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Do the vods lag a lot for anyone else? Lots of stuttering going on
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Hm...why did oGs never play MC? Maybe he is practicing too hard for the Blizz Cup?
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United States97276 Posts
Man.. wtf happened to TOP? He's taking this GSL runner up curse way too seriously
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On December 12 2011 07:17 Shellshock1122 wrote: Man.. wtf happened to TOP? He's taking this GSL runner up curse way too seriously Yeah... Since his loss to Mvp in August, TOP is 2-9 in Korean TLPD.
It's really sad. He was such a good player. Hopefully he will bounce back.
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Australia8532 Posts
IMHappy was the biggest gun they had to pull vs oGs - that's not what i like to see 
I feel like ForGG and theStC should have done more - but i guess it was a Bo1 for them :\ can anyone provide a brief recap of how ForGG played?
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On December 12 2011 01:45 Titorelli wrote: What happened with all that criticism rant stuff? I missed the show Yeah, I'm curious too.
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khaldor is handsome and the KSL is awesome
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Wait - was this the first KSL to not reach a game 11?
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On December 12 2011 07:49 bkrow wrote:IMHappy was the biggest gun they had to pull vs oGs - that's not what i like to see  I feel like ForGG and theStC should have done more - but i guess it was a Bo1 for them :\ can anyone provide a brief recap of how ForGG played? Why? Happy is a great player. I'd say he is the 3rd best player on IM, behind only Mvp and NesTea.
You can read Drazerk's battle report of the fOrGG game:
On December 11 2011 23:54 Drazerk wrote:+ Show Spoiler [Battle report] + ForGG vs YongHwaMap is Crossfire SESpawning in the Top right is  ForGG While in the bottom left is  YongHwa ForGG opens up with gas the barracks not walling off, Yonghwa gets his own gas and gateway followed up by a second gas. ForGG then gets a tech lab on his barracks starting marauders and concussive shells while warp tech starts for Yonghwa at the four minute mark. At the five minute mark ForGG starts reaper production while expanding as he moves down the map with his marauder force. Yonghwa is trying to get an immortal and second gateway as his warp tech almost finishes. Stim has been started at the six minute mark. More barracks go up for ForGG getting another tech lab and a reactor. Yonghwa has started to expand and has a stalker on patrol to protect himself from the reaper. At the 8 min mark Yonghwa starts his robo support bay but ForGG is moving down with a very large force as combat shield finishes, an observer has scouted it and the forcefields go down instantly pushing him back instantly. As soon as Yonghwa is out of danger he starts his thermal lance upgrade. A starport and a reactor has now finished for ForGG but he is making medivacs rather than vikings but an engineering bay is in production. Three additional gates go down for Yonghwa. It is now at the twelve minute mark. Yonghwa is moving out with his forces, a proxy pylon has finished but the vikings have arrived taking the shields of the colossi down. Some sentries have fallen but ForGG is holding for now. Two colossi have fallen but most of ForGG's ground forces have fallen forcing scvs to be pulled off the line and die. ForGG has now had to fly into his main but is forced to GG shortly after at the 15 min mark. Yonghwa takes the game.
Edit: Hey, I'm a zealot! Awesome.
