[GSL] 2012 Season 2 Code S Ro32 Group A - Page 27
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MrCon
France29748 Posts
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Forbidden17
666 Posts
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Megabuster123
Canada1837 Posts
On March 29 2012 19:01 Yello wrote: That's because the late-game zerg army with instant tech switches is so much stronger after the ghost-nerf. So terran needs to either end it in the mid-game or be ahead going into the lategane. Yeah, that's just a stupid state of affairs.... Hopefully someone fixes the match up or HOTS just saves the game. | ||
Salteador Neo
Andorra5591 Posts
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Seeker
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Where dat snitch at?36919 Posts
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SeventhPride
712 Posts
On March 29 2012 19:01 Yello wrote: That's because the late-game zerg army with instant tech switches is so much stronger after the ghost-nerf. So terran needs to either end it in the mid-game or be ahead going into the lategane. lol, one zerg went past the code S Ro32 and you still say that? ONE zerg and you are still saying that? balance whiner. If our hive tech is so invincible we wouldn't have only one fucking zerg get past the Ro32 up till now. | ||
zocktol
Germany1928 Posts
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Tribuno
Italy261 Posts
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GreyKnight
United States4720 Posts
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Serinox
Germany5224 Posts
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KiNGxXx
7928 Posts
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vndods
United States3743 Posts
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KristofferAG
Norway25712 Posts
What in the world was that fungal, did it even hit anything? | ||
Robje
Netherlands1044 Posts
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Megabuster123
Canada1837 Posts
You're forced into playing late game, and hive tech zerg is just so fucking immobile... | ||
vndods
United States3743 Posts
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Serinox
Germany5224 Posts
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FrostedMiniWheats
United States30730 Posts
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Misoza
Australia571 Posts
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EmilA
Denmark4618 Posts
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