• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:15
CEST 13:15
KST 20:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview11TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
25 Years Since Brood War Patch 1.08 FlaSh's ASL S21 Finals Review [BSL22] Non-Korean Championship from 13 to 28 June BW animated web series: seeking contributors FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
ZeroSpace Megathread Summer Games Done Quick 2026! Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5339 users

[Interviews] TT1, Sen, Fenix, Gretorp - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 All
ejozl
Profile Joined October 2010
Denmark3498 Posts
November 09 2010 21:22 GMT
#41
TY for the interviews, i need gretorp though
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
frogmelter
Profile Blog Joined April 2009
United States971 Posts
November 09 2010 21:23 GMT
#42
On November 09 2010 09:38 Xeris wrote:
* TT1, and also Fenix confirms that when you're playing you can hear the casters. According to TT1 it really impacts and limits play because it makes it harder to do unorthodox or cheesy strategies since there's a chance your opponent will be able to find out.


Are the people at MLG aware of this? This is a really big thing...

I'm hoping they will fix it in the future MLGs...
TL+ Member
TT1
Profile Blog Joined December 2008
Canada10045 Posts
November 09 2010 21:31 GMT
#43
yea i hope they adress this problem in the future, either seperate the spectator area from the player area or have the players wear soundproof headsets
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
zyzski
Profile Joined May 2010
United States698 Posts
Last Edited: 2010-11-09 21:42:45
November 09 2010 21:39 GMT
#44
On November 10 2010 06:31 TT1 wrote:
yea i hope they adress this problem in the future, either seperate the spectator area from the player area or have the players wear soundproof headsets

yo i'm your admin protoss homie and i thought they did a pretty good job of trying to lower the sound as low as possible. could you really still hear a lot?

im telling you guys, next year its going to be insane, dont worry
TYBG
Uhh Negative
Profile Joined May 2010
United States1090 Posts
November 09 2010 21:39 GMT
#45
On November 09 2010 10:11 NrG.NeverExpo wrote:
being able to hear the casters is extremely bad. Which means they could probly hear the audience too if they shouted loud enough? (Like if a player was a bout to scout a proxy gateway, audience would be yelling in anticipation). I think an issue like that came up in korea at some point, that really needs to get solved like now O_O

Yeah people with open-air headphones would get a huge advantage from this. I have the same headphones as Tyler (Sennheiser HD555) and I can easily everything people are saying around me unless my music is super loud or something. It would be interesting if one of the players like Tyler with open-air headphones could comment on this.
SmoKim
Profile Joined March 2010
Denmark10305 Posts
November 09 2010 21:40 GMT
#46
hearing Sen go "blink blink" ALMOST makes me want him to change to protoss

SENtry fighting!!!!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2010-11-09 21:58:14
November 09 2010 21:50 GMT
#47
On November 10 2010 06:39 Uhh Negative wrote:
Show nested quote +
On November 09 2010 10:11 NrG.NeverExpo wrote:
being able to hear the casters is extremely bad. Which means they could probly hear the audience too if they shouted loud enough? (Like if a player was a bout to scout a proxy gateway, audience would be yelling in anticipation). I think an issue like that came up in korea at some point, that really needs to get solved like now O_O

Yeah people with open-air headphones would get a huge advantage from this. I have the same headphones as Tyler (Sennheiser HD555) and I can easily everything people are saying around me unless my music is super loud or something. It would be interesting if one of the players like Tyler with open-air headphones could comment on this.

I never picked up a single word but lowering volume and focusing on the commentators' voices could go a long way with headphones like the Sennheiser HD555's. Personally I prefer earphones with a good seal but the ones I own are breaking down from wear and tear so I've had to go back to headphones.

For some more context, consider the fact that you can sit down on the floor and see the screen perfectly well but not be able to listen to the commentators well at all. The players are certainly playing in an area outside of where the speakers are projecting.

[image loading]

rectangle = player area
red = projector screen
green = speakers, hanging from the ceiling, facing down
blue = place where people were sitting watching the screen, but couldn't really hear the commentary
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
TT1
Profile Blog Joined December 2008
Canada10045 Posts
November 09 2010 21:54 GMT
#48
On November 10 2010 06:39 zyzski wrote:
Show nested quote +
On November 10 2010 06:31 TT1 wrote:
yea i hope they adress this problem in the future, either seperate the spectator area from the player area or have the players wear soundproof headsets

yo i'm your admin protoss homie and i thought they did a pretty good job of trying to lower the sound as low as possible. could you really still hear a lot?

im telling you guys, next year its going to be insane, dont worry


the finals/the games vs machine were ok but vs painuser i could hear the casters saying i was going 4gate and i had all my settings on max volume
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2010-11-09 21:59:49
November 09 2010 21:59 GMT
#49
On November 10 2010 06:54 TT1 wrote:
Show nested quote +
On November 10 2010 06:39 zyzski wrote:
On November 10 2010 06:31 TT1 wrote:
yea i hope they adress this problem in the future, either seperate the spectator area from the player area or have the players wear soundproof headsets

yo i'm your admin protoss homie and i thought they did a pretty good job of trying to lower the sound as low as possible. could you really still hear a lot?

