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HTC: Best of 69 Live Report Thread - Page 23

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 21 22 23 24 25 94 Next
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:29 GMT
#441
On June 02 2015 22:26 The_Templar wrote:
Show nested quote +
On June 02 2015 22:22 The_Templar wrote:
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-11

Map: Azura

Bunny spawns in the top right
Snute spawns in the top left

2:00
Hatch/pool/gas for Snute.
Reaper first for Bunny.

3:00
Factory + second reaper for Bunny.
The rocks are phony, you can pass through them.

4:00
Reactor on the barracks.
Speed being researched for zerglings.
No third yet.

5:00
Hellions for Bunny.
Snute starts to spread creep.
Starport for Bunny.

6:00
More hellions for Bunny.
Bunny tries pressuring but when it fails he passes through the rocks.

8:00 (T)Bunny 61 vs (Z)Snute 65
The map isn't underwater ~_~
Lair for Snute as well as spore crawlers.
Bunny is adding banshees.

9:00 (T)Bunny 72 vs (Z)Snute 72
Bunny's banshee gets outside the air blockers and gets stuck LOL
+1/1 for Bunny.
Snute going for Bunny's wall.

10:00 (T)Bunny 81 vs (Z)Snute 88
Baneling speed and a spire for Snute.
Everyone starts freaking out about the air blockers.
Bunny's upgrades are finishing up.
Moderatorshe/her
TL+ Member
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
June 02 2015 13:30 GMT
#442
So this game is 5/5 just for that alone...
kiss kiss fall in love
Ej_
Profile Blog Joined January 2013
47656 Posts
June 02 2015 13:31 GMT
#443
haha this bug used to happen on 1 of Kantuva's maps. I see now that Iezael was aiming for a TLMC win with Azura.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
D-light
Profile Joined April 2012
Finland7364 Posts
June 02 2015 13:31 GMT
#444
On June 02 2015 22:29 IntoTheheart wrote:
LOL this map doodad...

Bunny lost a banshee because the map screwed it up.

Bunny should have respected the air blocker and not tried to go through.
why even
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:33 GMT
#445
On June 02 2015 22:29 The_Templar wrote:
Show nested quote +
On June 02 2015 22:26 The_Templar wrote:
On June 02 2015 22:22 The_Templar wrote:
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-11

Map: Azura

Bunny spawns in the top right
Snute spawns in the top left

2:00
Hatch/pool/gas for Snute.
Reaper first for Bunny.

3:00
Factory + second reaper for Bunny.
The rocks are phony, you can pass through them.

4:00
Reactor on the barracks.
Speed being researched for zerglings.
No third yet.

5:00
Hellions for Bunny.
Snute starts to spread creep.
Starport for Bunny.

6:00
More hellions for Bunny.
Bunny tries pressuring but when it fails he passes through the rocks.

8:00 (T)Bunny 61 vs (Z)Snute 65
The map isn't underwater ~_~
Lair for Snute as well as spore crawlers.
Bunny is adding banshees.

9:00 (T)Bunny 72 vs (Z)Snute 72
Bunny's banshee gets outside the air blockers and gets stuck LOL
+1/1 for Bunny.
Snute going for Bunny's wall.

10:00 (T)Bunny 81 vs (Z)Snute 88
Baneling speed and a spire for Snute.
Everyone starts freaking out about the air blockers.
Bunny's upgrades are finishing up.

11:00 (T)Bunny 110 vs (Z)Snute 91
Fourth base for Snute.
Light pressure from Bunny is deflected by banelings.
More units die than expected.

13:00 (T)Bunny 137 vs (Z)Snute 126
Combat shields is halfway done.
+2/2 starts for Snute.
Armory for Bunny.
Widow miens are being made.
Armory finishes.

14:00 (T)Bunny 146 vs (Z)Snute 134
Bunny's drops are deflected, but he's stabilized on three bases.
Burrow and +1 air weapons start for Snute.
Bunny getting two more barracks and +2/2. Snute's +2/2 is nearing completion.

15:00 (T)Bunny 169 vs (Z)Snute 163
A number of banelings are destroyed to get rid of some of Bunny's marines.
Engagement off creep in the center.
Bunny retains some of his marines but not a lot. Snute gets a better engagement out of that.
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:36 GMT
#446
On June 02 2015 22:33 The_Templar wrote:
Show nested quote +
On June 02 2015 22:29 The_Templar wrote:
On June 02 2015 22:26 The_Templar wrote:
On June 02 2015 22:22 The_Templar wrote:
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-11

Map: Azura

Bunny spawns in the top right
Snute spawns in the top left

2:00
Hatch/pool/gas for Snute.
Reaper first for Bunny.

