preventing terran from getting his fourth by making it nigh on impossible to defend 3 bases let alone 4.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
October 30 2014 03:47 GMT
#7
On October 30 2014 12:22 Thaniri wrote:
Show nested quote +
On October 30 2014 10:09 pure.Wasted wrote:
I just rewatched the finals yesterday. Can anyone explain why soO attacked into Innovation so many times? If a Terran doesn't attack you, you can just... expand. Tech up. Get all your upgrades. Instead, soO took the biggest engagements of the game repeatedly off-creep, rolling his Banes into a meatgrinder. What gives? Was soO that on tilt? But then why did Innovation choose this strat? But if not parade pushing is a legitimate strat, why have Terrans been falling over themselves to do just the opposite for two years? I don't... get it.


It takes a little bit of diving into theory to understand that.

The theoretical 200/200 max terran army beats the theoretical 200/200 max zerg army.

The normal 200 zerg CRUSHES the normal 200 terran on creep, and quite often gets victories even off creep.

Zerg is mining faster than terran due to having more bases.

Therefore, zerg can theoretically throw away armies in order to stop terran from expanding the way they do and to stop them from teching up to the uber army.

A zerg at 150 supply after taking an "awful" fight at the terrans base still has 80 drones and 8-10 gas geisers. The terran who has 150 supply after winning a pyrrhic fight is usually on 3 base income. Sometimes taking heavy SCV losses, but certainly not having enough army to justify getting a fourth base.

Terran's have historically been the race to focus on denying bases from their opponents, but in this case it is the opposite. Zerg is preventing terran from getting his fourth by making it nigh on impossible to defend 3 bases let alone 4.


But doesn't that theory hinge on not a single pro Terran saying to himself "what happens if I just don't attack?" over the course of nearly two years? Innovation didn't use anything that wasn't available to him back in s1/2 of last year in this match, no Hellbats, no Thors, no mech upgrades. I find that hard to imagine.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Thaniri
Profile Blog Joined March 2011
1264 Posts
Last Edited: 2014-10-30 04:42:16
October 30 2014 04:38 GMT
#8
Perhaps.

Frankly I have a hard time going down that route of discussion without devolving into an utter balance whine tard, but I will try.

Avilo, for all that we love him for, is probably the only terran who is willing to try this. His view of the game is that the raven army is indomitable, and as such he often sits his ass on 3-4 bases for hours and does everything in order to get to a maxed out raven army.

He wins games, he is the only player to play like this (so far as I know) in grandmaster league. However he doesn't win against top korean zergs. In fact I can't think of a single instance in which he PLAYED against a top korean zerg.

Given how little we know about the theoretical 200/200 uber terran army in tvz, I don't think its 100% fair to say concrete statements about it even as I have.

That being said, I am resolute in my position that soO was attempting to prevent innovation from ever taking his fourth.

+ Show Spoiler +

edit: As to why this is a good idea, is that innovation doesn't have the gas income or infrastructure to get an army any more effective than 3-3 MMMM.

yet it seems that zerg can no longer fight off creep once 3-3 completes, and they need another punch such as ultralisks to finish off the terran.

In this particular game, zerg did an uncharacteristically bad job of defending against drops, one of the reasons I think the game was in innovation's favour from 15 minutes onward.


One of the reasons no-one is willing to explore this style is how utterly boring it is. Frankly, no-one wants to play 2 hour long games of starcraft, only getting 4 games in a day.
Superbanana
Profile Joined May 2014
2369 Posts
Last Edited: 2014-10-30 05:14:16
October 30 2014 05:13 GMT
#9
The keyword here is upgrades. With roach tech and single chamber soO had the clock ticking until Inno had 3/3. I bet Innovation took the decision to sit back when he looked at upgrades for soO, with terran up in army supply and upgrades zerg can expect a slow death. I suppose soO had the option to go Hive tech, but then its a big 3/3 timing until zerg gets the upper hand in army composition and even upgrades.
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
vult
Profile Blog Joined February 2012
United States9400 Posts
October 30 2014 05:26 GMT
#10
Let's hope he doesn't get duckdeok'd in the RO16 lol.
I used to play random, but for you I play very specifically.
dangthatsright
Profile Joined July 2011
1158 Posts
October 30 2014 08:30 GMT
#11
"The drops began to begin in earnest"
these redundancies sound like something I'd do :b
mortales
Profile Joined April 2012
174 Posts
October 30 2014 10:11 GMT
#12
I think that greedy play would be bad for hyun
The most recent games for Innovation is 0-2 to Rouge and 2 games lost in a row to a roach/bane allin.
He is not invincible.
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
October 30 2014 14:10 GMT
#13
In all areas of the game, on paper INnoVation is the heavy favorite and this series should be the most one-sided of them all, being a 3-0 in INnoVations favor.


