Group C This match is important for Jaedong! - Jaedong is at ~ 70.95 % chances to qualify for Blizzcon 2014 ~ 60.11 % of the time Jaedong wins this match and their Blizzcon chances go up to ~ 80.94 %. ~ 39.89 % of the time Jaedong loses this match and their Blizzcon chances go down to ~ 55.9 %. ------------------------------------------------- - Solar is at ~ 4.81 % chances to qualify for Blizzcon 2014 ~ 58.54 % of the time Solar wins this match and their Blizzcon chances go up to ~ 5.36 %. ~ 41.46 % of the time Solar loses this match and their Blizzcon chances go down to ~ 4.02 %. ------------------------------------------------- - HerO is at ~ 10.46 % chances to qualify for Blizzcon 2014 ~ 46.66 % of the time HerO wins this match and their Blizzcon chances go up to ~ 14.04 %. ~ 53.34 % of the time HerO loses this match and their Blizzcon chances go down to ~ 7.33 %. ------------------------------------------------- - puCK is at ~ 0.4 % chances to qualify for Blizzcon 2014 ~ 34.68 % of the time puCK wins this match and their Blizzcon chances go up to ~ 0.48 %. ~ 65.32 % of the time puCK loses this match and their Blizzcon chances go down to ~ 0.36 %. Group D - TaeJa is at ~ 99.99 % chances to qualify for Blizzcon 2014 ~ 60.28 % of the time TaeJa wins this match and their Blizzcon chances go up to ~ 99.99 %. ~ 39.72 % of the time TaeJa loses this match and their Blizzcon chances go down to ~ 99.99 %. ------------------------------------------------- - Life is at ~ 90.39 % chances to qualify for Blizzcon 2014 ~ 54.86 % of the time Life wins this match and their Blizzcon chances go up to ~ 95.76 %. ~ 45.14 % of the time Life loses this match and their Blizzcon chances go down to ~ 83.85 %. ------------------------------------------------- - MMA is at ~ 20.12 % chances to qualify for Blizzcon 2014 ~ 49.53 % of the time MMA wins this match and their Blizzcon chances go up to ~ 25.73 %. ~ 50.47 % of the time MMA loses this match and their Blizzcon chances go down to ~ 14.61 %. ------------------------------------------------- - Jim is at ~ 0.26 % chances to qualify for Blizzcon 2014 ~ 35.34 % of the time Jim wins this match and their Blizzcon chances go up to ~ 0.43 %. ~ 64.66 % of the time Jim loses this match and their Blizzcon chances go down to ~ 0.16 %.
The obvious picks for Group C are Jaedong and HerO.
Although Group D is a little more difficult to decide, aside from Taeja, I think the 2nd place finisher will be Life...but MMA has potential depending on his form these days.
Group C: HerO 2-0 Solar Jaedong 2-0 Puck Jaedong 2-1 HerO Solar 2-0 Puck HerO 2-1 Solar
Group D: Life 2-0 Jim Taeja 2-1 MMA Taeja 2-1 Life MMA 2-0 Jim Life 2-1 MMA
Group C This match is important for Jaedong! - Jaedong is at ~ 70.95 % chances to qualify for Blizzcon 2014 ~ 60.11 % of the time Jaedong wins this match and their Blizzcon chances go up to ~ 80.94 %. ~ 39.89 % of the time Jaedong loses this match and their Blizzcon chances go down to ~ 55.9 %. ------------------------------------------------- - Solar is at ~ 4.81 % chances to qualify for Blizzcon 2014 ~ 58.54 % of the time Solar wins this match and their Blizzcon chances go up to ~ 5.36 %. ~ 41.46 % of the time Solar loses this match and their Blizzcon chances go down to ~ 4.02 %. ------------------------------------------------- - HerO is at ~ 10.46 % chances to qualify for Blizzcon 2014 ~ 46.66 % of the time HerO wins this match and their Blizzcon chances go up to ~ 14.04 %. ~ 53.34 % of the time HerO loses this match and their Blizzcon chances go down to ~ 7.33 %. ------------------------------------------------- - puCK is at ~ 0.4 % chances to qualify for Blizzcon 2014 ~ 34.68 % of the time puCK wins this match and their Blizzcon chances go up to ~ 0.48 %. ~ 65.32 % of the time puCK loses this match and their Blizzcon chances go down to ~ 0.36 %. Group D - TaeJa is at ~ 99.99 % chances to qualify for Blizzcon 2014 ~ 60.28 % of the time TaeJa wins this match and their Blizzcon chances go up to ~ 99.99 %. ~ 39.72 % of the time TaeJa loses this match and their Blizzcon chances go down to ~ 99.99 %. ------------------------------------------------- - Life is at ~ 90.39 % chances to qualify for Blizzcon 2014 ~ 54.86 % of the time Life wins this match and their Blizzcon chances go up to ~ 95.76 %. ~ 45.14 % of the time Life loses this match and their Blizzcon chances go down to ~ 83.85 %. ------------------------------------------------- - MMA is at ~ 20.12 % chances to qualify for Blizzcon 2014 ~ 49.53 % of the time MMA wins this match and their Blizzcon chances go up to ~ 25.73 %. ~ 50.47 % of the time MMA loses this match and their Blizzcon chances go down to ~ 14.61 %. ------------------------------------------------- - Jim is at ~ 0.26 % chances to qualify for Blizzcon 2014 ~ 35.34 % of the time Jim wins this match and their Blizzcon chances go up to ~ 0.43 %. ~ 64.66 % of the time Jim loses this match and their Blizzcon chances go down to ~ 0.16 %.
GROUP C is pretty impossible to call. both jaedong/hero are extremely inconsistent. Solar is always strong but i havent seen him face foreign koreans, and then there is puck and since there is PvP, it is possible for hero to lose if it happens
On July 18 2014 06:03 swag_bro wrote: The obvious picks for Group C are Jaedong and HerO.
Although Group D is a little more difficult to decide, aside from Taeja, I think the 2nd place finisher will be Life...but MMA has potential depending on his form these days.
Group C: HerO 2-0 Solar Jaedong 2-0 Puck Jaedong 2-1 HerO Solar 2-0 Puck HerO 2-1 Solar
Group D: Life 2-0 Jim Taeja 2-1 MMA Taeja 2-1 Life MMA 2-0 Jim Life 2-1 MMA
On July 18 2014 06:47 Foreverkul wrote: I want to say Taeja and Life but there's a Protoss in the group. :c
only person Jim could maybe beat is MMA.
maybe but even then, Jim's worst matchup is vs T, so not sure he can beat MMA cause Phoenix Collosus is a weird funky style
then again... Jim has sometimes shown flashes of brilliance... for example beating Alicia, Crank, Oz, Beating Jaedong 2-0, Beating Soulkey 2-0, MKP, and even outmicroing San and beating him 2-0 (Jim had like 7 non-blink stalkers vs San's 7 blink stalkers+probes, and Jim still won the fight by outmicroing San's blink)
of course Jim loses alot too even to foreigners but sometimes, just sometimes, he can pull off some really random stuff that works or show top level GOSU micro
Anyone know who is going to cast? Why wasn't Apollo and Moonglade casting IEM yesterday when they are physically at IEM? Having Rotterdam and Nathanias cast from America is a bit silly.