3:00
Factory + second reaper for Bunny.
The rocks are phony, you can pass through them.

4:00
Reactor on the barracks.
Speed being researched for zerglings.
No third yet.

5:00
Hellions for Bunny.
Snute starts to spread creep.
Starport for Bunny.

6:00
More hellions for Bunny.
Bunny tries pressuring but when it fails he passes through the rocks.

8:00 (T)Bunny 61 vs (Z)Snute 65
The map isn't underwater ~_~
Lair for Snute as well as spore crawlers.
Bunny is adding banshees.

9:00 (T)Bunny 72 vs (Z)Snute 72
Bunny's banshee gets outside the air blockers and gets stuck LOL
+1/1 for Bunny.
Snute going for Bunny's wall.

10:00 (T)Bunny 81 vs (Z)Snute 88
Baneling speed and a spire for Snute.
Everyone starts freaking out about the air blockers.
Bunny's upgrades are finishing up.

11:00 (T)Bunny 110 vs (Z)Snute 91
Fourth base for Snute.
Light pressure from Bunny is deflected by banelings.
More units die than expected.

13:00 (T)Bunny 137 vs (Z)Snute 126
Combat shields is halfway done.
+2/2 starts for Snute.
Armory for Bunny.
Widow miens are being made.
Armory finishes.

14:00 (T)Bunny 146 vs (Z)Snute 134
Bunny's drops are deflected, but he's stabilized on three bases.
Burrow and +1 air weapons start for Snute.
Bunny getting two more barracks and +2/2. Snute's +2/2 is nearing completion.

15:00 (T)Bunny 169 vs (Z)Snute 163
A number of banelings are destroyed to get rid of some of Bunny's marines.
Engagement off creep in the center.
Bunny retains some of his marines but not a lot. Snute gets a better engagement out of that.

17:00 (T)Bunny 147 vs (Z)Snute 174
Snute goes for the third base.
Bunny has a fourth but rushes to protect this.
Banelings very nearly kill a huge ball of marines, but Bunny holds with only slight losses.
Both players are on four bases now.
Infestation pit is finishing.
Bunny has been scanning to find mines, successfully.
Hive starts for Snute.

18:00 (T)Bunny 189 vs (Z)Snute 200
+3/3 starts for Bunny.
Snute goes into the main base with mutalisks, getting on top of the production.
A wave of zerglings allows Snute to clean up Bunny's army.
Bunny GG's!
Snute's advantage is now 12-8!
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:37 GMT
#447
ESV Ravage

[image loading]
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:42 GMT
#448
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-12

Map: ESV Ravage

Bunny spawns in the bottom right
Snute spawns in the top left
Moderatorshe/her
TL+ Member
Noonius
Profile Joined April 2012
Estonia17413 Posts
June 02 2015 13:43 GMT
#449
Snute is doing better than I thought. Bunny needs to find some terran passion
Terran forever | Maru hater forever
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:44 GMT
#450
On June 02 2015 22:42 The_Templar wrote:
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-12

Map: ESV Ravage

Bunny spawns in the bottom right
Snute spawns in the top left

2:00
Reaper versus hatch/pool/gas.

3:00
Bunny gets a second reaper and moves across the map with his first one.
Zerglings finish just in time to prevent drone losses.

4:00
Factory for Bunny.
Third reaper being made.
Three CCs being made.
Reapers kill three drones in the natural before going into the main and killing another.

5:00
Starport for Bunny.
Two hellions being made.
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:49 GMT
#451
On June 02 2015 22:44 The_Templar wrote:
Show nested quote +
On June 02 2015 22:42 The_Templar wrote:
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-12

Map: ESV Ravage

Bunny spawns in the bottom right
Snute spawns in the top left

2:00
Reaper versus hatch/pool/gas.

3:00
Bunny gets a second reaper and moves across the map with his first one.
Zerglings finish just in time to prevent drone losses.

4:00
Factory for Bunny.
Third reaper being made.
Three CCs being made.
Reapers kill three drones in the natural before going into the main and killing another.

5:00
Starport for Bunny.
Two hellions being made.

6:00
Lair for Snute.
Bunny going for an uncloaked banshee.
Bunny going for the third once his first two hellions are done.

8:00 (T)Bunny 71 vs (Z)Snute 63
Hellions are being kept at home.
Two engineering bays for Bunny.
A queen nearly dies and does, although a lot of hellions die.

9:00 (T)Bunny vs (Z)Snute 74
Snute loses tons of zerglings and a few queens in order to kill the single banshee and clean up the hellions.
Mutalisks begin for Snute.
Bunny is actually getting missile turrets in his main and natural.