You know that the WCS system is messed up when the #15 seed is heavily favored against the #2 seed....
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
October 30 2014 14:14 GMT
#14
Seriously DH needs to do something about their players pics. They look so creepy and with such a strange lightning lol.
Apart from that good job with the article, excellent as always. These widow mines drops were giving so much a feeling of utter chaos everywhere on the map and it was fun to see
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
mau5mat
Profile Blog Joined September 2012
Northern Ireland461 Posts
October 30 2014 14:24 GMT
#15
Oh my god, look at that post
orvinreyes
Profile Joined June 2007
577 Posts
October 30 2014 14:25 GMT
#16
On October 30 2014 23:10 Jonas wrote:
Show nested quote +
In all areas of the game, on paper INnoVation is the heavy favorite and this series should be the most one-sided of them all, being a 3-0 in INnoVations favor.


You know that the WCS system is messed up when the #15 seed is heavily favored against the #2 seed....


everyone knows WCS 2014 is a farce, what with Kespa players having to scramble in the second half of the year just to get spots.

looking forward to 2015 already, which will have the region lock and hopefully WCS points for PL.
http://youtu.be/LfmrHTdXgK4
orvinreyes
Profile Joined June 2007
577 Posts
October 30 2014 14:27 GMT
#17
On October 30 2014 17:30 dangthatsright wrote:
"The drops began to begin in earnest"
these redundancies sound like something I'd do :b


TL getting highschoolers to write for them now.
http://youtu.be/LfmrHTdXgK4
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
Last Edited: 2014-10-30 16:03:24
October 30 2014 16:01 GMT
#18
On October 30 2014 23:27 orvinreyes wrote:
Show nested quote +
On October 30 2014 17:30 dangthatsright wrote:
"The drops began to begin in earnest"
these redundancies sound like something I'd do :b


TL getting highschoolers to write for them now.


Its day 14 of 16.

The amount of coverage we are doing, and the speed at which its happening, sometimes, we miss things.

We don't do 10 drafts of these and we don't have full time staff who get paid to read these many times over, we aren't some newspaper publication

Thanks for pointing it out though, its fixed now.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 30 2014 16:29 GMT
#19
On October 30 2014 23:10 Jonas wrote:
Show nested quote +
In all areas of the game, on paper INnoVation is the heavy favorite and this series should be the most one-sided of them all, being a 3-0 in INnoVations favor.


You know that the WCS system is messed up when the #15 seed is heavily favored against the #2 seed....


Unless you are aware of the fact that the supposedly favored player was only playing in a few tournaments, because he concentrated on training.
There is nothing wrong with focusing on a few high prestige tournaments, but there is also nothing wrong with traveling the world and collecting money while at it. I even find the second one more impressive.
buchaa
Profile Blog Joined September 2012
Pakistan77 Posts
October 31 2014 00:09 GMT
#20
On October 31 2014 01:01 ZeromuS wrote:
Show nested quote +
On October 30 2014 23:27 orvinreyes wrote:
On October 30 2014 17:30 dangthatsright wrote:
"The drops began to begin in earnest"
these redundancies sound like something I'd do :b


TL getting highschoolers to write for them now.


Its day 14 of 16.

The amount of coverage we are doing, and the speed at which its happening, sometimes, we miss things.

We don't do 10 drafts of these and we don't have full time staff who get paid to read these many times over, we aren't some newspaper publication

Thanks for pointing it out though, its fixed now.


RESPECT!!
BoxeR, Michael Schumacher, Michael Jordan (Legends never get old)
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