On July 18 2014 06:45 ZAiNs wrote: Jaedong has done pathetic in WCS America and still is at 70% chance for Blizzcon >_>.
airplane OP, plz nerf
There should really be more emphasis on WCS points for WCS tournaments. We're going to see little to no Kespa or GSL players at Blizzcon because of this. Not that everyone wants to go. I know Scarlett doesn't care about Blizzcon.
On July 18 2014 06:45 ZAiNs wrote: Jaedong has done pathetic in WCS America and still is at 70% chance for Blizzcon >_>.
airplane OP, plz nerf
There should really be more emphasis on WCS points for WCS tournaments. We're going to see little to no Kespa or GSL players at Blizzcon because of this. Not that everyone wants to go. I know Scarlett doesn't care about Blizzcon.
why would someone not want to play at blizzcon? aren't you guaranteed $5k?
Any IEM Shenzhen drinking games people can come up with? I have some vodka that needs drinking and would like to do something with this in combination with Code A (and hopefully don't die).
On July 18 2014 10:14 Kimb3r wrote: Do not speak of vodka please.. last night, wenn finally IEM went on, I started to puke and shit the whole night my brains out. Love Peruvian food..
On July 18 2014 10:14 Kimb3r wrote: Do not speak of vodka please.. last night, wenn finally IEM went on, I started to puke and shit the whole night my brains out. Love Peruvian food..
On July 18 2014 10:14 Kimb3r wrote: Do not speak of vodka please.. last night, wenn finally IEM went on, I started to puke and shit the whole night my brains out. Love Peruvian food..
I'm glad you told us :D.
Seriously.. at 4AM, lying next to the puke bucket, I thought, 2 weeks before returning to Germany I will finally die in this goddamn country.
Group C will be cast on site by moonglade/apollo/qxc.
Group D will be cast off site by Rotterdam and Nathanias.
Playoffs will be cast entirely on-site starting from tomorrow which was always the plan. We have to share stage time with Hearthstone in the afternoon which is why B/D are cast off-site.
On July 18 2014 10:19 messioso wrote: Group C will be cast on site by moonglade/apollo/qxc.
Group D will be cast off site by Rotterdam and Nathanias.
Playoffs will be cast entirely on-site starting from tomorrow which was always the plan. We have to share stage time with Hearthstone in the afternoon which is why B/D are cast off-site.
Thanks for the update! Cant wait for some qxc casting!
Just burned a Miracle Rogue's Leeroy, Preparation and Auctioneer with a Coldlight Oracle, I achieved everything I ever dreamed of in HS. They can start now, I need some Jaedong.
On July 18 2014 10:32 Musicus wrote: Fuck this, I am not ready, I counted on at least two more hours delay. So many things to do at 3:30 am, how dare they and start already.
On July 18 2014 10:32 Musicus wrote: Fuck this, I am not ready, I counted on at least two more hours delay. So many things to do at 3:30 am, how dare they and start already.
I'm not even halfway through the movie I'm watching
On July 18 2014 10:32 Musicus wrote: Fuck this, I am not ready, I counted on at least two more hours delay. So many things to do at 3:30 am, how dare they and start already.
We didn't ask for this!
...Except we did. Repeatedly, over the past couple of days, in fact.
On July 18 2014 10:34 Jazzman88 wrote: Hey look, you guys, the stream went down. You can stop panicking and keep watching your movies.
Or :O play the game
#asdeadasthestream
I already played today and won 75% of my games.
#Bitchgetonmylevel
dude me too
#10poolalldayerryday
Did someone summon me!
Who's 10 pool is superior?
Depends. Curious took Parting's Soul, but god damn did Soulkey mine some salt at Blizzcon. And one can never forget Shine's heroic efforts to kick sOs out of Code S!
On July 18 2014 10:46 [UoN]Sentinel wrote: I like Group C. Unless JD and puck both place in the bottom 2. Then I hate life. And I already hate Life. He's like Elfi but inferior.
How dare you blaspheme against the god of Lings like that? Elfi merely walks in the shoes of Parting, and even Parting and Life bow before the majesty that is Taeja the Merciless.
On July 18 2014 10:58 [UoN]Sentinel wrote: The stream fails and the illegal Mexicans a mile north of my house start launching fireworks. These two events are obviously connected.
What this clearly means is you need to invite the Mexicans in - they're obviously bored or they wouldn't be messing with fireworks. SC2 introductions party, complete with homemade enchiladas and obscure liquor!
On July 12 2014 05:40 Circumstance wrote: Kind of funny - both NA players are seen, to a certain extent, as single-matchup specialists. And both of them got 2 of the race they "specialize" in for their group.
On July 18 2014 11:19 Lorning wrote: Solar rocking the double headset like you're supposed to
Take notes TaeJa
The future of esports:
You will be assimilated. Resistance would result in a less than optimal audio experience. Your audiological distinctiveness will be covered by our own.
A bunch of Swarm Hosts walking forward, unburrowed, deep into Protoss territory, directly beneath 6 or 7 Phoenixes, and they were able and allowed to burrow. That says it all when it comes to this series.
On July 18 2014 11:28 Lorning wrote: Kespa. Apollo is right
TRUE and Stork were sent to Kespa Jail yesterday.
I think you get a dispensation for being massacred by the Machine himself, Innovation. Although the loss to Snute probably overshadows that in Kespa's eyes.
On July 18 2014 11:30 LimeNade wrote: So how come they can't do a second stream for the only other game going on right now?
Internet connection at the event can't handle it.
Is that legit? I didn't see the first two groups since I had to crash early last night but I didn't want to miss any Jaedong games and already I miss a whole series off stream
On July 18 2014 11:32 Zenbrez wrote: Damn Solar's english understanding is amazing
As someone who married into a family whose primary language is different than mine, I have a profound respect for anyone who comes out and makes a real effort in understanding or especially speaking in a foreign tongue in front of thousands of people.
On July 18 2014 11:30 LimeNade wrote: So how come they can't do a second stream for the only other game going on right now?
Internet connection at the event can't handle it.
Is that legit? I didn't see the first two groups since I had to crash early last night but I didn't want to miss any Jaedong games and already I miss a whole series off stream
So the 2 players who can't win a trip to Burbank for the life of them now get to fight for the opportunity to remember what a decider match feels life.
