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KT_Zest wins GSL Code S Season 1 2014

Forum Index > SC2 General
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KT_Zest wins GSL Code S Season 1 2014

Text byTL.net ESPORTS
April 5th, 2014 16:21 GMT
2013 GSL Season 2

Hot 6ix GSL Season 1
Code S



Brackets and standings on Liquipedia

VODs on Twitch

Zest Wins Code S Season 1


For (P)KT_Zest, the hottest StarCraft 2 player of 2014, his momentum didn't stop until he achieved his ultimate goal. With a 4-3 victory over (Z)SKT_soO in the finals, Zest completed his (Wiki)Royal Road run and won GSL Code S in his very first attempt.

After Zest's dominating tournament run that included just one series loss, soO presented him with his toughest challenge. The SKT Zerg drew first blood by taking game one, and twice had the opportunity to finish Zest off after taking a 3-2 series lead. However, Zest refused to crack under the pressure. In fact, he seemed to play even better from behind, pulling off impressive comebacks in both games four and six after falling behind to soO's mutalisk play. Upon forcing game seven, Zest was cool and collected as he predicted and stopped soO's hydra-roach-corruptor timing to close out the series.

The championship was meaningful for Zest's team KT Rolster as well, giving them their first major title since the switch from Brood War to StarCraft 2 in 2012. In addition, the victory gave KT Rolster their first champion besides Flash in over five years.

On the other hand, soO's loss had unfortunate historical implications, making him the only player to lose in consecutive Code S finals. Though soO played far better than in his first final against Dear, he was left to rue the mistakes that allowed him to let two games where he had large advantages slip away.

4

KT_Zest

(P)Zest <Frost> (Z)soO
(P)Zest <Habitation Station> (Z)soO
(P)Zest <Heavy Rain> (Z)soO
(P)Zest <Yeonsu> (Z)soO
(P)Zest <Polar Night> (Z)soO
(P)Zest <Alterzim Stronghold> (Z)soO
(P)Zest <Daedalus Point> (Z)soO
3

SKT_soO



[image loading]
Standard cannon-rush counter: Expand to opponent's third and roach rush.
Game 1 – Frost: Zest brought out an unexpected tactic for game one, bucking his reputation as a risk-averse player and going for a cannon rush. While the cannon rush itself worked as planned, Zest was completely blind-sided by soO's clever response. Sending a drone out in the midst of the chaos, soO went for an audacious offensive hatchery at Zest's third base. The hatchery went completely unscouted, allowing soO to counter-attack with an unexpected roach army that forced a quick GG out of Zest.

Game 2 – Habitation Station: After a disappointing game one, Zest was able to tie the score up with a game that was more to his liking. His fast expand to the gold base went completely unpunished by soO, setting him up to play a macro game from a highly favorable position. Things got even better for Zest when he snuck a warp-prism into soO's main and summoned a massive army of zealots and archons, all the while using a handful of force fields to hold off soO's frontal attack.

Zest seemed to play his advantage a little too patiently after ravaging soO's main, allowing his opponent to recover his economy to some degree and establish a threatening mutalisk force. However, in a reversal of roles, the Protoss player ended up being the one backdooring the mutalisk player, with Zest diverting his excess zealots and immortals to cripple soO's economy. Without a leg to stand on, soO GG'd out.

Game 3 – Heavy Rain: Zest decided it was time to play aggressively once more, opening phoenixes into 4-gate zealot pressure. However, his zealot timing ended up being not only ineffectual but detrimental as well. soO was able to easily hold the attack off with zerglings and then used his advantage to smoothly transition into mutalisk tech. Even though Zest caught whiff of soO's plan and prepared accordingly with phoenixes and blink stalkers, he was unable to hold against overwhelming numbers of mutalisks and zerglings.

Game 4 – Yeonsu: In what would end up being THE pivotal game of the series, Zest pulled off an unlikely comeback to tie the score.

Similar to Zest, soO came into the series known as an infrequent user of all-ins and cheesy tactics, and decided game four was where he would cash in on that reputation. An early roach-ling push cost Zest a significant number of probes on defense, giving soO a commanding economic lead as he transitioned into mutalisks once more.

Yet, with a 3-1 lead in front of his eyes, soO was unable to capitalize. Sticking with his muta-ling composition, soO continued to batter away at Zest's defenses, hoping that they would eventually fall. But each and every attack only left Zest in a slightly better position while soO's lead slowly started to fade. Eventually, Zest found himself in the position to divert forces to harass soO's economy, and not long after that, take a fourth base for himself.

Once Zest completed the trio of stalkers, archons, and phoenixes, the tables turned completely. Though soO tried his best to keep Zest pinned down with mutalisks, it was to no avail. After a final, futile attack to try and kill Zest's fourth base, soO surrendered the tying point.