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Australia8532 Posts
On December 12 2011 07:57 BansheeDK wrote:Show nested quote +On December 12 2011 07:49 bkrow wrote:IMHappy was the biggest gun they had to pull vs oGs - that's not what i like to see  I feel like ForGG and theStC should have done more - but i guess it was a Bo1 for them :\ can anyone provide a brief recap of how ForGG played? Why? Happy is a great player. I'd say he is the 3rd best player on IM, behind only Mvp and NesTea. You can read Drazerk's battle report of the fOrGG game: Show nested quote +On December 11 2011 23:54 Drazerk wrote:+ Show Spoiler [Battle report] + ForGG vs YongHwaMap is Crossfire SESpawning in the Top right is  ForGG While in the bottom left is  YongHwa ForGG opens up with gas the barracks not walling off, Yonghwa gets his own gas and gateway followed up by a second gas. ForGG then gets a tech lab on his barracks starting marauders and concussive shells while warp tech starts for Yonghwa at the four minute mark. At the five minute mark ForGG starts reaper production while expanding as he moves down the map with his marauder force. Yonghwa is trying to get an immortal and second gateway as his warp tech almost finishes. Stim has been started at the six minute mark. More barracks go up for ForGG getting another tech lab and a reactor. Yonghwa has started to expand and has a stalker on patrol to protect himself from the reaper. At the 8 min mark Yonghwa starts his robo support bay but ForGG is moving down with a very large force as combat shield finishes, an observer has scouted it and the forcefields go down instantly pushing him back instantly. As soon as Yonghwa is out of danger he starts his thermal lance upgrade. A starport and a reactor has now finished for ForGG but he is making medivacs rather than vikings but an engineering bay is in production. Three additional gates go down for Yonghwa. It is now at the twelve minute mark. Yonghwa is moving out with his forces, a proxy pylon has finished but the vikings have arrived taking the shields of the colossi down. Some sentries have fallen but ForGG is holding for now. Two colossi have fallen but most of ForGG's ground forces have fallen forcing scvs to be pulled off the line and die. ForGG has now had to fly into his main but is forced to GG shortly after at the 15 min mark. Yonghwa takes the game. Edit: Hey, I'm a zealot! Awesome. Lol. Nobody said that Happy was bad; but you really want oGs to push a team like IM to the limit; i wanted to see the big guns - MVP, Nestea, Losira - but they weren't needed.
ForGG losing to colossus... hmm
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On December 12 2011 07:15 esaul17 wrote: Hm...why did oGs never play MC? Maybe he is practicing too hard for the Blizz Cup? Apparently he was in the lobby maybe not confident in PvP vs Yongwa.
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On December 12 2011 07:57 BansheeDK wrote:Show nested quote +On December 12 2011 07:49 bkrow wrote:IMHappy was the biggest gun they had to pull vs oGs - that's not what i like to see  I feel like ForGG and theStC should have done more - but i guess it was a Bo1 for them :\ can anyone provide a brief recap of how ForGG played? Why? Happy is a great player. I'd say he is the 3rd best player on IM, behind only Mvp and NesTea. You can read Drazerk's battle report of the fOrGG game: Show nested quote +On December 11 2011 23:54 Drazerk wrote:+ Show Spoiler [Battle report] + ForGG vs YongHwaMap is Crossfire SESpawning in the Top right is  ForGG While in the bottom left is  YongHwa ForGG opens up with gas the barracks not walling off, Yonghwa gets his own gas and gateway followed up by a second gas. ForGG then gets a tech lab on his barracks starting marauders and concussive shells while warp tech starts for Yonghwa at the four minute mark. At the five minute mark ForGG starts reaper production while expanding as he moves down the map with his marauder force. Yonghwa is trying to get an immortal and second gateway as his warp tech almost finishes. Stim has been started at the six minute mark. More barracks go up for ForGG getting another tech lab and a reactor. Yonghwa has started to expand and has a stalker on patrol to protect himself from the reaper. At the 8 min mark Yonghwa starts his robo support bay but ForGG is moving down with a very large force as combat shield finishes, an observer has scouted it and the forcefields go down instantly pushing him back instantly. As soon as Yonghwa is out of danger he starts his thermal lance upgrade. A starport and a reactor has now finished for ForGG but he is making medivacs rather than vikings but an engineering bay is in production. Three additional gates go down for Yonghwa. It is now at the twelve minute mark. Yonghwa is moving out with his forces, a proxy pylon has finished but the vikings have arrived taking the shields of the colossi down. Some sentries have fallen but ForGG is holding for now. Two colossi have fallen but most of ForGG's ground forces have fallen forcing scvs to be pulled off the line and die. ForGG has now had to fly into his main but is forced to GG shortly after at the 15 min mark. Yonghwa takes the game. Edit: Hey, I'm a zealot! Awesome. Something to note about that game, Yonghwa moved around the highground pod next to the natural of forgg where fin had placed his factory so he saw the attack coming really late.