I've noticed a lot of the younger generation of Koreans are actually fairly decent at English but it's always their fear of speaking it in public which prevents them from using it.
On July 18 2014 11:30 LimeNade wrote: So how come they can't do a second stream for the only other game going on right now?
Internet connection at the event can't handle it.
Is that legit? I didn't see the first two groups since I had to crash early last night but I didn't want to miss any Jaedong games and already I miss a whole series off stream
Not even remotely legit.
Whelp that's complete bullshit on IEM's part. It cannot be that hard to get up a secondary stream even if it's at a lower quality with even a community caster zzzzz
On July 18 2014 11:36 PhoenixVoid wrote: I've noticed a lot of the younger generation of Koreans are actually fairly decent at English but it's always their fear of speaking it in public which prevents them from using it.
Well, Solar is one of the few (the only?) Koreans in Zerg Chat. So he has a lot of good teachers.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
I had the same thoughts haha. Putting JD on the same level as soO is kind of insulting to a 3-time running GSL finalist.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
But Solar's ZvZ is pretty bad tho
Curious, is that backed by anything, or just your feelings at this moment? Solar's ZvZ match history is good.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
But Solar's ZvZ is pretty bad tho
Curious, is that backed by anything, or just your feelings at this moment? Solar's ZvZ match history is good.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
But Solar's ZvZ is pretty bad tho
Curious, is that backed by anything, or just your feelings at this moment? Solar's ZvZ match history is good.
Your hands must be sore from straw-grasping. Or am I supposed to see 48.82% as "bad"? I'm sure he 2-0'd Life this tournament because Life's ZvZ is "bad" too.
On July 18 2014 11:49 Lorning wrote: But well, can't wait till Solar beats JD 2 - 0, and people quoting me and calling me out for not knowing what I'm talking about.
Jaedong's ZvZ has always remained good. The only time he got punked hard was when Hyun sniped him in the finals cause Hyun expected to meet him along the way.
On July 18 2014 11:49 Lorning wrote: But well, can't wait till Solar beats JD 2 - 0, and people quoting me and calling me out for not knowing what I'm talking about.
When most people don't understand you, point the finger in the right direction at least...
On July 18 2014 11:49 Lorning wrote: But well, can't wait till Solar beats JD 2 - 0, and people quoting me and calling me out for not knowing what I'm talking about.
Jaedong's ZvZ has always remained good. The only time he got punked hard was when Hyun sniped him in the finals cause Hyun expected to meet him along the way.
And you know...because Hyun has boss ZvZ as well...
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
But Solar's ZvZ is pretty bad tho
Curious, is that backed by anything, or just your feelings at this moment? Solar's ZvZ match history is good.
Oh I have faith, but I just wanted to see Jaedong getting cannon rushed. But now he plays ZvZ, and Solar got wrecked by soO, so no more JvP today
See, here's the funny thing about that: He's not playing against soO. He's playing against a guy who can't even get into Burbank, much less go deep in Seoul.
But Solar's ZvZ is pretty bad tho
4-2 against Life in the past month.
Life ROFL
Okay, so you don't like Life. Doesn't change that he's really good at zvz.
On July 18 2014 12:09 vult wrote: That was rough. HerO was in the driver's seat that whole game.
To be fair, I have trouble seeing Puck have much of a chance at all in this group. He's put up a heck of a fight so far versus the Dong, but these are players on another level next to him.
On July 18 2014 12:09 vult wrote: That was rough. HerO was in the driver's seat that whole game.
To be fair, I have trouble seeing Puck have much of a chance at all in this group. He's put up a heck of a fight so far versus the Dong, but these are players on another level next to him.
Idk, PvP is a helluva matchup. I think that all of the players that Puck took out at RB Training Grounds are on or above HerO's level. I'm sure Puck's other matchups are pretty strong (for an American at least).
On July 18 2014 12:09 vult wrote: That was rough. HerO was in the driver's seat that whole game.
To be fair, I have trouble seeing Puck have much of a chance at all in this group. He's put up a heck of a fight so far versus the Dong, but these are players on another level next to him.
Idk, PvP is a helluva matchup. I think that all of the players that Puck took out at RB Training Grounds are on or above HerO's level. I'm sure Puck's other matchups are pretty strong (for an American at least).
I think the big difference is that PucK is in Shenzhen now.
On July 18 2014 12:30 stuchiu wrote: QXC got tired of just being a player, analyst and caster. He's decided he needed to be his own crowd and hype man too.
On July 18 2014 12:33 Foreverkul wrote: I like new maps, makes the game more interesting and favors raw skill over practiced builds.
It favors improv not raw skill. Since refinement is a skill too.
Your mechanical skill and decision making is not affected by the map. You can technically call it a skill to memorize something but a person of any skill level can practice a build that will give him an advantage on a map, its not impressive.
Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
On July 18 2014 12:47 DMXD wrote: pvp is so much fun with storm as the main aoe dmg
Every matchup is better with Storms than Colossi. Colossi was the most detestable unit in the game for all of Wings, until the Swarm Host usurped its position.
On July 18 2014 12:33 Foreverkul wrote: I like new maps, makes the game more interesting and favors raw skill over practiced builds.
It favors improv not raw skill. Since refinement is a skill too.
Your mechanical skill and decision making is not affected by the map. You can technically call it a skill to memorize something but a person of any skill level can practice a build that will give him an advantage on a map, its not impressive.
There are no optimized builds for any maps. Everyone thought Gangnam and its variations was the best TvP build for that map but by the end PigBaby had cracked it.
Akilon had a life time of 1 year, but by the end the builds players were using vastly different builds from just a month prior. There aren't very many players who just blindly memorize a build order at the top level. SC2 just doesn't work like that.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
I don't play P, but from these PvP games it looked like HTs were already being heavily used and game changing in engagements.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Lol... that girl doesn't understand that we want to hear them speaking English, even though the answers are short.. dumb girl, like that they never learn!!
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Literally all they're good for in PvP, you can kill 50 probes with them if you're Parting and still lose vs Sora
On July 18 2014 12:33 Foreverkul wrote: I like new maps, makes the game more interesting and favors raw skill over practiced builds.
It favors improv not raw skill. Since refinement is a skill too.
Your mechanical skill and decision making is not affected by the map. You can technically call it a skill to memorize something but a person of any skill level can practice a build that will give him an advantage on a map, its not impressive.
There are no optimized builds for any maps. Everyone thought Gangnam and its variations was the best TvP build for that map but by the end PigBaby had cracked it.
Akilon had a life time of 1 year, but by the end the builds players were using vastly different builds from just a month prior. There aren't very many players who just blindly memorize a build order at the top level. SC2 just doesn't work like that.
Which is what makes this game fucking awesome. And it's not just the pros - the way I play TvZ and TvP has changed drastically in terms of positioning and map-specific sim-city or engagement choices from even 2 months ago. There's always wrinkles to exploit.
