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PvP: Scissors Paper Rock... literally - Page 3

Forum Index > SC2 General
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GMonster
Profile Blog Joined May 2011
686 Posts
July 08 2011 09:28 GMT
#41
On July 08 2011 18:25 Vapaach wrote:
Rock = robo
Paper = stargate
Scissors = twilight council

Just sayin'


Sept Stargate is never used because you always see heavy Stalkers with robo... so you are wrong lol.

PVP now boils down too 4 gate vs 4 gate which is easier to hold now into either Blink Stalker vs Blink Stalker, Robo vs Robo, or Blink vs Robo which all comes down to who has the better control and macro.

Stargate for the most part never is a good option :D
GrandMaster Terran NA Server / Mod @ justin.tv/incontrol
Perseverance
Profile Joined February 2010
Japan2800 Posts
July 08 2011 09:28 GMT
#42
ahahah this is really funny, if I played toss I would definately do this on the ladder
<3 Moonbattles
henreiman
Profile Blog Joined December 2010
United States407 Posts
July 08 2011 09:28 GMT
#43
but rock paper scissors takes some skill apparently...

I've seen an interview with a professional rps player. It has a lot to do with reading the other person, similar to poker. Don't ask me how they do it, but it does take a lot of skill (somehow)
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-07-08 09:29:10
July 08 2011 09:28 GMT
#44
I've given up on PvP too for the time being, just 4gating since this makes matches short.

Maybe things will change with HotS.
"You see....YOU SEE..." © 2010 Sen
PandaBlunt
Profile Joined September 2010
United States292 Posts
July 08 2011 09:29 GMT
#45
On July 08 2011 18:25 Vapaach wrote:
Rock = robo
Paper = stargate
Scissors = twilight council

And then there is the 4-gate, which can beat all of these but also lose to all of these.

Just sayin'


100% true.
(╮°-°)╮┳━┳
sleepingdog
Profile Joined August 2008
Austria6145 Posts
July 08 2011 09:30 GMT
#46

On July 08 2011 18:28 GoKu` wrote:
Stargate for the most part never is a good option :D


Except that HuK owned the crap out of Naniwa in stargate vs robo. (Strangely enough scissors seem to beat rock here...but then again it's PvP, so I'm not surprised.)
"You see....YOU SEE..." © 2010 Sen
decaf
Profile Joined October 2010
Austria1797 Posts
July 08 2011 09:30 GMT
#47
"If you want games decided by random chance you could just play the way you always do."

IdrA's perfect one liner picturing choyafou's rock paper scissor scandal lol
Polymath
Profile Joined June 2011
United States18 Posts
July 08 2011 10:13 GMT
#48
PvP is a game of inches, but I definitely wouldn't characterize it as rock paper scissors. It feels like unit control, scouting, and positioning are extremely important in this matchup, and instead of expansion timing you have to focus intensely on having a refined build order and making the correct tweaks to it based on the information you get from scouting.

It's just a matchup which plays out very differently from ordinary SC2 play which focuses heavily on macro and economy management, and I think that's why people dislike it. Unfamiliarity/moving out of people's comfort zones.
Zeon0
Profile Joined September 2010
Austria2995 Posts
July 08 2011 10:16 GMT
#49
just make a probe 1v1, loser leaves
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
sleepingdog
Profile Joined August 2008
Austria6145 Posts
July 08 2011 10:25 GMT
#50
On July 08 2011 19:13 Polymath wrote:
It's just a matchup which plays out very differently from ordinary SC2 play which focuses heavily on macro and economy management, and I think that's why people dislike it. Unfamiliarity/moving out of people's comfort zones.


No.

I come from wc3 and have no problem with micro-battles of one base. If 4 gate would beat everything that wasn't a 4-gate. Perfect. Better 4-gater wins. If 3 gabe blink would beat everything that wasn't 3 gate blink. Perfect. Better....you get my point?

