[Code A] RO24 Day 2 WCS Korea Season 2 2013 - Page 14
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Tachion
Canada8573 Posts
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stuchiu
Fiddler's Green42661 Posts
On July 25 2013 14:55 lichter wrote: Kespa players why do you only have 1 hotkey for army ![]() ![]() Putting all their units on 1 hotkey probably felt like freedom. | ||
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stuchiu
Fiddler's Green42661 Posts
On July 25 2013 14:56 Tachion wrote: sorry just tuning in, but why is reality only now getting +3 26 min into the game? so insanely late. 80 scvs died in the course of this game. | ||
Just_a_Moth
Canada1941 Posts
On July 25 2013 14:55 lichter wrote: Kespa players why do you only have 1 hotkey for army ![]() ![]() You'd think they'd have more too, but I guess they are just getting lazy after all the hotkey work of bw. | ||
edgeOut
United States945 Posts
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Emzeeshady
Canada4203 Posts
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PhoenixVoid
Canada32736 Posts
On July 25 2013 14:56 Tachion wrote: sorry just tuning in, but why is reality only now getting +3 26 min into the game? so insanely late. Initially Reality went for a Hellbat/Marauder Stim timing which didn't accomplish much, so he transitioned into two Engineering Bays fairly late. Coupled with bad hits to his economy and Reality simply could not accommodate an army and upgrades. | ||
Vindicare605
United States16032 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
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bittman
Australia8759 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
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Vindicare605
United States16032 Posts
That one fail at the Planetary excluded obviously. | ||
Emzeeshady
Canada4203 Posts
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Thrillz
4313 Posts
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lichter
1001 YEARS KESPAJAIL22272 Posts
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FrostedMiniWheats
United States30730 Posts
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Rhaegal
United States678 Posts
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slowbacontron
United States7722 Posts
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Emzeeshady
Canada4203 Posts
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Zerg.Zilla
Hungary5029 Posts
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