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[Code S] Ro16 Group D Season 1 2014 - Page 19

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 17 18 19 20 21 56 Next
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 07 2014 10:42 GMT
#361
That was a San nexus
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 07 2014 10:42 GMT
#362
hahahahahah
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
March 07 2014 10:43 GMT
#363
Both players throwing each other the game so I guess it's a draw >_>
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
pmp10
Profile Joined April 2012
3396 Posts
March 07 2014 10:43 GMT
#364
On March 07 2014 19:42 Zheryn wrote:
I can't believe we don't see more draws in TvP. Terrans should just always go for the triple nexus snipe when they can't defend an attack.

Nobody wants to go that way.
At least not yet.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 07 2014 10:43 GMT
#365
On March 07 2014 19:42 Dodgin wrote:
That was a San nexus


What a reference.
Moderator
Daimai
Profile Blog Joined July 2010
Sweden762 Posts
March 07 2014 10:43 GMT
#366
Draw lel, this sítuation is so frustrating as protoss.
To pray is to accept defeat.
Killmouse
Profile Joined August 2010
Austria5700 Posts
March 07 2014 10:43 GMT
#367
yes draw!!
yo
ETisME
Profile Blog Joined April 2011
12740 Posts
March 07 2014 10:43 GMT
#368
this is going to get a longggggggggg ending
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
DaedricTV
Profile Joined February 2014
United Kingdom94 Posts
March 07 2014 10:43 GMT
#369
Oh look, it's this again.
imrusty269
Profile Joined January 2014
United States1404 Posts
March 07 2014 10:43 GMT
#370
herO, please gg
Bbyong | MMA | Polt | Dream | Maru | Mvp
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
Last Edited: 2014-03-07 10:44:44
March 07 2014 10:44 GMT
#371
I'll respect Bbyong forever if he wins this, even if it takes him 2 hours.

edit: nooo, bbyong ;_;
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9174 Posts
March 07 2014 10:44 GMT
#372
On March 07 2014 19:36 HystericaLaughter wrote:
Show nested quote +
On March 07 2014 19:35 Scarecrow wrote:
On March 07 2014 19:33 HystericaLaughter wrote:
On March 07 2014 19:32 Scarecrow wrote:
Promoting their competition...


I wish people didn't have this attitude. Sbow and SC2 don't have to compete, just let everyone play the game they prefer. It's all Starcraft anyway.

Splitting the community three ways between BW, SC2 and SB doesn't sound great to me. It's like what happened to Smash.


There is no difference in my mind between that split^ and the split between SC2, LoL and DotA. It's just three games ya know.

There is a difference in that they are three incredibly similar games, heaps of shared units and a far smaller market to share than the MOBAs enjoy. I'd love to have another RTS on the scene to bring in fresh players/fans but all SB is going to do is split the existing community.
Yhamm is the god of predictions
VmY
Profile Joined August 2011
Netherlands1286 Posts
March 07 2014 10:44 GMT
#373
If you can't beat them....draw them?
Why can't I quit you, siege tank? FanTaSy, Mvp.
bourne117
Profile Joined May 2010
United States837 Posts
March 07 2014 10:45 GMT
#374
Oh god Hero like leaning in and just shrugging his shoulders was priceless
QO Feasting
Tsend
Profile Joined June 2012
France44 Posts
March 07 2014 10:46 GMT
#375
Making terran buildings having to land after 3 minutes for example would solve such stupid situations or at least make it more dynamic ~~
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
March 07 2014 10:46 GMT
#376
bbyong you're not making any fans drawing out this game
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Undead1993
Profile Joined January 2012
Germany17651 Posts
March 07 2014 10:46 GMT
#377
On March 07 2014 19:46 Tsend wrote:
Making terran buildings having to land after 3 minutes for example would solve such stupid situations or at least make it more dynamic ~~

or just draw it, becasue there are referees that should see this
SEKO SEKO SEKO SEKO SEKO
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2014-03-07 11:07:00
March 07 2014 10:46 GMT
#378
On March 07 2014 19:42 Ragnarork wrote:
Show nested quote +
On March 07 2014 19:39 Ragnarork wrote:
On March 07 2014 19:35 Ragnarork wrote:
On March 07 2014 19:33 Ragnarork wrote:
On March 07 2014 19:30 Ragnarork wrote:
On March 07 2014 19:28 Ragnarork wrote:

GSL 2014 S1 Code S Ro16 Group D
Match 2 - Game 2
(T)Bbyong vs (P)herO[jOin]
0 - 1
(Wiki)Alterzim Stronghold


0:00
- Bbyong top left
- herO bottom left
- CC first, rax CC
- Nexus first I believe (or after gate), then cycore
- +2 raxes


6:00
- Stargate, oracle
- Twilight council
- forge, +1 armor for herO
- Oracle tries to harass, but turrets prevent it, and marines kill it
- Bbyong scans, sees the tech
- herO drops the archives right after
- Fact, port for Bbyong


10:00
- Third for herO and Bbyong
- +1 bio attack for Bbyong
- +2 armor for herO
- Bbyong moves across the map with a sizeable marine + few marauders force
- herO has many templars and a few gate units
- Bbyong pokes the third



12:00
- Bbyong loads two medivacs and drops the backdoor. Templar defense, doesn't achieve much
- herO counter drops with zealots in Bbyong natural
- Bbyong trying to take herO's third with biomines, storms hit most of the bio force
- One colossus out for herO
- Back and forth fight, but Bbyong snipes the third, and escapes immediately with medivacs to the backdoor expand of herO


15:00
- herO taking back his third, 3 colossi out
- another doom drop at the natural of herO, defended with storms
- fight at the third of herO, which lives with ~40hp
- another doom drop on the way, but herO's knocking at the door of Bbyong third
- Bbyong kills the third and drops the natural of herO
- herO pushing through Bbyong base, takes the production out
- Ladies and gent's it's a good ol' basetrade


20:00
- Bbyong intercepts fleeing probes
- No more nexus for herO, Bbyong has a flying CC
- herO looking for buildings/bases of Bbyong
- Bbyong has a few hidden barracks
- herO close to no buildings, and Bbyong attacking the few remaining
- CC taken out by herO, Bbyong drops one in his main (now empty)



25:00
- herO heading towards Bbyong barracks with a few zealots, main army defends his remaining buildings
- Bbyong has taken back a base in his main and has one SCV mining
- Bbyong moves his barracks
- A zealot found the CC and kills the SCV
- Small skirmishes with mines, storms, Colossi
- Bbyong gathering his forces
- Small skirmish, bbyong has one marauder
LiquipediaWanderer
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 07 2014 10:46 GMT
#379
ONE MORE GAME!
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
BlackCompany
Profile Joined August 2012
Germany8388 Posts
March 07 2014 10:46 GMT
#380
On March 07 2014 19:46 Jer99 wrote:
bbyong you're not making any fans drawing out this game


I actually like it
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