[Code S] Ro16 Group D Season 1 2014 - Page 19
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Dodgin
Canada39254 Posts
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bo1b
Australia12814 Posts
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Caihead
Canada8550 Posts
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pmp10
3225 Posts
On March 07 2014 19:42 Zheryn wrote: I can't believe we don't see more draws in TvP. Terrans should just always go for the triple nexus snipe when they can't defend an attack. Nobody wants to go that way. At least not yet. | ||
stuchiu
Fiddler's Green42661 Posts
On March 07 2014 19:42 Dodgin wrote: That was a San nexus What a reference. | ||
Daimai
Sweden762 Posts
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Killmouse
Austria5700 Posts
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ETisME
12229 Posts
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DaedricTV
United Kingdom94 Posts
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imrusty269
United States1404 Posts
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Grumbels
Netherlands7028 Posts
edit: nooo, bbyong ;_; | ||
Scarecrow
Korea (South)9172 Posts
On March 07 2014 19:36 HystericaLaughter wrote: There is no difference in my mind between that split^ and the split between SC2, LoL and DotA. It's just three games ya know. There is a difference in that they are three incredibly similar games, heaps of shared units and a far smaller market to share than the MOBAs enjoy. I'd love to have another RTS on the scene to bring in fresh players/fans but all SB is going to do is split the existing community. | ||
VmY
Netherlands1286 Posts
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bourne117
United States837 Posts
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Tsend
France44 Posts
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Jer99
Canada8157 Posts
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Undead1993
Germany17651 Posts
On March 07 2014 19:46 Tsend wrote: Making terran buildings having to land after 3 minutes for example would solve such stupid situations or at least make it more dynamic ~~ or just draw it, becasue there are referees that should see this | ||
Ragnarork
France9034 Posts
On March 07 2014 19:42 Ragnarork wrote: 20:00 - Bbyong intercepts fleeing probes - No more nexus for herO, Bbyong has a flying CC - herO looking for buildings/bases of Bbyong - Bbyong has a few hidden barracks - herO close to no buildings, and Bbyong attacking the few remaining - CC taken out by herO, Bbyong drops one in his main (now empty) 25:00 - herO heading towards Bbyong barracks with a few zealots, main army defends his remaining buildings - Bbyong has taken back a base in his main and has one SCV mining - Bbyong moves his barracks - A zealot found the CC and kills the SCV - Small skirmishes with mines, storms, Colossi - Bbyong gathering his forces - Small skirmish, bbyong has one marauder | ||
SetGuitarsToKill
Canada28396 Posts
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BlackCompany
Germany8388 Posts
On March 07 2014 19:46 Jer99 wrote: bbyong you're not making any fans drawing out this game I actually like it | ||
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