im telling you guys, next year its going to be insane, dont worry


the finals/the games vs machine were ok but vs painuser i could hear the casters saying i was going 4gate and i had all my settings on max volume

afaik they were constantly adjusting the volume of the commentary and maybe they left it too loud for your series against painuser. they definitely gotta be careful about that or come up with some other solution
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
JiYan
Profile Blog Joined February 2009
United States3668 Posts
November 09 2010 22:04 GMT
#50
<3 these guys
Tennet
Profile Joined January 2010
United States1458 Posts
November 09 2010 22:08 GMT
#51
They should do a sound test with players to set levels or something to reduce the overheard casting. We'll just have to wait and see for next year.
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
zzaaxxsscd
Profile Blog Joined September 2010
United States626 Posts
November 09 2010 22:50 GMT
#52
On November 10 2010 06:39 zyzski wrote:
Show nested quote +
On November 10 2010 06:31 TT1 wrote:
yea i hope they adress this problem in the future, either seperate the spectator area from the player area or have the players wear soundproof headsets

yo i'm your admin protoss homie and i thought they did a pretty good job of trying to lower the sound as low as possible. could you really still hear a lot?

im telling you guys, next year its going to be insane, dont worry


^ this is great, near instant feedback from MLG that isn't some PR bullshit

this kind of stuff really gives faith to the community and all of us who want SC2 to really grow and succeed as an esport...right on man
zyzski
Profile Joined May 2010
United States698 Posts
November 09 2010 23:34 GMT
#53
i still want to know what kind of jacket you had xeris
TYBG
bananaketchup
Profile Joined September 2010
United States1 Post
November 09 2010 23:44 GMT
#54
Can they approach one of those "gaming peripheral" companies to provide some "gaming" headphones (closed)?
It'll be good advertisement to have them on every players noggin.
Kinky
Profile Blog Joined September 2008
United States4126 Posts
November 10 2010 00:00 GMT
#55
Still eagerly awaiting the most handsome interview
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
November 10 2010 00:14 GMT
#56
oh wow, totally forgot, uploading now! haha :D
twitter.com/xerislight -- follow me~~
Solaris.playgu
Profile Blog Joined March 2010
Sweden480 Posts
November 10 2010 00:37 GMT
#57
Loving it, thanks for the vids! :D
Grond
Profile Blog Joined June 2010
599 Posts
Last Edited: 2010-11-10 03:04:49
November 10 2010 03:03 GMT
#58
On November 09 2010 10:51 SiguR wrote:
Show nested quote +
On November 09 2010 10:38 JWD wrote:
After MLG DC there was massive feedback to MLG that soundproof booths or headphones were necessary. MLG's response: nothing. This is a huge problem and would be so simple to solve with 2 pairs of soundproof cans.

Thanks for the vids Xeris.



False. There was a bit of an impromptu response. They said that these events and their corresponding budgets are planned out far in advance. It was not within their ability to get soundproof booths for Dallas, apparently.

I dunno though, they better have something figured out for next year.


I doubt I can find the post but part of what he said was they didn't have the money for booths and they would never stand up to the travel since MLG was not in a permanent location.

I can see where transporting booths would be problematic but they have already implemented some sort of headphone solution by now. In the long run MLG is going to become a boring event if all the players only do standard play because of crowd noise.




Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
WardiTV Spring Champion…
11:00
Group Stage 2, Grp. A
WardiTV272
Ryung 160
Rex68
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #134
ByuN vs ShinoLIVE!
NightMare vs YoungYakov
CranKy Ducklings89
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 160
ProTech84
Rex 68
Codebar 16
StarCraft: Brood War
Britney 37857
Calm 7396
Hyuk 754
Zeus 661
Shuttle 439
EffOrt 242
Larva 222
Soma 201
Rush 182
firebathero 132
[ Show more ]
Pusan 117
ggaemo 116
Light 104
Mini 74
hero 63
ToSsGirL 53
Soulkey 51
Liquid`Ret 45
sorry 42
Hyun 35
scan(afreeca) 33
Backho 32
Killer 31
[sc1f]eonzerg 24
Free 24
Noble 20
IntoTheRainbow 18
Hm[arnc] 17
GoRush 16
soO 15
zelot 13
yabsab 13
Shine 12
Barracks 12
Bale 12
ajuk12(nOOB) 11
SilentControl 10
JulyZerg 10
Sea.KH 7
Dota 2
Gorgc2551
Dendi371
XcaliburYe53
League of Legends
JimRising 371
Counter-Strike
olofmeister2128
shoxiejesuss1306
markeloff110
Other Games
Lowko823
crisheroes257
Happy197
Pyrionflax186
Sick137
Mew2King41
Organizations
Other Games
gamesdonequick583
BasetradeTV219
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP34
• iHatsuTV 9
• Response 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5712
• Jankos3234
Upcoming Events
PiGosaur Cup
12h 45m
Replay Cast
21h 45m
Kung Fu Cup
23h 45m
Maestros of the Game
1d 3h
Classic vs Lambo
Clem vs Maru
Replay Cast
1d 12h
The PondCast
1d 22h
Maestros of the Game
2 days
Serral vs Rogue
herO vs SHIN
Replay Cast
2 days
Maestros of the Game
3 days
Replay Cast
3 days
[ Show More ]
CranKy Ducklings
3 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
4 days
uThermal 2v2 Circuit
5 days
OSC
5 days
Replay Cast
5 days
Wardi Open
5 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.