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Off-Topic General Discussion - Page 3007

Forum Index > The Shopkeeper′s Inn
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OhTwoMise
Profile Joined September 2012
United States164 Posts
September 23 2014 16:53 GMT
#60121
On September 23 2014 15:34 TheYango wrote:
Show nested quote +
On September 23 2014 14:37 Lord Tolkien wrote:
On September 23 2014 14:20 PrinceXizor wrote:
On September 23 2014 14:07 BlackPaladin wrote:
On September 23 2014 14:03 PrinceXizor wrote:
On September 23 2014 13:49 Lord Tolkien wrote:
Also, AT LAST. LEEROY AND BUZZARD HAVE BEEN NERFED. MUHAHAHAHAHAHAHA.

NOW, RISE MY HANDMAGE, RISEEEEEE.

you are the worst type of human for playing a mage.


Constructed isn't arena. Arena mage hate is warranted. Constructed mage hate just shows you're bad. Or play zoolock. Which also means you're bad.

I'm not hating on mages because i lose to them, but because they suck the fun out of the game. I Don't care if i win vs 100% of mages i'll never want to run into one because i'll hate ever second of my win. I don't hate on things i lose to, i hate on things that make the game not enjoyable to play.

So constant hunter burn and ridiculous draw and ridiculous reach and answers for everything is fine, but mage is TOXIC TOXIC TOXIC?

Most of the times Mage has ever been good in HS have involved wholly uninteractive Freeze Mage variants, unfortunately.


Possibly nitpicking, but that's not really what interactive means. The term originates in Magic and describes a deck whose plays are completely independent of the opponent's actions. Freeze Mage (and Miracle) are among the MOST interactive decks in Hearthstone. Nearly all of their plays are dictated by the opponent's actions. There are no non-interactive decks in Hearthstone, although there are some non-interactive matchups.

It is certainly true that there exist decks with which some opposing decks can't interact, but that's not really the same thing. Generally speaking, if you're dropping a lot of games (ladder) to a deck because you can't interact with it, you're just playing the wrong deck. Consider Freeze Mage v. Control Warrior. You are something like 95% to lose if the Warrior plays correctly; you cannot interact with him meaningfully at all. This doesn't make the Warrior deck non-interactive (quite the opposite).
kainzero
Profile Blog Joined January 2009
United States5211 Posts
September 23 2014 16:54 GMT
#60122
yay videogame music



and the version from the updated game

WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2014-09-23 17:01:14
September 23 2014 16:57 GMT
#60123
Wow I remember that. You had to eat meat or robot parts and you could transform into various monsters (read: classes) and stuff.
Cool game.



I'm so fucking impressed with myself.
I KNEW the 'airship' music in this game was amazing. Couldn't even remember what it sounded like but I remember the name of it ('talon') and I haven't played the game in probably 17+ years or so.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Alaric
Profile Joined November 2009
France45622 Posts
September 23 2014 16:58 GMT
#60124
Warioland 4's no 8-bit, but it's less tryhard with orchestras and chorus and shit if the "movie-esque" vibe a bunch of games try to go for is what you dislike, Wave.
I know I hate when people try to make something sound "epic" (even in the right sense of the word), or just slap big drums and brass winds on a partition and make it sound grandiloquent just because it's important that the game makes you feel like you're watching a movie.

I don't want a movie score. The heck is a movie score, to begin with? Just design a game, write music that's appropriate for it, and give me that. It'll feel so much better if you do it right instead of forcing some classical pieces that hype me about as much as The Matrix did (I was closer to yawning, esp. in the 2nd and 3rd movies, for reference) just because that's what's the new fad.
Cant take LMS hipsters serious.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
September 23 2014 17:02 GMT
#60125
wowowowowowow, Blizzard cancels Titan.

http://www.polygon.com/2014/9/23/6833953/blizzard-cancels-titan-next-gen-mmo-pc
RIP Ryan Davis / TL or Die / @onlywonderboy
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
September 23 2014 17:03 GMT
#60126
Everyone (Wave) is living in the past with music. Lets try and do something a little more modern.

Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
September 23 2014 17:05 GMT
#60127
On September 24 2014 01:58 Alaric wrote:
Warioland 4's no 8-bit, but it's less tryhard with orchestras and chorus and shit if the "movie-esque" vibe a bunch of games try to go for is what you dislike, Wave.
I know I hate when people try to make something sound "epic" (even in the right sense of the word), or just slap big drums and brass winds on a partition and make it sound grandiloquent just because it's important that the game makes you feel like you're watching a movie.

I don't want a movie score. The heck is a movie score, to begin with? Just design a game, write music that's appropriate for it, and give me that. It'll feel so much better if you do it right instead of forcing some classical pieces that hype me about as much as The Matrix did (I was closer to yawning, esp. in the 2nd and 3rd movies, for reference) just because that's what's the new fad.

I don't mind the movie-esque vibe at all, it just has to be done right, and themes have to be memorable in some way. (Think Halo, I think?) What I was referring to was the Castle Crashers thing you linked.
The Ballad of the Goddess for example is epic/symphonic in scape and is pretty amazing.
Actually a lot of music from Skyward sword is pretty great.


As far as Wario games go, once again I kinda go for the classics
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 23 2014 17:06 GMT
#60128
On September 24 2014 02:02 onlywonderboy wrote:
wowowowowowow, Blizzard cancels Titan.

http://www.polygon.com/2014/9/23/6833953/blizzard-cancels-titan-next-gen-mmo-pc


Well, that blows, but good on them for recognizing it instead of blindly sticking to their guns and releasing a shitty product
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
onlywonderboy
Profile Joined August 2012
United States23745 Posts
September 23 2014 17:09 GMT
#60129
On September 24 2014 02:06 jcarlsoniv wrote:
Show nested quote +
On September 24 2014 02:02 onlywonderboy wrote:
wowowowowowow, Blizzard cancels Titan.

http://www.polygon.com/2014/9/23/6833953/blizzard-cancels-titan-next-gen-mmo-pc


Well, that blows, but good on them for recognizing it instead of blindly sticking to their guns and releasing a shitty product

The author teased some big news yesterday but damn, this is not what I expected.
RIP Ryan Davis / TL or Die / @onlywonderboy
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-09-23 17:14:51
September 23 2014 17:12 GMT
#60130
Oh yeah I get what you didn't like in Castle Crashers, it had the "vibe" to me (in the melody and style mostly) but I felt it lacked something too, that's why I said "will appeal to Wave more" and didn't pretend hat you'd love it.
About the movie-esque thing, I don't mind it either when it's done right. But it's everywhere, whatever the scope of the game, whatever the genre, whatever the story. It becomes bland and the more they try to be "epic" with that, the more unoriginal and actually flat it looks to me.

Take something like BG II's intro music: it has traces of it in it, but it doesn't sound pretentious, and it doesn't go all the way trying to look the biggest thing ever either. Now compare it to something like Skyrim, which is just an example amongst a mountain of others.
I don't want a fancy pen, I want a pen that writes. Or a paper pen if I want to make doodles. My critic is that most studios out there are trying to sell me an engraved pen to make notes for my groceries. There's a disconnect and it becomes ridiculous rather than impressive.

The original Warioland was lent to me and I think the train is one of the last stages we reached before I had to give it back. :<
As for Skyward Sword it also has stuff like Groose's theme in it, if it helps getting my point across. It's all about fitting the situation.
Cant take LMS hipsters serious.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
September 23 2014 17:13 GMT
#60131
Seriously though I just played VVVVVV the other day and it blew me away. I especially loved that part with the tower.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Cixah
Profile Joined July 2010
United States11285 Posts
September 23 2014 17:26 GMT
#60132
I made chili dogs at work today.

EVERYONE IS JELLY OF MY CHILI DOGS.
Hug The Goat! Hug the Goat! Hug the Goat!
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2014-09-23 17:43:48
September 23 2014 17:39 GMT
#60133
Time to play ranked
y i do dis

Edit: Picked fizz, meant to ban akali, found out i misclicked and banned ahri instead
gg lol
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
September 23 2014 17:48 GMT
#60134
On September 24 2014 02:39 WaveofShadow wrote:
Time to play ranked
y i do dis