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On December 11 2011 23:55 MrMercuG wrote: fOrGG just got annihilated by not even a top 5 Protoss, that's dissapointing...
nah theres is no more terran left who you can say are good at tvp and confident in it... not even forgg it seems
and yes this include jjakji (gimmick on puzzle, mindfucked oz to play weird), puma (resorts to 1-1-1 mindgames), mvp (resort to 1-1-1 mindgame), oh and old good tvper like polt and bomber lose to toss a lot now. Now all the "good" tvper rely on doing mind games with all in's like 1-1-1 and gimmicky thor push to try to keep toss honest from eco and having an advantage... but ppl complain whenever terran does early pressure and allins and think its cheese but they dont understand : /
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Man I never even noticed there was a new league. Seems like good players are participating in this KSL. It still won't steal my weekly ESV games simply because I like the different maps they use but it's nice to see the korean scene is getting more places to play.
Yongwha beating forGG and theStC, pretty awesome day for him.
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On December 12 2011 08:09 bkrow wrote:Show nested quote +On December 12 2011 07:57 BansheeDK wrote:On December 12 2011 07:49 bkrow wrote:IMHappy was the biggest gun they had to pull vs oGs - that's not what i like to see  I feel like ForGG and theStC should have done more - but i guess it was a Bo1 for them :\ can anyone provide a brief recap of how ForGG played? Why? Happy is a great player. I'd say he is the 3rd best player on IM, behind only Mvp and NesTea. You can read Drazerk's battle report of the fOrGG game: On December 11 2011 23:54 Drazerk wrote:+ Show Spoiler [Battle report] + ForGG vs YongHwaMap is Crossfire SESpawning in the Top right is  ForGG While in the bottom left is  YongHwa ForGG opens up with gas the barracks not walling off, Yonghwa gets his own gas and gateway followed up by a second gas. ForGG then gets a tech lab on his barracks starting marauders and concussive shells while warp tech starts for Yonghwa at the four minute mark. At the five minute mark ForGG starts reaper production while expanding as he moves down the map with his marauder force. Yonghwa is trying to get an immortal and second gateway as his warp tech almost finishes. Stim has been started at the six minute mark. More barracks go up for ForGG getting another tech lab and a reactor. Yonghwa has started to expand and has a stalker on patrol to protect himself from the reaper. At the 8 min mark Yonghwa starts his robo support bay but ForGG is moving down with a very large force as combat shield finishes, an observer has scouted it and the forcefields go down instantly pushing him back instantly. As soon as Yonghwa is out of danger he starts his thermal lance upgrade. A starport and a reactor has now finished for ForGG but he is making medivacs rather than vikings but an engineering bay is in production. Three additional gates go down for Yonghwa. It is now at the twelve minute mark. Yonghwa is moving out with his forces, a proxy pylon has finished but the vikings have arrived taking the shields of the colossi down. Some sentries have fallen but ForGG is holding for now. Two colossi have fallen but most of ForGG's ground forces have fallen forcing scvs to be pulled off the line and die. ForGG has now had to fly into his main but is forced to GG shortly after at the 15 min mark. Yonghwa takes the game. Edit: Hey, I'm a zealot! Awesome. Lol. Nobody said that Happy was bad; but you really want oGs to push a team like IM to the limit; i wanted to see the big guns - MVP, Nestea, Losira - but they weren't needed. ForGG losing to colossus... hmm oGs didn't use their big guns either. MC and Supernova didn't play.
Also, it was a colossus all-in or at the very least semi all in. No forges, no citadel, no colossus being produced while he was attacking, cut probes at 45, and hit when forgg had 4 vikings with 3 colossus.
