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[Show] Climbing The Ladder - Page 16

Forum Index > SC2 General
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DJHelium
Profile Joined December 2010
Sweden13480 Posts
August 15 2013 20:42 GMT
#301
So they don't see forcefield as limiting designwise?

Mind blown.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2013-08-15 20:44:22
August 15 2013 20:42 GMT
#302
I really feel like Blizzard being so shy to change anything major will be a bad thing when we look back at it in a few years. :/
I also feel like the " We talk to players, we talk to mapmakers, etc " is such a fluke. Everytime someone get asked if they are in relation with Blizzard staff it's never the case.
" I'm not gonna fight you. I'm gonna kick your ass ! "
tshi
Profile Joined September 2012
United States2495 Posts
August 15 2013 20:44 GMT
#303
On August 16 2013 05:42 DJHelium wrote:
So they don't see forcefield as limiting designwise?

Mind blown.

Yeah, I wasn't expecting that one either.
scrub - inexperienced player with relatively little skill and excessive arrogance
Eury
Profile Joined December 2008
Sweden1126 Posts
August 15 2013 20:46 GMT
#304
I think we need to start a campaign now really screaming for some serious redesign of Protoss if we want anything to happen with force field. David Kim is completely clueless to this issue.
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 15 2013 20:48 GMT
#305
On August 16 2013 05:46 Eury wrote:
I think we need to start a campaign now really screaming for some serious redesign of Protoss if we want anything to happen with force field. David Kim is completely clueless to this issue.


#SaveLOTV
MMA: The true King of Wings
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2013-08-15 20:49:21
August 15 2013 20:48 GMT
#306
On August 16 2013 05:46 Eury wrote:
I think we need to start a campaign now really screaming for some serious redesign of Protoss if we want anything to happen with force field. David Kim is completely clueless to this issue.


I feel like he's not clueless, he's just scared to do anything.
They will keep saying " Wait for a expansion " for majors changes, but once they are doing an expansion, they fear to fuck up everything so they don't do it.
" I'm not gonna fight you. I'm gonna kick your ass ! "
tshi
Profile Joined September 2012
United States2495 Posts
August 15 2013 20:49 GMT
#307
On August 16 2013 05:48 SarcasmMonster wrote:
Show nested quote +
On August 16 2013 05:46 Eury wrote:
I think we need to start a campaign now really screaming for some serious redesign of Protoss if we want anything to happen with force field. David Kim is completely clueless to this issue.


#SaveLOTV

#SaveeSports #destinywasright.

But no, meh, i guess we'll see changes after WCS.
scrub - inexperienced player with relatively little skill and excessive arrogance
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
August 15 2013 20:50 GMT
#308
A bit random but what happened to Browder ? Haven't heard from him in ages.
Terran & Potato Salad.
SarcasmMonster
Profile Joined October 2011
3136 Posts
August 15 2013 20:50 GMT
#309
On August 16 2013 05:48 Noocta wrote:
Show nested quote +
On August 16 2013 05:46 Eury wrote:
I think we need to start a campaign now really screaming for some serious redesign of Protoss if we want anything to happen with force field. David Kim is completely clueless to this issue.


I feel like he's not clueless, he's just scared to do anything.
They will keep saying " Wait for a expansion " for majors changes, but once they are doing an expansion, they fear to fuck up everything so they don't do it.


If Forcefields are in SC3, I'll begin investing in a tire iron company.
MMA: The true King of Wings
Eury
Profile Joined December 2008
Sweden1126 Posts
August 15 2013 20:50 GMT
#310
The thing is that we must pretty much put the pressure on now, because the changes many of us want will probably take a long time to develop and must happen early on in the development of legacy of the void. It isn't something you just add during a beta.
DJHelium
Profile Joined December 2010
Sweden13480 Posts
August 15 2013 20:50 GMT
#311
엔알랴준 ‏@Engine141 16m
@DJHelium That's true. He and I are kind of close : )

Engine about David Kim.

For those who don't remember, Engine is the guy who dissected Mvp's mech build from IEM live on twitter. He's like Artosis, Apollo combined, times three.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
tshi
Profile Joined September 2012
United States2495 Posts
August 15 2013 20:50 GMT
#312
On August 16 2013 05:50 Lukeeze[zR] wrote:
A bit random but what happened to Browder ? Haven't heard from him in ages.

Trapped under a rock. Hubris is the downfall of everyone.

Also DAYUM, shots fired at Idra!!
scrub - inexperienced player with relatively little skill and excessive arrogance
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
August 15 2013 21:01 GMT
#313
Good show thanks Chanman, dkim, and the guest hosts!
Moderatorlickypiddy
murphs
Profile Joined April 2011
Ireland418 Posts
August 15 2013 21:02 GMT
#314
No gateways because "it's not cool" for protoss and terran to produce units the same way. What a brilliant excuse for gutting protoss design.
KingofGods
Profile Joined July 2010
Canada1218 Posts
August 15 2013 21:02 GMT
#315
It's so appropriate how David Kim mentioned some high level players don't really understand analysis on this very show with these guests. Suppy sounds like he has no idea how a game should work.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
August 15 2013 21:02 GMT
#316
On August 16 2013 05:42 Noocta wrote:
I really feel like Blizzard being so shy to change anything major will be a bad thing when we look back at it in a few years. :/
I also feel like the " We talk to players, we talk to mapmakers, etc " is such a fluke. Everytime someone get asked if they are in relation with Blizzard staff it's never the case.

ToD apparently talks to David Kim quite a bit.
Average means I'm better than half of you.
Weavel
Profile Joined January 2010
Finland9224 Posts
August 15 2013 21:04 GMT
#317
Really good show. Enjoyed the discussion alot.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 15 2013 21:06 GMT
#318
I've always wondered if you could balance Gateways vs Warp Gates by having a mechanic where units warped in by Warp Gate start with less shields (maybe depending on how far away it is from a Nexus?). That way GW means slower production yet starts with full shields while WG is faster production yet starts with less shields.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
CajunMan
Profile Joined July 2010
United States823 Posts
August 15 2013 21:07 GMT
#319
Where dah vod chan man!!!?
DJHelium
Profile Joined December 2010
Sweden13480 Posts
August 15 2013 21:07 GMT
#320
Really liked this show, good job from everyone involved!

Still a bit sad about David Kim's answers, but it's sort of what I expected. Would've liked to hear about what he thinks of the limited amount of TvP openers atm.

Love to you Chanman, amazing job!
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
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