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[Code A] RO48 Day 3 2013 GSL Season 1 - Page 23

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 21 22 23 24 25 58 Next
fishb00n
Profile Joined October 2011
Germany607 Posts
February 12 2013 09:47 GMT
#441
srsly...how can you kill those zealots :D
wtf, didnt recognize that they are so strong with upgrades
samurai80
Profile Joined November 2011
Japan4225 Posts
February 12 2013 09:48 GMT
#442
This game is pretty nice.
JazVM
Profile Joined October 2012
Germany1196 Posts
February 12 2013 09:48 GMT
#443
that marauder got wrecked
mind mind mind mind mind mind
Gemini00
Profile Joined September 2011
United States397 Posts
February 12 2013 09:48 GMT
#444
Marauder chase cam ftw
"All men are frauds. The only difference between them is that some admit it. I myself deny it." -- H. L. Mencken
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 12 2013 09:48 GMT
#445
On February 12 2013 18:44 Shellshock1122 wrote:
Show nested quote +
On February 12 2013 18:41 Shellshock1122 wrote:
On February 12 2013 18:38 Shellshock1122 wrote:
On February 12 2013 18:34 Shellshock1122 wrote:
On February 12 2013 18:30 Shellshock1122 wrote:
On February 12 2013 18:27 Shellshock1122 wrote:
GSL S1 2013 Code A Ro48
Trap vs aLive
Game 2 (1-0)
Map: Whirlwind

0:00
Trap spawns in the bottom left
aLive spawns in the top right

1:40
gateway first for Trap

2:00
gas for Trap
CC first for aLive on the low ground
rax for aLive
Cybernetics core for Trap
zealot for Trap

3:00
2nd rax for aLive
stalker for Trap

4:00
probe scout sees CC first
bunker started at the top of the natural ramp for aLive
sentry for Trap
Nexus for Trap
scv scout from aLive sees the nexus timing
2nd gas for Trap
3rd rax for aLive

5:00
double gas for aLive
forge for Trap
3rd gas for Trap
tech lab for aLive
2 more gates for Trap

6:00
twilight council for Trap
+1 armor started for Trap
stim research for aLive
3rd gas for aLive

7:00
marauder production started for aLive
ebay for aLive
Templar archives started for Trap
Factory for aLive

8:00
+1 attack started for aLive
storm research started for Trap
2 more gates for Trap
2 more rax for aLive
combat shields started for aLive
starport started for aLive
4th gas for aLive

9:00
+2 armor started for Trap
another 2 gates for Trap
small marine force stims into the natural
aLive scouts the templars
marines care cleaned up
charge research startedf or Trap
3rd CC started for aLive
double medivac production started for aLive

10:00
concussive shells for aLive
ghost academy started for aLive
2 more bunkers started for aLive
3rd base started for Trap

11:00
aLive scouts the 3rd
+1 armor started for aLive
armory for aLive
+1 attack started for Trap
2nd forge for Trap
robo for Trap
moebius reactor started for aLive
+3 armor started for Trap

12:00
2 more rax for aLive
+2 attack started for aLive
ghost production started for aLive

13:00
aLive lands his 3rd base
3 more gates for Trap
2 more rax for aLive
ghost cloak research started for aLive
Robotics bay started for Trap

14:00
+2 attack started for Trap
observer of Trap is killed
2nd robo for Trap
+2 armor started for aLive
+1 plasma shields started for Trap
warp prism for Trap
4th CC started for aLive
HT flank attempt by trap
all the HTs get emped in the flank group

15:00
Extended thermal lance research started for Trap
another observer of Trap is killed
ghosts cloak and move forward
Trap tries to storm the ghosts
all the HTs are emped
Trap retreats back into his natural
aLive moves forward to engage
another emp hits the army of Trap

16:00
more zealots are being warped in and aLive backs off to regroup
aLive pushes trap back into his natural
Trap still has no AOE

17:00
+3 attack started for aLive
aLive is 50 supply ahead
probes in the natural are pulled
aLive backs off as an archon and an immortal join the fight

18:00
+3 armor started for aLive
double colossus production started for Trap
Trap regroups his bio and attacks into the 3rd of aLive
aLive backs off after killing some pylons
drop in the natural of Trap

19:00
aLive kills the rocks on the ramp at the 3rd of Trap
viking production started for aLive after scouting the 2 colossi
2nd starport started for aLive
+1 ship attack started for aLive

