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[Code S] RO32 Group H 2013 WCS Korea Season 1 - Page 80

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 78 79 80 81 82 127 Next
RogerChillingworth
Profile Joined March 2010
2887 Posts
April 18 2013 11:43 GMT
#1581
widow mine cost efficiency : <
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
April 18 2013 11:43 GMT
#1582
Flash is relentless
Writer@joonjoewong
Deleted User 12257
Profile Joined October 2004
Spain112 Posts
April 18 2013 11:43 GMT
#1583
Flash macro,.. god,..
Ketch
Profile Joined October 2010
Netherlands7285 Posts
April 18 2013 11:43 GMT
#1584
On April 18 2013 20:42 Topdoller wrote:
Jesus these games are shit to watch. super advanced Bronze A move tactic , with a trail of widow mines between the bases


On April 18 2013 20:42 Arevall wrote:
This is a high level game :o


Haha, right beneath each other!
sitromit
Profile Joined June 2011
7051 Posts
April 18 2013 11:43 GMT
#1585
Soulkey held on pretty well, all things considered.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
April 18 2013 11:43 GMT
#1586
Flashs minerals are below 100... all the time. But he is very aggressive. It seems like SK cannot stabilize, if he could, he could potentially win as Flash is not expanding, just starting another cc now.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
liberate71
Profile Joined October 2011
Australia10252 Posts
April 18 2013 11:43 GMT
#1587
On April 18 2013 20:42 Topdoller wrote:
Jesus these games are shit to watch. super advanced Bronze A move tactic , with a trail of widow mines between the bases


On April 18 2013 20:42 Arevall wrote:
This is a high level game :o


One after another... sounds like someone angry at terran

Game is awesome to watch.
Minelord Stimfestor, also known as karma.
Delphiki
Profile Joined October 2012
Philippines1955 Posts
April 18 2013 11:43 GMT
#1588
DAMNIT FLASH
SoulCapsule
Profile Joined November 2012
France806 Posts
April 18 2013 11:43 GMT
#1589
gg no re. Flash outplaying everyone.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50123 Posts
April 18 2013 11:44 GMT
#1590
On April 18 2013 20:42 NovemberstOrm wrote:
Show nested quote +
On April 18 2013 20:38 BLinD-RawR wrote:
On April 18 2013 20:36 FakeDeath wrote:
On April 18 2013 20:35 Kommander wrote:
On April 18 2013 20:34 Type|NarutO wrote:
It might be just me, but Flash is so aggressive that it might be a good idea to shut it down with a 'lower' (notice: not low) drone count and massive ling/baneling to at least deflect or decimate his initial engagements. His whole plan after being ahead in economy is to constantly trade because Terran can produce units while building economy and expand, Zerg cannot. If he can force a situation where Zerg has good economy but cannot increase it and has to constantly build units, Zerg will eventually fall behind.

If SoulKey could crush the initial (advantage-taking push) of Flash he could easily get into a situation that doesn't prevent Flash from expanding but allows him to do so. That would allow him to tech and hold his ground more easily. Obviously I'm well aware that ling/bane is a horror to play against bio mine, but mutalisks basically are dead-supply in the direct engagement (until before you hit a ton) because they usually would need to harass, which they cannot because Flash does pressure early.

In the fight they are basically dead supply and can only be used to clear mines, but in my mind you'd be better with 1500/1500 in ling/bane instead of mutas, as they will not shut down mediacs (due to boost) mostly anyways. My analysis of it.


If I'm not mistaken, isn't that what Life does to Flash? Mid game ling aggression?


That's why Life destroy Flash every time they meet.


??? didn't Flash 2-0 the first time they met?

or am I wrong?

yeah and then life 4-0'ed him


it takes a prodigy to beat a prodigy.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Blaec
Profile Joined April 2010
Australia4289 Posts
April 18 2013 11:44 GMT
#1591
Wow, Flash did it again.

Soulkey looked so good for a while.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 18 2013 11:44 GMT
#1592
On April 18 2013 20:40 Shellshock1122 wrote:
Show nested quote +
On April 18 2013 20:37 Shellshock1122 wrote:
On April 18 2013 20:33 Shellshock1122 wrote:
On April 18 2013 20:29 Shellshock1122 wrote:
WCS KR S1 2013 Code S Ro32
[image loading] (Z)Soulkey vs [image loading] (T)Flash
Game 2 (0-1)
Map: Whirlwind

0:00
Soulkey spawns in the bottom right
Flash spawns in the top right

2:00
hatch first for Soulkey
CC first on the high ground for Flash
gas for Soulkey
rax for Flash
Soulkey scouts the CC first with his overlord
gas for Flash
pool for Soulkey

