On January 26 2013 17:11 dsousa wrote:
How did Hero's stalkers have vision of the high ground pylon anyways?
How did Hero's stalkers have vision of the high ground pylon anyways?
both players were revealed
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Shellshock
United States97276 Posts
On January 26 2013 17:11 dsousa wrote: How did Hero's stalkers have vision of the high ground pylon anyways? both players were revealed | ||
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Whitewing
United States7483 Posts
On January 26 2013 17:11 dsousa wrote: How did Hero's stalkers have vision of the high ground pylon anyways? When you are being revealed your opponent has vision of all of your buildings. | ||
Rampager
Australia1007 Posts
On January 26 2013 17:10 Dosey wrote: So polite. Quoting "lag" as the reason you don't want to watch twitch. Haha no I'm serious, my audio on twitch is fine but the video is stuttering every 10-15 seconds. :/ | ||
sharkie
Austria18385 Posts
man these casters dont know a lot lol | ||
polgas
Canada1752 Posts
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figq
12519 Posts
On January 26 2013 17:11 dsousa wrote: I think because both of them were revealed (no nexus)How did Hero's stalkers have vision of the high ground pylon anyways? | ||
bankobauss
204 Posts
wouldnt be that bad really | ||
megapants
United States1314 Posts
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Bengui
Canada775 Posts
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Undead1993
Germany17651 Posts
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Censured
Czech Republic1060 Posts
On January 26 2013 17:05 simmeh wrote: Show nested quote + On January 26 2013 17:04 KillahKonceptz wrote: During the 5 min break: STX coach: "Go DT again, he won't expect it, muahaha" Hwanni: ""Go DT again, he won't expect it, muahaha"" lmfao Oh. My. God | ||
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BigFan
TLADT24920 Posts
On January 26 2013 17:11 dsousa wrote: How did Hero's stalkers have vision of the high ground pylon anyways? Nexus is eliminated so you see all buildings. | ||
garbodor
269 Posts
best way to call things right..call all possibilities. | ||
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Shellshock
United States97276 Posts
On January 26 2013 17:10 Shellshock1122 wrote: [SPL] STX SouL vs EG-Liquid R2 Game 4 round 2: 2-1 ![]() ![]() Map: Entombed Valley 0:00 ![]() ![]() 1:40 gate first for both players 2:00 gas for both players cyber core for both players 2nd gas for Dear 3:00 zealot for HerO zealot for Dear stalker for both players 2nd gas for HerO 4:00 2nd gate for Dear 2 more gates for HerO 3rd gate for Dear 2nd stalker for HerO sentry for Dear 5:00 robo for Dear proxy pylon at the top right 3rd for HerO robo for HerO 3 stalkers of HerO start hitting the 1 stalker of Dear in the middle of the map | ||
Bengui
Canada775 Posts
Thanks... | ||
megapants
United States1314 Posts
On January 26 2013 17:11 megapants wrote: both players just go robo builds i'm guessing nailed it | ||
Vesky
United States857 Posts
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Dwayn
Germany949 Posts
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-YoricK-
United States476 Posts
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opterown
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Australia54784 Posts
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