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Zerg Production Calculator [Excel Sheet]

Forum Index > SC2 General
Post a Reply
Cheree
Profile Joined January 2010
Canada123 Posts
Last Edited: 2010-03-22 01:52:43
March 22 2010 00:02 GMT
#1
I made this excel sheet that helps zerg players with their production. Maybe it can be of use to you.

Some examples of questions it can answer:
Q: I want to mass lings, what's the minimum economy I need?
A: With the production capacity of 6.5 units off of one base with queen, you need 12 drones mining to stream zerglings indefinitely and utilizing all your larva.

Q: I have an economy of 12 drones on gas and 32 on minerals, what can I afford?
A: There's a lot of combinations of units, for example you can do: 12 roaches every 40s, or 6 hydras and 6 pairs of zerglings every 40s..

Just remember your limiting factors.. Is it gas? Is it minerals? Is it production? Is it food?

The figures for minerals and gas per second per worker are from my own tests, feel free to change them if you have more accurate figures.

download link (excel 2007)

download link (excel 97-2003)


How to use
Step 1: Change the puke-orange-colored cells to any value to simulate your economy or purchases.
Step 2: /profit

I guess the plus side of not having the beta is I have time to devote to simulate some aspects of the game. XD Feel free to expand/use this sheet or point out any inaccuracies.

*wants beta*
Saracen
Profile Blog Joined December 2007
United States5139 Posts
Last Edited: 2010-03-22 00:23:41
March 22 2010 00:15 GMT
#2
Very cool. I see this being very useful for build orders once it's perfected. You might want to change baneling/broodlord cost to account for zergling/corruptor cost.

EDIT: To clarify, for a typical 2 base 4 gas zerg, you put in 32 under # of drones/patch saturation 2 and 12 under # of drones/gas saturation 3, right? By the way, where did you get your income rate numbers from?

EDIT 2: "The Larva is the base unit for Zerg. It spawns automatically from the Hatchery, Lair, or Hive every 15 seconds." Which makes 2.67larvae/40s, not 2.5/40
Rodiel
Profile Joined August 2006
France573 Posts
March 22 2010 00:17 GMT
#3
thx u !
Nuxar
Profile Joined February 2009
Canada212 Posts
March 22 2010 00:36 GMT
#4
I just dont get what we are suppose to do when we download...

Where is the excel sheet?
Cheree
Profile Joined January 2010
Canada123 Posts
Last Edited: 2010-03-22 00:52:46
March 22 2010 00:45 GMT
#5
On March 22 2010 09:15 Saracen wrote:
Very cool. I see this being very useful for build orders once it's perfected. You might want to change baneling/broodlord cost to account for zergling/corruptor cost.

EDIT: To clarify, for a typical 2 base 4 gas zerg, you put in 32 under # of drones/patch saturation 2 and 12 under # of drones/gas saturation 3, right? By the way, where did you get your income rate numbers from?

EDIT 2: "The Larva is the base unit for Zerg. It spawns automatically from the Hatchery, Lair, or Hive every 15 seconds." Which makes 2.67larvae/40s, not 2.5/40

Thanks! I think I'm going to keep the baneling/broodlord cost as is cause if I do change it, the simulation loses support for morphing existing units.

About Edit 1: Yes, that's right. I calculated the the income rates myself over a few minutes for each patch saturation. The only one I didn't do a test for is 1 drone / gas. I just used the same figure for 2 drones / gas. The measures were taken once everything was flowing nicely, it does not include the begining split where the ai tries to find free patches. The 3 per patch figure includes the mess the ai makes to keep looking for free patches when there aren't any.

About Edit 2: Ah, I thought it was every 16 seconds. Where did you get that info from? I'll change that after a preponderance of the evidence! :p [My Edit: K, found some support for that, changing!]
*wants beta*
Cheree
Profile Joined January 2010
Canada123 Posts
Last Edited: 2010-03-22 00:50:00
March 22 2010 00:46 GMT
#6
On March 22 2010 09:36 Zergling4life wrote:
I just dont get what we are suppose to do when we download...

Where is the excel sheet?

Save Target As: download link

Also, it's in Excel 2007 btw.
*wants beta*
16dots
Profile Joined March 2010
United States9 Posts
Last Edited: 2010-03-22 01:37:03
March 22 2010 01:36 GMT
#7
Be careful when downloading with Google Chrome, it'll save the file as a zip.

Try use IE or FF or maybe get a download manager like thunder.
Sup Dawg
Acies
Profile Joined September 2009
Australia196 Posts
March 22 2010 01:41 GMT
#8
I'm getting an error509 in most of the cells. I'm using openoffice if that makes a difference.
AvalancheGaming.org - SC2 Tournament and LAN in Bunbury, Western Australia
Cheree
Profile Joined January 2010
Canada123 Posts
Last Edited: 2010-03-22 01:51:23
March 22 2010 01:50 GMT
#9
On March 22 2010 10:41 Acies wrote:
I'm getting an error509 in most of the cells. I'm using openoffice if that makes a difference.

I'm not sure what I need to convert it to, but here's a shot at Excel 97-2003: link 97-2003 compatible

I might have to actually code a site. XD
*wants beta*
Acies
Profile Joined September 2009
Australia196 Posts
March 22 2010 01:55 GMT
#10
On March 22 2010 10:50 Cheree wrote:
Show nested quote +
On March 22 2010 10:41 Acies wrote:
I'm getting an error509 in most of the cells. I'm using openoffice if that makes a difference.

I'm not sure what I need to convert it to, but here's a shot at Excel 97-2003: link 97-2003 compatible

I might have to actually code a site. XD

That worked, cheers.
AvalancheGaming.org - SC2 Tournament and LAN in Bunbury, Western Australia
StayFrosty
Profile Joined February 2010
Canada743 Posts
March 22 2010 04:33 GMT
#11
Very cool and definitely appreciate the time put into this, thanks!
def0
Profile Joined February 2010
China13 Posts
March 22 2010 05:40 GMT
#12
Thanks a lot!

Just one issue i don't understand: why the speed in patch saturation 1 (0.70) is lower than patch saturation 2 (0.71)?
Perseverance
Profile Joined February 2010
Japan2800 Posts
March 22 2010 07:40 GMT
#13
Thanks a lot for this, you are awesome!
<3 Moonbattles
georgir
Profile Joined May 2009
Bulgaria253 Posts
March 22 2010 08:10 GMT
#14
heared of google docs?
Cheree
Profile Joined January 2010
Canada123 Posts
Last Edited: 2010-03-22 11:32:05
March 22 2010 11:29 GMT
#15
On March 22 2010 14:40 def0 wrote:
Thanks a lot!

Just one issue i don't understand: why the speed in patch saturation 1 (0.70) is lower than patch saturation 2 (0.71)?

Yeah, doesn't make much sense to me either. I just used the exact values of the tests I ran, If I could time it to the millisecond, I suppose they should both be the same over a long enough period of time. Feel free to change it with more accurate values.
*wants beta*
Cheree
Profile Joined January 2010
Canada123 Posts
Last Edited: 2010-03-22 11:31:29
March 22 2010 11:30 GMT
#16
On March 22 2010 17:10 georgir wrote:
heared of google docs?

I tried it at first, wouldn't accept my formulas.

Maybe I /fail at google docs. *shrug*

Thanks all!
*wants beta*
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