On July 18 2014 12:55 Kimb3r wrote: Lol... that girl doesn't understand that we want to hear them speaking English, even though the answers are short.. dumb girl, like that they never learn!!
? who is we
i'd rather hear them give accurate answers than short answers because they don't speak the language well
On July 18 2014 12:55 Kimb3r wrote: Lol... that girl doesn't understand that we want to hear them speaking English, even though the answers are short.. dumb girl, like that they never learn!!
? who is we
i'd rather hear them give accurate answers than short answers because they don't speak the language well
And we've still got loads of english from HerO too... Best of both worlds.
On July 18 2014 12:55 Kimb3r wrote: Lol... that girl doesn't understand that we want to hear them speaking English, even though the answers are short.. dumb girl, like that they never learn!!
She's there for a reason you know, so she can translate for the Koreans because not all of them are confident in their English yet. And I wouldn't call Susie "dumb" when she is hosting, translating and plenty for this scene.
On July 18 2014 12:55 Kimb3r wrote: Lol... that girl doesn't understand that we want to hear them speaking English, even though the answers are short.. dumb girl, like that they never learn!!
User was temp banned for this post.
It's particularly retarded to say that when she's actually the one pushing them to speak in english and not give formated answers.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
lilsusie is doing a great job. I like how she acts like an older sister "noona" to the programers. I love the relationship dynamic. She does great translations, too.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Yours, or your opponent's?
Storms have no particular bias.
Honestly, it's kinda surprising how few units actually do friendly fire damage.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Yours, or your opponent's?
Storms have no particular bias.
Honestly, it's kinda surprising how few units actually do friendly fire damage.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Yours, or your opponent's?
Storms have no particular bias.
Honestly, it's kinda surprising how few units actually do friendly fire damage.
The ones I can think of are Tanks, Mines, Raven (Seeker Missle), Storm, and Ghost EMP (energy).
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Yours, or your opponent's?
Storms have no particular bias.
Honestly, it's kinda surprising how few units actually do friendly fire damage.
I was actually thinking about this recently, if every splash damage unit in the game could do friendly how much it would change things. Terran seems to get the short stick in friendly splash damage so if we were to even it out would it be more fun or not.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Yours, or your opponent's?
Storms have no particular bias.
Honestly, it's kinda surprising how few units actually do friendly fire damage.
I was actually thinking about this recently, if every splash damage unit in the game could do friendly how much it would change things. Terran seems to get the short stick in friendly splash damage so if we were to even it out would it be more fun or not.
Even still, Terrans would be screwed - Hellions/Hellbats would get destroyed, and other than banes and maybe Colossus, there isnt really anything else that can have FF potential.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Yours, or your opponent's?
Storms have no particular bias.
Honestly, it's kinda surprising how few units actually do friendly fire damage.
I was actually thinking about this recently, if every splash damage unit in the game could do friendly how much it would change things. Terran seems to get the short stick in friendly splash damage so if we were to even it out would it be more fun or not.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Yours, or your opponent's?
Storms have no particular bias.
Honestly, it's kinda surprising how few units actually do friendly fire damage.
I was actually thinking about this recently, if every splash damage unit in the game could do friendly how much it would change things. Terran seems to get the short stick in friendly splash damage so if we were to even it out would it be more fun or not.
Some units obviously can't do friendly fire - Hellions and Banelings - would becomes basically useless. I'd be fine with seeing Colossi do friendly fire, but then I hate Colossi with a passion, so...
I think Fungal Growth and Time Warp could affect friendly units though, I expect that would be fine. Does Blinding Cloud affect friendly units? 'Cause it should.
On July 18 2014 12:44 PhoenixVoid wrote: Wonder if a bonus damage to shields with Psi Storm could change the meta up a bit or if it would be a terrible idea considering it's from someone who doesn't play Protoss.
Storms are already really strong vs. Zealots.
Yours, or your opponent's?
Storms have no particular bias.
Honestly, it's kinda surprising how few units actually do friendly fire damage.
I was actually thinking about this recently, if every splash damage unit in the game could do friendly how much it would change things. Terran seems to get the short stick in friendly splash damage so if we were to even it out would it be more fun or not.
Some units obviously can't do friendly fire - Hellions and Banelings - would becomes basically useless. I'd be fine with seeing Colossi do friendly fire, but then I hate Colossi with a passion, so...
I think Fungal Growth and Time Warp could affect friendly units though, I expect that would be fine. Does Blinding Cloud affect friendly units? 'Cause it should.
Solar trying to kite was bad. Everytime he fired with his roaches, only the front line was shooting, whereas most of Jeadong's roaches could reach Solar's. Then when he realized and turned to fight he didn't split well. That and a few move commands cost him that game
Banelings are kind of like the opposite of Colossi. They're always awesome. All the way back from DIMAGA taking any wall as a challenge to Baneling bust and Fruitdealer's Baneling drops to today.
Honestly I'm not usually one to cry for Brood War units, but flying Banelings would be infinitely more fun than Corrupters.
On July 18 2014 13:41 Fanatic-Templar wrote: Banelings are kind of like the opposite of Colossi. They're always awesome. All the way back from DIMAGA taking any wall as a challenge to Baneling bust and Fruitdealer's Baneling drops to today.
Honestly I'm not usually one to cry for Brood War units, but flying Banelings would be infinitely more fun than Corrupters.
Flying banelings would have 1 serious downside: they would suck harder than corrupters unless you make them like SC2's version of scourge (that were straight broken).
On July 18 2014 13:41 Fanatic-Templar wrote: Banelings are kind of like the opposite of Colossi. They're always awesome. All the way back from DIMAGA taking any wall as a challenge to Baneling bust and Fruitdealer's Baneling drops to today.
Honestly I'm not usually one to cry for Brood War units, but flying Banelings would be infinitely more fun than Corrupters.
Flying banelings would have 1 serious downside: they would suck harder than corrupters unless you make them like SC2's version of scourge (that were straight broken).
Good scouting and awareness from Jaedong there. It gave him time to set up an immaculate defense. Not sure if he could have held that if the nydus had caught him by surprise.
Damn, JD showing championship form again by topping the group of death. Although I said Taeja is the only person that can possibly stop Zest, I think JD can beat Zest. He looked nearly unstoppable in his games this group.
On July 18 2014 13:48 swag_bro wrote: Damn, JD showing championship form again by topping the group of death. Although I said Taeja is the only person that can possibly stop Zest, I think JD can beat Zest. He looked nearly unstoppable in his games this group.
On July 18 2014 13:48 swag_bro wrote: Damn, JD showing championship form again by topping the group of death. Although I said Taeja is the only person that can possibly stop Zest, I think JD can beat Zest. He looked nearly unstoppable in his games this group.
