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[Code A] RO24 Day 2 2013 GSL Season 1 - Page 13

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 11 12 13 14 15 29 Next All
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
February 26 2013 10:19 GMT
#241
yey go DRG!
he got a hair cut. how cute
<3
moo...for DRG
Account252508
Profile Joined February 2012
3454 Posts
February 26 2013 10:19 GMT
#242
--- Nuked ---
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37024 Posts
February 26 2013 10:19 GMT
#243
This thread is so dead...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
MCXD
Profile Blog Joined February 2012
Australia2738 Posts
February 26 2013 10:19 GMT
#244
Haha the double music oh dear.
Serimek
Profile Joined August 2011
France2274 Posts
February 26 2013 10:19 GMT
#245
On February 26 2013 19:11 Die4Ever wrote:
Show nested quote +
On February 26 2013 19:11 Shellshock1122 wrote:
We've played 5 games and the longest one was only 11 min I believe. Code A average is 16 min and Code S average is like 21 min. quick day O_o

interesting that the Code A average is so much lower than the Code S average


Would be interested to see Code B (qualifications) stats, just to see if it can be even lower than Code A (All-in all day, everyday !)
SC2 is the best game to watch and was the best to play before I grew old and slow...
Farone
Profile Joined November 2010
Netherlands1219 Posts
February 26 2013 10:20 GMT
#246
On February 26 2013 19:19 Seeker wrote:
This thread is so dead...


lets do something about it?!
MC, Stephano, Ret, Jjakji, Grubby, Life, HerO, Scarlett, TaeJa
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 26 2013 10:21 GMT
#247
On February 26 2013 19:20 Farone wrote:
Show nested quote +
On February 26 2013 19:19 Seeker wrote:
This thread is so dead...


lets do something about it?!


Bring the midgets in. They dance and juggle.
Cry 'havoc' and let slip the dogs of war
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
February 26 2013 10:21 GMT
#248
On February 26 2013 19:20 Farone wrote:
Show nested quote +
On February 26 2013 19:19 Seeker wrote:
This thread is so dead...


lets do something about it?!


Let's talk about confirmation farts
Mark Munoz looks like Gretorp
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 26 2013 10:21 GMT
#249
On February 26 2013 19:17 Shellshock1122 wrote:
GSL S1 2013 Code A Ro24
Lure vs DongRaeGu
Game 1
Map: Akilon Flats

0:00
Lure spawns in the top left
DongRaeGu spawns in the bottom right

2:00
pool first for DRG
Nexus first for Lure
probe blocking the natural hatch for a few seconds before it goes down
forge for Lure

3:00
gateway for Lure
cannon for Lure

4:00
double gas for Lure
Cybernetics core for Lure
3rd base for DRG
zealot for Lure

5:00
stalker for Lure
Lure scouts the 3rd of DRG
+1 attack started for Lure
double gas for DRG
another stalker for Lure
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
i.of.the.storm
Profile Joined April 2009
United States795 Posts
February 26 2013 10:21 GMT
#250
On February 26 2013 19:08 liberate71 wrote:
Show nested quote +
On February 26 2013 19:07 Ctesias wrote:
Really fun build by Gumiho. Byun seems to think so too.


hahhahaha ahhh that was definitely the OPPOSITE of what i expected

Show nested quote +
On February 26 2013 18:49 liberate71 wrote:
It's time for the longest T v T of all time


Hahaha yeah I think everyone was expecting that... maybe Gumiho just saw ByuN's last few games and decided that there was no way he was going to let ByuN get to the mid game because then they would both die of exhaustion.
Maru - The Terran hope is alive!
Lunchador
Profile Joined April 2010
United States776 Posts
February 26 2013 10:21 GMT
#251
On February 26 2013 19:19 Seeker wrote:
This thread is so dead...


SC2: WoL is dying guys.

Because SC2: HotS is coming!
Defender of truth, justice, and noontime meals!
Account252508
Profile Joined February 2012
3454 Posts
February 26 2013 10:21 GMT
#252
--- Nuked ---
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
February 26 2013 10:21 GMT
#253
In Lure's PvZ I believe
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Serimek
Profile Joined August 2011
France2274 Posts
February 26 2013 10:22 GMT
#254
What's the purpose of the neutral supply depot on the larger ramp before the natural ?
SC2 is the best game to watch and was the best to play before I grew old and slow...
Account252508
Profile Joined February 2012
3454 Posts
February 26 2013 10:23 GMT
#255
--- Nuked ---
DJHelium
Profile Joined December 2010
Sweden13480 Posts
February 26 2013 10:23 GMT
#256
On February 26 2013 19:22 Serimek wrote:
What's the purpose of the neutral supply depot on the larger ramp before the natural ?


Make it easier to wall in for forge expands etc.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 26 2013 10:23 GMT
#257
Why is Akilon Wastes still in the map pool? It's the turtle map of the century.
Cry 'havoc' and let slip the dogs of war
DJHelium
Profile Joined December 2010
Sweden13480 Posts
February 26 2013 10:24 GMT
#258
Didn't Genius do this build against DongRaeGu on Entombed Valley? DongRaeGu just dropped roach hydra onto Genius army and killed him just before he got enough Carriers out.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Serimek
Profile Joined August 2011
France2274 Posts
Last Edited: 2013-02-26 10:25:17
February 26 2013 10:24 GMT
#259
On February 26 2013 19:23 monkybone wrote:
Show nested quote +
On February 26 2013 19:22 Serimek wrote:
What's the purpose of the neutral supply depot on the larger ramp before the natural ?


So that protoss can fully wall off and bust out without killing their own things.


Thank you.

Never paid attention to that before...

edit : Thank you too DJHelium
SC2 is the best game to watch and was the best to play before I grew old and slow...
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 26 2013 10:24 GMT
#260
On February 26 2013 19:21 Shellshock1122 wrote:
Show nested quote +
On February 26 2013 19:17 Shellshock1122 wrote:
GSL S1 2013 Code A Ro24
Lure vs DongRaeGu
Game 1
Map: Akilon Flats

0:00
Lure spawns in the top left
DongRaeGu spawns in the bottom right

2:00
pool first for DRG
Nexus first for Lure
probe blocking the natural hatch for a few seconds before it goes down
forge for Lure

3:00
gateway for Lure
cannon for Lure

4:00
double gas for Lure
Cybernetics core for Lure
3rd base for DRG
zealot for Lure

5:00
stalker for Lure
Lure scouts the 3rd of DRG
+1 attack started for Lure
double gas for DRG
another stalker for Lure

6:00
3rd base for Lure
2 more gates for Lure
22 lings on the way for DRG
another gate from Lure to wall off his 3rd

7:00
Lair for DRG
cannon at the wall of Lure at the 3rd
stalkers come over to fight the lings and almost get trapped
stalkers manage to escape
Lure putting buildings behind the first row of gateways to keep the wall up

8:00
ling speed for DRG
3rd gas for Lure
evo chamber for DRG
2 more gas for DRG
Hydralisk den started for Lure
double stargate for Lure
+1 attack started for DRG
+1 air attack started for Lure
2 more cannons at Lure's 3rd

9:00
Hydra range started for DRG
Hydras started for DRG
phoenix production started for Lure
overseer sees double stargate
Fleet beacon started for Lure

10:00
spores started for DRG
more and more hydras coming out for DRG
Lure scouts the hydras
4th base for DRG
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Prev 1 11 12 13 14 15 29 Next All
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