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[Code S] RO32 Group A 2013 GSL Season 2 - Page 98

Forum Index > StarCraft 2 Tournaments
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 04 2013 11:41 GMT
#1941
GSL S2 2013 Code S Ro32 Group A
[image loading] (Z)RorO vs [image loading] (T)Bomber
Game 3
Map: Whirlwind

0:00
RorO spawns in the bottom left
Bomber spawns in the top right
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
April 04 2013 11:41 GMT
#1942
On April 04 2013 20:39 Zorgaz wrote:
Show nested quote +
On April 04 2013 20:38 Lysanias wrote:
Somehow MLG play spoiled us.


Yeah, Flash and Life spoiled us


I enjoyed Last and bogus to. But yeah as i enjoy watching zergs mainly Life is just head above RorO and Crazy.
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
April 04 2013 11:41 GMT
#1943
Not to QQ, but all this effort of Roro negated by 2-3 mine hits. Must be depressing.
TimENT
Profile Joined November 2012
United States1425 Posts
April 04 2013 11:41 GMT
#1944
On April 04 2013 20:39 theprotagonist wrote:
Show nested quote +
On April 04 2013 20:37 TimENT wrote:
Why are no zergs using burrowed banelings???


Its hard to trigger them...You have almost no vision with burrowed units and you never know when they're going to get on top of your banelings


These are pros with instant reactions, come on! With all these ling runbys and mutalisks harassing, I feel like most Terrans won't want to be using scans.

I really just feel like burrowed banelings have to be used in this current meta game.
Barcelona / Arsenal Fan!
Giriath
Profile Joined May 2011
Sweden2412 Posts
Last Edited: 2013-04-04 11:41:52
April 04 2013 11:41 GMT
#1945
On April 04 2013 20:39 KristofferAG wrote:
Show nested quote +
On April 04 2013 20:39 wangstra wrote:
Thing is does zerg have anything with range to take down mines when they play ling/bling/muta?

They have a 25 mineral zergling to soak up the shots before taking them out.


Must be one immortal zergling to survive all the bio between it and the mines.
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
Thrillz
Profile Joined May 2012
4313 Posts
April 04 2013 11:41 GMT
#1946
On April 04 2013 20:39 iky43210 wrote:
Show nested quote +
On April 04 2013 20:38 Giriath wrote:
1 mine > 20 banelings.


zerg should totally split their banelings or something


Woah here. Micro in a game of SC2? Let's not go crazy. Ling/Bling micro could actually determine the good control Zergs.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
Last Edited: 2013-04-04 11:42:04
April 04 2013 11:41 GMT
#1947
On April 04 2013 20:39 jackdaleaper wrote:
damn, work for a lead the whole game, lose it all to a couple of widow mines... zergs gotta learn how to deal with those TT

RorO was behind in supply before the widow mines killed the banelings and he'd had his fourth denied already so it was up a bit late. If he had a lead, from muta harass, it was a minor one at best.
Long live the King of Wings
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
April 04 2013 11:41 GMT
#1948
On April 04 2013 20:39 jackdaleaper wrote:
damn, work for a lead the whole game, lose it all to a couple of widow mines... zergs gotta learn how to deal with those TT
Because the widow mines were the only thing that decided that game and everything else that happened is completely unimportant and irrelevant.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
gobbledydook
Profile Joined October 2012
Australia2605 Posts
April 04 2013 11:41 GMT
#1949
On April 04 2013 20:41 Giriath wrote:
Show nested quote +
On April 04 2013 20:39 KristofferAG wrote:
On April 04 2013 20:39 wangstra wrote:
Thing is does zerg have anything with range to take down mines when they play ling/bling/muta?

They have a 25 mineral zergling to soak up the shots before taking them out.


Must be one immortal zergling to survive all the bio preventing it from reaching a mine.


If it can survive all the bio, it probably can survive the mine too
I am a dirty Protoss bullshit abuser
AxionSteel
Profile Joined January 2011
United States7754 Posts
April 04 2013 11:42 GMT
#1950
On April 04 2013 20:40 Clefairy wrote:
I miss Siege Tanks

So do I.
Was still entertained in that game though.

iky43210
Profile Blog Joined May 2011
United States2099 Posts
April 04 2013 11:42 GMT
#1951
On April 04 2013 20:41 NightOfTheDead wrote:
Not to QQ, but all this effort of Roro negated by 2-3 mine hits. Must be depressing.

ever have your entire bio army melt cause of 1-2 storms? or looked away and your entire marine died to 2 banelings?
Rulker
Profile Blog Joined January 2012
United States1477 Posts
April 04 2013 11:42 GMT
#1952
God, the terran matchups in hots are such a step in the correct direction. I haven't felt this impassioned when watching starcraft since watching Brood War vods a while back.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
April 04 2013 11:42 GMT
#1953
Watching Roro in comparison to Life is no where near the same.
Moderatorlickypiddy
Bocian
Profile Joined September 2010
Poland259 Posts
April 04 2013 11:42 GMT
#1954
On April 04 2013 20:39 Serelitz wrote:
Thought roro had it won, looked away for 2 minutes and bomber wins. Da fuq.

mines man, mines. The banes of terran which don't require pressing x
Ketch
Profile Joined October 2010
Netherlands7285 Posts
April 04 2013 11:42 GMT
#1955
Haha, legendary zerg player
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
April 04 2013 11:42 GMT
#1956
Whirlwind again...BomberVacs plox
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
kubiks
Profile Blog Joined March 2011
France1328 Posts
April 04 2013 11:42 GMT
#1957
TvZ is definietly good to watch, the mines makes it more tense, slighly random but let long games to occur
Juanald you're my hero I miss you -> best troll ever on TL <3
jackdaleaper
Profile Joined September 2010
Philippines1216 Posts
April 04 2013 11:42 GMT
#1958
On April 04 2013 20:40 Ragnarork wrote:
Show nested quote +
On April 04 2013 20:39 jackdaleaper wrote:
damn, work for a lead the whole game, lose it all to a couple of widow mines... zergs gotta learn how to deal with those TT


Zerg are starting to know how it does feel to lose 50 marines to a handful of baneling or baneling mines ^_^



Except widow mines dont die when they explode... anyway gonna stop here, going back to watching the game.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
April 04 2013 11:42 GMT
#1959
On April 04 2013 20:41 Thrillz wrote:
Show nested quote +
On April 04 2013 20:39 iky43210 wrote:
On April 04 2013 20:38 Giriath wrote:
1 mine > 20 banelings.


zerg should totally split their banelings or something


Woah here. Micro in a game of SC2? Let's not go crazy. Ling/Bling micro could actually determine the good control Zergs.


Yeah, Micro isn't an appreciated word in this part of the world called LR thread when a fan's favorite player loses... :/
LiquipediaWanderer
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
April 04 2013 11:42 GMT
#1960
On April 04 2013 20:39 Amestir wrote:
Still felt quite sloppy from Bomber. Lots of units without a control group etc.


From my observation control groups are overrated :D, often korean players rely on the rally point and go from there.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
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