reminds me on sc:wol in the beginning with all that fun maps and 1 base allinning like on kulas ravine or steppes of war.
do it more ladder maps more strat diversity and i will watch more sc2 again.
very entertaining
Forum Index > StarCraft 2 Tournaments |
Da.Frozzy
76 Posts
reminds me on sc:wol in the beginning with all that fun maps and 1 base allinning like on kulas ravine or steppes of war. do it more ladder maps more strat diversity and i will watch more sc2 again. very entertaining | ||
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Shellshock
United States97276 Posts
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KingPaddy
1053 Posts
On January 22 2013 21:02 opterown wrote: Show nested quote + On January 22 2013 21:01 KingPaddy wrote: On January 22 2013 20:59 Waxangel wrote: I thought the entire purpose of this map was to go for an 8 gate immortal-sentry all-in But Creators immortal-allins suck pretty much, imo ![]() not lately, they've been pretty decent. Ahh cool! I just remember all those times, he went out with the allin, immediately got surrounded by lings and killed. And get frustrated if he tries again. But it's great, if he finally improved that. | ||
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Olli
Austria24420 Posts
On January 22 2013 21:04 Hall0wed wrote: Love seeing DTs getting to have some fun with the main army every once and a while, needed or not. I love how the top protoss players are starting to mix in DTs more often. They're such a cool unit if you're good with them | ||
rblstr
Ireland398 Posts
On January 22 2013 21:05 Shellshock1122 wrote: What are the odds that "Looper" is the most recent that Tastosis saw together? They said earlier in the cast that they just watched it. | ||
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Shellshock
United States97276 Posts
GSL S1 2013 Code S Group A Ro32 FINAL MATCH ![]() ![]() Game 2 (0-1) Map: Cloud Kingdom 0:00 ![]() ![]() | ||
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opterown
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Australia54784 Posts
On January 22 2013 21:05 KingPaddy wrote: Show nested quote + On January 22 2013 21:02 opterown wrote: On January 22 2013 21:01 KingPaddy wrote: On January 22 2013 20:59 Waxangel wrote: I thought the entire purpose of this map was to go for an 8 gate immortal-sentry all-in But Creators immortal-allins suck pretty much, imo ![]() not lately, they've been pretty decent. Ahh cool! I just remember all those times, he went out with the allin, immediately got surrounded by lings and killed. And get frustrated if he tries again. But it's great, if he finally improved that. that happened like all of twice, lol. you can watch creator-drg on daybreak or the first few games of creator-zenio for more recent games ;p | ||
DJHelium
Sweden13480 Posts
+ Show Spoiler + Flash takes last two games fand KT wins 4-3 vs CJ Entus | ||
Yello
Germany7411 Posts
On January 22 2013 21:02 sparklyresidue wrote: "Why don't more zergs get drop tech?" Because apparently it's pretty difficult to drop where the opponent's army is not standing around. Somehow every Zerg uses drop in an attempt to all-in and drop the whole army into the opponent's base instead of doing multi-pronged harassment. | ||
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Shellshock
United States97276 Posts
On January 22 2013 21:05 rblstr wrote: Show nested quote + On January 22 2013 21:05 Shellshock1122 wrote: What are the odds that "Looper" is the most recent that Tastosis saw together? They said earlier in the cast that they just watched it. ah I missed when they said it. Just an insane number of Looper references lol | ||
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opterown
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Australia54784 Posts
On January 22 2013 21:06 Shellshock1122 wrote: Show nested quote + On January 22 2013 21:05 rblstr wrote: On January 22 2013 21:05 Shellshock1122 wrote: What are the odds that "Looper" is the most recent that Tastosis saw together? They said earlier in the cast that they just watched it. ah I missed when they said it. Just an insane number of Looper references lol it came out a while ago as well | ||
liberate71
Australia10252 Posts
On January 22 2013 21:06 Shellshock1122 wrote: Show nested quote + On January 22 2013 21:05 rblstr wrote: On January 22 2013 21:05 Shellshock1122 wrote: What are the odds that "Looper" is the most recent that Tastosis saw together? They said earlier in the cast that they just watched it. ah I missed when they said it. Just an insane number of Looper references lol Lol yeh they've said a lot. Glad I cbf getting around to watching it ![]() | ||
X3GoldDot
Malaysia3840 Posts
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KingPaddy
1053 Posts
On January 22 2013 21:06 opterown wrote: Show nested quote + On January 22 2013 21:05 KingPaddy wrote: On January 22 2013 21:02 opterown wrote: On January 22 2013 21:01 KingPaddy wrote: On January 22 2013 20:59 Waxangel wrote: I thought the entire purpose of this map was to go for an 8 gate immortal-sentry all-in But Creators immortal-allins suck pretty much, imo ![]() not lately, they've been pretty decent. Ahh cool! I just remember all those times, he went out with the allin, immediately got surrounded by lings and killed. And get frustrated if he tries again. But it's great, if he finally improved that. that happened like all of twice, lol. you can watch creator-drg on daybreak or the first few games of creator-zenio for more recent games ;p Well, guess you're right. But if the first two times you see somebody do something fail incredibly hard, it probably sticks in mind. ![]() | ||
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opterown
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Australia54784 Posts
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Sumahi
Guam5609 Posts
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Shellshock
United States97276 Posts
On January 22 2013 21:05 Shellshock1122 wrote: GSL S1 2013 Code S Group A Ro32 FINAL MATCH ![]() ![]() Game 2 (0-1) Map: Cloud Kingdom 0:00 ![]() ![]() 2:00 forge first for Creator pool for Symbol hatch for Symbol Nexus for Creator 3:00 cannon for Creator gateway for Creator 3rd base for Symbol 4:00 double gas for Creator Cybernetics core for Creator zealot for Creator 5:00 double gas for Symbol Creator scouts the 3rd of Symbol sentry for Creator +1 attack started for Creator 3rd gas for Creator | ||
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Olli
Austria24420 Posts
This is Daisy's warp prism 4 gate +1 I think Yes it is | ||
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opterown
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Australia54784 Posts
On January 22 2013 21:10 DarkLordOlli wrote: Not immortal sentry. This is Daisy's warp prism 4 gate +1 I think that build is a very very old build haha | ||
Breach_hu
Hungary2431 Posts
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