Edit: Picked fizz, meant to ban akali, found out i misclicked and banned ahri instead
gg lol

uhh, for what it's worth Ahri is more ban-worthy than Akali is imo lol
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Crusnik
Profile Joined December 2010
United States5378 Posts
September 23 2014 17:59 GMT
#60135
Not in the land of promises, aka silver 1. Akali real terror.
Steam: rook492
TheYango
Profile Joined September 2008
United States47024 Posts
September 23 2014 18:00 GMT
#60136
On September 24 2014 01:53 OhTwoMise wrote:
Show nested quote +
On September 23 2014 15:34 TheYango wrote:
On September 23 2014 14:37 Lord Tolkien wrote:
On September 23 2014 14:20 PrinceXizor wrote:
On September 23 2014 14:07 BlackPaladin wrote:
On September 23 2014 14:03 PrinceXizor wrote:
On September 23 2014 13:49 Lord Tolkien wrote:
Also, AT LAST. LEEROY AND BUZZARD HAVE BEEN NERFED. MUHAHAHAHAHAHAHA.

NOW, RISE MY HANDMAGE, RISEEEEEE.

you are the worst type of human for playing a mage.


Constructed isn't arena. Arena mage hate is warranted. Constructed mage hate just shows you're bad. Or play zoolock. Which also means you're bad.

I'm not hating on mages because i lose to them, but because they suck the fun out of the game. I Don't care if i win vs 100% of mages i'll never want to run into one because i'll hate ever second of my win. I don't hate on things i lose to, i hate on things that make the game not enjoyable to play.

So constant hunter burn and ridiculous draw and ridiculous reach and answers for everything is fine, but mage is TOXIC TOXIC TOXIC?

Most of the times Mage has ever been good in HS have involved wholly uninteractive Freeze Mage variants, unfortunately.


Possibly nitpicking, but that's not really what interactive means. The term originates in Magic and describes a deck whose plays are completely independent of the opponent's actions. Freeze Mage (and Miracle) are among the MOST interactive decks in Hearthstone. Nearly all of their plays are dictated by the opponent's actions. There are no non-interactive decks in Hearthstone, although there are some non-interactive matchups.

It is certainly true that there exist decks with which some opposing decks can't interact, but that's not really the same thing. Generally speaking, if you're dropping a lot of games (ladder) to a deck because you can't interact with it, you're just playing the wrong deck. Consider Freeze Mage v. Control Warrior. You are something like 95% to lose if the Warrior plays correctly; you cannot interact with him meaningfully at all. This doesn't make the Warrior deck non-interactive (quite the opposite).

I know what the term means and I contend that Freeze Mage at its height (not currently, but prior to the nerfs) WAS uninteractive.
Moderator
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 23 2014 18:05 GMT
#60137
Has Blizzard ever talked about this Titan game or what kind of gamw it is? What about screenshots?
https://twitter.com/SufficientStats
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2014-09-23 18:09:00
September 23 2014 18:07 GMT
#60138
On September 24 2014 03:05 Sufficiency wrote:
Has Blizzard ever talked about this Titan game or what kind of gamw it is? What about screenshots?

Never officially announced it, but people knew they were working on a "next gen-MMO" based on job postings. No screenshots.
This article explains what we knew pretty well.
RIP Ryan Davis / TL or Die / @onlywonderboy
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 23 2014 18:14 GMT
#60139
So basically a whole lot of nothing.
https://twitter.com/SufficientStats
kainzero
Profile Blog Joined January 2009
United States5211 Posts
September 23 2014 18:17 GMT
#60140
On September 24 2014 01:57 WaveofShadow wrote:
Wow I remember that. You had to eat meat or robot parts and you could transform into various monsters (read: classes) and stuff.
Cool game.

I'm so fucking impressed with myself.
I KNEW the 'airship' music in this game was amazing. Couldn't even remember what it sounded like but I remember the name of it ('talon') and I haven't played the game in probably 17+ years or so.

yay i impressed wave

day is good

i'm sure no one cares but
final fantasy legend 3 (actually SaGa 3) was seen as the black sheep of the franchise because it had a conventional leveling system instead of the typical SaGa stat progression where you might gain stats after every battle based on what weapons you equipped, the difficulty of the battle, etc. it was still a good game though.

when they remade SaGa 3 for the DS (JP only), they re-did the entire system so that it was more in-line with the other SaGa titles. it's more broken than the original though, because agility/magic builds are super strong. i still prefer the gb version.
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