
MLG Orlando Red Day 2 Live Report Thread - Page 437
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leungwk01
United Kingdom1260 Posts
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superarmy
New Zealand422 Posts
On October 16 2011 10:33 Rebs wrote: because getting 3-3 on your marines is not teching. It doesnt need an armoury or gas. I'm sorry? It needs a lot of gas, and an armoury..... | ||
xbankx
703 Posts
On October 16 2011 10:34 Doodsmack wrote: All he really did was get 3/3 on his marines. His macro was actually terrible but he had 3/3 marines to stim. The only reason he won is because of the power of marines. 3/3 marines, awesome micro. awesome decision making(the scv pulls were so important if scvs were not there zerglings would have surrounded the marines and it would have been GG. | ||
zzdd
United States484 Posts
On October 16 2011 10:34 Adreme wrote: He was teching to hive but it didnt happen in time. His main problem was that he threw some units away pointlessly and it cost him in the end. Normally those units would easily kill 8 marines... but when you have 10 medivacs | ||
imareaver3
United States906 Posts
On October 16 2011 10:35 Badfatpanda wrote: thats why he had 4 cc and 57 workers at 15min after idra killed 30 You're right shit macro .... ¯\_(ツ)_/¯ 2000 minerals.... | ||
StaticMilk
19 Posts
Doesn't change the fact that he still has tech. | ||
darkscream
Canada2310 Posts
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hasuterrans
United States614 Posts
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Qikz
United Kingdom12022 Posts
On October 16 2011 10:34 Flonomenalz wrote: u need hive tech against t1 units. sounds fair. You need hive units against fully upgraded T1 units when your T1 units have 1 upgrade on them. It's perfectly fair and Idra really shouldn't have massed what he did and expected to get away with it. Why doesn't he upgrade, constant upgrades are basic macro. :S | ||
Zooper31
United States5710 Posts
On October 16 2011 10:34 Doodsmack wrote: All he really did was get 3/3 on his marines. His macro was actually terrible but he had 3/3 marines to stim. The only reason he won is because of the power of marines. This. 3-3 marines won him the game, nothing else. Macro was poor, not a single reactored barracks and he was banking 2k+ minerals the entire time, and he wasn't even near supply capped the entire game. His micro wasn't even that good tbh. Simply won because marines are too damn good. | ||
DystopiaX
United States16236 Posts
On October 16 2011 10:36 Oboeman wrote: at the end, every unit had a personal medivac so all fungal does is negate medivacs. If he was sniping medivacs, fungal would be awesome. Idra needed more carapace upgrades so that his units don't die immediately on sight. It took 4 marine shots per baneling. Lets banelings connect too. | ||
coldasice
Australia208 Posts
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Zalitara
Norway361 Posts
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JethroMoney
United States113 Posts
On October 16 2011 10:34 GuiltyJerk wrote: FUCK! Idra so close to the group win. QQQQQQ, gratz to MKP though Yeah I really wish he won that.. He got outplayed though no excuse to fall that far behind on upgrades. If he was 2-2 on his ground he would've been fine. | ||
TYJ.Aoy
Brazil1265 Posts
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Horse...falcon
United States1851 Posts
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soupchicken
United States322 Posts
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Azarkon
United States21060 Posts
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Coutcha
Canada519 Posts
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Roggay
Switzerland6320 Posts
On October 16 2011 10:34 mordk wrote: The lack of macro and production was offset by the huge advantage in upgrades, a small amount of marines can hold the line against superior mutalisk numbers if upgrades are early enough, in this case, MKP had 3-3 in 15 min while mutas were 1-0. Does it make it a beautiful game from MKP? certainly not. The hard part is to macro decently, not getting 3/3, even I can tech to 3/3. | ||
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