On July 18 2014 13:48 swag_bro wrote: Damn, JD showing championship form again by topping the group of death. Although I said Taeja is the only person that can possibly stop Zest, I think JD can beat Zest. He looked nearly unstoppable in his games this group.
On July 18 2014 13:41 Fanatic-Templar wrote: Banelings are kind of like the opposite of Colossi. They're always awesome. All the way back from DIMAGA taking any wall as a challenge to Baneling bust and Fruitdealer's Baneling drops to today.
Honestly I'm not usually one to cry for Brood War units, but flying Banelings would be infinitely more fun than Corrupters.
Flying banelings would have 1 serious downside: they would suck harder than corrupters unless you make them like SC2's version of scourge (that were straight broken).
SC2 had Scourge? I actually don't remember that.
In alpha versions IIRC. Imagine BW scourge (same damage, similar speed and stuff) but with smart-fire (IIRC) and splash. Shit's disgusting.
On July 18 2014 14:31 ptbl wrote: Seriously!!!??? Hero makes no aoe units against mass zerglings. What the hell? Wtf lol
I suspect it's because he didn't have enough gas to be able to get anti corruptor/muta (which he knew was coming) and get collossus. prolly because he has to take the 3rd base late.
im sure there is a solution i just think thats probably why he played like he did
On July 18 2014 14:53 Circumstance wrote: With those kinds of moves, I think Jimdestrucitble needs to be seen as an actual, real contender in this event.
On July 18 2014 14:53 Circumstance wrote: With those kinds of moves, I think Jimdestrucitble needs to be seen as an actual, real contender in this event.
On July 18 2014 14:48 mikumegurine wrote: why is JIM on the B stream when this is IEM CHINA?
I suppose you'll be rooting for only Spanish players on the main stream at DH Valencia? Oh wait no because that makes no sense
nah im saying most Chinese watching want to see Jim play, since the event is in China afterall
That's literally the exact same as it'll be in Spain for Valencia. So yeah makes no sense
Well, Jim is the ONLY Chinese player, while there are dozens of Spanish players at Valencia. Plus, this is top 16, and Jim is playing high-caliber and well known players, with at least some shot at advancing. Dunno why it makes no sense.
On July 18 2014 14:53 Circumstance wrote: With those kinds of moves, I think Jimdestrucitble needs to be seen as an actual, real contender in this event.
His PvT is crap.
yep, almost beat Heart though who placed high in WCS NA
On July 18 2014 14:53 Circumstance wrote: With those kinds of moves, I think Jimdestrucitble needs to be seen as an actual, real contender in this event.
His PvT is crap.
So he just has to dodge Innovation in the bracket draw and he's Top 4 minimum.
EDIT: I should mention that I completely agree that his PvT is absurdly weak.
On July 18 2014 14:48 mikumegurine wrote: why is JIM on the B stream when this is IEM CHINA?
I suppose you'll be rooting for only Spanish players on the main stream at DH Valencia? Oh wait no because that makes no sense
nah im saying most Chinese watching want to see Jim play, since the event is in China afterall
That's literally the exact same as it'll be in Spain for Valencia. So yeah makes no sense
Well, Jim is the ONLY Chinese player, while there are dozens of Spanish players at Valencia. Plus, this is top 16, and Jim is playing high-caliber and well known players, with at least some shot at advancing. Dunno why it makes no sense.
On July 18 2014 14:53 Circumstance wrote: With those kinds of moves, I think Jimdestrucitble needs to be seen as an actual, real contender in this event.
His PvT is crap.
So he just has to dodge Innovation in the bracket draw and he's Top 4 minimum.
On July 18 2014 14:48 mikumegurine wrote: why is JIM on the B stream when this is IEM CHINA?
I suppose you'll be rooting for only Spanish players on the main stream at DH Valencia? Oh wait no because that makes no sense
nah im saying most Chinese watching want to see Jim play, since the event is in China afterall
That's literally the exact same as it'll be in Spain for Valencia. So yeah makes no sense
Well, Jim is the ONLY Chinese player, while there are dozens of Spanish players at Valencia. Plus, this is top 16, and Jim is playing high-caliber and well known players, with at least some shot at advancing. Dunno why it makes no sense.
On July 18 2014 14:53 Circumstance wrote: With those kinds of moves, I think Jimdestrucitble needs to be seen as an actual, real contender in this event.
His PvT is crap.
So he just has to dodge Innovation in the bracket draw and he's Top 4 minimum.
How is he going to advance past MMA and Taeja?
By letting Life clean up MMA in the Loser's Match, beating him again in the decider, and breathing a sigh of relief that you can't get the same guy from your Ro16 group on your side of the bracket.
On July 18 2014 14:53 Circumstance wrote: With those kinds of moves, I think Jimdestrucitble needs to be seen as an actual, real contender in this event.
His PvT is crap.
So he just has to dodge Innovation in the bracket draw and he's Top 4 minimum.
How is he going to advance past MMA and Taeja?
By letting Life clean up MMA in the Loser's Match, beating him again in the decider, and breathing a sigh of relief that you can't get the same guy from your Ro16 group on your side of the bracket.
Eh I favor Life in the rematch but you could be right. Or Taeja will slump or something idk.
Backing up a bit, why the hell did Apollo think Solar was an underdog in group C? Shoulda been the favorite tbh
On July 18 2014 14:53 Circumstance wrote: With those kinds of moves, I think Jimdestrucitble needs to be seen as an actual, real contender in this event.
His PvT is crap.
So he just has to dodge Innovation in the bracket draw and he's Top 4 minimum.
How is he going to advance past MMA and Taeja?
By letting Life clean up MMA in the Loser's Match, beating him again in the decider, and breathing a sigh of relief that you can't get the same guy from your Ro16 group on your side of the bracket.
Eh I favor Life in the rematch but you could be right. Or Taeja will slump or something idk.
Backing up a bit, why the hell did Apollo think Solar was an underdog in group C? Shoulda been the favorite tbh
It's funny because he and Moonglade said at the beginning of the cast that he was one of the favorites due to him being Kespa and being skilled, and then calling him the underdog at the end and that no one expected him to get out.
Taeja still gets out of the group since he has a mental hold over Life. Good news for Jim, he can dodge Innovation. But apparently, that doesn't matter when he's at home.
On July 18 2014 16:36 mikumegurine wrote: Why no player cam? Why no interviews? Why not on main stage?
yesterday and today some players got some preferential treatment or something? they get player cam, they get interviews
even players that only finished 2nd in their group like San, got interviews
Because Hearthstone has mainstage and interviews. Groups A and C got main stream and main stage, B and D got bumped to second stream due to venue space and sharing stage.
On July 18 2014 16:40 LoneYoShi wrote: Could anyone recap the Taeja vs. Jim games pls ? (choice of builds, how it played out, etc)
Taeja opened up the same way both games - widow mine/marine/hellion drop aggression that was thwarted both games.