And just to note, Yonghwa rushed it because he said he wanted to go to sleep during the pause =.=
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On December 12 2011 08:09 bkrow wrote:Show nested quote +On December 12 2011 07:57 BansheeDK wrote:On December 12 2011 07:49 bkrow wrote:IMHappy was the biggest gun they had to pull vs oGs - that's not what i like to see  I feel like ForGG and theStC should have done more - but i guess it was a Bo1 for them :\ can anyone provide a brief recap of how ForGG played? Why? Happy is a great player. I'd say he is the 3rd best player on IM, behind only Mvp and NesTea. You can read Drazerk's battle report of the fOrGG game: On December 11 2011 23:54 Drazerk wrote:+ Show Spoiler [Battle report] + ForGG vs YongHwaMap is Crossfire SESpawning in the Top right is  ForGG While in the bottom left is  YongHwa ForGG opens up with gas the barracks not walling off, Yonghwa gets his own gas and gateway followed up by a second gas. ForGG then gets a tech lab on his barracks starting marauders and concussive shells while warp tech starts for Yonghwa at the four minute mark. At the five minute mark ForGG starts reaper production while expanding as he moves down the map with his marauder force. Yonghwa is trying to get an immortal and second gateway as his warp tech almost finishes. Stim has been started at the six minute mark. More barracks go up for ForGG getting another tech lab and a reactor. Yonghwa has started to expand and has a stalker on patrol to protect himself from the reaper. At the 8 min mark Yonghwa starts his robo support bay but ForGG is moving down with a very large force as combat shield finishes, an observer has scouted it and the forcefields go down instantly pushing him back instantly. As soon as Yonghwa is out of danger he starts his thermal lance upgrade. A starport and a reactor has now finished for ForGG but he is making medivacs rather than vikings but an engineering bay is in production. Three additional gates go down for Yonghwa. It is now at the twelve minute mark. Yonghwa is moving out with his forces, a proxy pylon has finished but the vikings have arrived taking the shields of the colossi down. Some sentries have fallen but ForGG is holding for now. Two colossi have fallen but most of ForGG's ground forces have fallen forcing scvs to be pulled off the line and die. ForGG has now had to fly into his main but is forced to GG shortly after at the 15 min mark. Yonghwa takes the game. Edit: Hey, I'm a zealot! Awesome. Lol. Nobody said that Happy was bad; but you really want oGs to push a team like IM to the limit; i wanted to see the big guns - MVP, Nestea, Losira - but they weren't needed. ForGG losing to colossus... hmm I'd probably rate Happy over Losira. But whatever. oGs' strongest player wasn't used either. I think MC, NesTea and Mvp were all busy practicing for Blizzard Cup, and therefore didn't play today. If MC had played(and he would play like he does when he's in beast mode), I think oGs could have pushed IM to the limit.
I don't think oGs chose correctly when deciding the order of who was to play. I mean, Inca as ace player? They should have sent him out as soon as Yonghwa got his first win, not wait until the last chance. Inca did play pretty well, but I don't think anyone expected him to take out 4 players in a row. Despite their losses, I would still have given fOrGG or Thestc a better chance at getting multiple kills as soon as Yonghwa was down.
