|
On July 08 2011 18:25 Vapaach wrote: Rock = robo Paper = stargate Scissors = twilight council
Just sayin'
Sept Stargate is never used because you always see heavy Stalkers with robo... so you are wrong lol.
PVP now boils down too 4 gate vs 4 gate which is easier to hold now into either Blink Stalker vs Blink Stalker, Robo vs Robo, or Blink vs Robo which all comes down to who has the better control and macro.
Stargate for the most part never is a good option :D
|
ahahah this is really funny, if I played toss I would definately do this on the ladder
|
but rock paper scissors takes some skill apparently...
I've seen an interview with a professional rps player. It has a lot to do with reading the other person, similar to poker. Don't ask me how they do it, but it does take a lot of skill (somehow)
|
I've given up on PvP too for the time being, just 4gating since this makes matches short.
Maybe things will change with HotS.
|
On July 08 2011 18:25 Vapaach wrote: Rock = robo Paper = stargate Scissors = twilight council
And then there is the 4-gate, which can beat all of these but also lose to all of these.
Just sayin'
100% true.
|
On July 08 2011 18:28 GoKu` wrote: Stargate for the most part never is a good option :D
Except that HuK owned the crap out of Naniwa in stargate vs robo. (Strangely enough scissors seem to beat rock here...but then again it's PvP, so I'm not surprised.)
|
"If you want games decided by random chance you could just play the way you always do."
IdrA's perfect one liner picturing choyafou's rock paper scissor scandal lol
|
PvP is a game of inches, but I definitely wouldn't characterize it as rock paper scissors. It feels like unit control, scouting, and positioning are extremely important in this matchup, and instead of expansion timing you have to focus intensely on having a refined build order and making the correct tweaks to it based on the information you get from scouting.
It's just a matchup which plays out very differently from ordinary SC2 play which focuses heavily on macro and economy management, and I think that's why people dislike it. Unfamiliarity/moving out of people's comfort zones.
|
just make a probe 1v1, loser leaves
|
On July 08 2011 19:13 Polymath wrote: It's just a matchup which plays out very differently from ordinary SC2 play which focuses heavily on macro and economy management, and I think that's why people dislike it. Unfamiliarity/moving out of people's comfort zones.
No.
I come from wc3 and have no problem with micro-battles of one base. If 4 gate would beat everything that wasn't a 4-gate. Perfect. Better 4-gater wins. If 3 gabe blink would beat everything that wasn't 3 gate blink. Perfect. Better....you get my point?
But no, you have 4-6 more or less viable builds that all partly blind-counter each other without any possibility of scouting before you gor for any of this.
|
I would really like to see a flow chart or food chain of PvP Build order wins.
|
The saddest thing about PvP is that they increased warp gate time to "balance" it. That means theres an extra chrono boost duration the cheeser can take advantage of. David Kim eat your wheaties cuz w/e your doing now isn't working.
|
Just play phoenix openings if you hate the match-up that much; way more fun than RPS.[/QUOTE] Rock paper scissors is Robo blink stargate btw, so your advice is to only pick scissors.
|
On July 08 2011 19:28 Micket wrote: I would really like to see a flow chart or food chain of PvP Build order wins.
Probably would look something like that:
|
good blog. I kinda feel the same in ZvZ. ^_______^
|
I once cannon rushed someone and he killed my base with zealots and made a cannon in his base so we had a stalemate (this was before the patch with the stalemate detection) so we decided to do rock paper scissors! I lost 2-1
|
On July 08 2011 18:28 GoKu` wrote:Show nested quote +On July 08 2011 18:25 Vapaach wrote: Rock = robo Paper = stargate Scissors = twilight council
Just sayin' Sept Stargate is never used because you always see heavy Stalkers with robo... so you are wrong lol. PVP now boils down too 4 gate vs 4 gate which is easier to hold now into either Blink Stalker vs Blink Stalker, Robo vs Robo, or Blink vs Robo which all comes down to who has the better control and macro. Stargate for the most part never is a good option :D No no no no....... If you play robo properly you make 3-4 stalkers so you can actually make colossi..... Watch huk vs naniwa where huk went stargate and destroyed him....
|
I think that common belief states that once you scout a 4gate, you have to do one yourself or you die - question is if that is actually true and if you can get away with anything else, as I can believe 4gatewars can get kinda boring over time as they apparently happen in ~33% of the games played in higher leagues.
I like the remark about micro though, it's surprisingly hard to win one if you don't count on your opponent's mistakes. Should consider it a challenge - but it shouldn't happen all that often either.
|
Newbie. You're just bad at this game.
User was temp banned for this post.
|
On July 08 2011 19:13 Polymath wrote: It's just a matchup which plays out very differently from ordinary SC2 play which focuses heavily on macro and economy management, and I think that's why people dislike it. Unfamiliarity/moving out of people's comfort zones.
true for every mirror match
|
|
|
|
|
|