[image loading]
Not a position you want to be attacking into.

Game 5 – Polar Night: Despite suffering a disheartening loss in game four, soO bounced right back in game five.

This time around it would be soO who capitalized on Zest's mistake. After sneaking out an early warp prism and warping in eight zealots, Zest seemed to have a free kill lined up on soO's third base. However, Zest committed a grievous error by not focusing the down the hatchery when he had the chance, allowing hydras to eliminate the zealots before they could finish the job. Though Zest later sent in four stalkers to kill the hatchery, they paid the price with their lives as well. All of this set up soO to hit a deadly timing with hydralisks before Zest had sufficient defenses back at home, giving him a 3-2 lead in the series.

[image loading]
There's no such thing as overkill when countering mutas.
Game 6 – Altzerim Stronghold: In a painful repeat of game four, soO found himself allowing Zest to tie up the series after throwing away an advantage.

Drawing diagonal positions on Alterzim Stronghold, soO took firm control of the game by going up to mutalisks and dominating the map. Containing Zest within a small pocket of the map, soO was free to expand and tech to his heart's content, eventually establishing a powerful hive army and banking over 10k in minerals and gas.

None of this seemed to concern Zest, who was perfectly content to bide his time. The pressure shifted onto soO instead, who seemed to be at a loss for what to do. Despite having a strong standing army, he refused to attack into the waiting Protoss defenses and instead sat back and allowed his savings to accumulate.

Eventually soO decided to dump a portion of his forces to focus heavily on mutalisks, but the move ended up being his undoing. Predicting soO's tech switch, Zest prepared a hidden force of phoenixes in response. Combined with the oracle's revelation ability, Zest's phoenixes were able to corral the mutalisks while he moved out on the map with his main force. soO was able to stop Zest's advance by switching back into ultralisks, but not before he lost several of his bases and most of his savings. Left with little income or bank, all soO could do was go for one desperate attack before GG'ing out.

Game 7 – Daedalus Point: With the championship on the line on a map with a notoriously short rush distance, Zest opted to play it extra safe by going for colossus tech before attempting to take a third. This proved to be an astute move (Zest would later comment that he always expected an attack Daedalus) as soO opened hydras followed by spire, followed by a deadly max-out timing with roaches, hydras, and corruptors. Though he went into the fight behind nearly 70 supply, Zest's ragtag combination of colossi, phoenixes, and gateway units was just enough to hold off the attack.

Even with the championship just one GG away, Zest was in no hurry to force an end to the game. Instead, Zest sat tight on three bases until he had massed an army that he was absolutely confident in, before finally moving out to claim the championship.

After the finals, a stoic Zest said he was happy he could finally make his father proud – a father who had passed away before he had been able to see his son's first match. Looking toward the future, Zest was determined to continue his success. "There's no end to man's greed. My role model is my friend and teammate Flash. Like Flash, I want to win six or more championships."


[image loading]


Notes and Observations

  • Depending on the criteria, you could say that this was the first ever individual league finals between the telecom rivals KT and SKT. The MSL featured iloveoov vs. Yellow (2003) and iloveoov vs. Nada (2004) in the finals, but at the time SKT was known as Dongyang Orion while KT Rolster were the KTF Magic N's.

  • After Zest beat Soulkey's swarm hosts on three separate occasions, it wasn't surprising to see his teammate soO not make a single swarm host in the finals.

  • soO went mutalisks in 5/7 of the games, which might as well be 5/6 because game one ended before he could get a Lair. We're certain this was because of the TeamLiquid preview, where we said muta-corruptor was soO's most striking style.

  • soO joins Mvp as the only players to lose two GSL finals. MarineKing still holds the record with three second place finishes.

  • Zest's map record against SKT is now 16-6 on the year. He's 4-0 against them in series, having defeated Soulkey, Rain, and soO in the GSL and the entire SKT roster in the Proleague Round 1 finals. Needless to say, we're excited for the SKT-KT match in Round 3.

  • Besides the KT Zergs, Zest also thanked the Samsung Zergs and the currently teamless Symbol for helping him practice in his post-match press conference with the Korean media.

  • KT Rolster solved the celebratory champagne conundrum by having teammates and the coaching staff dump three bottles of champagne on Zest's head.

  • Zest jumps to tie-2nd place in the WCS point standings. herO is still the #1 player due to his top 8 GSL finish combined with his great IEM performances.


