On July 17 2014 18:52 sAsImre wrote:
decent. Cure playing decently and hydra doing weird stuff.
decent. Cure playing decently and hydra doing weird stuff.
Thanks. I thought Hydra was only supposed to lose his head in the lategame.
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pure.Wasted
Canada4701 Posts
On July 17 2014 18:52 sAsImre wrote: decent. Cure playing decently and hydra doing weird stuff. Thanks. I thought Hydra was only supposed to lose his head in the lategame. | ||
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imre
France9263 Posts
On July 17 2014 18:53 pure.Wasted wrote: Show nested quote + On July 17 2014 18:52 sAsImre wrote: decent. Cure playing decently and hydra doing weird stuff. Thanks. I thought Hydra was only supposed to lose his head in the lategame. mismicroing cost him game 3 but his game plan was interesting to say the least :D. And he did a super early roach push that failed hard in game 1. | ||
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The_Templar
your Country52798 Posts
Map: Foxtrot Labs Rain spawns in the bottom right Impact spawns in the bottom left | ||
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Phredxor
New Zealand15076 Posts
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The_Templar
your Country52798 Posts
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sashkata
Bulgaria3241 Posts
On July 17 2014 19:00 Phredxor wrote: Noo. Stop with the Arch Angel Protoss. Pls. Wolf always tries to push some nickname made up by him. The Peter Pan zerg! Remember that one? | ||
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The_Templar
your Country52798 Posts
On July 17 2014 19:00 The_Templar wrote: Map: Foxtrot Labs Rain spawns in the bottom right Impact spawns in the bottom left2:00 Nexus first vs CC first. Gas before spawning pool for Impact. Rain building a gateway followed by two assimilators. 3:00 Impact scouts Rain's main with an overlord. Cybernetics core for Rain. Someone tell me why one needs 140EPM at this point in the game?? Impact has it. Impact getting zergling speed. 4:00 Warp gate for Rain. Impact getting a roach warren. Zerglings poke at the entrance to the natural but a mothership core staves it off. 5:00 Roaches for Impact. Rain getting two gateways at the front as well as a forge. Impact goes in and there's a FF and photon overcharge. | ||
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polpot
3002 Posts
or not :D | ||
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Pandemona
Charlie Sheens House51493 Posts
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Emerson_H
United States460 Posts
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Pandemona
Charlie Sheens House51493 Posts
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Pandemona
Charlie Sheens House51493 Posts
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FrostedMiniWheats
United States30730 Posts
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The_Templar
your Country52798 Posts
On July 17 2014 19:04 The_Templar wrote: 2:00 Nexus first vs CC first. Gas before spawning pool for Impact. Rain building a gateway followed by two assimilators. 3:00 Impact scouts Rain's main with an overlord. Cybernetics core for Rain. Someone tell me why one needs 140EPM at this point in the game?? Impact has it. Impact getting zergling speed. 4:00 Warp gate for Rain. Impact getting a roach warren. Zerglings poke at the entrance to the natural but a mothership core staves it off. 5:00 Roaches for Impact. Rain getting two gateways at the front as well as a forge. Impact goes in and there's a FF and photon overcharge. 7:00 Rain building a great wall of Pylons behind the gateways as they fall. Rain just has 5 sentries and a mothership core but is getting two cannons. Rain keeps FF'ing and manages to hold with a mass pylon wall. Impact GG's! Rain takes a 1-0 lead | ||
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imre
France9263 Posts
On July 17 2014 19:05 polpot wrote: Impact got this you were saying ? | ||
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Phredxor
New Zealand15076 Posts
On July 17 2014 19:04 sashkata wrote: Wolf always tries to push some nickname made up by him. The Peter Pan zerg! Remember that one? It'd be fine if some of them were good.. They're all awful though. ![]() Pocket Terran. :/ Nice hold by Rain. 5 sentries too stronk. | ||
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ZAiNs
United Kingdom6525 Posts
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polpot
3002 Posts
On July 17 2014 19:06 sAsImre wrote: you were saying ?I just edited that lol | ||
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Thobrik
Sweden1120 Posts
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imre
France9263 Posts
On July 17 2014 19:06 polpot wrote: Show nested quote + On July 17 2014 19:06 sAsImre wrote: On July 17 2014 19:05 polpot wrote: Impact got this you were saying ?I just edited that lol i had the same feeling as you don't worry haha :D | ||
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