[SPL] KT vs SKT T1 Round 2 2014 - Page 19
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ypslala
Burma545 Posts
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vthree
Hong Kong8039 Posts
Creator is pretty good man | ||
Clicker
United States1012 Posts
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bo1b
Australia12814 Posts
On March 17 2014 05:12 bo1b wrote: If flash can win I think it will be a 3:0 heh, what a tough call that was ![]() | ||
Faruko
Chile34169 Posts
Terror | ||
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Ragnarork
France9034 Posts
Flash winning vs Rain was, actually ![]() | ||
juvenal
2448 Posts
On March 17 2014 19:55 vthree wrote: To be fair, prepatch mines didn't really do much vs protoss given their cost... that is also true, i was mainly surprised by how successfully he used ghosts. I don't really now why no HT flanks occurred, but flash was super scrupulous with scans and army movement today, maybe it was rain's mistake too. | ||
vthree
Hong Kong8039 Posts
On March 17 2014 19:56 ypslala wrote: ghosts good against toss. i already said that many years ago Yes, everyone knew ghosts were good vs toss if you can land snipes and EMPs. Problem was that ghosts needs to be in front and they get owned by chargelots most of the time. Now, we see Flash using widows mines to protect them. And without colossi, Rain just could engage the ghosts at all. | ||
Faruko
Chile34169 Posts
On March 17 2014 19:58 juvenal wrote: that is also true, i was mainly surprised by how successfully he used ghosts. I don't really now why no HT flanks occurred, but flash was super scrupulous with scans and army movement today, maybe it was rain's mistake too. if he had Colossis and not Immortals that would have been different IMO, Rain had like 3 or 4 Immortals which do nothing against the composition Flash had, not to mention it makes ghost quite hard since they have to go to the frontline to lan those EMPs and they rekt by Colossi/Chargelots | ||
vthree
Hong Kong8039 Posts
On March 17 2014 19:58 juvenal wrote: that is also true, i was mainly surprised by how successfully he used ghosts. I don't really now why no HT flanks occurred, but flash was super scrupulous with scans and army movement today, maybe it was rain's mistake too. I will have to rewatch the engagements but it seems like Rain didn't have too many templars (he had 3 in his natural when Flash dropped so I assume he had 3 there). But there was only 4? in the main army (2 were sniped and 2 at the back didn't get good storms off). Rain seems to have been caught going colo transition + 4 base (not sure if Flash was making his 4th or not). Flash had something like 7 ghosts vs 4 templars and with good control, that is not an even fight. Usually, templars outnumber ghosts (assuming no colossi) 1.5 to 1. But have to give props to Flash for his control but Rain's comp just couldn't deal with it. | ||
juvenal
2448 Posts
On March 17 2014 20:01 Faruko wrote: if he had Colossis and not Immortals that would have been different IMO, Rain had like 3 or 4 Immortals which do nothing against the composition Flash had could he afford it though? I don't really know how P eco works, but it seemed like a fairly quick fourth and good upgrade timings denied him the robo tech. | ||
Rollora
2450 Posts
On March 17 2014 19:47 esdf wrote: so flash gets lucky and kt win 3-0 :D sk 0-7 vs kt <3 almost tears of joy here :D wouldn't say he was getting lucky. He was in control of that game in almost every way: ebay block, caught every drop opportunity of rain, was ahead very early and after losing the drops because well feedback and storm are pretty strong defensive tools, je macroed up against a protoss in an incredible way, had the perfect EMP hits, (like if rain had storms like that, it would have gon the other way around) and brought home the game in a way only flash can | ||
Rollora
2450 Posts
On March 17 2014 19:51 Disarmed wrote: It's nothing personal you guys, but i just wanted to see it on one place ![]() I don't think they got hurt by your post ![]() Internet nowadays is just about kids trolling around and making fun of things that are fun for you (like they say on purpose that flash is shit, when there are a lot of flash fans around, or cheesing/cheeting etc.) but dont really care if they are wrong or right. | ||
vthree
Hong Kong8039 Posts
On March 17 2014 20:04 juvenal wrote: could he afford it though? I don't really know how P eco works, but it seemed like a fairly quick fourth and good upgrade timings denied him the robo tech. I think he could have considering his immortal count was at least 4. I think he just misread and thought Flash was going marauders heavy. There are 2 ways to deal with storm, archon, zealots. One is ghosts to deny the good storms from going off, this is more risky but if you get one good engagement, you win (like that game). The other is the Polt marauders style where you just trade maruaders constantly. This is safer in the short term since 2 money storms won't end the game. But you can still lose in the long run from attrition. And immortals just flat out hardcounter that comp because the terran can never trade cost effectively with maruaders vs immortals. | ||
Qikz
United Kingdom12022 Posts
On March 17 2014 19:48 Tufas wrote: fantasy, where are my fpl points bra He's my highest scorer lol | ||
Vasoline73
United States7759 Posts
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sharkie
Austria18337 Posts
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Nimix
France1809 Posts
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Shellshock
United States97276 Posts
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Faruko
Chile34169 Posts
On March 17 2014 20:05 Rollora wrote: wouldn't say he was getting lucky. He was in control of that game in almost every way: ebay block, caught every drop opportunity of rain, was ahead very early and after losing the drops because well feedback and storm are pretty strong defensive tools, je macroed up against a protoss in an incredible way, had the perfect EMP hits, (like if rain had storms like that, it would have gon the other way around) and brought home the game in a way only flash can lol, a little too far ? | ||
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