Jim defended solidly and went to 3 quick bases in game one and was ahead the whole game and just won with a 2-2 push. Game 2 Jim defended and countered with DTs and made TaeJa have to all-in, which failed.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
On July 18 2014 16:47 Yello wrote: these lags are terrible. And it keeps lagging ever after both Germans left. Is the internet at the venue really this bad?
It's China - those websites don't block themselves.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
On July 18 2014 16:47 Yello wrote: these lags are terrible. And it keeps lagging ever after both Germans left. Is the internet at the venue really this bad?
Chinese internet is not quite up to par with western europe.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
I don't call losing all of your SCVs to DTs "taking care of" them, and I don't call running Hellions around hitting Stalkers instead of trying to hit the Probe line or getting a bunch of units low without finishing them off "perfect micro". Do feel free to blame Taeja's loss in Game 1 just now on "Zerg mechanics", bro.
Interesting enough if you look at both code A and this IEM tournament (the tournaments that are going on atm) the current TvP winrate is 0% . Waiting for flash to reassure us that terran still have a chance to win vs protoss at high level.
On July 18 2014 16:57 klup wrote: Interesting enough if you look at both code A and this IEM tournament (the tournaments that are going on atm) the current TvP winrate is 0% . Waiting for flash to reassure us that terran still have a chance to win vs protoss at high level.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
I don't call losing all of your SCVs to DTs "taking care of" them, and I don't call running Hellions around hitting Stalkers instead of trying to hit the Probe line or getting a bunch of units low without finishing them off "perfect micro". Do feel free to blame Taeja's loss in Game 1 just now on "Zerg mechanics", bro.
You weren't even watching the game were you? The medivac+marine MSC snipe, killing the colossus and immortals, sniping the DT warp ins, using Hellions to kill probes while his bio fought Stalkers, killing a colossus with SCVs, fighting with an army on the opposite side of the map while dealing with DT's at home. A list of feats most players can only DREAM of doing.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
I don't call losing all of your SCVs to DTs "taking care of" them, and I don't call running Hellions around hitting Stalkers instead of trying to hit the Probe line or getting a bunch of units low without finishing them off "perfect micro". Do feel free to blame Taeja's loss in Game 1 just now on "Zerg mechanics", bro.
You weren't even watching the game were you? The medivac+marine MSC snipe, killing the colossus and immortals, sniping the DT warp ins, using Hellions to kill probes while his bio fought Stalkers, killing a colossus with SCVs. A list of feats most players can only DREAM of doing.
His bio fought the Stalkers and completely failed to target-fire in any way, his Hellions killed a whopping 2 workers, there was no Robo tech in that 2nd game whatsoever. I'm sick and tired of hearing that the only thing that ever causes any Terran to lose is balance. Jim outplayed Taeja twice. Taeja is, in fact, mortal. Too much salt is bad for your diet and puts you at risk of gout.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
I don't call losing all of your SCVs to DTs "taking care of" them, and I don't call running Hellions around hitting Stalkers instead of trying to hit the Probe line or getting a bunch of units low without finishing them off "perfect micro". Do feel free to blame Taeja's loss in Game 1 just now on "Zerg mechanics", bro.
You weren't even watching the game were you? The medivac+marine MSC snipe, killing the colossus and immortals, sniping the DT warp ins, using Hellions to kill probes while his bio fought Stalkers, killing a colossus with SCVs. A list of feats most players can only DREAM of doing.
His bio fought the Stalkers and completely failed to target-fire in any way, his Hellions killed a whopping 2 workers, there was no Robo tech in that 2nd game whatsoever. I'm sick and tired of hearing that the only thing that ever causes any Terran to lose is balance. Jim outplayed Taeja twice. Taeja is, in fact, mortal. Too much salt is bad for your diet and puts you at risk of gout.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
I don't call losing all of your SCVs to DTs "taking care of" them, and I don't call running Hellions around hitting Stalkers instead of trying to hit the Probe line or getting a bunch of units low without finishing them off "perfect micro". Do feel free to blame Taeja's loss in Game 1 just now on "Zerg mechanics", bro.
You weren't even watching the game were you? The medivac+marine MSC snipe, killing the colossus and immortals, sniping the DT warp ins, using Hellions to kill probes while his bio fought Stalkers, killing a colossus with SCVs. A list of feats most players can only DREAM of doing.
His bio fought the Stalkers and completely failed to target-fire in any way, his Hellions killed a whopping 2 workers, there was no Robo tech in that 2nd game whatsoever. I'm sick and tired of hearing that the only thing that ever causes any Terran to lose is balance. Jim outplayed Taeja twice. Taeja is, in fact, mortal. Too much salt is bad for your diet and puts you at risk of gout.
You can argue all you want...the evidence of TvP's issues will overwhelm you. If it hasn't already it's due to some evident bias
His bio fought the Stalkers and completely failed to target-fire in any way, his Hellions killed a whopping 2 workers, there was no Robo tech in that 2nd game whatsoever. I'm sick and tired of hearing that the only thing that ever causes any Terran to lose is balance. Jim outplayed Taeja twice. Taeja is, in fact, mortal. Too much salt is bad for your diet and puts you at risk of gout.
Did you even watch the game?
I dont want to say that Taeja made hardly any damage with his initial pressure in both games is wrong but there was a Colossus in the second game, bro :D
On July 18 2014 17:18 TW wrote: Life is now probably allergic to a simple word: ''TaeJa"
It's a side effect of his first disease: ever since TaeJa has declared himself a San follower, Life can't beat him anymore, much like he could never beat the master in the first place.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
I don't call losing all of your SCVs to DTs "taking care of" them, and I don't call running Hellions around hitting Stalkers instead of trying to hit the Probe line or getting a bunch of units low without finishing them off "perfect micro". Do feel free to blame Taeja's loss in Game 1 just now on "Zerg mechanics", bro.
You weren't even watching the game were you? The medivac+marine MSC snipe, killing the colossus and immortals, sniping the DT warp ins, using Hellions to kill probes while his bio fought Stalkers, killing a colossus with SCVs. A list of feats most players can only DREAM of doing.
His bio fought the Stalkers and completely failed to target-fire in any way, his Hellions killed a whopping 2 workers, there was no Robo tech in that 2nd game whatsoever. I'm sick and tired of hearing that the only thing that ever causes any Terran to lose is balance. Jim outplayed Taeja twice. Taeja is, in fact, mortal. Too much salt is bad for your diet and puts you at risk of gout.
Yes, clearly I said that there were no problems in TvP whatsoever. That's obviously what I believe, that the game is balanced. Meanwhile, there is not a tournament that goes by in which a Terran gets directly outplayed, earns themselves a well-deserved loss, and their fans blame balance for it all. Jim won. Jim earned it. Taeja beat Life. Taeja earned that. Terrans won't be satisfied until balance is back to 2011 levels, and even then, when a Protoss has the gall to beat one on a stage, they'll whine that they need a buff.
