[WCS EU] Ro16 Group C Premier Season 1 2014 - Page 32
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pajoondies
United States316 Posts
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Darkhorse
United States23455 Posts
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Bizeheryer
Germany307 Posts
On March 28 2014 04:11 ssxsilver wrote: What's with the 1 VR? For the respect, you gotta respect the VR. | ||
TheAnarchy
Chile1105 Posts
User was warned for this post | ||
Undead1993
Germany17651 Posts
On March 28 2014 04:12 Undead1993 wrote: nexus started for stardust + a forge immortals for babyknight, still on one base nexus for stardust finishes when babyknight starts his own +1 upgrade started for stardust pretty greedy and babyknight moves out babyknight is 8 probes behind and moves back finds himself behind in everything except the immortal count robobay finishes for both collossus starts a bit earlier for babyknight supplies look pretty even and it seems like we go into a macro game stardust is taking a third | ||
TheAnarchy
Chile1105 Posts
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Undead1993
Germany17651 Posts
On March 28 2014 04:15 Undead1993 wrote: babyknight is 8 probes behind and moves back finds himself behind in everything except the immortal count robobay finishes for both collossus starts a bit earlier for babyknight supplies look pretty even and it seems like we go into a macro game stardust is taking a third double robo for stardust again a bit ahead in pretty much everything is stardust charge and templar archives earlier for babyknight though still stardust is ~30 supply ahead | ||
ssxsilver
United States4409 Posts
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Marcinko
South Africa1014 Posts
On March 28 2014 04:13 TheAnarchy wrote: BBK wants to make all the protoss units in one game... KAPPA User was warned for this post Now I understand, you are a Twitch troll. | ||
Lorning
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Belgica34432 Posts
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Undead1993
Germany17651 Posts
On March 28 2014 04:17 Undead1993 wrote: double robo for stardust again a bit ahead in pretty much everything is stardust charge and templar archives earlier for babyknight though still stardust is ~30 supply ahead stardust wastes his stalkers to kill a robo bay good stuff dt shrine for stardust at the 19 minute mark still only 1 robo for babyknight and no fleetbeacon or anything stardust has 11 collossi, maybe overdoing it ? if there's something like overmaking collossi cute recall moves by babyknight trying to snipe bases, gets denied though. | ||
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stuchiu
Fiddler's Green42661 Posts
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ThomasjServo
15244 Posts
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Darkhorse
United States23455 Posts
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stuchiu
Fiddler's Green42661 Posts
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Lorning
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Belgica34432 Posts
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TheAnarchy
Chile1105 Posts
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Swiipii
2195 Posts
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DarkPlasmaBall
United States43771 Posts
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Darkhorse
United States23455 Posts
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