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New Observer Mode Features (Patch 1.3.0) - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 13 Next All
.Enigma.
Profile Joined January 2011
Sweden1461 Posts
February 26 2011 14:41 GMT
#121
Wow, that's awesome for tournaments or showmatches!
"Jupiters c*ck!" - Quintus Lentulus Batiatus
Argoneus
Profile Joined July 2009
Czech Republic283 Posts
February 26 2011 14:45 GMT
#122
Holy shit, that's awesome O_O, way better than any caster's overlay I've ever seen!
Terran OP
stormchaser
Profile Joined January 2011
Canada1009 Posts
February 26 2011 15:07 GMT
#123
That looks amazing!
Tennet
Profile Joined January 2010
United States1458 Posts
February 26 2011 15:09 GMT
#124
On February 26 2011 23:01 b_unnies wrote:
Is this also in replays as well or just observer mode?

the screen shots are from a replay...
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
ovion
Profile Joined September 2010
United Kingdom74 Posts
February 26 2011 16:01 GMT
#125
On February 26 2011 23:01 b_unnies wrote:
Is this also in replays as well or just observer mode?

patch notes says both replays and observer mode (1v1)
have to say it looks very nice. wonder if GSL will use them when they come out
Existor
Profile Joined July 2010
Russian Federation4295 Posts
February 26 2011 16:13 GMT
#126
So, now we will not see any changable colors in 1v1. There will be red vs blue all time. Sadly...
Kaladin
Profile Joined January 2011
United States88 Posts
February 26 2011 16:21 GMT
#127
On February 27 2011 01:13 Existor wrote:
So, now we will not see any changable colors in 1v1. There will be red vs blue all time. Sadly...



The colors of this new interface change if you pick different colors(in customs), so I wouldn't completely rule it out just yet.
Me all in. Him drone drone drone. Me win. -MC
Dromar
Profile Blog Joined June 2007
United States2145 Posts
February 26 2011 16:22 GMT
#128
Wow that looks sexy!
Prinate
Profile Joined October 2010
United States182 Posts
Last Edited: 2011-02-26 16:38:07
February 26 2011 16:37 GMT
#129
I assume that removing the bottom UI will mostly be used for situations where you don't need the minimap. For example, a big battle is about to happen, drop the bottom UI so we can see more of the fight, then bring it back up when it's ready to move on.

Although I'm sure everyone would love if there was still the option to drop all but the minimap.
dragonblade369
Profile Joined May 2010
Canada464 Posts
February 26 2011 17:30 GMT
#130
On February 26 2011 19:58 Odoakar wrote:
Show nested quote +
On February 26 2011 19:36 -Archangel- wrote:
What about multiple player replay watching?



Nah, people just want new shiny icons and overlays.

I'm seriously staring to hate Blizzard, if it weren't for D3, I would want all their future games to fail miserably.


You're the type of people who will not get satisfied no matter what and keeps asking for more. Hopefully most people in the community isn't like you.
TheGunrun
Profile Blog Joined March 2010
United States98 Posts
February 26 2011 17:43 GMT
#131
I went and uploaded a video of it too, enjoy!
One vision, One Purpose!
ENM_Alexb
Profile Joined July 2010
United States129 Posts
February 26 2011 17:48 GMT
#132
thats definitely badass, but a little too big i think.
Apolo
Profile Joined May 2010
Portugal1259 Posts
February 26 2011 17:57 GMT
#133
I find it a bit too shiny and cartoonesque for my tastes. The GSL banner for instance looks much more professional that this.
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
February 26 2011 18:15 GMT
#134
It's good for youtube casters or non-professional events, but the most important thing I feel is there is a direct comparison of resources and supply in top right corner now.
the farm ends here
Terr
Profile Joined October 2010
237 Posts
February 26 2011 18:23 GMT
#135
On February 27 2011 02:43 TheGunrun wrote:
I went and uploaded a video of it too, enjoy!

Sweet, thanks a lot for that!
All of the animations look absolutely amazing! It's just sooo awesome!
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
Xyik
Profile Blog Joined November 2009
Canada728 Posts
February 26 2011 18:34 GMT
#136
The new stuff looks like it blocks too much of the screen. Overall though I like how they're trying to improve observation, blizzard is doing something nice for once.
papaz
Profile Joined December 2009
Sweden4149 Posts
February 26 2011 18:41 GMT
#137
looks great!
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
Last Edited: 2011-02-26 18:42:50
February 26 2011 18:42 GMT
#138
Looks great, but why are those worker supply/army supply bars so BIG? They're friggen huge compared to the part of the overlay that shows name and supply?
EdSlyB
Profile Blog Joined September 2010
Portugal1621 Posts
February 26 2011 18:44 GMT
#139
Blizzard is getting ready for mainstream Starcraft 2 casts.
Good.
aka Wardo
Terr
Profile Joined October 2010
237 Posts
February 26 2011 18:48 GMT
#140
On February 27 2011 03:42 dizzy101 wrote:
Looks great, but why are those worker supply/army supply bars so BIG? They're friggen huge compared to the part of the overlay that shows name and supply?

That's deliberate. The main purpose of the big UI is to be clearly visible in low-res streams and youtube videos. They are supposed to be shown only temporary.

I remember reading this in several Dustin Browder interviews.
"How peaceful it must be for you, to have a mind unburdened by thought." - Protoss Zealot
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