Are people really complaining about Jim vs Taeja as TvP imbalance? The first game Taejas attack simply didn't do enough damage, then he made a cost inefficient trade at Jims third which led to him being overwhelmed and forced to GG. The second game Taejas attack did more damage but he got caught with his pants down and lost most of his workers to cloaked units.
There certainly are sets which showcase tvp imbalance: This one, however, simply wasn't one of those.
On July 18 2014 16:32 Foreverkul wrote: This really pisses me off. Godlike micro vs warp ins. I even said it at the start of this thread.
Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
I don't call losing all of your SCVs to DTs "taking care of" them, and I don't call running Hellions around hitting Stalkers instead of trying to hit the Probe line or getting a bunch of units low without finishing them off "perfect micro". Do feel free to blame Taeja's loss in Game 1 just now on "Zerg mechanics", bro.
You weren't even watching the game were you? The medivac+marine MSC snipe, killing the colossus and immortals, sniping the DT warp ins, using Hellions to kill probes while his bio fought Stalkers, killing a colossus with SCVs. A list of feats most players can only DREAM of doing.
His bio fought the Stalkers and completely failed to target-fire in any way, his Hellions killed a whopping 2 workers, there was no Robo tech in that 2nd game whatsoever. I'm sick and tired of hearing that the only thing that ever causes any Terran to lose is balance. Jim outplayed Taeja twice. Taeja is, in fact, mortal. Too much salt is bad for your diet and puts you at risk of gout.
Yes, clearly I said that there were no problems in TvP whatsoever. That's obviously what I believe, that the game is balanced. Meanwhile, there is not a tournament that goes by in which a Terran gets directly outplayed, earns themselves a well-deserved loss, and their fans blame balance for it all. Jim won. Jim earned it. Taeja beat Life. Taeja earned that. Terrans won't be satisfied until balance is back to 2011 levels, and even then, when a Protoss has the gall to beat one on a stage, they'll whine that they need a buff.
MMA literally dropped out of the group minutes before hand and EVERYONE said he was playing bad AND hes a Terran. You've shown that you didn't watch Taejas games at all, didn't read this threads reaction to MMA, informed of Blizzards official acknowledgement of balance issues, and displayed clearly obvious biased. You need to re-evaluate your position on these matters, sir.
On July 18 2014 17:25 Sajaki wrote: Are people really complaining about Jim vs Taeja as TvP imbalance? The first game Taejas attack simply didn't do enough damage, then he made a cost inefficient trade at Jims third which led to him being overwhelmed and forced to GG. The second game Taejas attack did more damage but he got caught with his pants down and lost most of his workers to cloaked units.
There certainly are sets which showcase tvp imbalance: This one, however, simply wasn't one of those.
The fact that he isn't able to make a cost efficient trade while microing better than his opponent whose sitting in a ball and being hit on two sides is a show of it enough...and the fact that those kinds of early-game attacks don't work well at all unless "lucky" with the widow mine is a well discussed idea about why TvP early game atm is disallowing Terran from getting a good head start with any potentially successful aggresion (too much of it gets shut down by MSC/photon overcharge)
His attacks did dmg the 2nd game because of the cost of council/shrine/dts biting into more unit production. This is as well an issue made apparent about Terran's inability to get a reliable scout compared to the other races...
Any TvP game between top players these days is showcasing issues, which is exactly why Blizzard is making their changes. This stuff isn't hidden or top secret folks
On July 18 2014 16:34 Zenbrez wrote: [quote] Warpins have been around for 4 years, I think it's about time you get used to it.
Protoss mechanics in general, not really warp in specifically. I am in complete disgust right now.
On July 18 2014 16:32 Pontius Pirate wrote: I don't think I've ever seen someone play so spectacularly well and lose to such spectacularly obvious hard-counter builds as Taeja against Jim...
What is Taeja even supposed to do? He micro'd as good as humanly possible and managed multiple fronts at the same time and it got him nowhere.
What is he supposed to do? Not push in that situation. Not spend all his time microing instead of noticing that his mineral patches aren't getting smaller anymore. Scan sooner. Should I go on?
He took care of the DT's at the same time as he was fighting and he only has a few scans. You can't just scan whenever you want. Terran doesn't have recall so he can't just return home to defend instantly and Terran doesn't have quick detection except for scans which are temporary, require energy, and only in one spot. Should I go on?
I don't call losing all of your SCVs to DTs "taking care of" them, and I don't call running Hellions around hitting Stalkers instead of trying to hit the Probe line or getting a bunch of units low without finishing them off "perfect micro". Do feel free to blame Taeja's loss in Game 1 just now on "Zerg mechanics", bro.
You weren't even watching the game were you? The medivac+marine MSC snipe, killing the colossus and immortals, sniping the DT warp ins, using Hellions to kill probes while his bio fought Stalkers, killing a colossus with SCVs. A list of feats most players can only DREAM of doing.
His bio fought the Stalkers and completely failed to target-fire in any way, his Hellions killed a whopping 2 workers, there was no Robo tech in that 2nd game whatsoever. I'm sick and tired of hearing that the only thing that ever causes any Terran to lose is balance. Jim outplayed Taeja twice. Taeja is, in fact, mortal. Too much salt is bad for your diet and puts you at risk of gout.
Yes, clearly I said that there were no problems in TvP whatsoever. That's obviously what I believe, that the game is balanced. Meanwhile, there is not a tournament that goes by in which a Terran gets directly outplayed, earns themselves a well-deserved loss, and their fans blame balance for it all. Jim won. Jim earned it. Taeja beat Life. Taeja earned that. Terrans won't be satisfied until balance is back to 2011 levels, and even then, when a Protoss has the gall to beat one on a stage, they'll whine that they need a buff.
MMA literally dropped out of the group minutes before hand and EVERYONE said he was playing bad AND hes a Terran. You've shown that you didn't watch Taejas games at all, didn't read this threads reaction to MMA, informed of Blizzards official acknowledgement of balance issues, and displayed clearly obvious biased. You need to re-evaluate your position on these matters, sir.
I state that the game is not perfectly balance, you claim I'm ignoring Blizzard. I state that these complaints happen in every tournament, you claim I'm thinking it's happening every match. I refer to different parts of the game than you do, make specific references to events that happen in the game, and make a single mistake, I suddenly didn't watch Taeja's games at all. This is no longer a matter of misinterpretation, you are deliberately trying to make me sound dumber to strengthen your whine. You are the reason I can no longer take seriously any complaints about balance from anyone who doesn't get a salary playing the game.
