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Planetary Fotress Weakness - Page 6

Forum Index > SC2 General
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SubtleArt
Profile Blog Joined January 2010
2710 Posts
September 16 2010 00:58 GMT
#101
Thanks. Next time I'm playing a ZvT and the game boils down to my 1 zergling and no economy vs his planetary fortress with no money or scvs I'll thank you.
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
minus_human
Profile Blog Joined November 2006
4784 Posts
September 16 2010 00:59 GMT
#102
Very enjoyable op, and interesting find (though useless). Thanks
Handuke
Profile Joined May 2010
Sweden48 Posts
September 16 2010 01:02 GMT
#103
This thread is a good benchmark of how much people actually stop to think before posting
Relickey
Profile Joined September 2010
United States145 Posts
September 16 2010 01:05 GMT
#104
Is it even worth the time? 1 zergling? When are you going to find a planetary fortress with no scvs around it, and won't the planetary fortress kill the zergling while it's running up to it?
Beaches and shores
SpiDaH
Profile Joined March 2010
France198 Posts
September 16 2010 01:05 GMT
#105
On September 16 2010 10:02 Handuke wrote:
This thread is a good benchmark of how much people actually stop to think before posting


Dude nah I totally do this when I ZvT
jaybrundage
Profile Joined December 2009
United States3921 Posts
September 16 2010 01:15 GMT
#106
Lol interesting trick. I guess....

Killing a Planetary Fortress with a single zergling is a useful skill toi have.

The more you sweat in training, the less you bleed in battle.
Slayer91
Profile Joined February 2006
Ireland23340 Posts
Last Edited: 2010-09-16 01:19:33
September 16 2010 01:19 GMT
#107
We v-tech players have been doing micro like this for years.
Stops the planetary fortress rush dead in its tracks. Cue benny hill music.(Wiki)
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
Last Edited: 2010-09-16 01:21:21
September 16 2010 01:20 GMT
#108
I expect this to revolutionize high level play. We should see a noticeable shift away from Planetary Fortress usage vs. Zerg in the coming months as the metagame adapts.

What a worthless building, capable of being demolished by the cheapest unit in the game.
. . . nevermore
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
September 16 2010 01:21 GMT
#109
xD this is funny

imagine if they nerfed the speed it rotates a little though and other units could kite it
Azuremen
Profile Joined May 2010
United States71 Posts
September 16 2010 01:25 GMT
#110
Clearly, Zerglings are OP.
The voice from up high spoke - "Build more pylons"
FecalDecal
Profile Joined February 2010
China49 Posts
September 16 2010 01:29 GMT
#111
On September 16 2010 07:39 Grebliv wrote:
i hope there's a lot of 're-sarcasm' in this thread but I doubt it :/


This.

But on the other hand, at least there are a lot of TL'ers trying to be helpful.

Nice OP, very interesting and entertaining.
Care less about making more mistakes.
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
September 16 2010 01:30 GMT
#112
Oh the many ideas that come to mind using this :3
Roe
Profile Blog Joined June 2010
Canada6002 Posts
September 16 2010 01:31 GMT
#113
well, I guess the skill cap is much higher than people thought. Lings solo'ing planetary fortresses...
Manifesto7
Profile Blog Joined November 2002
Osaka27176 Posts
September 16 2010 01:35 GMT
#114
Why is it that StarCraft players are the absolute worst people when it comes to carrying a joke? I mean on other forums people just get it and threads become legendary. Here there are like 80 people who come in with lab coats on.
ModeratorGodfather
Roe
Profile Blog Joined June 2010
Canada6002 Posts
September 16 2010 01:39 GMT
#115
On September 16 2010 10:35 Manifesto7 wrote:
Why is it that StarCraft players are the absolute worst people when it comes to carrying a joke? I mean on other forums people just get it and threads become legendary. Here there are like 80 people who come in with lab coats on.

hey we're all havin a good time eh?
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
September 16 2010 01:40 GMT
#116
This and then baller's thread. I'm finally starting to like SC2 General a bit .
Blah.
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
September 16 2010 01:43 GMT
#117
As long as a player has sufficient micro to pull this off, planetary fortresses should no longer pose any threat. I think this could even become a hallmark of high level play, where a player micro's against a planetary for 5 minutes straight while still having to macro in his base.


I seriously laughed so hard I almost cried
This is probably what blizz had in mind when they were 'balancing.' I Jest!
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Shazzy
Profile Joined August 2010
5 Posts
September 16 2010 01:45 GMT
#118
i think this is pretty gamebreaking and very imba. zerg can stop whining now tho =D
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
September 16 2010 01:52 GMT
#119
Wow, so much better than 7% minerals.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Gahlo
Profile Joined February 2010
United States35174 Posts
September 16 2010 02:01 GMT
#120
What! Now I have to have to select my fortress and tell it toattack the units attacking it? Damn, I picked up Terran specifically to avoid this level of mico. Bad enough I have to stim with my 1a, but I don't think I can handle this.

Blizzard needs to patch this now or I'll never play again!
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