Writers: Waxangel
Images: GOM eXP
Editor: Waxangel
Facebook Twitter Reddit
TL+ Member
NovaMB
Profile Joined February 2013
Germany9534 Posts
April 05 2014 16:22 GMT
#2
soOjwas destiny was fulfilled again.
Jeka
Profile Joined May 2010
United States61 Posts
Last Edited: 2014-04-05 16:28:20
April 05 2014 16:27 GMT
#3
conragulations Zest. Very impressive for him to win game 4
"The God of War hates those who hesitate."
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
April 05 2014 16:28 GMT
#4
Good finals. sad that soO threw away so many games
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
GreenFate
Profile Joined March 2011
France289 Posts
April 05 2014 16:29 GMT
#5
From now on soO is going to play swarm hosts every single PvZ until the rest of his career.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 05 2014 16:33 GMT
#6
I just realized that Zest has no fanclub yet...
Today isn't possible for me, but tomorrow before watching the new game of thrones episode will be enough time :D
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Ramiz1989
Profile Joined July 2012
12124 Posts
April 05 2014 16:42 GMT
#7
On April 06 2014 01:28 Shellshock wrote:
Good finals. sad that soO threw away so many games

Well, I would say that finals were so-so(no pun intended), they could have been better even though few games were quite good, but still aren't nearly as bad as some other finals. As you said, sad thing that most of the Zest's comebacks weren't because he did something amazing but because SoO was doing something stupid. :/
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
April 05 2014 16:43 GMT
#8
Impressive Zest handled the muta-corruptor so well considering soo must've been dominating with it in practice against the SKtoss line.
Yhamm is the god of predictions
tomastaz
Profile Joined January 2013
United States976 Posts
April 05 2014 16:44 GMT
#9
I liked this finals! That said, I'd like to see SKT start dominating some time soon.
No church in the wild --- @tzhang0126
BisuDagger
Profile Blog Joined October 2009
Bisutopia19391 Posts
April 05 2014 16:46 GMT
#10
The commercials and tiredness took the steam out the finals for me. Game 6 was pretty good, but I found myself missing the ZvZ finals.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
mr.reee
Profile Joined November 2010
121 Posts
April 05 2014 16:50 GMT
#11
Teamliquid - Don't ruin the GSL code S finals with a spoiling headline on the front page. I have 'hide spoilers' checked for a reason.
anessie
Profile Joined August 2011
180 Posts
April 05 2014 16:51 GMT
#12
On April 06 2014 01:50 mr.reee wrote:
Teamliquid - Don't ruin the GSL code S finals with a spoiling headline on the front page. I have 'hide spoilers' checked for a reason.


Same, thanks for the ****up TL.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
April 05 2014 16:51 GMT
#13
oh finals happened
watever
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
asongdotnet
Profile Blog Joined March 2012
United States1060 Posts
April 05 2014 17:01 GMT
#14
that series was truly the game of throws
Zenbrez
Profile Joined June 2012
Canada5973 Posts
April 05 2014 17:04 GMT
#15
On April 06 2014 01:42 Ramiz1989 wrote:
Show nested quote +
On April 06 2014 01:28 Shellshock wrote:
Good finals. sad that soO threw away so many games

Well, I would say that finals were so-so(no pun intended), they could have been better even though few games were quite good, but still aren't nearly as bad as some other finals. As you said, sad thing that most of the Zest's comebacks weren't because he did something amazing but because SoO was doing something stupid. :/

I wouldn't say that. soO made non-optimal decisions, but he didn't "donate" the games. Zest was pretty much dead a few of the games he won. In that position you have to play perfectly, along side the opponent making not-great plays.
Refer to my post.
phantomfive
Profile Joined April 2010
Korea (South)404 Posts
April 05 2014 17:09 GMT
#16
On April 06 2014 01:42 Ramiz1989 wrote:
Show nested quote +
On April 06 2014 01:28 Shellshock wrote:
Good finals. sad that soO threw away so many games

Well, I would say that finals were so-so(no pun intended), they could have been better even though few games were quite good, but still aren't nearly as bad as some other finals. As you said, sad thing that most of the Zest's comebacks weren't because he did something amazing but because SoO was doing something stupid. :/

There are not many people who could take advantage of SoO's 'stupidity' like that. Zest's engagements were very good.
To ease another's heartache is to forget one's own - Lincoln
Enselmis
Profile Joined July 2013
Canada47 Posts
April 05 2014 17:12 GMT
#17
Ooooh a protoss won something. Shocker.
u wot m8
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
April 05 2014 17:13 GMT
#18
marineking #1 #2
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
.yo
Profile Joined December 2013
United States29 Posts
April 05 2014 17:13 GMT
#19
So, is the (Wiki)Royal Road wiki page going to be updated?
iMrising
Profile Blog Joined March 2012
United States1099 Posts
April 05 2014 17:16 GMT
#20
zest's micro during game 4 was very good, granted, soO shouldn't have been attacking there in the first place.
congrats to zest
$O$ | soO
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