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On June 02 2015 19:46 Heartland wrote: What are the odds for Classic going gw->nex into oracle->fast 3rd? I would guess about 157% He does it 157 out of 100 times
Supermassive Black Hole, bretty good
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Let's go Life! I still believe in you!
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A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?.
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2 great games and now Classic is gonna come in and stomp Life to a 3-0 SKT victory
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On June 02 2015 19:47 Alucen-Will- wrote:Show nested quote +On June 02 2015 19:46 Elentos wrote:On June 02 2015 19:45 The_Templar wrote: Flash did OK that game though, his TvT mech didn't look too bad. ? He's been playing mech TvT for weeks and he never looked bad, what is wrong with you? The secret is to not throw your whole army away like he did when you are in perfect position He completely outplayed Innovation for like 25 minutes of the game and then made a massive mistake. Still Innovation made a few smart decisions that I respect
he thought he could finish the game considering superior army and he had a pretty nice bank. pretty wasteful especially throwing away all those ravens but inno played it pretty smart. took extra expansions and pretty much played it how a bio player would play against mech. lots of harass with the hellions as well.
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United Kingdom10443 Posts
On June 02 2015 19:49 curutcis wrote: A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?.
no one in this thread will actually know the answer.
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On June 02 2015 19:48 KelsierSC wrote: I'm not sure people are actually voting against "Life" in particular.
PvZ is bs atm, but I'd still go with Classic even if this was pre-patch
Life just doesn't bring his full power in SPL
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On June 02 2015 19:49 curutcis wrote: A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?.
Having 4 spare cc's and doing nothing with them lost him the game in the long run.
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On June 02 2015 19:49 curutcis wrote: A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?. Mainly because he lost lots of shit for nothing. Also because INnoVation was on half a map when Flash was on 5 bases.
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United Kingdom10443 Posts
Alright come on Life, you're my boy you got to represent.
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slump pr
9 sOs 8 Soulkey 7 Rain 6 Life 5 INnoVation 4 soO 3 Zest 2 Flash 1 Solar
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On June 02 2015 19:48 Shellshock wrote:Show nested quote +On June 02 2015 19:48 KelsierSC wrote: I'm not sure people are actually voting against "Life" in particular. I would vote against team league Life. He's typically worse than individual league Life individual league life lost vs myungsik, so team league life would lose vs gungfubanda? Damn classic Has this
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United States97274 Posts
On June 02 2015 19:50 The_Red_Viper wrote:Show nested quote +On June 02 2015 19:48 Shellshock wrote:On June 02 2015 19:48 KelsierSC wrote: I'm not sure people are actually voting against "Life" in particular. I would vote against team league Life. He's typically worse than individual league Life individual league life lost vs myungsik, so team league life would lose vs gungfubanda? Damn classic Has this right now pretty much
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On June 02 2015 19:49 curutcis wrote: A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?.
He was way ahead because he made the air transition much faster than Inno, but threw away his army when he thought he could win the game (you might say he was overzealous).
Innovation made a few nice decisions aswell: once he realized he couldn't kill Flash's air army he double expanded immediately and baited out raven energy so he could break Flash's siege line and run a bunch of hellions in to kill flash's economy, essentially making flash's air army less valuable, and negating the army composition advantage flash had.
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United Kingdom10443 Posts
On June 02 2015 19:51 Alucen-Will- wrote:Show nested quote +On June 02 2015 19:49 curutcis wrote: A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?. He was way ahead because he made the air transition much faster than Inno, but threw away his army when he thought he could win the game (you might say he was overzealous). Innovation made a few nice decisions aswell: once he realized he couldn't kill Flash's air army he tried double expanded immediately and baited out raven energy so he could break Flash's siege line and run a bunch of hellions in to kill flash's economy, essentially making flash's air army less valuable.
see what I said earlier, no one actually knows
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Pandemona
Charlie Sheens House51449 Posts
On June 02 2015 19:49 curutcis wrote: A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?. Well multiple things spiralling out of control such as; Had command centres not doing anything Had vikings in the air when it was a ground war Was fighting low ground vs high ground a few times Was engaging when he should not have
On top of that i generally think he got out multi tasked aka not having bases mining or shutting down Innovations expansions. He looked ahead at many points to me (Flash) yet he still managed to lose so hard towards the end. Oh well
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On June 02 2015 19:49 KelsierSC wrote:Show nested quote +On June 02 2015 19:49 curutcis wrote: A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?. no one in this thread will actually know the answer. When Bogus turned the game into a reckless basetrade Flash started to lose control imo
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On June 02 2015 19:49 curutcis wrote: A question from a noob mech player: Why did Flash lose?....was it because of the inferior macro or because he lost a ton of ravens for nothing?.
Both. Innovation was smart too to force flash to engage in ground battle.
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On June 02 2015 19:50 REyeM wrote: slump pr
9 sOs 8 Soulkey 7 Rain 6 Life 5 INnoVation 4 soO 3 Zest 2 Flash 1 Solar
GSL Group B for slump hype
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