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[Code A] Ro24 Day 3 GSL 2012 Season 2 - Page 39

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 37 38 39 40 41 78 Next
0ne
Profile Blog Joined March 2011
Spain2464 Posts
May 17 2012 11:27 GMT
#761
Yugioh next zerg bonjwa!
Looms
Profile Joined May 2010
United States4624 Posts
May 17 2012 11:27 GMT
#762
oh this army control is really making me excited
clusen
Profile Joined May 2010
Germany8702 Posts
May 17 2012 11:27 GMT
#763
Haha, owned
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 17 2012 11:27 GMT
#764
omg omg omg yugioh

ZenithM
Profile Joined February 2011
France15952 Posts
May 17 2012 11:27 GMT
#765
Hmmm :'(
LittLeD
Profile Joined May 2010
Sweden7973 Posts
May 17 2012 11:27 GMT
#766
Yugioh is using a Spellcaster Deck to beat his opponent!

Proceed to Scoop phase
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
May 17 2012 11:27 GMT
#767
On May 17 2012 20:24 KristofferAG wrote:
Show nested quote +
On May 17 2012 20:19 KristofferAG wrote:
On May 17 2012 20:16 KristofferAG wrote:
(Z)SlayerS_YuGiOh v (T)MarineKingPrime
0 - 1


Maps:
Metropolis - (T)MarineKingPrime
Ohana
Atlantis Spaceship

05.00
(Z)SlayerS_YuGiOh is spawning as the red Zerg in the 5 o'clock position.
(T)MarineKingPrime is spawning as the blue Terran in the 11 o'clock position.

15 pool by YuGiOh.
CC first by MKP.

Hatch on 16 for YuGiOh.
Rax up for MKP.

Second Barracks on the way.
6 Zerglings on the way for YuGiOh.

Zerglings on the way across the map, first Marine out.
Two Refineries down for MKP.

The six Zerglings make it into the main but MKP pulls SCVs that are transferring to the natural and stop them. Zerglings are able to take out a Supply Depot being built.

10.00
Factory on the way, next to Barracks with Reactor. Tech lab on second Rax.
COmbat Shields and Engineering Bay on the way.

YuGiOh takes three gas.
MKp takes a third gas.

Third base on the way for YuGiOh.
+1 attack started by MKP.
Blue flame started by MKP.

Starport started by MKP, along with Stim research.
Metabolic Boost halfway done.

Another Barracks down for MKP.
Lair coming in from YuGiOh.

Double Evolution Chamber started by YuGiOh.
YuGiOh going for a seventh Queen while getting Baneling Nest. Roach Warren on the way.

MKP tries to pressure, but the Queens along with a couple Zerglings push him back.
YuGiOh taking double gas on his third.

Another CC on the way for MKP.


15.00
Macro Hatchery and Infestation Pit on the way for YuGiOh. Burrow, 1/1 melee and Baneling Speed started.
Concussive Shells and +1 armor started by MKP.

Zerglings find tht hird of MKp going up and forces a cancel.
Pathogen Glands on the way for MKP.

MKP moving out again. Scan goes down to take out Creep.
YuGiOh runs in, tries to take out the Infantry and Hellion army of MKP. Speed banelings roll in but MKp splits prefectly and barley loses anything to the blings. Stims in and kills of multiple Queens, targetting the one with high energy, multiple Queens fall but as the reinforcement lings from YuGiOh comes in MKP poulls back. YuGiOh tries to run past with lings but the reinforcements from MKp take them ou.

MKP regroups and scans to take out creep, but the Infestors come in and get a sick fungal, letting the Banelings hit!
MKp goes for the fourth of YuGiOh but the Infestors land nice fungals again, killing multiple Medivacs. In the meantime MKp goes up to four bases.


20.00
Hive coming in from YuGiOh, 2/2 melee on the awy.
More Barracks added on by MKP.

Fifth on the way for YuGiOh. Great creep spread covering half the map.
MKp scans to take out creep. YugIoh starts burrowing Banelings.

Ultralisk Cavern on the way for MKP. Some Marauders get hit by fungals and taken out by Blings.
+3 attack on the way for MKP.

Banelings run into the third of MKp but don't hit anything. Try to burrow but MKP scans.
+3 armor and +1 mech attack on the way for MKP.

Ultralisk armor on the way.
MKP maxing out before YuGiOh.
Another engagament going down towards the fifth of YuGiOh, but sick fungals go down once again holding the Infantry in place so the Ultras can attack. Attack is thwarted, multiple Medivacs go down. 3/3 on the way for YuGiOh, planting banelings around the map.

Adrenal Glands on the way.

@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Savern101
Profile Blog Joined March 2011
United Kingdom859 Posts
May 17 2012 11:27 GMT
#768
If anyone wants to see more of this kind of style, you should watch fitzyhere's stream.
EG.DeMusliM/d.BlinG/UK Fighting!
Jtom
Profile Joined January 2011
Ireland1044 Posts
May 17 2012 11:27 GMT
#769
So many infestors for Yugioh
"Daddy, how did the Protossaurs go extinct?" "A giant EMP hit the earth" - Fionn
Sea_aeS
Profile Joined November 2011
1025 Posts
May 17 2012 11:27 GMT
#770
IN fact im not sure a Terran can fight this kind of army 0_o
Megabuster123
Profile Joined May 2011
Canada1837 Posts
May 17 2012 11:27 GMT
#771
On May 17 2012 20:26 Fragile51 wrote:
Show nested quote +
On May 17 2012 20:25 1ManArmy wrote:
On May 17 2012 20:24 Thobrik wrote:
is one of these players gonna fall out of code A!?


no, the winner goes to code s, the loser goes to up&down with a chance on code S


Yes, both players are Guarranteed Code A no matter what the outcome of this match and Up & downs is.

Yugioh is always guaranteed Code A regardless of whatever is happening.
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
May 17 2012 11:27 GMT
#772
Fungals... such a boring micro killing spell..
Killmouse
Profile Joined August 2010
Austria5700 Posts
May 17 2012 11:27 GMT
#773
this new zerg meta mass tranfuse ultra is just so strong T.T
yo
MrCash
Profile Joined October 2011
United States1504 Posts
May 17 2012 11:27 GMT
#774
Would love to see some ghosts in this composition from MKP to deal with infestors.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 17 2012 11:27 GMT
#775
Anyone else think MKP really needs some ghosts to deal with the infestors and queens?
Farone
Profile Joined November 2010
Netherlands1219 Posts
May 17 2012 11:28 GMT
#776
sick 2nd map~!
MC, Stephano, Ret, Jjakji, Grubby, Life, HerO, Scarlett, TaeJa
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 17 2012 11:28 GMT
#777
On May 17 2012 20:27 MrCash wrote:
Would love to see some ghosts in this composition from MKP to deal with infestors.


I guess i'm not :p
Philipd122
Profile Joined April 2011
Australia776 Posts
May 17 2012 11:28 GMT
#778
Wow Queen Ultra (Infestor for support) such a neat composition now
Oz | Leenock | GuMiho | Lucky | MC | PartinG | DRG | Mvp
KingPaddy
Profile Joined November 2010
1053 Posts
May 17 2012 11:28 GMT
#779
MKP needs some ghosts to EMP queens and infestors imho
zefreak
Profile Blog Joined December 2011
United States2731 Posts
May 17 2012 11:28 GMT
#780
Fungals are so boring, not saying they are OP but it just eliminates everything that makes TvZ so exciting (splits, dropship micro, stutter stepping, positioning, etc) and it isn't even hard to pull off. Build 10 infestors, point and click.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
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