On July 18 2014 17:25 Sajaki wrote: Are people really complaining about Jim vs Taeja as TvP imbalance? The first game Taejas attack simply didn't do enough damage, then he made a cost inefficient trade at Jims third which led to him being overwhelmed and forced to GG. The second game Taejas attack did more damage but he got caught with his pants down and lost most of his workers to cloaked units.
There certainly are sets which showcase tvp imbalance: This one, however, simply wasn't one of those.
The fact that he isn't able to make a cost efficient trade while microing better than his opponent whose sitting in a ball and being hit on two sides is a show of it enough...and the fact that those kinds of early-game attacks don't work well at all unless "lucky" with the widow mine is a well discussed idea about why TvP early game atm is disallowing Terran from getting a good head start with any potentially successful aggresion (too much of it gets shut down by MSC/photon overcharge)
Starcraft is more than just about micro. If you can't counter micro with BO, then MKP would've been the Bonjwa of SC2.
His attacks did dmg the 2nd game because of the cost of council/shrine/dts biting into more unit production. This is as well an issue made apparent about Terran's inability to get a reliable scout compared to the other races...
No protoss would ever send an observer to where Jim proxied his dark shrine. Without observers and scans, protoss=terran in scouting.
Seriously, seems to me some Taeja fanboys are just butthurt. Maybe Taeja should actually think about his opponent for a moment, capitalize on his weakness, which is widely known to be late game decision making and multi-tasking, rather than playing to his strength which is top notch control(assuming just dealing with one attack).
If Taeja had just played standard, defensive style, he'd have destroyed Jim easily game because Jim gets ruffled easily and has lots of trouble dealing with harassment late game.
Damn, most of those ro8 matches do look siiiick. I kinda anticipate Taeja getting #rekt by Zest, but I wouldn't mind being wrong. INnoVation will carry the terran torch tho, so that's cool, he shouldn't lose vs Solar. The mirrors should be cool as well, especially Jaedong vs Snute !
All in all, a pretty great ro8 !! So hyped !
Edit: Just realised that these games are tomorrow, meaning I should be able to watch (at least a few of) them ! Yay \o/
Just watched the vods and the Jaedong interview. He seems to be in a good spot right now, mentally and skillwise. Go win this Jaedong, there is no Blizzcon without Jaedong .
On July 18 2014 18:10 sharkie wrote: Jaedong vs foreigner once again... What a joke -.-
Well if that foreigner beat TRUE and Stork there is nothing that can be done. Snute is no easy draw by any means. I would've loved some Jaedong vs Stork action too, but Snute is just better.
On July 18 2014 17:25 Sajaki wrote: Are people really complaining about Jim vs Taeja as TvP imbalance? The first game Taejas attack simply didn't do enough damage, then he made a cost inefficient trade at Jims third which led to him being overwhelmed and forced to GG. The second game Taejas attack did more damage but he got caught with his pants down and lost most of his workers to cloaked units.
There certainly are sets which showcase tvp imbalance: This one, however, simply wasn't one of those.
The fact that he isn't able to make a cost efficient trade while microing better than his opponent whose sitting in a ball and being hit on two sides is a show of it enough...and the fact that those kinds of early-game attacks don't work well at all unless "lucky" with the widow mine is a well discussed idea about why TvP early game atm is disallowing Terran from getting a good head start with any potentially successful aggresion (too much of it gets shut down by MSC/photon overcharge)
Starcraft is more than just about micro. If you can't counter micro with BO, then MKP would've been the Bonjwa of SC2.
His attacks did dmg the 2nd game because of the cost of council/shrine/dts biting into more unit production. This is as well an issue made apparent about Terran's inability to get a reliable scout compared to the other races...
No protoss would ever send an observer to where Jim proxied his dark shrine. Without observers and scans, protoss=terran in scouting.
Seriously, seems to me some Taeja fanboys are just butthurt. Maybe Taeja should actually think about his opponent for a moment, capitalize on his weakness, which is widely known to be late game decision making and multi-tasking, rather than playing to his strength which is top notch control(assuming just dealing with one attack).
If Taeja had just played standard, defensive style, he'd have destroyed Jim easily game because Jim gets ruffled easily and has lots of trouble dealing with harassment late game.
And it isn't obvious that build orders are already super limited for Terran against toss? If build order counters matter a lot then you'd accept Terran's getting screwed in that regard as well.
You compared protoss scouting to terran scouting when both are facing protoss. Anything ring a bell? Protoss is the one who's got the ability to prevent the opponent's proper scouting, hell, even while the opponent race is protoss itself! Terran is just one of the victims, as I claimed.
You are pretending as if Taeja is alone in the Terran world with issues. No...that's not the case at all..and it's not "Taeja" fanboys complaining, it's people who aren't blind on issues and don't like to keep quiet about them. I personally don't think Taeja plays perfect whatsoever, but that is even more so often enough for his protoss opponents up until now.
On July 18 2014 18:10 sharkie wrote: Jaedong vs foreigner once again... What a joke -.-
Well if that foreigner beat TRUE and Stork there is nothing that can be done. Snute is no easy draw by any means. I would've loved some Jaedong vs Stork action too, but Snute is just better.
My problem is that I always root for foreigners + Jaedong. And then foreigners always have to face JD.
And every tournament ends with JD beating all foreigners to a top2 or top4 finish and then just lose in the next series.... ((
hmmm just wondering why did some players get interviews when they finished only 2nd in the group for example Solar, San?
note: in fact Susie interviewed San twice, after each of his matches
but the winner of Group D who was 1st in the group gets no interview?
at that point only one SC2 game was played at a time
Hearthstone hogging up all the interviews would be a viable excuse if no SC2 players got interviewed, but instead some SC2 players (even if they didnt do the best in the group) get interviewed, and others who did even better dont?
On July 19 2014 06:50 mikumegurine wrote: hmmm just wondering why did some players get interviews when they finished only 2nd in the group for example Solar, San?
note: in fact Susie interviewed San twice, after each of his matches
but the winner of Group D who was 1st in the group gets no interview?
at that point only one SC2 game was played at a time
Hearthstone hogging up all the interviews would be a viable excuse if no SC2 players got interviewed, but instead some SC2 players (even if they didnt do the best in the group) get interviewed, and others who did even better dont?
maybe they didn't have a chinese translator? usually ig has their manager there to translate but i guess he might be at the International.
On July 19 2014 06:50 mikumegurine wrote: hmmm just wondering why did some players get interviews when they finished only 2nd in the group for example Solar, San?
note: in fact Susie interviewed San twice, after each of his matches
but the winner of Group D who was 1st in the group gets no interview?
at that point only one SC2 game was played at a time
Hearthstone hogging up all the interviews would be a viable excuse if no SC2 players got interviewed, but instead some SC2 players (even if they didnt do the best in the group) get interviewed, and others who did even better dont?