3:00
ling speed for Soulkey

4:00
Factory for Flash
bunker at the natural ramp for Flash
Flash floating down his natural OC
reactor for Flash

5:00
3rd CC for Flash inside his main
3rd base for Soulkey
reactored hellion production for Flash

6:00
tech lab for Flash
gas for Flash
stim research for Flash
2 more gas for Soulkey
spine in the natural for Soulkey

7:00
Lair for Soulkey
double evo for Flash
overlord scouts the 3rd OC morphing of Flash
double evo for Soulkey
widow mines coming out for Flash
2 more rax for Flash
2 more gas for Flash

8:00
spine repositions to the 3rd of Soulkey
Flash lands his 3rd base
1-1 for Flash
1-1 ling upgrades for Soulkey
spire for Soulkey
Starport for Flash
2 more rax for Flash
baneling nest for Soulkey

9:00
armory for Flash
macro hatch for Soulkey
combat shields for Flash
baneling speed for Soulkey

10:00
muta production started for Soulkey
4th base for Soulkey
reactored medivac production for Flash
2-2 started for Flash
+1 flier attack for Soulkey
overlord speed for Soulkey
2nd factory for Flash

11:00
Flash starts pushing out on the map
2 more rax for Flash
Soulkey busts the depot wall at the 3rd of Flash and a few lings run in
mutas looking for a place to harass but Flash has turrets ready

12:00
burrow research started for Soulkey
ling bane and bio trading in the middle of the map
Fash trying to clean up some creep
Soulkey pushes back the push of Flash

13:00
soulkey cleans up a bunch of widow mines in the middle of the map
Flash coming in with his 2nd push
2-2 started for Soulkey
infestation pit for Soulkey
flash trying to kite back into his mines

14:00
Hive started for Soulkey
Soulkey forces Flash back again
Flash lifts up his army and boosts away
Soulkey catches a bunch of reinforcement marines
Flash holds at his natural and 3rd walls
Soulkey retreats

15:00
more mutas and banes coming out for Soulkey
Flash pushing the 4th base of Soulkey with his nexus push
mutas trying to harass the natural of Flash but marines and widow mines push him away

16:00
Soulkey forces a lift on the army at his 4th
adrenal glands for Soulkey
Flash goes for another push but takes a bad baneling hit so he retreats again

17:00
3-3 started for Flash
3-3 started for Soulkey
Flash regroups his forces and goes for another push at the 4th of Soulkey
Flash is forced back again and has to lift his army
reinforcements come in for Flash and Soulkey has to back off now

18:00
Flash still trying to push the 4th of Soulkey
widow mines taking out some of the banes
Flash is 50 supply ahead

19:00
Flash pushes the 4th of Soulkey again
widow mines hit a decent portion of Soulkey's army
4th base of Soulkey is killed
Flash is 70 supply ahead now
Flash pushing the 3rd of Soulkey

20:00
double drop in the main of Soulkey is cleaned up by mutas
Soulkey beats back at the army at his 3rd
Flash taking a 4th base
Flash pushing the 3rd of soulkey again
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
shabby
Profile Joined March 2010
Norway6402 Posts
April 18 2013 11:44 GMT
#1593
This is so typical post-nerf. Lets not make any infestors for 9 months until we figure out they're good with ling bling muta again. Meanwhile lets die to marine pushes.
Jaedong, Gumibear, Leenock, Byun
FeyFey
Profile Joined September 2010
Germany10114 Posts
April 18 2013 11:44 GMT
#1594
Almost Soulkey, soon you have him dry on every bit, just a little longer.
Zheryn
Profile Joined December 2010
Sweden3653 Posts
April 18 2013 11:44 GMT
#1595
On April 18 2013 20:43 RogerChillingworth wrote:
widow mine cost efficiency : <


Flash is playing great but yeah it's a bit ridiculous.
hundred thousand krouner
Godwrath
Profile Joined August 2012
Spain10126 Posts
April 18 2013 11:44 GMT
#1596
I find more interesting how zergs after more than a month, are still on denial about making infestors vs bio.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
April 18 2013 11:44 GMT
#1597
Needs more burrowed banelings I feel ... but so hard to do that as well as doing everything else!
Fody03
Profile Joined July 2012
Italy310 Posts
April 18 2013 11:44 GMT
#1598
Zergs still hardly know how to respond efficently to this
Terrans
Severian
Profile Joined September 2010
Australia2052 Posts
April 18 2013 11:45 GMT
#1599
Ultras do really well against this stuff, but it doesn't look like Flash is going to let anyone tech to them before they're almost dead.
DifuntO
Profile Joined November 2011
Greece2376 Posts
April 18 2013 11:45 GMT
#1600
Flash's macro is ridiculous.
All I do is Stim.
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