[SPL] ST-YFW vs Jin Air Round 2 2015 - Page 9
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sharkie
Austria18309 Posts
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Elentos
55456 Posts
On March 10 2015 19:24 StarscreamG1 wrote: Are the casters missing totally the rax into 2 CCs? talking about everything except that... You know things are special when the Terran goes 3 CCs against a Protoss. | ||
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The_Templar
your Country52797 Posts
On March 10 2015 19:23 The_Templar wrote: 2:00 Reaper opening for Hack. Trap starting with a gateway and a single gas before a cybernetics core. 3:00 Hack scouting and expanding. Trap moving a probe to who-knows-where. Trap expanding. 4:00 Third CC for Hack. Trap's MSC moves out. That weird probe is still at the watchtower. 5:00 The zealot, which scouted, was chased off. Engineering bay for Trap. Reaper kills the zealot. +1 attack for Hack. Trap getting blink. 6:00 Robotics facility for Trap. Hack adding a barracks. Hack has turrets in his mineral line. 7:00 ![]() ![]() +1 attack and stim for Hack. Trap getting a warp prism and robotics bay. Forge for Trap. 8:00 ![]() ![]() Hack getting a starport. Trap poking with a small stalker force, and sees lots of units. 9:00 ![]() ![]() Two more barracks for Hack. Trap getting his first colossus. +1 armor for Trap. Hack scans the third and natural of Trap. Two more gateways finishing up for Trap, and he's starting another one. 10:00 ![]() ![]() Third base starts for Trap. Armory and second starport for Hack. Trap prepares a zealot drop. | ||
FueledUpAndReadyToGo
Netherlands30545 Posts
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Olli
Austria24417 Posts
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Elentos
55456 Posts
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Elentos
55456 Posts
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The_Templar
your Country52797 Posts
On March 10 2015 19:26 The_Templar wrote: 6:00 Robotics facility for Trap. Hack adding a barracks. Hack has turrets in his mineral line. 7:00 ![]() ![]() +1 attack and stim for Hack. Trap getting a warp prism and robotics bay. Forge for Trap. 8:00 ![]() ![]() Hack getting a starport. Trap poking with a small stalker force, and sees lots of units. 9:00 ![]() ![]() Two more barracks for Hack. Trap getting his first colossus. +1 armor for Trap. Hack scans the third and natural of Trap. Two more gateways finishing up for Trap, and he's starting another one. 10:00 ![]() ![]() Third base starts for Trap. Armory and second starport for Hack. Trap prepares a zealot drop. 11:00 ![]() ![]() Templar archives for Trap. Trap currently has just one colossus. Hack literally drops just three marines in the natural and stims all of his units to quickly cancel the third. Trap's zealot drop kills 5 SCVs. 13:00 ![]() ![]() Trap rebuilding his third. Storm is nearly finished. Trap still has just one colossus and is finishing +2 armor. Warp prism is going back for another drop. 14:00 ![]() ![]() Hack is producing four vikings at a time but is also starting a ghost academy. +1 mech weapons for Hack. Hack's scan sees a few of the templars. A zealot drop kills marines and forces the army to turn around momentarily. 15:00 ![]() ![]() Some of Hack's army is sectioned off by FFs and stormed. Trap backing off to his third base. Ghosts being made by Hack. | ||
Penev
28440 Posts
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Heartland
Sweden24578 Posts
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sharkie
Austria18309 Posts
On March 10 2015 19:31 Penev wrote: God, I like storm play so much better than colossi I think everyone except terran players do. | ||
Gudge
542 Posts
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Heartland
Sweden24578 Posts
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Phredxor
New Zealand15076 Posts
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FueledUpAndReadyToGo
Netherlands30545 Posts
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SC2Toastie
Netherlands5725 Posts
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OsaX Nymloth
Poland3244 Posts
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The_Templar
your Country52797 Posts
On March 10 2015 19:30 The_Templar wrote: 11:00 ![]() ![]() Templar archives for Trap. Trap currently has just one colossus. Hack literally drops just three marines in the natural and stims all of his units to quickly cancel the third. Trap's zealot drop kills 5 SCVs. 13:00 ![]() ![]() Trap rebuilding his third. Storm is nearly finished. Trap still has just one colossus and is finishing +2 armor. Warp prism is going back for another drop. 14:00 ![]() ![]() Hack is producing four vikings at a time but is also starting a ghost academy. +1 mech weapons for Hack. Hack's scan sees a few of the templars. A zealot drop kills marines and forces the army to turn around momentarily. 15:00 ![]() ![]() Some of Hack's army is sectioned off by FFs and stormed. Trap backing off to his third base. Ghosts being made by Hack. 17:00 ![]() ![]() Hack picks of a lot of the templars with ghosts and marauder s before the battle even begins. Storms miss most of the terran army but Trap gets an excellent engagement anyway. +2/3 (+3 armor) is mostly done for Trap. Trap moving out. Trap taking the backdoor base as a fourth. 18:00 ![]() ![]() Most of the templars are destroyed near Trap's third. Trap getting two colossi at a time. Most of the ghosts are still alive, and Hack has 10 of them. A drop flies past a watchtower. 19:00 ![]() ![]() Hack is scanning the army. Trap finishing extended thermal lance. Hack running a bunch of units into the third base and going after the nexus. Colossi are revealed to Hack, and he immediately starts three vikings. Hack has a fourth CC and killed the third. Trap forces an engagement and while decent EMPs land on the army, a flank is too much and Hack picks his army up a bit late. | ||
sashkata
Bulgaria3241 Posts
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Gudge
542 Posts
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