[GSL] Jan Up/Down Matches D2 - Page 83
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Logros
Netherlands9913 Posts
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Zanno
United States1484 Posts
On December 20 2011 20:09 Scila wrote: Not necessarily, BW was 90% macro games and they were very, very fun to watch. It was a slow process of small harass, unit engagements and little tricks occurring all over huge maps that would slowly allow one player to get ahead, and there was much bigger potential for comebacks. i know how brood war works, thanks that doesn't change the fact that korean commentators appreciate a move that shows balls of steel, i don't understand why foreigners don't but i'm a huge july fan so maybe i'm just insane | ||
TT1
Canada9987 Posts
On December 20 2011 20:08 Telcontar wrote: TT1 would've have used a 2 base heavy play just like most other protoss in the world (like Hero, MC, JYP, Sage....etc). That map is virtually impossible to take a quick 3rd on unless you cannoned his natural or something. I really don't see why he's complaining. im not complaining im just trying to tell u guys that morrow didnt get outplayed that game lol, i even defended tassadar when a poster flamed him for being cheesy | ||
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Shellshock
United States97274 Posts
On December 20 2011 20:11 Logros wrote: Ahaha I forgot this is Ryung TvP-ing. He is good TvT but all he does is 1-1-1's and other cheese in TvP. slayers tvp ftw | ||
Pajegetc
United States3158 Posts
On December 20 2011 20:09 andaylin wrote: i think Crevasse was out in the GSTL o.O idk lol, whatever I'm 100% sure it was GuineaPig in Open Season 3 on Shakuras in the Ro64 or Ro32 | ||
how2TL
1197 Posts
On December 20 2011 20:04 aTnClouD wrote: If he lost cause he played worse then I wouldn't be so upset about the result of the match. Still fun how people fail to realize how protoss game design is a complete failure. I'm not gonna talk about this anymore since there's too many clueless players who don't understand we're watching poker and not starcraft. I think a lot of people will agree that Protoss design is bad. It just promotes the ugliest deathball playstyles. There's a reason TvZ is the most popular matchup to watch. That being said, it's funny you get to whine about balance like you have any right. http://www.teamliquid.net/tlpd/sc2-international/players/1610_ClouD You cry like Idra and have even less results to back it up. | ||
Giriath
Sweden2412 Posts
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TheDwf
France19747 Posts
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Seeker
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Where dat snitch at?36923 Posts
On December 20 2011 20:09 Scila wrote: Not necessarily, BW was 90% macro games and they were very, very fun to watch. It was a slow process of small harass, unit engagements and little tricks occurring all over huge maps that would slowly allow one player to get ahead, and there was much bigger potential for comebacks. Yes but...... BW also had incredibly boring macro games. TvTs were painful to watch. And long drawn out macro games were sometimes very anti-climatic/disappointing | ||
Nabes
Canada1800 Posts
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andaylin
United States10830 Posts
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Telcontar
United Kingdom16710 Posts
On December 20 2011 20:10 Scila wrote: You're actually absolutely right about Protoss being terribly designed. However, TL doesn't like this kind of discussion and it won't lead anywhere so meh. Let's just watch some good games ![]() He wasn't initially complaining about the design of the protoss race though. He was dissing Tasssadar for being a lesser player who got lucky with an all-in build which clearly wasn't the case. Oh and I find it hilarious since I can't help but recall MorroW blind baneling bust Jinro's 3 rax wall multiple times in TSL3. | ||
0ne
Spain2464 Posts
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00Visor
4337 Posts
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Yang Wenli
United States2283 Posts
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Jackle
Canada859 Posts
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weiliem
2050 Posts
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Unreliablex
141 Posts
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Itsmedudeman
United States19229 Posts
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MrCon
France29748 Posts
On December 20 2011 20:10 MrCon wrote: I hope Ryung will win this, so Morrow has one less opponent to worry about ![]() For once I'll root for Ryung ! I don't think he can win vs protoss because it involves micro, but why not, a miracle is possible. Oops, forgot that Tassadar is even worse. But 2 chronoboosted nexus can still do this. | ||
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