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[IPTL] ROOT v FXO - Up & Down - Page 7

Forum Index > StarCraft 2 Tournaments
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ragz_gt
Profile Blog Joined April 2012
9172 Posts
February 21 2013 02:59 GMT
#121
This is getting funky
I'm not an otaku, I'm a specialist.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
February 21 2013 03:01 GMT
#122
Are they playing to 4 points or what?
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Elite_
Profile Joined June 2012
United States4259 Posts
February 21 2013 03:01 GMT
#123
On February 21 2013 11:45 StarVe wrote:
Oh, Sage with his anti FXO strategy.
Edit: Still works after two years. :D

Pleeeaaaase let him play a PvZ against Leenock, Tear playing Sage in a PvP won't be fun.

Phoenix vs. Phoenix is fun... D:
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 21 2013 03:02 GMT
#124
I love Sage's phoenix micro
Team Slayers, Axiom-Acer and Vile forever
TerranosaurusWrecks
Profile Blog Joined December 2011
Canada187 Posts
February 21 2013 03:03 GMT
#125
OMG that move by sage to get the range was soooo sick
¯\_(ツ)_/¯ "Like you can train a n00b, but they will just be a trained n00b."
polpot
Profile Joined April 2012
3002 Posts
February 21 2013 03:04 GMT
#126
Tear dont know about the range upgrade apparently..
Dwayn
Profile Joined October 2011
Germany949 Posts
February 21 2013 03:04 GMT
#127
isn't it kind of obvious to get range in phoenix vs phoenix?
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 21 2013 03:05 GMT
#128
On February 21 2013 12:04 polpot wrote:
Tear dont know about the range upgrade apparently..


To be fair, by the time he found out Sage had the upgrade, the fleets had already engaged and Tear had to rapidly rebuild his air fleet to avoid Sage gaining air supremacy.

That was a fun game though. Sky toss vs Sky toss was fun.
Team Slayers, Axiom-Acer and Vile forever
TOMisAfish
Profile Joined February 2011
Australia123 Posts
February 21 2013 03:05 GMT
#129
Tear either needed range or some cannons to fall back onto
Elite_
Profile Joined June 2012
United States4259 Posts
Last Edited: 2013-02-21 03:12:06
February 21 2013 03:06 GMT
#130
On February 21 2013 12:04 Dwayn wrote:
isn't it kind of obvious to get range in phoenix vs phoenix?

No. Usually it's all about the Phoenix count and you get range later... Sage gambled hardcore there.

To be more clear, if Tear attacked when Sage was upgrading the range, Sage would have died. No way in hell he could have come back. You need a higher Phoenix count to ensure the ability to survive while upgrading range.

It was a huge risk on Sage's part, but it paid off in dividends.
polpot
Profile Joined April 2012
3002 Posts
February 21 2013 03:07 GMT
#131
On February 21 2013 12:05 Bagration wrote:
Show nested quote +
On February 21 2013 12:04 polpot wrote:
Tear dont know about the range upgrade apparently..


To be fair, by the time he found out Sage had the upgrade, the fleets had already engaged and Tear had to rapidly rebuild his air fleet to avoid Sage gaining air supremacy.

That was a fun game though. Sky toss vs Sky toss was fun.

Sure but he build a third stargate instead of a fleet beacon after getting sniped most of his phoenix
TheBadOmen
Profile Joined November 2011
Canada182 Posts
February 21 2013 03:21 GMT
#132
nice try to go for a macro game but this map is terrible
StarVe
Profile Joined June 2011
Germany13591 Posts
February 21 2013 03:22 GMT
#133
You know things are crazy when Sage can't keep up in multitasking.
JJH777
Profile Joined January 2011
United States4414 Posts
February 21 2013 03:22 GMT
#134
Though Sage had it when he held off the drops barely losing anything but he just fell apart after that. Good job Leenock I really want FXO to win.
ClairvoyanceSC2
Profile Joined February 2012
United States758 Posts
February 21 2013 03:22 GMT
#135
On February 21 2013 12:22 StarVe wrote:
You know things are crazy when Sage can't keep up in multitasking.


Well he is vsing leenock, and leenock is pretty damn good
WigglingSquid
Profile Joined August 2011
5194 Posts
February 21 2013 03:23 GMT
#136
Sage leaves NSH and then starts playing well again. It's just unfair.
yoshi245
Profile Joined May 2011
United States2971 Posts
February 21 2013 03:23 GMT
#137
While it's not qutie over yet, Sage has held heroically through all the attacks Leenock has sent. I do want Leenock to win though.
"Numbers speak about the past, not the present." -Thorzain
PhoenixVoid
Profile Blog Joined December 2011
Canada32743 Posts
February 21 2013 03:23 GMT
#138
Close game so far, Sage has held off admirably, but Leenock just has too much.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
yoshi245
Profile Joined May 2011
United States2971 Posts
February 21 2013 03:24 GMT
#139
OK, now Sage is in trouble, running out of money, main out of minerals. Leenock got a well earned win.
"Numbers speak about the past, not the present." -Thorzain
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 21 2013 03:24 GMT
#140
Well, that was a fun game. I wish the casters could have seen the DT harass. It killed a good number of workers, and even sniped the pool.
Team Slayers, Axiom-Acer and Vile forever
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