[Code S] RO32 Group A GSL 2012 Season 3 - Page 85
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Shellshock
United States97274 Posts
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Fragile51
Netherlands15767 Posts
On June 11 2012 22:34 s3rp wrote: Ok the MU is going to be even worse then . The Zerg sits behind is wall of spine/spore with Bl Infestor while the Toss waits with his Tempest to get vision and slowly shoot down the BL's. Why do you think Broodlord infestor is even going to be viable in HoTS? Between hydra speed and vipers i think (and hope) that going pure brood lord with some infestors is basically being dumb and not taking advantage of the mobility and deathball breaking properties a zerg is given. | ||
Thrillz
4313 Posts
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NguN
Australia1322 Posts
I'm sure they have an ability where they can "identify" the area around a target... | ||
Dark.Carnival
United States5095 Posts
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usethis2
2164 Posts
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Fragile51
Netherlands15767 Posts
On June 11 2012 22:37 Toadvine wrote: Yeah. It's just more of Dustin Browder's stupidity. Instead of making Fungal not hit air (which is why Infestor/BL can't simply be countered with air), they put in some kind of over-the-top flying siegetank-roach. Yeah, making fungal not hit air will fix the entire problem. Just stop talking already >_> | ||
Inflicted
Australia18228 Posts
On June 11 2012 22:38 NguN wrote: I'm sure they have an ability where they can "identify" the area around a target... Late-game against BL/Infestor armies, they can just send waves of zealot for quick vision and take out 1-2 BLs at a time. | ||
CygnusAres
Singapore893 Posts
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Dodgin
Canada39254 Posts
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Bwaaaa
Australia969 Posts
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opterown
Australia54751 Posts
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Fragile51
Netherlands15767 Posts
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Tsubbi
Germany7967 Posts
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opterown
Australia54751 Posts
Poll: Recommend Final Match Game 2? Yes (6) If you have time (4) No (4) 14 total votes Your vote: Recommend Final Match Game 2? | ||
Dodgin
Canada39254 Posts
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polyphonyEX
United States2539 Posts
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HaXXspetten
Sweden15718 Posts
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Zvenn3n
Sweden1196 Posts
GOD, did I wait long to finally post it! | ||
fixed_point
Germany4891 Posts
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