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On December 12 2011 08:17 Lavi wrote:Show nested quote +On December 11 2011 23:55 MrMercuG wrote: fOrGG just got annihilated by not even a top 5 Protoss, that's dissapointing... nah theres is no more terran left who you can say are good at tvp and confident in it... not even forgg it seems and yes this include jjakji (gimmick on puzzle, mindfucked oz to play weird), puma (resorts to 1-1-1 mindgames), mvp (resort to 1-1-1 mindgame), oh and old good tvper like polt and bomber lose to toss a lot now. Now all the "good" tvper rely on doing mind games with all in's like 1-1-1 and gimmicky thor push to try to keep toss honest from eco and having an advantage... but ppl complain whenever terran does early pressure and allins and think its cheese but they dont understand : /
And right after I type this... I see forgg offracing as protoss and beat bomber lol... T_T
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On December 12 2011 08:32 BansheeDK wrote:Show nested quote +On December 12 2011 08:09 bkrow wrote:On December 12 2011 07:57 BansheeDK wrote:On December 12 2011 07:49 bkrow wrote:IMHappy was the biggest gun they had to pull vs oGs - that's not what i like to see  I feel like ForGG and theStC should have done more - but i guess it was a Bo1 for them :\ can anyone provide a brief recap of how ForGG played? Why? Happy is a great player. I'd say he is the 3rd best player on IM, behind only Mvp and NesTea. You can read Drazerk's battle report of the fOrGG game: On December 11 2011 23:54 Drazerk wrote:+ Show Spoiler [Battle report] + ForGG vs YongHwaMap is Crossfire SESpawning in the Top right is  ForGG While in the bottom left is  YongHwa ForGG opens up with gas the barracks not walling off, Yonghwa gets his own gas and gateway followed up by a second gas. ForGG then gets a tech lab on his barracks starting marauders and concussive shells while warp tech starts for Yonghwa at the four minute mark. At the five minute mark ForGG starts reaper production while expanding as he moves down the map with his marauder force. Yonghwa is trying to get an immortal and second gateway as his warp tech almost finishes. Stim has been started at the six minute mark. More barracks go up for ForGG getting another tech lab and a reactor. Yonghwa has started to expand and has a stalker on patrol to protect himself from the reaper. At the 8 min mark Yonghwa starts his robo support bay but ForGG is moving down with a very large force as combat shield finishes, an observer has scouted it and the forcefields go down instantly pushing him back instantly. As soon as Yonghwa is out of danger he starts his thermal lance upgrade. A starport and a reactor has now finished for ForGG but he is making medivacs rather than vikings but an engineering bay is in production. Three additional gates go down for Yonghwa. It is now at the twelve minute mark. Yonghwa is moving out with his forces, a proxy pylon has finished but the vikings have arrived taking the shields of the colossi down. Some sentries have fallen but ForGG is holding for now. Two colossi have fallen but most of ForGG's ground forces have fallen forcing scvs to be pulled off the line and die. ForGG has now had to fly into his main but is forced to GG shortly after at the 15 min mark. Yonghwa takes the game. Edit: Hey, I'm a zealot! Awesome. Lol. Nobody said that Happy was bad; but you really want oGs to push a team like IM to the limit; i wanted to see the big guns - MVP, Nestea, Losira - but they weren't needed. ForGG losing to colossus... hmm I'd probably rate Happy over Losira. But whatever. oGs' strongest player wasn't used either. I think MC, NesTea and Mvp were all busy practicing for Blizzard Cup, and therefore didn't play today. If MC had played(and he would play like he does when he's in beast mode), I think oGs could have pushed IM to the limit. I don't think oGs chose correctly when deciding the order of who was to play. I mean, Inca as ace player? They should have sent him out as soon as Yonghwa got his first win, not wait until the last chance. Inca did play pretty well, but I don't think anyone expected him to take out 4 players in a row. Despite their losses, I would still have given fOrGG or Thestc a better chance at getting multiple kills as soon as Yonghwa was down.
Happy's strength is his mech though. Maybe they wanted to force him into his uncomfortable bio play?
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On December 12 2011 08:49 Lavi wrote:Show nested quote +On December 12 2011 08:17 Lavi wrote:On December 11 2011 23:55 MrMercuG wrote: fOrGG just got annihilated by not even a top 5 Protoss, that's dissapointing... nah theres is no more terran left who you can say are good at tvp and confident in it... not even forgg it seems and yes this include jjakji (gimmick on puzzle, mindfucked oz to play weird), puma (resorts to 1-1-1 mindgames), mvp (resort to 1-1-1 mindgame), oh and old good tvper like polt and bomber lose to toss a lot now. Now all the "good" tvper rely on doing mind games with all in's like 1-1-1 and gimmicky thor push to try to keep toss honest from eco and having an advantage... but ppl complain whenever terran does early pressure and allins and think its cheese but they dont understand : / And right after I type this... I see forgg offracing as protoss and beat bomber lol... T_T Seriously!? lololol From what I can tell forgg didn't scout the allin
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