HTC: Best of 69 Live Report Thread - Page 12
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Shellshock
United States97276 Posts
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The_Templar
your Country52797 Posts
On June 02 2015 18:15 The_Templar wrote: 2:00 I hope we see the nukes that are launched when one player floats too much money. Bunny opening barracks/gas. Snute going double hatchery before pool. 3:00 Yep. This is definitely the macro or die I remember ;D Supply block counter becomes active. I'm still laughing at the hilarity of this. 4:00 Reaper scouts the wrong main base. Bunny going 3CC. 5:00 At least this isn't the WoL version of this map. Two reapers poke at Snute's third but don't do anything. 6:00 Snute has 51 drones against 29 SCVs. Bunny is almost supply blocked... Oh god, Bunny gets notified about it fortunately. 8:00 ![]() ![]() By the way, the supply block thing only launches a nuke if you forget IIRC, you don't lose outright. Lair for Snute. Bunny going mass vikings off of two bases to supply block Snute ![]() 9:00 ![]() ![]() The supply block counter gets deactivated RIP. Bunny has like 10 vikings. +1/1 for snute. Bunny admits he thinks he lost, Snute maintains that Bunny should have confidence. 10:00 ![]() ![]() 14ish vikings show up in Snute's base and start sniping overlords. Snute actually has overlord speed. | ||
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The_Templar
your Country52797 Posts
On June 02 2015 18:19 The_Templar wrote: 6:00 Snute has 51 drones against 29 SCVs. Bunny is almost supply blocked... Oh god, Bunny gets notified about it fortunately. 8:00 ![]() ![]() By the way, the supply block thing only launches a nuke if you forget IIRC, you don't lose outright. Lair for Snute. Bunny going mass vikings off of two bases to supply block Snute ![]() 9:00 ![]() ![]() The supply block counter gets deactivated RIP. Bunny has like 10 vikings. +1/1 for snute. Bunny admits he thinks he lost, Snute maintains that Bunny should have confidence. 10:00 ![]() ![]() 14ish vikings show up in Snute's base and start sniping overlords. Snute actually has overlord speed. 11:00 ![]() ![]() Since snute got supply blocked, he's floating a ton of money and the timers are going to get set off. 50 banelings roll into Bunny's main base. What the fuck am I watching. Literally everything is dying. Bunny GG's! Snute goes up 6-3! | ||
Aeromi
France14456 Posts
Poll: Recommend Game 9 ? ★★★★★- One of the best games this season (12) ★★★★- Highly recommended game (4) ★- Do not see this game no matter what (0) ★★- Not recommended unless you have nothing better to do (0) ★★★- Good game (0) 16 total votes Your vote: Recommend Game 9 ? (Vote): ★- Do not see this game no matter what | ||
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Shellshock
United States97276 Posts
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Noonius
Estonia17413 Posts
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The_Templar
your Country52797 Posts
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virpi
Germany3598 Posts
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DJHelium
Sweden13480 Posts
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deacon.frost
Czech Republic12129 Posts
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The_Templar
your Country52797 Posts
On June 02 2015 18:21 deacon.frost wrote: Why it didn't work? Snute squeezed in some overlords or...? The supply death timer got deactivated right before Bunny got enough vikings ![]() | ||
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Shellshock
United States97276 Posts
On June 02 2015 18:21 deacon.frost wrote: Why it didn't work? Snute squeezed in some overlords or...? the supply block auto lose condition only lasted for like 6 minutes or something before turning off | ||
Heartland
Sweden24579 Posts
On June 02 2015 18:21 deacon.frost wrote: Why it didn't work? Snute squeezed in some overlords or...? the thing expired so it wasn't an objective anymore | ||
deacon.frost
Czech Republic12129 Posts
![]() Thanks to you all! | ||
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The_Templar
your Country52797 Posts
Map: Cloud Kingdom ![]() ![]() | ||
Noonius
Estonia17413 Posts
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Shellshock
United States97276 Posts
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The_Templar
your Country52797 Posts
On June 02 2015 18:24 Noonius wrote: I remember CK and how I loved it at the start and hated it in the end I was indifferent when it made ladder... and now I'm still indifferent. ![]() | ||
curutcis
San Marino284 Posts
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The_Templar
your Country52797 Posts
On June 02 2015 18:24 Shellshock wrote: aligulac still believes in Bunny to win 35-33 from this point Templarulac says Snute 35-23 though. | ||
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