[HOT6 CUP] Ro16 - Group A - Page 11
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Mintie
Australia563 Posts
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GumBa
United Kingdom31935 Posts
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Inflicted
Australia18228 Posts
On November 18 2014 18:23 GumBa wrote: I hate blink stalkers and when such a good player like herO uses em they are terrifying or PartinG | ||
Die4Ever
United States17601 Posts
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GumBa
United Kingdom31935 Posts
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KingofdaHipHop
United States25602 Posts
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sashkata
Bulgaria3241 Posts
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The_Templar
your Country52797 Posts
On November 18 2014 18:22 The_Templar wrote: 6:00 Stim for INnoVation. Blink on the way for herO. herO getting two more gateways. INnoVation adding a marauder. Warp gate finishing for herO. Reaper going back towards herO's main base. Robotics facility for herO. 7:00 INnoVation gets into the main with his reaper and sees the robotics facility before getting out alive. Engineering bay for INnoVation. Factory on the way. INnoVation moving out with 10 marines and 2 marauders. Two stalkers are mid-map. INnoVation finds and kills the MSC. 8:00 ![]() ![]() Robotics bay for herO. herO chronoboosting blink. Reaper gets into the main and kills a probe but gets surrounded by probes and killed. INnoVation went home. herO getting an observer. INnoVation getting a third CC. herO rebuilding the mothership core. herO poking with 8 stalkers. INnoVation has a bunker but loses two marauders while only killing a stalker. 9:00 ![]() ![]() herO getting a third base. +1 attack for INnoVation. herO scouting with an observer. Medivacs for INnoVation. herO has no forge yet. herO blinks into the main and cancels combat shields and kills another marauder. Drop in herO's main. 10:00 ![]() ![]() INnoVation's drop is unscouted. Stalkers blink into INnoVation's main and start killing units. INnoVation is forced back by a photon overcharge and a colossus. INnoVation has to pull SCVs against the stalkers. 12:00 ![]() ![]() herO loses a few stalkers on the way out but killed a lot of workers. herO still has all three bases. INnoVation trying to secure his third but herO denies it. 13:00 ![]() ![]() herO has three colossi with no range against no vikings. Two forges for herO. herO snipes a medivac. Fourth colossus finishes for herO. INnoVation loads up a double drop in front of an observer and scans but doesn't kill it. InnoVation decides not to drop. herO trying to move up the ramp but INnoVation has a concave. 14:00 ![]() ![]() INnoVation tries to do a drop but it flies over herO's army and herO secures a huge army advantage. INnoVation GG's! herO takes the first map! | ||
Makro
France16890 Posts
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Ctesias
4595 Posts
Too soon. | ||
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The_Templar
your Country52797 Posts
Poll: Recommend INnoVation vs herO Game 1? ★★★ - Good game (6) ★★ - Not recommended unless you have nothing better to do (4) ★★★★ - Highly recommended game (2) ★ - Do not see this game no matter what (0) ★★★★★ - One of the best games of the year (0) 12 total votes Your vote: Recommend INnoVation vs herO Game 1? (Vote): ★ - Do not see this game no matter what | ||
Die4Ever
United States17601 Posts
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djraphi23
France2262 Posts
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GumBa
United Kingdom31935 Posts
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Doublemint
Austria8422 Posts
On November 18 2014 18:23 Mintie wrote: after HSC, blink looks so strong. Last expansion, SC2: Revenge of the Blink Stalker. GO herO CLAIM YOUR PLACE AMONG THE SWAGGODS | ||
Makro
France16890 Posts
On November 18 2014 18:24 GumBa wrote: Damn that one blink backstab was so strong we definitely need the CYCLONE | ||
GumBa
United Kingdom31935 Posts
No. | ||
Cheren
United States2911 Posts
On November 18 2014 18:24 Die4Ever wrote: these guys are noobs, MarineKing gonna stomp all over them herO's working hard to stay #1 on your website and you say he'll lose to MarineKing, so bm. | ||
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Olli
Austria24417 Posts
On November 18 2014 18:24 sashkata wrote: herO sure took his time with that. 4 collosi vs no vikings. No thermal lance, that's why | ||
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The_Templar
your Country52797 Posts
Map: Overgrowth ![]() ![]() | ||
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