FPS wise I think
[Day 3] MLG Summer Championships - Page 82
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Dodgin
Canada39254 Posts
FPS wise I think | ||
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slicknav
1409 Posts
On August 27 2012 02:58 6NR wrote: why isnt hero pushing yet? he has the stronger army he is way behind on upgrades | ||
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Thomanson
United States215 Posts
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cLAN.Anax
United States2847 Posts
FLEET BEACON?! Mothership, right? | ||
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ACrow
Germany6583 Posts
glad Crank held anyways! | ||
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Mowr
Sweden791 Posts
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yOngKIN
Korea (North)656 Posts
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Sroobz
United States1377 Posts
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Vaftrudner
Sweden1185 Posts
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NEOtheONE
United States2233 Posts
On August 27 2012 02:55 Jockmcplop wrote: Your anger about this is understandable, but i'm not sure where its meant to be directed.. Really the entire foreign scene must be to blame for not investing and producing good enough players. Taken to its logical conclusion, your complaint must actually be against non korean society as a whole, for not having the required Esports infrastructure to produce world class starcraft players. Lol, I'm not angry. I'm more depressed that IdrA, Huk, and Stephano who are capable of beating Koreans and were competitive against them in the past are slumping, and we are still waiting for someone else to get to that level. And Naniwa isn't in this tournament. And Jinro retired. | ||
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Andamanen
Netherlands915 Posts
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Makro
France16890 Posts
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Rassy
Netherlands2308 Posts
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Mazzi
440 Posts
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simmeh
Canada2511 Posts
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Thrillz
4313 Posts
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yOngKIN
Korea (North)656 Posts
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Eufouria
United Kingdom4425 Posts
On August 27 2012 02:53 Eufouria wrote: Both getting their Ebays in time, Taeja starts his CC faster and begins a raven once he scouts cloak, while Alive builds another banshee. Taeja builds his CC in the corner of his natural so Alive is able to deny it with his banshee for a logn time, until Taeja gets out his viking. Alive's CC was a lot slower but witht he time he denied it for his CC finishes as Taeja's 2nd orbital does. Alive catches the raven and viking out of position and kills some marines with his banshee. Both players now starting tank production and getting siege, Taeja's +1 is a lot faster than Alive's but his stim is slower. Taeja starts armour as his attack finishes and gets a 2nd ebay and armoury to continue his upgrades, Alive also starts his own armour when his attack finishes. Taeja is getting a third CC and begins 2/2 and +1 vehicles. Both are getting combat shields but Alive's is a bit ahead. Alive starts medivac production and gets 2/2 although it is quite a bit slower than Taeja's Taeja moves out with his army across the map and sieges up on the low ground, Alive cleans up Taeja's marines but Taejas reinforcements are coming and Alive doesn't try to clean up the tanks, a cloaked banshee does a bit of damage but Taeja's reinforcements arrive as 2/2 finishes. Alive has some tanks sieged on the high ground and massacre Taeja's marines but Taeja is still up 20 supply. More reinforcements arrive from Taeja, Alive hasn't been killing tanks so they siege line is huge and Alive can't engage. Taeja's marines kill Alive's third and he doesn't have the economy to break the contain and GGs. | ||
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rd
United States2586 Posts
On August 27 2012 02:59 Mowr wrote: Lol he pulled it off by a-moving. Was just about to post this. Pretty sure upgrades made the difference though. Also pretty marauder heavy vs so many chargelots/archons. | ||
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Sroobz
United States1377 Posts
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Alive vs