Red Bull Battlegrounds Live Updates - Day 1 - Page 147
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Irave
United States9965 Posts
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ticklishmusic
United States15977 Posts
On May 27 2012 10:38 MCDayC wrote: Indeed! ZvP can be super entertaining lategame, but so many toss just accept the slow Brood Lord bombardment death. Having the multitasking to properly punish Zerg immobility lategame is really difficult though, I've only really seen Hero pull it off consistently, and even then he can be shaky. Eh, I think you're overestimating how hard it is to harass Zerg lategame. 1. Make warp prism 2. Send to opposite corners of map 3. Warp in DT/ zealot 4. Profit Usually you can gut a base or two before the Zerg can stabilize. Are 6DT + a couple zealots expensive? Yes. Will they completely gut a Zerg's main in seconds if static D and detection aren't in place before? Yes. Is it completely worth it? Yes. Plus, chances are you can sneak the DT's all the way home and even morph them into archons. | ||
grapedog
United States151 Posts
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ThePlayer33
Australia2378 Posts
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Aerisky
United States12129 Posts
![]() Edit: but yeah...looking really tight lol, might go into the next day? :o | ||
vndods
United States3743 Posts
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PhoenixVoid
Canada32740 Posts
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Irave
United States9965 Posts
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kastoob
Australia153 Posts
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MuseMike
United States1339 Posts
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JOJOsc2news
3000 Posts
I've been chilling in the SC2 General chat for most of the evening. It was nice and quiet. | ||
WombaT
Northern Ireland25475 Posts
On May 27 2012 10:47 ticklishmusic wrote: Eh, I think you're overestimating how hard it is to harass Zerg lategame. 1. Make warp prism 2. Send to opposite corners of map 3. Warp in DT/ zealot 4. Profit Usually you can gut a base or two before the Zerg can stabilize. Are 6DT + a couple zealots expensive? Yes. Will they completely gut a Zerg's main in seconds if static D and detection aren't in place before? Yes. Is it completely worth it? Yes. Ace put in a good example of this play in the recent Up and Downs vs BBoongBboong or however you call him. Was really nice but equally he was managing to sneak his 4HT drops, his 4 sentry drops through every time. If they straight up get shut down that's a hell of a lot of investment | ||
aznball123
2759 Posts
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grapedog
United States151 Posts
On May 27 2012 10:50 aznball123 wrote: the other players must be irritated and tired too i'm guessing group C and D haven't been sitting around all day just waiting, they probably arrived early for the beginning, then left for a while... coming back later to actually play. | ||
Bagration
United States18282 Posts
On May 27 2012 10:49 Irave wrote: ~3hours to finish up the games for the day. How did they fall so far behind schedule? Were the Group A games obscenely long? | ||
MuseMike
United States1339 Posts
On May 27 2012 10:51 Bagration wrote: How did they fall so far behind schedule? Were the Group A games obscenely long? TvT ![]() | ||
MCDayC
United Kingdom14464 Posts
On May 27 2012 10:50 JOJOsc2news wrote: So this is the real LR thread. I've been chilling in the SC2 General chat for most of the evening. It was nice and quiet. rofl. Howdy, welcome to the funhouse. | ||
MrMotionPicture
United States4327 Posts
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Aerisky
United States12129 Posts
Some things never change ;D GROUP C LESGO >:D | ||
ntssauce
Germany750 Posts
On May 27 2012 10:52 MrMotionPicture wrote: 3 hours to get through 2 groups when the first 2 groups took....7 hours? lol they cast both at the same time. | ||
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