20:00
aLive floating out his 4th base
+2 plasma shields started for Trap
+3 attack started for Trap
both players are maxed
ghosts move forward to emp
colossi target the ghosts
storm hits the army of aLive

21:00
storm drop on the army of aLive
warp prism microing the colossus
vikings kill the warp prism and the colossus
aLive is 20 supply ahead
aLive backs off to the watchtower to regroup

22:00
zealots force a lift on the 4th of aLive
more archons being added in for Trap
factory block on the 4th base location of Trap
Trap making 2 immortals at a time
marauders pick off another HT

23:00
aLive looks to land his 4th in another location
Trap kills the factory blocking his 4th location

24:00
4th base lands for aLive
4th base started for Trap
aLive adding in a lot of ghosts
PF morphing for aLive at his 4th

25:00
Trap comes out and engages thea rmy of aLive
aLive has to retreat
storms hit the army of aLive
aLive kiting back with his bio
both players losing supply at the same rate

26:00
Trap takes a 10 supply lead
drop at the 4th of Trap
the drop kills 2 HTs before dying

27:00
zealot runby at the 3rd of aLive
aLive cleans up the zealots
main army of trap heading for the 4th of aLive
Trap backs off after seeing the PF
Trap pushing towards the natural of aLive

28:00
storm hits the edge of aLive's army
4 HTs are sniped
storm flank from Trap hits the army of aLive
immortals are falling though
aLive manages to hold off the attack

29:00
Trap still ahead by 15 supply
aLive has no more ghosts but there are still 5 HTs for Trap

30:00
ghosts catch some HTs on the map and kill them (4)
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51478 Posts
February 12 2013 09:48 GMT
#446
Can't even believe how little map control Alive has. He should been on 2 plus bases to Trap, and should be dropping. Now he is drying up fast and has no out >.<
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Talack
Profile Joined September 2010
Canada2742 Posts
February 12 2013 09:48 GMT
#447
this game will be decided by who has a 5th base first
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
February 12 2013 09:49 GMT
#448
Zealot runby T_T

Bane of my existence in late-game TvP.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
February 12 2013 09:49 GMT
#449
Alive should take this with constant ghost production.
Give thanks and praise!
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
February 12 2013 09:49 GMT
#450
On February 12 2013 18:48 Pandemona wrote:
Can't even believe how little map control Alive has. He should been on 2 plus bases to Trap, and should be dropping. Now he is drying up fast and has no out >.<


He thought he won when he was raping Traps natural.
Give thanks and praise!
Die4Ever
Profile Joined August 2010
United States17664 Posts
February 12 2013 09:50 GMT
#451
what a move by aLive
"Expert" mods4ever.com
Severian
Profile Joined September 2010
Australia2052 Posts
February 12 2013 09:50 GMT
#452
I don't know if I've ever seen a storm kill a Ghost.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
February 12 2013 09:51 GMT
#453
aLive taking a new base with his ld third CC.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
February 12 2013 09:51 GMT
#454
On February 12 2013 18:50 Severian wrote:
I don't know if I've ever seen a storm kill a Ghost.


He should have spammed Feedback instead of storm.
Give thanks and praise!
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51478 Posts
February 12 2013 09:51 GMT
#455
Wasn't raping it though was he. He killed his army barely, didn't kill any tech or anything, few probes after he puled them ;_;

But even so, he was sat with like 1k1k when that was over and didn't do anything with it.

Trap's first mistake of the game their has cost him the match. 1-1!
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
m0ck
Profile Blog Joined November 2010
4194 Posts
February 12 2013 09:51 GMT
#456
Scan is the real imba in late-late game
GreyKnight
Profile Joined August 2010
United States4720 Posts
February 12 2013 09:51 GMT
#457
trap could have ended this game way earlier at alive's natural but his templars just didn't keep up
Die4Ever
Profile Joined August 2010
United States17664 Posts
February 12 2013 09:51 GMT
#458
On February 12 2013 18:51 KristofferAG wrote:
aLive taking a new base with his ld third CC.

finally lol, it was just floating for a while, I guess he predicted a zealot runby
"Expert" mods4ever.com
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
February 12 2013 09:51 GMT
#459
Geegee, aLive hwaitiiin <3
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
February 12 2013 09:51 GMT
#460
too many templar donations this game, counting about 8
Yhamm is the god of predictions
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