10:00 (T)Bunny 79 vs (Z)Snute 87
+1/1 is 2/3 done for Bunny and just starting for Snute.
Snute harassing with five mutalisks, killing a turret and a few marines.
Baneling nest finishing up.
Moderatorshe/her
TL+ Member
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
June 02 2015 13:51 GMT
#452
I feel like Snute's winning a little harder with every single game.
kiss kiss fall in love
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:52 GMT
#453
On June 02 2015 22:49 The_Templar wrote:
Show nested quote +
On June 02 2015 22:44 The_Templar wrote:
On June 02 2015 22:42 The_Templar wrote:
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-12

Map: ESV Ravage

Bunny spawns in the bottom right
Snute spawns in the top left

2:00
Reaper versus hatch/pool/gas.

3:00
Bunny gets a second reaper and moves across the map with his first one.
Zerglings finish just in time to prevent drone losses.

4:00
Factory for Bunny.
Third reaper being made.
Three CCs being made.
Reapers kill three drones in the natural before going into the main and killing another.

5:00
Starport for Bunny.
Two hellions being made.

6:00
Lair for Snute.
Bunny going for an uncloaked banshee.
Bunny going for the third once his first two hellions are done.

8:00 (T)Bunny 71 vs (Z)Snute 63
Hellions are being kept at home.
Two engineering bays for Bunny.
A queen nearly dies and does, although a lot of hellions die.

9:00 (T)Bunny vs (Z)Snute 74
Snute loses tons of zerglings and a few queens in order to kill the single banshee and clean up the hellions.
Mutalisks begin for Snute.
Bunny is actually getting missile turrets in his main and natural.

10:00 (T)Bunny 79 vs (Z)Snute 87
+1/1 is 2/3 done for Bunny and just starting for Snute.
Snute harassing with five mutalisks, killing a turret and a few marines.
Baneling nest finishing up.

12:00 (T)Bunny 95 vs (Z)Snute 109
Snute has just three mutalisks, as a few have died to marines.
Hellions snuck into the natural and killed seven marines.
Baneling speed starts.
The third base of Bunny can not land due to an overlord.
A group of marines come to defend it.

13:00 (T)Bunny 107 vs (Z)Snute 109
Burrow and +2 flier attacks for Snute.
Bunny never finished a turret in his main base and Snute is gaining control of the production.
Fourth base is finishing for Snute.

15:00 (T)Bunny 115 vs (Z)Snute 139
Bunny tries to attack.
Snute retreats and crushes the attack.
Snute is counterattacking.
Snute is going for +2/2 right before Bunny.
Everything in Bunny's natural is falling at the moment.
A baneling land mine kills half of Bunny's marines in the main base and Bunny GG's!
Snute now leads 13-8!
Moderatorshe/her
TL+ Member
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
June 02 2015 13:52 GMT
#454
The_Templar, is the red just there to denote supply changes?
kiss kiss fall in love
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:53 GMT
#455
Poll: Recommend Game 21?

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (1)
 
100%

★★★- Good game (0)
 
0%

★★★★- Highly recommended game (0)
 
0%

★★★★★- One of the best games this season (0)
 
0%

1 total votes

Your vote: Recommend Game 21?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:53 GMT
#456
On June 02 2015 22:52 IntoTheheart wrote:
The_Templar, is the red just there to denote supply changes?

Supply block.
Moderatorshe/her
TL+ Member
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
June 02 2015 13:53 GMT
#457
TLO CASTING! WOOHOO!
kiss kiss fall in love
virpi
Profile Blog Joined August 2009
Germany3598 Posts
June 02 2015 13:53 GMT
#458
Bunny has to avoid tilting. Snute's got his number right now.
Aaaand TLO creatives into the cast!
first we make expand, then we defense it.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 13:58 GMT
#459
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-13

Map: Neo Emerald Plaza

Bunny spawns in the top right
Snute spawns in the bottom left
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 02 2015 14:02 GMT
#460
On June 02 2015 22:58 The_Templar wrote:
HTC: Best of 69

(T)Bunny vs (Z)Snute
8-13

Map: Neo Emerald Plaza

Bunny spawns in the top right
Snute spawns in the bottom left

2:00
Bunny going barracks/gas on 11 supply.
Snute opening 15 pool.
Reaper for Bunny.

3:00
Snute expands.
Bunny getting a second reaper.
Gas for Snute.

4:00
Why are they using an old version of this map?
Three CCs for Bunny.

5:00
Zergling speed starts for Snute.
Bunny getting two drones with his reapers.
Moderatorshe/her
TL+ Member
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