But no, you have 4-6 more or less viable builds that all partly blind-counter each other without any possibility of scouting before you gor for any of this.
"You see....YOU SEE..." © 2010 Sen
Micket
Profile Joined April 2011
United Kingdom2163 Posts
July 08 2011 10:28 GMT
#51
I would really like to see a flow chart or food chain of PvP Build order wins.
JediGamer
Profile Joined August 2010
United States656 Posts
July 08 2011 10:28 GMT
#52
The saddest thing about PvP is that they increased warp gate time to "balance" it. That means theres an extra chrono boost duration the cheeser can take advantage of. David Kim eat your wheaties cuz w/e your doing now isn't working.
http://www.z33k.com/starcraft2/coach/sc2coaching Tastosis Approved Coaching
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
July 08 2011 10:30 GMT
#53
Just play phoenix openings if you hate the match-up that much; way more fun than RPS.[/QUOTE]
Rock paper scissors is Robo blink stargate btw, so your advice is to only pick scissors.
~~~Liquid Fighting (SC2)~~~
sleepingdog
Profile Joined August 2008
Austria6145 Posts
July 08 2011 10:32 GMT
#54
On July 08 2011 19:28 Micket wrote:
I would really like to see a flow chart or food chain of PvP Build order wins.


Probably would look something like that:

[image loading]
"You see....YOU SEE..." © 2010 Sen
zul
Profile Blog Joined February 2010
Germany5427 Posts
July 08 2011 10:32 GMT
#55
good blog. I kinda feel the same in ZvZ. ^_______^
keep it deep! @zulison
tomnov
Profile Blog Joined January 2011
Israel148 Posts
July 08 2011 10:41 GMT
#56
I once cannon rushed someone and he killed my base with zealots and made a cannon in his base so we had a stalemate (this was before the patch with the stalemate detection) so we decided to do rock paper scissors!
I lost 2-1
I reject your reality and substitute my own
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
July 08 2011 10:43 GMT
#57
On July 08 2011 18:28 GoKu` wrote:
Show nested quote +
On July 08 2011 18:25 Vapaach wrote:
Rock = robo
Paper = stargate
Scissors = twilight council

Just sayin'


Sept Stargate is never used because you always see heavy Stalkers with robo... so you are wrong lol.

PVP now boils down too 4 gate vs 4 gate which is easier to hold now into either Blink Stalker vs Blink Stalker, Robo vs Robo, or Blink vs Robo which all comes down to who has the better control and macro.

Stargate for the most part never is a good option :D

No no no no....... If you play robo properly you make 3-4 stalkers so you can actually make colossi..... Watch huk vs naniwa where huk went stargate and destroyed him....
~~~Liquid Fighting (SC2)~~~
makmeatt
Profile Blog Joined June 2011
2024 Posts
July 08 2011 10:45 GMT
#58
I think that common belief states that once you scout a 4gate, you have to do one yourself or you die - question is if that is actually true and if you can get away with anything else, as I can believe 4gatewars can get kinda boring over time as they apparently happen in ~33% of the games played in higher leagues.

I like the remark about micro though, it's surprisingly hard to win one if you don't count on your opponent's mistakes. Should consider it a challenge - but it shouldn't happen all that often either.
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
Fuoeh
Profile Joined April 2011
Netherlands486 Posts
July 08 2011 10:47 GMT
#59
Newbie. You're just bad at this game.

User was temp banned for this post.
tomnov
Profile Blog Joined January 2011
Israel148 Posts
Last Edited: 2011-07-08 10:48:32
July 08 2011 10:48 GMT
#60
On July 08 2011 19:13 Polymath wrote:
It's just a matchup which plays out very differently from ordinary SC2 play which focuses heavily on macro and economy management, and I think that's why people dislike it. Unfamiliarity/moving out of people's comfort zones.


true for every mirror match
I reject your reality and substitute my own
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